Ossa Sepia

July 31, 2015

Solid Branches in Empty Space (Eulora’s First, Woman-Made, Satellite)

Filed under: Eulora — Diana Coman @ 10:08 am

(Day 14 of Foxy’s Diary)

That’s how women are really: they make technology out of anything and everything. Give them just a bit more solid branches than the usual flimsy flotsam and next thing you know the whole planet has a satellite. And functional teleporting. But let me start from the beginning.

As I was happily getting my hands on something solid for once in Eulora – solid branches I mean – I became all of a sudden overweight. Not the “I ate a whale and a dolphin for breakfast so now feeling kind of bloated” kind of overweight, but rather the much more boring (and profitable) “I carry too many branches to even move” kind of overweight. And what can you do if you carry too much? Drop something of course, preferably onto solid ground next to your left foot and at a safe distance from your toe. And so I dropped it. All of it, my shiny new (and did I mention quite valuable?) pile of solid branches. I dropped the whole pile as that’s what you do when you carry too much, don’t you? You just drop it.

Oh, boy, I surely dropped it, all right.

I dropped it ALL THE WAY TO SPACE! Yes, you heard that right, the first satellite that Eulora ever had was my pile of solid branches! Talking about rocket launchers and all that jazz when I can put things into orbit with my bare arm!

And so I looked in horror at the empty place all around me where NO solid branches could be seen or gleaned by any means. I jumped and I crouched and I mumbled and tumbled and surely grumbled 1, but the sand remained bare returning quite frankly its emptiest stare. Upon craning my neck at impossible angles and using my third eye to see through the sands and under the water, I did get a glimpse of the branches buried so deeply that they had gotten out onto the other side: a bag of solid branches in empty space and nothing more:

Solid branches in empty space

Since I’m not one to stare for long at unresponsive thieving sands, I threw away the mining tools 2 and got out my hacking kit with its teleporting powers. And what do you know, a few teleports into the ground and into space, a few clicks and a few curses (well, more than a few, but you get the point) later I had grabbed my solid branches back from the empty space.

In much less time than all that teleporting and grabbing thing, I had done even better than grabbing branches from outer space: I had sold them for a profit! And taken a picture of the whole island for mapping purposes:

shot24

Now that’s why magic is great. Because it solves your troubles AND it pays handsomely. What else could you even want from it?

  1. That might have been a curse or two. Or more, I didn’t count really.[]
  2. To a locked claim this time, no more dropping for me, thank you. []

#eulora Logs for 31 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: morning [03:36]
chetty: morning [03:51]
diana_coman: chetty, would it be possible to have access to connect to some test/sandbox server? [04:21]
diana_coman: it would help a lot with developing the bot [04:22]
chetty: need to talk to mp about it, I have setup part way to another test server but needs someinput from him. The one i use now is behind a firewall [04:27]
chetty: we kinda need to do that before the next client release, imo [04:28]
diana_coman: ok [04:34]
diana_coman: if anyone's interested: foxy's diary is back http://www.dianacoman.com/2015/07/31/solid-branches-in-empty-space-euloras-first-woman-made-satellite/ [05:08]
jurov: i have mined last night, locked every claim, after 12 hours everything gone [07:54]
jurov: not one claim left standing [07:54]
jurov: why it is impossible to get right even this? :( [07:55]
chetty: ooo now thats a bit insane, I will do more tests on that today but nothing has changed in that part of the software in long while [07:56]
chetty: do you still have the keys? [07:56]
jurov: yes [07:57]
chetty: hmm [07:57]
diana_coman: wow jurov, that's really weird [08:00]
diana_coman: mod6 found swarming grub at -385 47 -134 [08:01]
diana_coman: where there is SB on the map [08:01]
jurov: i found two there [08:01]
jurov: gone too [08:01]
diana_coman: I think the trouble is that the spots for the more elusive things are *very* small [08:01]
diana_coman: hmmm, lemme check my claims from yest [08:02]
jurov: there were some dry grass claims around, afaik they were left there [08:02]
diana_coman: those were much older [08:02]
diana_coman: hmmm, mine seem to be still in place [08:03]
diana_coman: weird [08:03]
jurov: damn, i was looking in wrong place [08:14]
jurov: they are there [08:14]
diana_coman: oh, phew [08:14]
chetty: indeed [08:15]
diana_coman: donw? [08:26]
diana_coman: down? [08:26]
danielpbarron: own [08:27]
danielpbarron: down* [08:27]
danielpbarron: heh i've been saving up claims too [08:28]
danielpbarron: glad jurov found his [08:28]
danielpbarron: also makes me nervous that i haven't locked the most recently explored ones and the server is down [08:29]
jurov: sorry [08:29]
danielpbarron: sorry for what? the 20 seconds it took me to get from "jurov's claims got erased" to "nevermind wrong spot" [08:29]
diana_coman: I think the timer gets reset when the server resets [08:30]
diana_coman: so no worries about the unlock ones danielpbarron [08:30]
jurov: i meant, sorry for the accusation to chetty [08:30]
chetty: up [09:01]
chetty: yes the timer resets on all those things when the server restarts [09:17]
mod6: thx diana_coman [09:43]
diana_coman: np, hope it helps :) [09:49]
diana_coman: now I get lots of trouble with crafting that just doesn't work for some reason (same type of trouble as jurov had yesterday when making the chetty stick: everything seems fine, except at the end there is still just the bundle there) [10:05]
diana_coman: "you cannot practice your trade when working" – what is that about? (I wasn't doing anything and it just popped up in there) [10:07]
mod6: im actually getting that a bunch when mining. i'd say since i logged in this AM, ~70 of the time, i need to move the targeted item around from cell to cell to get the output item to "Starting work on item"… or in the case of a small, moving the bundle from cell to cell to get it to 'kick-start' [10:12]
mod6: it was fine, pretty much, yesterday. [10:13]
chetty: diana_coman, I dont find exactly that error message but I have tightened the times on clicking to remove craft results and start a new craft due to people clicking a lot before the craft was actually done [10:17]
diana_coman: on the bright side, it now seems to know if a craft was interrupted, but unfortunately there is this ugly bug when things *seem* to go fine but don't and it's really just left hanging as the only indication is when the bar finishes and vanishes but nothing has changed (no item no message no nothing) [10:20]
diana_coman: no idea how/when exactly/why that happens [10:20]
chetty: yeah that one is on my list as next one to tackle, people just started complaining about it, but I think its been around for a while [10:22]
chetty: server rest coming up in 5 [10:23]
diana_coman: it seems to have flared up today [10:24]
diana_coman: I remember having it long time ago [10:24]
diana_coman: but then it kind of vanished or maybe it was really very very rare [10:24]
diana_coman: but now I've been trying to make 1 adze for half an hour, lol [10:25]
diana_coman: more than 5 attempts and still no luck [10:25]
chetty: yeah interesting challenge it will be to track down a 'nothing happens' [10:25]
diana_coman: I'd define it as: starting craft (server notified and ack since the bar appears) and then …never finished [10:26]
chetty: ahh ty, I grabbed a log in last few minutes, maybe some clues there [10:26]
diana_coman: that's good :) [10:26]
danielpbarron: ready [10:26]
danielpbarron: diana_coman> now I get lots of trouble with crafting that just doesn't work for some reason << i know the reason [10:27]
diana_coman: you do? what is it? [10:27]
danielpbarron: i'd bet 10 to 1 it's some sort of lock on a database entry [10:27]
danielpbarron: when two players simultaneously finish something that would yield value out of the server, only one goes through [10:27]
chetty: hmm possible .. [10:28]
diana_coman: hmmm, sounds like it could be [10:28]
danielpbarron: this includes crafting, exploring, building [10:28]
diana_coman: I just have no clue on the server [10:28]
danielpbarron: when i am playing alone, it "never" happens [10:28]
danielpbarron: when you guys log in, it starts happening frequently [10:28]
diana_coman: well, yest we were all playing and it didn't happen or at least not to me, not sure if I was that lucky or what [10:29]
diana_coman: oh, I see [10:29]
danielpbarron: if it's not happening to you, you're the lucky one [10:29]
danielpbarron: sometimes it happens to me 5+ times in a row [10:29]
diana_coman: well, I did have that today [10:29]
diana_coman: even several times (5+ in a row then done then again on next item etc) [10:29]
chetty: back up [10:29]
diana_coman: thanks [10:29]
diana_coman: then again yest I had that exploring with no message [10:30]
diana_coman: which might be exactly the same in fact [10:30]
chetty: I suppose its possible db interference, but it should be queuing one action [10:30]
diana_coman: just that there is no way to tell really [10:30]
diana_coman: awww chetty [10:31]
diana_coman: not it ate my adze bundle :( [10:31]
chetty: what message? if any? [10:31]
diana_coman: no, I meant: it was there before reset and it's not there now [10:32]
diana_coman: uhm [10:32]
diana_coman: lemme [10:32]
diana_coman: lemme check everything [10:32]
chetty: oh come on … on a crash yeah but not when I shut it down on purpose … [10:32]
chetty: unless you were still crafting knowing I was abuot to shut down? [10:33]
diana_coman: oh, no, nevermind, sorry, it just put it somewhere in inventory [10:33]
diana_coman: no, I had logged off [10:33]
diana_coman: that's why I was so surprised [10:33]
diana_coman: but I found it, sorry for the false alarm [10:33]
diana_coman: I just didn't see it in the inventory the first time, geez [10:33]
chetty: boy its my day to get heat for all sorts of stuff I guess [10:34]
diana_coman: sorry [10:34]
diana_coman: but the craft still didn't get through, lol [10:34]
diana_coman: that bundle is not meant to be made today :))) [10:34]
diana_coman: interesting that a different bundle went through fine,but then I have no way of knowing if it wasn't just by accident/luck and nothing to do with the object itself [10:41]
chetty: its not the object [10:42]
diana_coman: well, I got back to that bundle and ….trouble again :))) [10:44]
diana_coman: interesting: I moved it around and it started but no bar of course, hence I clicked on use to start it again; the interesting thing is that this time it said that I interrupted the craft, while when I start it again after one of those failed things it doesn't say that, hence there was no "still ongoing" craft on the server or something [10:46]
diana_coman: and yeah, this bundle is *not* going to become an item today no matter what, it seems [10:50]
diana_coman: lol [10:50]
danielpbarron: it's because we're gathering [10:50]
danielpbarron: it's just especially noticable and annoying when the craft is a long one [10:50]
diana_coman: it's just funny how any other bundle went through (same type of item) [10:57]
diana_coman: just that one seems terribly unlucky :))) [10:57]
mod6: chetty: seems to be behaving better with that now for sure. [12:40]
diana_coman: oh no, did I crash the server? [13:15]
danielpbarron: ya [13:15]
danielpbarron: chetty, ^ [13:15]
diana_coman: it was still kind of bot-related thing though this time *I* messed up with it so kind of bot+me, lol [13:16]
mircea_popescu: o.O [13:16]
mod6: dangit [13:16]
mod6: i knew i should have mined those smalls [13:16]
mircea_popescu: now getting crashes 15 layers deep ffs [13:17]
mircea_popescu: back up [13:17]
mod6: nice they're still there *whew* [13:18]
mod6: lol, i guess we'd only be out 7 so, meh. [13:19]
mircea_popescu: you never know till you find out huh. [13:20]
mod6: yup [13:20]
chetty: actually a crash likely gives you more time to mine something, restart server sets the time back [13:31]
mod6: ah, ok [13:34]
chetty: was anyone doing a trade when it last crashed? [14:02]
mircea_popescu: i was crafting [14:05]
chetty: server reset in 5 [15:57]
chetty: done [16:03]
mod6: thanks chetty [16:05]
chetty: well no real fixes with this, just ways to track more data and see whats up .. [16:06]
mod6: always nice to have [16:14]
chetty: all the easy debugs have been done, now its the muddy stuff [16:16]
mod6: sure. lowest hanging fruit first makes sense. [16:26]
mod6: what was that one item called back in the day "useless muck"? [16:28]
mircea_popescu: danielpbarron ding me when you're done with the slag batch [16:31]
danielpbarron: mod6, disgusting goop? [17:19]
danielpbarron: which btw is a scarce resource until someone finds a rich crumbly rock deposit [17:19]
mod6: i've been looking for CRs for about an hour, no such luck. [17:20]
mod6: i'm on my last 8 tools @ qual 7k each [17:20]
mod6: wont be long … [17:21]
danielpbarron: how did you get that quality [17:21]
mod6: i made 'em [17:21]
danielpbarron: who told you to do that!? [17:21]
mod6: wat? [17:21]
danielpbarron: mp makes 18k tools [17:21]
danielpbarron: better to give him the ingredients [17:21]
mod6: it was like… weeks ago or a month ago or something. [17:21]
danielpbarron: oh [17:21]
mod6: and everyone was either afk or not around or who knows. [17:21]
mod6: but i needed tools so i just made them [17:22]
danielpbarron: bare-handed isn't as bad as you'd think [17:22]
mod6: meanwhile i've been using mp's stuff or foxy's if she has any. [17:22]
mod6: but those are all burned up, so im tapping into my reserve stash [17:22]
mod6: and no, no disgusting goop. sol dthe last of it to mp or foxy a whlie back [17:22]
mod6: :] [17:22]
mod6: and bare-handed gets super old having to walk up to suicide point every 30 minutes. [17:25]
danielpbarron: oh well then i've got some very useful info for you! [17:25]
danielpbarron: /die [17:25]
jurov: /die [17:26]
danielpbarron: also, learn to xmacro [17:26]
jurov: haha i got [481] jurov Permission Denied – You're not an IRC operator [17:26]
mod6: haha, /die, that's nifty [17:26]
jurov: on /die [17:26]
danielpbarron: i just made 24 shaped slags while i was out shopping [17:26]
mod6: < danielpbarron> also, learn to xmacro << used it fine within 24hrs of the annouce. you wanna race? [17:27]
mod6: lol [17:27]
mircea_popescu: mod6 ima want them when they're spent anyway [17:27]
mod6: my tools? [17:28]
mircea_popescu: aha [17:28]
jurov: so you all can craft so reliably that you can xmacro? [17:28]
mircea_popescu: yep [17:28]
jurov: mind blown [17:28]
mircea_popescu: you're the only one with that strange issue jurov, and i have no fucking idea why. [17:28]
mircea_popescu: but i macro'd > 100k clicks' worth to date without issue [17:29]
mod6: danielpbarron: anyway, as it is, i like mining more than crafting anyway. and additionally, i can't script the mining so.. mind as well just have fun doing that by hand anyway. [17:30]
mircea_popescu: i kinda enjoy mining too [17:31]
mircea_popescu: danielpbarron done btw ? [17:32]
mod6: lol, i can't believe there has been /die this whole time [17:32]
mircea_popescu: lol [17:34]
danielpbarron: the flats are done, making the sharps nwo [17:34]
mircea_popescu: a cool [17:34]
danielpbarron: mod6, i have mining macros [17:34]
danielpbarron: well.. explore macros [17:34]
jurov: there's also /mount… but sadly won't work with other players [17:34]
danielpbarron: haven't figured out building yet [17:34]
danielpbarron: lol [17:34]
mod6: lol jurov [17:35]
mircea_popescu: ahaha [17:35]
mod6: dang i broke 1000 on bits o' nothing [17:48]
mod6: that's insane. that means i've mined at least 1000 tinys o.O [17:49]
mircea_popescu: wd! [17:49]
mod6: ty [17:49]
danielpbarron: i had to stop keeping keys [17:50]
danielpbarron: they don't turn into bits fast enough for me [17:51]
danielpbarron: plus they don't stack themselves [17:51]
mod6: yeah, and they don't edn up stacked [17:51]
mod6: yah [17:51]
danielpbarron: so now i put keys to tinys into the claim container after i use it [17:52]
mod6: i need to make a "transfer keys from inventory to container (if open)" button [17:52]
danielpbarron: and i have nearly a whole inventory full of small claim keys [17:52]
danielpbarron: just from today [17:53]
mod6: yeah. i spend a lot of time moving keys around [17:53]
danielpbarron: well smalls + tiny shrooms [17:53]
diana_coman: mod6 any beaches where you found blind spots ? [17:54]
diana_coman: or any that you haven't yet really looked at? [17:54]
mod6: yeah, i've im in a huge blind spot now [17:54]
mod6: im trying to find stuff in there. [17:54]
diana_coman: oh, where is that? [17:54]
diana_coman: I can come as I'll pop in game in a minute to test something [17:55]
diana_coman: mircea_popescu atm it seems I can't really leave it on to make toothpaste or whatever as the connection is unreliable [17:55]
diana_coman: not sure if you still wanted/needed it anyway [17:55]
diana_coman: let me know [17:55]
mod6: yeah sorry one sec. [17:56]
danielpbarron: mircea_popescu, final slag is half done [17:59]
mod6: ok. yeah, im down by the glowing ball of death [17:59]
mod6: boom? [18:08]
danielpbarron: heh [18:08]
mod6: yup [18:08]
diana_coman: oh,down? [18:08]
danielpbarron: chetty, ^ [18:08]
diana_coman: mod6 I kept getting TPT all over the place there [18:09]
chetty: sec [18:09]
diana_coman: then again if those things are really within a 3 coordinates radius or some such… [18:09]
mod6: yeah [18:09]
mod6: thats kinda the thing, its hard for me to tell what a dead spot truly is. [18:10]
diana_coman: any other place on the island? [18:10]
chetty: up [18:10]
mod6: is that the size of the spot? 3 units of coord [18:10]
diana_coman: well, it's always hard I guess [18:10]
diana_coman: thank you, chetty [18:10]
diana_coman: I have no idea [18:10]
diana_coman: I'm just saying that it might be in principle [18:10]
diana_coman: and then we are truly fucked [18:11]
mod6: anyway, also yeah, i've also checked that one spot that leads down to the water over by where mp said that he couldn't find the SBs on the grassy top. [18:11]
diana_coman: neah, I told him [18:11]
mod6: (which btw, i did find a bunch of SBs on there) [18:11]
diana_coman: I found there wpl [18:11]
diana_coman: and sg [18:11]
diana_coman: and sb [18:11]
chetty: who was trading when it crashed? [18:11]
diana_coman: not me [18:11]
mod6: not me [18:11]
mod6: i was trying to mine when it stopped repsonding [18:11]
chetty: no one at merchant? [18:12]
mod6: but.. anyway, i went down that hill after checking for the SBs on top and found tons of SBs at the bottom of the path to the water that's a bit "beachy" [18:12]
diana_coman: I think only MP was in the village a few minutes earlier when I left, but not sure [18:12]
diana_coman: I think mp was mining them there? [18:12]
diana_coman: there is sb into the water down there too [18:12]
diana_coman: I checked a bit around that [18:12]
mod6: yah [18:13]
mod6: there are a bunch in the water, but i tend not to map those. [18:13]
mod6: because i get the feeling that water=death when death=true [18:13]
chetty: lol [18:13]
diana_coman: it would certainly make sense, yes [18:13]
danielpbarron: apparently i was at the merchant [18:13]
danielpbarron: i had traveled to the shrooms spot and even /explored a little when it crashed [18:14]
danielpbarron: but now i'm back in town [18:14]
diana_coman: lol, delayed merchant mechanism [18:14]
diana_coman: yaaay, I got some logging going on [18:14]
diana_coman: but I basically ripped again from the client based and moved it away [18:15]
diana_coman: such a mess [18:15]
chetty: You are not in range to trade with … was last thing server did as it went down, whole new sort of crash here [18:15]
diana_coman: hmmm [18:16]
diana_coman: mod6 and I, we did trade a bit before that [18:16]
diana_coman: but it seemed to have gone fine [18:16]
mod6: shhhhh [18:16]
diana_coman: and we mined a bit afterwards [18:16]
diana_coman: lol [18:16]
mod6: don't tell 'em that you sold me that cruddy hoe [18:16]
diana_coman: :))))) [18:17]
mircea_popescu: danielpbarron brt [18:30]
mod6: ;;later tell diana_coman i've got those used tools for you. [18:53]
mod6: Mr. P. I've got 4 of 'em worn out so far. You wanna wait for the whole stack of 10 at once or 4 now 6 later? [18:54]
mod6: ok, im off for a bit. no worries, i'll get em to ya later. [18:59]
mircea_popescu: danielpbarron got anything from those brews btw ? [19:48]
danielpbarron: oh heh didn't even see your inquiry here [20:56]
danielpbarron: will know in ~10 mins [20:56]
danielpbarron: this stuff takes a while [20:56]
danielpbarron: takes two beetle brews to make a supplication [20:58]
danielpbarron: does that mean i drink them while manipulating the velum? [20:58]
danielpbarron: like how the velum takes gin to make [20:58]
danielpbarron: bouqinists like to get drunk for their craft [20:59]
danielpbarron: sacrificing chicken scribblings takes a while [21:19]
danielpbarron: longest timer i think i've seen [21:19]
danielpbarron: murky and rocks probably took this long too but that happened a while ago [21:20]
danielpbarron: still going [21:34]
danielpbarron: almost there! [21:41]
danielpbarron: welp i'm pretty sure that was a waste [21:45]
danielpbarron: i need to get more berry supplications [21:45]
mircea_popescu: nothing ? [22:13]
danielpbarron: well i got the token [22:17]
danielpbarron: and more than 2 ranks worth of exp [22:18]
mircea_popescu: but naught else huh. [22:18]
danielpbarron: nada [22:19]

July 30, 2015

#eulora Logs for 30 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
chetty: server reset in 5 [04:23]
chetty: done [04:32]
mircea_popescu: for the record – buying chetty stick traditions for 10k a pop, any q. [09:33]
diana_coman: hello [10:30]
danielpbarron: down! [10:30]
danielpbarron: heh [10:30]
diana_coman: not sure if it wasn't me as I was messing about again with some changes to the bot [10:33]
chetty: looking at trace now [10:34]
diana_coman: ha, I'd suspect it was me judging by the state before and after, lol [10:35]
chetty: actually I am not sure from this, crash was while updating item views to client [10:37]
diana_coman: thing is: I started crafting some braided threads [10:37]
diana_coman: and the bot grabbed the bundle while it was crafting [10:37]
diana_coman: and it was in my inventory when the server was not responsive [10:37]
diana_coman: now that I got back [10:37]
diana_coman: I actually had a braided thread on the table [10:38]
diana_coman: and no bundle in the inventory [10:38]
chetty: yeah I peeled back previous crashes from too early grrabs a bit, now we got a new one a little further along [10:38]
diana_coman: just in case it has something to do with it [10:38]
diana_coman: ha ha, glad the bot does a good job of finding crashing points at least [10:38]
chetty: the lack of that bundle/end item is in fact what crashed it [10:39]
diana_coman: for now it seems to work surprisingly fine without re-targeting so that should take care of the double-wear down issue otherwise [10:39]
diana_coman: that's good [10:39]
chetty: yea but it still gets a bit lost when you move stuff around while its crafting [10:40]
diana_coman: move stuff around as in getting items and placing them somewhere else? [10:41]
diana_coman: not really sure it's something that one should really be able to do while crafting at the same time, no? [10:41]
diana_coman: the only thing I can think of to avoid that would be that target lock thing [10:42]
diana_coman: but it seems to need more looking into as last time it wasn't really working…. [10:42]
mircea_popescu: diana_coman it is a VERY useful debug tool. [10:44]
diana_coman: really glad to hear it :) [10:44]
mircea_popescu: i have nfi what closed source houses that are like "no bots because we can't design but would like to pretend we made a game!11" do. [10:45]
mircea_popescu: i guess more of the same lalala hands in ears business. once you start with that… [10:45]
diana_coman: get burried under a pile of shit I suppose and pretend it smells wonderfully, what else could they do? [10:46]
diana_coman: is my understanding correct that the base value of items does not/will not change? [10:47]
mircea_popescu: yes. [10:47]
diana_coman: cool, as I think a public list with that is just about sorely needed by now, lol [10:48]
mircea_popescu: IF, and it is a very big IF, if for bitcoin appreciation reasons i will see myself forced to scale the value of items so the game stays playable, this will be announced early and implemented after giving everyone a change to sell out. [10:48]
diana_coman: oh, that's perfectly ok [10:48]
diana_coman: ugh, so there is supposedly a log class in the util package in the client but then the chat window does all the work itself in its own log method?? [11:12]
mircea_popescu: myeah. [11:12]
chetty: so 5 minutes and server reset, yet another patch to try [11:13]
danielpbarron: ready [11:14]
chetty: it keeps a chat log in your .eulora files [11:14]
diana_coman: wait a bit chetty, please [11:15]
diana_coman: I'm in the middle of a craft, should finish soon [11:15]
chetty: ah ok, I think I can see when it finishes [11:16]
diana_coman: done :) [11:16]
diana_coman: thanks [11:16]
diana_coman: I guess the bot could do with a delayed stop [11:17]
diana_coman: lol [11:17]
chetty: done [11:17]
diana_coman: chetty, help [15:21]
diana_coman: I dropped some branches [15:21]
diana_coman: and they are in space! [15:21]
diana_coman: I basically can't reach them :( [15:21]
mircea_popescu: lol [15:22]
mircea_popescu: eulora launches 1st artificial satellite. [15:22]
diana_coman: yeah, a bag of sb [15:22]
sueastside: And all the science he don't understand, its just his job 5 days a week. [15:22]
diana_coman: but it's 335 sb… [15:22]
sueastside: Chetty the rocketman, rocketman, not the man they think he is at home, oh no, a rocketman, coding out there….alone. [15:24]
diana_coman: http://www.dianacoman.com/available_resources/shot21.jpg [15:26]
diana_coman: have a look… [15:26]
diana_coman: it basically got it into the ground although I just dropped it [15:27]
diana_coman: it doesn't even want to target it nor anything, ugh [15:27]
mircea_popescu: ouch. [15:28]
diana_coman: I managed to target it (text mode) but then it says I am too far away to pick it up :( [15:28]
diana_coman: I really need help with this one, lol [15:28]
mircea_popescu: "don't drop things" help any ? :D [15:29]
diana_coman: oh really now [15:30]
diana_coman: it's supposed to burry them? [15:30]
diana_coman: and at least if it gets them there when one drops them, it should also be able to pick them up again instead of saying that they are too far away when I targeted them [15:31]
mircea_popescu: tru. [15:32]
diana_coman: apparently by "you are too far away to pick up Solid Branch" it means in fact "they are too deep down for you to pick them up" lol [15:33]
mircea_popescu: sit ? [15:34]
diana_coman: the same [15:34]
diana_coman: prolly the only option is to hack the client again to get into the ground myself and pick them up [15:35]
mircea_popescu: got like an hour before they poof i think [15:35]
diana_coman: if not moved from the server back onto the ground [15:35]
diana_coman: is now in space looking for a floating bag of solid branches… [15:42]
diana_coman: hooooraaaay [15:46]
mircea_popescu: :) [15:47]
mircea_popescu: wd. [15:47]
diana_coman: yeah, fishing sb in space for fun and profit :)))) [15:48]
jurov: happened to me too. but nothing so valuable [15:53]
diana_coman: it did happen before, but not THIS bad [15:53]
diana_coman: slowly rising from the sands… [15:57]
diana_coman: so anyway on this occasion mod6 let me know if you need more/other screenshots from up high [16:18]
mod6: plz. if you can get any of the entire island that'd be great. and/or any similar shots like before without the chat window in there — if you can somehow take a screenshot with a different, outside tool than say /screenshot [16:21]
jurov: mod6 how do you map coordinates to screenshot? [16:30]
mod6: its not an exact science or anything. [16:33]
mod6: i just try to find some visual reference points in game and then plot them where they are on the map. most common items are scattared in a "general" area, so those you'll see in bunches. for the ones that are in very spcific places I use an asterisk to make a "footnote" of sorts that contains the actual coords. [16:34]
mod6: I don't have a better way to do this. Maybe someone else can/does? [16:34]
diana_coman: hmmm [16:36]
diana_coman: yes, I can [16:36]
diana_coman: I can take an external screenshot I meant [16:37]
diana_coman: for one thing [16:37]
diana_coman: lol [16:37]
diana_coman: for the other I am still thinking of ways to make the client spit out the map maybe [16:37]
diana_coman: basically by spiting out the result of /pos [16:37]
diana_coman: as you move about [16:37]
diana_coman: and then get that and make the map with something external [16:38]
diana_coman: but tbh I didn't have time to look into this properly [16:38]
jurov: but client should have the map in memory [16:38]
diana_coman: thing with an image of the entire island is that it will be too smal I think [16:38]
diana_coman: uhm, it doesn't jurov [16:38]
diana_coman: it has sectors [16:38]
diana_coman: only those of interest [16:38]
diana_coman: as far as I could tell [16:38]
diana_coman: I guess you could make it out of sectors maybe [16:39]
diana_coman: or try to request from server more if possible, not sure [16:39]
jurov: diana_coman i want to return to you the coppers [16:39]
diana_coman: it's worth investigating that for sure though [16:39]
diana_coman: oh, ok [16:39]
diana_coman: wow, not it crashed the server [17:32]
mircea_popescu: omfg don't tell me he crashed it [17:32]
diana_coman: but tbh before this I had this trouble now too as I kept trying to build a tiny claim and the bit of nothing wouldn'y change [17:32]
diana_coman: yeah [17:32]
diana_coman: lol [17:32]
diana_coman: he did [17:32]
mircea_popescu: my last recipe is gone ? what the shit already. [17:32]
diana_coman: uhm, I hope not [17:33]
diana_coman: otherwise I guess the next award for some work will have to be chetty stick traditions, lol [17:33]
mircea_popescu: iirc daniel has a few, grenadine made 9 he got 4 [17:33]
diana_coman: oh, good then [17:33]
mircea_popescu: back up [17:34]
mircea_popescu: how he managed to crash it without clicking or anything is anyone's guess. [17:34]
jurov: lol was it me? [17:34]
diana_coman: maybe it wasn't jurov really [17:34]
diana_coman: there is the bundle in the toolkit [17:35]
diana_coman: jurov are you getting in before it dissappears? [17:35]
jurov: nothing disappears [17:35]
mircea_popescu: ah ok then [17:35]
jurov: it jsut keeps sitting in the toolkit and nothing happens [17:36]
diana_coman: it gets swept away [17:36]
diana_coman: and sometimes things DO vanish [17:36]
mircea_popescu: yeah pick up the toolkit once [17:36]
diana_coman: I know I lost quite a few mushrooms that way [17:36]
diana_coman: :p [17:36]
diana_coman: and 1 bandar toolkit …. [17:36]
jurov: oh you meant to relogin [17:37]
diana_coman: yeah, lol [17:37]
mircea_popescu: jurov did it werk eventually ? [17:51]
jurov: yes but it said toolkit is worn [17:52]
mircea_popescu: what does this mean ? [17:52]
jurov: retrying with blessed one [17:52]
mircea_popescu: oh [17:52]
mircea_popescu: well duh of course you couldn't complete it with a worn toolkit eh [17:52]
jurov: but it waits till the end… [17:53]
diana_coman: how many pss do you need/will you buy, mircea_popescu? [17:53]
mircea_popescu: 50 ? 100 ? [17:53]
mircea_popescu: basically i wanna make a bunch of bp research packages. [17:53]
mircea_popescu: also, need TPT, 35, 70 [17:53]
diana_coman: oh, ok [17:53]
diana_coman: is tpt also rare? [17:53]
diana_coman: oh, I think it is, yeah [17:53]
mircea_popescu: nah, tons of people found em [17:53]
mircea_popescu: its like moss [17:54]
diana_coman: as in what qual I get, lol [17:54]
diana_coman: so yes, it is [17:54]
mircea_popescu: aha yea [17:54]
diana_coman: basically that's what I am best at atm so well [17:54]
diana_coman: interesting what I get in the console: <src/client/psclientdr.cpp:223 HandleDeadReckon SEVERE>Thu Jul 30 22:55:02 2015, Got DR message for unknown entity EID:10842. [17:55]
diana_coman: oh, and mircea_popescu do you sell any of that flotsam? [17:57]
jurov: still no cigar :( [17:58]
diana_coman: got stopped again??? [17:59]
jurov: not stopped [18:00]
jurov: no nothing [18:00]
diana_coman: uhm [18:00]
diana_coman: weird [18:00]
diana_coman: it didn't say anything [18:00]
diana_coman: but the bar finished and nothing? [18:00]
jurov: moved it iside toolkit, it said "starting" , but without progressbar, waiting… [18:00]
diana_coman: that's what I got a bit earlier right before the server crash [18:00]
diana_coman: …. [18:00]
jurov: yes, the bar finished and nothing happened [18:00]
diana_coman: ugh, I had that only long-long time ago [18:01]
diana_coman: never really got why [18:01]
jurov: nothing new for me either, i just was not doing so big craft jobs and hoped it will eventually get resolved [18:02]
jurov: i knew chetty would clamor for details and there are no detaisl to be had at all [18:02]
chetty: srry guys I am still on resolving bots causing crashes, I'll look into this at some point [18:24]
diana_coman: mod6 this is about the best I could get to have all the island fitting in : http://www.dianacoman.com/available_resources/shot24.jpg [18:45]
diana_coman: not sure if it's not too small though, but at least it's all in there [18:45]
diana_coman: btw, the black thing in the very middle is….me [18:45]
diana_coman: lol [18:45]
danielpbarron: i just picked up a bandar toolkit someone left in town [18:55]
jurov: lol how did you manage that high? it was resetting my position long before that [18:55]
danielpbarron: 266k quality on it for the record [18:56]
diana_coman: uhm, did you check it truly was? [18:56]
diana_coman: jurov, is that your toolkit? [18:56]
jurov: yes mine :( [18:56]
jurov: diana_coman: it said so [18:56]
jurov: and it stopped moving [18:56]
diana_coman: ah, well [18:56]
diana_coman: I am NOT moving [18:57]
diana_coman: no way [18:57]
diana_coman: lol [18:57]
diana_coman: I am teleporting [18:57]
diana_coman: and as long as I don't move, it's fine [18:57]
jurov: nice loophole [18:58]
diana_coman: I hadn't even still on, but well, the solid branch thing…. [18:59]
diana_coman: it saved the day in the end [18:59]
diana_coman: well, I think the server basically doesn't really know about it [19:00]
diana_coman: unless it monitors requests for the map or something [19:00]
diana_coman: as my "position" as far as the server is concerned [19:00]
diana_coman: is still the one before the teleport [19:00]
diana_coman: that's the thing with the teleport: unless you do something that updates your position, your actions will happen at the old one [19:01]
diana_coman: it's quite interesting really: that's a way of haunting places I guess :))) [19:01]
jurov: i see [19:02]

July 29, 2015

#eulora Logs for 29 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
lobbesbot: New post: http://trilema.com/category/smg/feed/ Foxy's Quite Almost Craftbot <http://trilema.com/2015/foxys-quite-almost-craftbot/> [00:34]
chetty: server reset in 5 [04:01]
chetty: done [04:08]
chetty: server reset in 5 [07:42]
chetty: done [07:48]
jurov: it slowly dawned on me that to implement satisfactory irc client… i need to embed terminal emulator in eulora :/ [08:07]
jurov: one can then run irssi or whatever there.. better than stuffing whole irc n [08:09]
chetty: ahh [08:13]
danielpbarron: is it down right now? [08:44]
chetty: not now [08:45]
danielpbarron: i can't connecct [08:47]
chetty: my bad, should wrk now [08:48]
mircea_popescu: jurov that's kinda what i was going at with the entire euloraos talk. [09:25]
mircea_popescu: originally it seemed maybe melding something like xchat in there may be easier, but thinking about it, actually getting a bourne shell in would help tons, especialy on windows [09:25]
mircea_popescu: help introduce windidiots to actual computing. [09:25]
mircea_popescu: dun tell me firefox has bash in it ? [09:30]
mircea_popescu: http://www.indiedb.com/games/eulora << danielpbarron 's been busy eh ? cheerios! [09:40]
lobbesbot: Eulora Windows, Mac, Linux game – Indie DB (at www.indiedb.com) [09:40]
danielpbarron: down [14:43]
mircea_popescu: heh [14:48]
mircea_popescu: back [14:49]
diana_coman: mircea_popescu do you have any high q toothpaste for sale? not much necessarily, 10 will do [17:41]
mircea_popescu: i am working on making samovar atm. and once i have it, ima use a noob to craft, because not enough bps. youre not enough of a noob. [17:42]
diana_coman: lol, I actually just got quite a bunch of recipes from the samovar [17:44]
diana_coman: and I still want to buy a new samovar as this one will soon die [17:44]
diana_coman: I got even congressional pulp recipe + plain flour + toothpaste [17:45]
mircea_popescu: you don't understand. if we manage to extinguish the chetty tradition that's it, we're fucked. [17:45]
mircea_popescu: i'm, not taking any chances. [17:45]
diana_coman: that I got, I was not onto that, lol [17:45]
mircea_popescu: lol [17:45]
mircea_popescu: so… yeah, prolly use mod toi craft em [17:46]
mircea_popescu: mod6 you ever crafted anything ? [17:46]
mod6: yeah. [17:47]
mod6: made a samovar once. [17:47]
mircea_popescu: so what level are you in tinkering ? [17:48]
mod6: 76 [17:49]
mircea_popescu: pretty high. need someone with like.. 5! [17:49]
diana_coman: is grenadine high too? [17:50]
diana_coman: or perhaps daniel's friend [17:50]
hanbot: diana_coman i'm like 59 [17:51]
mircea_popescu: who's daniel's friend ? [17:52]
mircea_popescu: btw diana, how much for another 100 slithy toves ? [17:52]
diana_coman: I can't remember the name, lol, maybe danielpbarron helps us out [17:53]
diana_coman: not until I get at least a couple of samovars out of the previous slice,lol [17:53]
diana_coman: jutter maybe? (daniel's friend) [17:54]
mircea_popescu: a couple eh ? [17:55]
diana_coman: out of 100, a couple is not much now, is it? [17:55]
mircea_popescu: no, it's not. not at all. [17:56]
diana_coman: there are only 10 hundreds in 1k you know? lol [17:56]
mircea_popescu: on the other hand : if i give you the couple i am making, i can't make tootphaste, and the chetty stick branch stalls. [17:56]
diana_coman: uhm, it's 1 tove per samovar! [17:56]
mircea_popescu: we're badly out of oil. [17:56]
diana_coman: what are you doing with the rest of toves? [17:56]
mircea_popescu: sitting on them for now. [17:56]
diana_coman: I gave you all my shrooms! [17:56]
diana_coman: aham [17:56]
mircea_popescu: it's the oil i know you have hon but it's 10 to the samovar! [17:56]
diana_coman: and trying to pry them from under me at the same time, yeah? [17:57]
mircea_popescu: hey, maybe you want money, what do i know. [17:57]
diana_coman: sure I want money, can't argue with that [17:57]
mod6: i've got SM, WMs for ya when ur done crafting [17:57]
diana_coman: it's a matter of amount there only, lol [17:57]
mircea_popescu: anyway : i'm proceeding at making samovars as fast as feasible. the thing is, gotta strike a balance because if i leave everyone without tools then we're fucked for shrooms [17:58]
mircea_popescu: and i want to make chetty sticks because maybe someone gets an ordinary shroom and it's minable [17:58]
diana_coman: *maybe* [17:58]
mircea_popescu: your remarkable is great, but imo too soon to mine remarkables, waste all that skill xp [17:59]
diana_coman: maybe they get it and maybe it's minable [17:59]
diana_coman: lol [17:59]
mircea_popescu: wtf should i do ? [17:59]
diana_coman: yeah [17:59]
mircea_popescu: you tell me. without oil there's no slag, without slag there's no tools and no samovars. [17:59]
mircea_popescu: without tools there's certainly less oil. [17:59]
diana_coman: not sure about that anymore, lol [17:59]
diana_coman: prolly we should all get daniel's script [17:59]
diana_coman: and leave them go there for a few days, lol [17:59]
mircea_popescu: lol [18:00]
diana_coman: barehanded [18:00]
diana_coman: he still found 12 shrooms or so over breakfast he said [18:00]
diana_coman: so well [18:00]
mircea_popescu: wait, ytour solution to economic problems is, "We should all stop eating for a month" ? [18:00]
mircea_popescu: what are you, from the kibutz ? [18:00]
diana_coman: ha ha, lol [18:00]
diana_coman: no, I was giving you a tested solution to the problem "how do we find enough shrooms?" [18:00]
diana_coman: sure, it's ugly and tedious and all [18:01]
diana_coman: it wasn't me who made it to be that way though :p [18:01]
mircea_popescu: lol [18:01]
mod6: i was going to sell you two. how many more do you need? [18:01]
mircea_popescu: and the problem is compounded by my genius idea for a sunday event [18:01]
mircea_popescu: because now everyone wants huge piles of tools to work their durability [18:02]
diana_coman: I was trying hard to keep my mouth shut on that, lol [18:02]
mircea_popescu: mod6 about 1k shrooms would be great [18:02]
mircea_popescu: but this here lazyass phf is SABOTAGING OUR FLEDGING ECONOMY [18:02]
mircea_popescu: like… actively! [18:02]
mod6: oh ok. [18:03]
mod6: ive got 10. [18:03]
diana_coman: oh wow, daniel left his script on mining wpl [18:03]
mod6: i was gonna horde 'em [18:03]
diana_coman: why not mushrooms? [18:03]
mod6: you need WPLs too? ive got like … a buttload of those. [18:04]
mircea_popescu: sure. [18:04]
mod6: well, where all values of buttload are like ~100 [18:04]
mircea_popescu: actually… im not doing any mcguyver. i imagine these other two prolly want [18:04]
mircea_popescu: and 1 samovar done, making the other one. [18:05]
diana_coman: mod6 I'll take it [18:05]
mod6: need any rickety reeds? [18:05]
mod6: im itching to get these out of my storage too. lol [18:06]
mod6: how about birdsnests? [18:06]
mod6: or boulders? [18:06]
mod6: im sittin on also 100 Fs too [18:06]
mod6: 128 RFs [18:06]
mod6: ~100 TPTs [18:07]
mod6: 8 EPSs [18:07]
mod6: 8 AEs [18:07]
mod6: 5 DCSs [18:07]
mod6: 10 PSSs [18:07]
diana_coman: flotsam I can get at any time [18:07]
diana_coman: prolly best see me in game [18:07]
mod6: as you wish [18:08]
mod6: oh gnu [18:29]
mod6: gno* [18:29]
diana_coman: donw? [18:29]
diana_coman: down [18:29]
diana_coman: lol [18:29]
mod6: my client went bye bye [18:29]
diana_coman: well, the server too [18:29]
mod6: and i hope i don't lose the SM i just put on the ground lol [18:29]
diana_coman: yeah, I hope I still find 250k there since I had just put it in the trade window [18:30]
danielpbarron: diana_coman> I can't remember the name, lol, maybe danielpbarron helps us out << birdman, his character's name is Korgan [18:30]
diana_coman: does he have low tinkering? is he still around? [18:31]
danielpbarron: diana_coman> why not mushrooms? << mod was on shrooms and i didn't want to crowd the space [18:33]
danielpbarron: i will be gathering a LOT of shrooms over the next few days don't worry [18:33]
danielpbarron: he probably has no tinkering [18:33]
danielpbarron: he's just really busy in the meat world [18:34]
diana_coman: do crowd the space at shrooms please [18:34]
diana_coman: server down, chetty? [19:25]
phf: guilty as charged, i wish ascii's shiva hands [19:29]
diana_coman: got a grand total of …48 wm out of an ordinary obtained with a chetty stick [19:36]
diana_coman: very expensive mushrooms… [19:36]
danielpbarron: isn't that like 48k worth of shrooms at least? [21:16]
danielpbarron: and isn't a chetty stick worth about 30k? [21:16]
danielpbarron: although, what else goes into an ordinary [21:16]
danielpbarron: if a slithy tove then i guess you just about broke even [21:16]
danielpbarron: although although, you got the experience! [21:17]
danielpbarron: so probably very profitable [21:17]

July 28, 2015

#eulora Logs for 28 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: crashed [00:56]
chetty: up [04:08]
mircea_popescu: danielpbarron got shrooms for me my good man ? [06:46]
mircea_popescu: watch #eulora end up on the cryptodrugswatchlist for all this traffic in grass and shrooms we're doing [06:47]
chetty: lmao [06:49]
jurov: good there is no crystal anything on eluora (yet?) [06:49]
jurov: oh i forgot crystalspace [06:50]
mircea_popescu: won't last. [06:50]
chetty: guys server not acting right, bringing it down [07:20]
danielpbarron: d'oh [07:21]
chetty: so, we had a little database issue, there will be some rollback when it restarts [07:31]
danielpbarron: .. [07:35]
danielpbarron: any chance i could get 11 more of the leaky treebark flask that's in my inventory? [07:35]
mircea_popescu: o.O [07:35]
danielpbarron: i had just finished crafting 12 of them when it went down [07:36]
danielpbarron: and now i just have 1 and the ingredients are missing [07:36]
chetty: check, I suspect your makings are still there too [07:36]
danielpbarron: i have 11 blueprints [07:36]
danielpbarron: yeah my shavings are missing [07:37]
danielpbarron: i had 144 at 105 quality [07:37]
danielpbarron: writes this all down [07:37]
mircea_popescu: haha [07:37]
mircea_popescu: looks into this. [07:37]
chetty: odd wonder how it managed to delete but not create … [07:37]
chetty: ahh but didnt delete the recipes? [07:38]
danielpbarron: also missing 11 standard disgusting goop (quality 168) [07:38]
mircea_popescu: ie 186 ? [07:39]
danielpbarron: err [07:39]
danielpbarron: no 168 [07:39]
mircea_popescu: logoff danielpbarron [07:40]
danielpbarron: unless it's in my storage (i don't remember how many of those i had in storage) [07:40]
danielpbarron: but i know the shavings aren't in there [07:40]
mircea_popescu: danielpbarron mkay, can reload. you got the shavings back. the goop i'm not finding, so you're out that. [07:44]
danielpbarron: you found the shavings? [07:44]
mircea_popescu: ya [07:46]
danielpbarron: well now they are quality 106 [07:46]
danielpbarron: (mixed with other stack in storage) [07:46]
mircea_popescu: aha. [07:47]
danielpbarron: no i mean after whatever you just did [07:47]
jurov: interesting, my building q went from 61 to 104 since yest [07:48]
chetty: wow thats a lot of building jurov .. I guess [07:50]
jurov: i have done *no* building in meantime :) [07:51]
mircea_popescu: lol [07:51]
jurov: same happened with my crafting some week ago.. jumped from 60something up by itself [07:54]
mircea_popescu: this is normal functioning of teh magical eulora server. [07:55]
mircea_popescu: the quality of your work depends on world state. [07:55]
jurov: someone croaked then? [07:56]
mircea_popescu: i ain't got my raven handy. [07:56]
jurov: ain't no obits? what's the point of living then? [07:57]
jurov: or new ppl joined since yest? [07:58]
mircea_popescu: bring your own point of life. [07:59]
jurov: kinda moot since we can't die properly [08:23]
jurov: or maybe all eulorians are vampyres since they cast a shadow only underwater [08:23]
mircea_popescu: could be [08:24]
chetty: careful what you wish for jurov [08:26]
jurov: it will come regardless of my wishes [08:27]
chetty: indeed [08:27]
jurov: lol i have in storage bits "guarded by daniel barron" [08:30]
jurov: on some shuffling "guarded by" vanished [08:31]
mircea_popescu: lol [08:32]
jurov: should check next time if some goop hasn't magically appeared [08:35]
mircea_popescu: lol you never know. [08:36]
jurov: anyone has idea how to interpret "crumbly stuff is on the beach"? [11:29]
jurov: i'm trying on the waterfronts, keep being teleported but so far nothing crubmly [11:33]
jurov: hope it isn't placed behind teleport line… or maybe it needs better tools [11:33]
jurov: aaannd down [11:38]
chetty: aaand up [12:00]
danielpbarron: down [12:37]
chetty: looks like people are taking the results of a craft before it is actually finished, I am working on fix but slowing down would help keep it up until I solve it [12:40]
chetty: and up [12:41]
chetty: I wont be much available for restarts for a bit here, be nice :) [13:03]
danielpbarron: down [17:43]
diana_coman: hello [17:45]
diana_coman: does anyone want to buy slithy toves? [17:45]
danielpbarron: i do [17:45]
mircea_popescu: just as soon as a raft of issues is plugged, this allows people to push it further opening up new holes. this promises to be a while eh. [17:45]
mircea_popescu: diana_coman sure, what you charge for 100 ? [17:46]
diana_coman: oh ok, then I'll log into the game in a moment [17:46]
diana_coman: well, since I don't actually have a source for them, I'd start at 11k per [17:47]
danielpbarron: i'll take what you will part with [17:47]
mircea_popescu: ill do 1,1mn for 100. [17:47]
mircea_popescu: back up [17:48]
danielpbarron: are there 100 available?? [17:48]
diana_coman: yeah, lol [17:48]
danielpbarron: i would also buy 100 for 1.1 million [17:49]
diana_coman: I'll be back on and into the game in 10 minutes [17:49]
diana_coman: and I'm back [17:58]
diana_coman: well mircea_popescu and danielpbarron then I guess it is auction time: who gives more for the slithy toves? [17:58]
diana_coman: I might add that I have a large stash atm but no reliable source found as they were received as payment for the bot, lol [18:00]
diana_coman: in the interest of transparency [18:00]
danielpbarron: so only 100 for sale? [18:00]
diana_coman: I will sale more later [18:01]
danielpbarron: if that is the case i am ok with paying a little more per tove and only getting a few [18:01]
danielpbarron: i would really like to get my hands on a new samovar crafted by mp [18:01]
diana_coman: did you get the gung-ho gumbo skill? [18:01]
danielpbarron: no, just preparing [18:01]
diana_coman: and yeah, samovars are clearly sorely needed, lol [18:02]
danielpbarron: well if there are so many toves now, then it is beetles that are sorely needed [18:02]
diana_coman: yes, of course [18:02]
danielpbarron: and i don't recall for what, but crumbly rock is also still missing [18:02]
diana_coman: but since it is only you knowing at least a clue for the beetles [18:03]
danielpbarron: was it disgusting goop? [18:03]
diana_coman: that is almost entirely up to you [18:03]
diana_coman: yes [18:03]
diana_coman: yes @ crumbly rock [18:03]
danielpbarron: i still have enough goop for a while, but man o man if that runs out.. [18:03]
diana_coman: needed for disgusting goop [18:03]
diana_coman: yep [18:03]
danielpbarron: whole world grinds to halt [18:03]
diana_coman: precisely [18:03]
danielpbarron: some of my goop got dissapeared this morning too :/ [18:03]
diana_coman: well, I had some high q oil disappearing due to glitches some time ago, so what can I say: I know your pain, lol [18:04]
diana_coman: meet me in game for the st? [18:04]
diana_coman: I'm in the village [18:04]
diana_coman: mircea_popescu coming for the 100 st? [18:05]
mod6: how did you find the ST? [18:26]
mod6: or were they an award? [18:27]
diana_coman: an award for the bot [18:29]
diana_coman: not found any mod6 unfortunately [18:29]
diana_coman: that's why I was saying that I don't have a source for them [18:29]
mod6: ah [18:29]
diana_coman: chetty I keep getting now "you start to explore" without any results reported afterwards [19:41]
diana_coman: no exp either, but not even "you were not successful" or whatever [19:41]
danielpbarron: it happens like that when multiple people are /exploring at the same time [19:53]
danielpbarron: i think when you both would hit simultaneously, only one gets it [19:53]
danielpbarron: it doesn't wear the tool for the player who didn't get it [19:53]
mircea_popescu: saddest fucking story ever. so i got together 6 functionibng chetty sticks using danielpbarron 's rebalancing trick [22:43]
mircea_popescu: and i go to get flotsam, because we need all those shavings. [22:43]
mircea_popescu: 1st hit -> small. [22:43]
mircea_popescu: 2nd hit -> small. [22:43]
mircea_popescu: total take like 60 flotsam, which is hardly worth 12k. just the thread to get it was like 14 * 420 = 6k or so, and obviously the BASE VALUE of two chetty stick hits is like 20k, so whatever, i'm 50k or 90\% in the hole by now. [22:44]
mircea_popescu: 3rd hit, ordinary. and that ordinary wants… 8 dungbeetle, 3 wooly mushroom. [22:45]
mircea_popescu: i moved on. [22:45]
mod6: yeah some days are like that. [22:59]
mircea_popescu: btw mod6 you ever ran into magical dungbeetle ? [23:01]
mod6: no, not yet. [23:01]
mod6: im anxious to get back to playing. but i've been keeping my head down for a bit here. [23:01]
mod6: i think i've got 2 horded. [23:02]
mod6: and like a pacadimea<sp> nut [23:02]
mod6: and a Wm [23:02]
mod6: ive actually got a bunch of stuff to sell you lol. [23:02]
mircea_popescu: o hey. [23:02]
mod6: but, i figured you probably didn't need it all right now anyway — 'specially after the 2million<#?> SR find. [23:03]
mod6: you want 'em quick? [23:03]
mod6: i'll meet you. [23:03]
mircea_popescu: kinda out in noiwhere atm , digging up stuff with the sticks [23:05]
mircea_popescu: but later sure. [23:05]
mod6: ah, ok. i'll be around for a bit, just ping me in here. i'll stay in-game tho [23:08]
mircea_popescu: kk [23:09]

July 27, 2015

Foxy’s Crafting Bot

Filed under: Eulora — Diana Coman @ 6:50 pm

Day 13 was a very long day indeed. Not sure it’s even over yet for that matter, but maybe in a few days…

Still, Crafting Bot is here. Version 1.0 with a messy structure still (due to problems with missing messages from the server and other unsavory aspects of the original PS client) and some still-to-be-resolved issues. If you want to give it a try, here’s how it goes:

Download: the bundle.

Check its sha256sum: 6fd93088108658e622e452278da62d209f5ac82f8169ab2253175f423de6851b

Unpack the files, read the readme.txt provided in the bundle and follow the steps there.

Recompile Eulora client (incremental compile is fine if you are in a hurry, no need to recompile all from scratch really).

An alternative bundle is provided on Trilema too.

#eulora Logs for 27 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
chetty: morning [04:28]
jurov: morning. trilema down again, was anything interesting answered yest? [04:39]
chetty: I dunno, was't there [05:07]
chetty: poor trilema, this ddos stuff is really getting annoying [05:08]
mircea_popescu: danielpbarron got stuff for me ? [08:48]
mircea_popescu: jurov chetty well the log is on trilema, once it's back you can see for yourself. [10:01]
chetty: << won't hold her breath [10:04]
mircea_popescu: chetty i dunno about that, latest visitor is google feed parser maybe a minute ago. [10:42]
jurov: maybe you managed to blacklist everyone here [10:50]
mircea_popescu: possibru. /me is too lazy to look into the mitigation w/e is going on. not like it's going anywhere, give it a day or w/e. [10:53]
mircea_popescu: diana_coman test that thing in say 2 hours ? [11:14]
diana_coman: mircea_popescu I can't in 2 hours, I can in 4 hours [11:14]
mircea_popescu: 4 works. [11:14]
diana_coman: do you want me to dump all the modified files into one big file sign it and put it up? [11:15]
diana_coman: not sure how to highlight the things changed in the client's files [11:15]
mircea_popescu: diff ? [11:22]
diana_coman: to upload the result from diff or what? [11:23]
mircea_popescu: not sure how to highlight the things changed in the client's files << by using diff. [11:24]
diana_coman: yes, my question is : what do you want put on the site: all the files I created and all the files I modified? [11:25]
mircea_popescu: everything that you estimate i need in order to test. [11:25]
mircea_popescu: new files, for sure. old file diffs. [11:25]
mircea_popescu: should be about it. [11:25]
diana_coman: so old file diffs, not the whole files, yes, ok [11:25]
diana_coman: that was my question, lol [11:25]
mircea_popescu: yeah [11:25]
danielpbarron: done with the shaped slag [11:40]
diana_coman: mircea_popescu if you have any toolkit and/or bundles for sale let me know as I'll leave it to craft in a moment anyway [11:41]
chetty: server reset in 5 [12:34]
danielpbarron: is ready [12:37]
mod6: ok [12:38]
chetty: done [12:40]
chetty: srry folks need to reset again, 5 min [13:48]
danielpbarron: ready [13:51]
chetty: hopefully done messing with it today :) [13:53]
diana_coman: mircea_popescu ready when you are [15:23]
mircea_popescu: alrighty [15:25]
mircea_popescu: what do we do ? [15:26]
diana_coman: oh, lol, have a look: http://www.dianacoman.com/2015/07/27/foxys-crafting-bot/ [15:26]
diana_coman: let me know if that's what you wanted [15:27]
diana_coman: and btw, I left in it the new /pilot cmd too [15:27]
diana_coman: let me know if you don't want it in [15:27]
mircea_popescu: alrighty ima move on test box and try this thing out. you in game ? gonna use that chat. [15:28]
diana_coman: yes, ok [15:28]
danielpbarron: diana_coman, how does the bot know which quality to pull from storage? [16:05]
diana_coman: it doesn't, it's stupid [16:05]
danielpbarron: i want to use this but i'm extremely picky about which stacks i use at which times [16:05]
diana_coman: it pulls the first one [16:05]
danielpbarron: oh [16:05]
diana_coman: so then put them in your inventory [16:05]
danielpbarron: :< [16:05]
diana_coman: and it will use them from there [16:05]
danielpbarron: oh cool [16:05]
diana_coman: well, v2.0 [16:05]
diana_coman: it first takes whatever you have in inventory [16:05]
danielpbarron: ok great [16:05]
danielpbarron: nevermind then [16:05]
diana_coman: it goes to storage only if you run out of them [16:05]
danielpbarron: is there a way to make it not go to storage? [16:05]
danielpbarron: do i specify how many to craft? [16:06]
diana_coman: yeah, just stay far away from heina, lol [16:06]
diana_coman: yes [16:06]
danielpbarron: ok great [16:06]
diana_coman: craft 10 slag recipe [16:06]
danielpbarron: does it log? [16:06]
diana_coman: not yet, actually it would be great if you leave a comment there with whatever it is you'd like it to do [16:07]
diana_coman: so that I can keep track of things [16:07]
danielpbarron: k [16:08]
danielpbarron: http://www.dianacoman.com/2015/07/27/foxys-crafting-bot/#comment-87 [16:12]
diana_coman: uhm, crash meanwhile? [16:13]
diana_coman: thanks danielpbarron, I'll check in a moment [16:14]
danielpbarron: message says it was an intentional reset [16:14]
chetty: sorry folks, hopefully brief interruption of your gaming funs [16:15]
diana_coman: oh, I prolly just missed that message, no worries [16:16]
diana_coman: mircea_popescu update [16:17]
diana_coman: chetty I was talking to mp for the testing so not sure if he sees it here? [16:17]
diana_coman: danielpbarron for the log do you mean like a dump to a file? [16:19]
diana_coman: at least for the basics such as items in, it should be quite straightforward, possibly a bit more pain only to get my head around the client's own log system hoping to use that for the output/write to file part [16:20]
diana_coman: as otherwise the info is there anyway [16:20]
diana_coman: for the qualities though it can be quite awkward though, esp from cmd line [16:21]
chetty: its back [16:21]
diana_coman: thanks chetty [16:21]
diana_coman: specifying qualities sounds to me like something closer to configuration already [16:22]
diana_coman: for which it's probably better a whole new window and buttons and shit [16:22]
danielpbarron: yeah that would be cool [16:28]
danielpbarron: not just quality of the ingredients but also of the blueprints itself [16:29]
danielpbarron: and any other equipment and containers [16:29]
danielpbarron: oo, it should eventually be able to sweep everything to storage per iteration [16:30]
danielpbarron: to keep different quality loots from mixing [16:31]
danielpbarron: the most common thing this effects is the blueprints of the thing being crafted [16:31]
chetty: lmao this bot is practiacally a whole game in itself [16:31]
danielpbarron: is the bot at the moment [16:31]
danielpbarron: so if you want to consistently craft with a high quality blueprint, you must take 1 out of storage at a time, and after it is done, move the looted new blueprints into storage [16:32]
danielpbarron: otherwise they will mix in your "mind" [16:32]
danielpbarron: and the quality will average out [16:32]
danielpbarron: that's too much for me to bother with on most crafting runs [16:32]
danielpbarron: i just record my data in bursts, (all this stuff went in) -> (all this stuff came out) [16:33]
danielpbarron: but if the bot can micromanage, the data collected will be more accurate [16:34]
diana_coman: hmm, atm the recipes are the only things it does NOT take out of storage [17:03]
diana_coman: for the other ingredients it actually does take only what is needed for one craft [17:03]
diana_coman: simply because otherwise they might not fit actually [17:03]
diana_coman: danielpbarron do you have any background in data? [17:04]
diana_coman: and chetty: yeah, I was thinking a bit earlier that next thing it could do data mining too :))) [17:05]
danielpbarron: no background [17:09]
danielpbarron: not professionally that is [17:09]
diana_coman: some "data" is actually noise – quite often the trouble is precisely figuring out what is useful really and what drowns the signal as it were [17:12]
diana_coman: jurov http://trilema.com/2015/the-previous-event-the-next-event-the-forever-event/ [17:21]
lobbesbot: The previous event, the next event, the forever event. on Trilema – A blog by Mircea Popescu. (at trilema.com) [17:21]
diana_coman: trilema is up, lol [17:21]
chetty: re the article, I guess you had to be there [18:11]
diana_coman: basically mod6 was the only one to ask publicly some questions and therefore to get the answers publicly too [18:39]
diana_coman: hints about where to find crumbly rocks and slithy tove [18:39]
diana_coman: btw now I have slithy tove, I'll trade tomorrow if anyone is interested [18:39]
diana_coman: they are not exactly a bottleneck anymore for now [18:40]

July 26, 2015

#eulora Logs for 26 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: crashed [00:33]
danielpbarron: chetty, you around? [00:34]
alt072: about the gfx problems, didn't have much time on fixing that yesterday [02:51]
alt072: but laptop is generally slow anyway, not just with the game [02:51]
alt072: so I'm working on setting up another machine before trying again [02:52]
danielpbarron: alternatively, there is a quick fix that might get your framerate up on your laptop [02:52]
alt072: the h12_linux thing you said? [02:52]
alt072: is it just me, or has trilema been down a lot lately? [02:53]
danielpbarron: alt072, http://logs.minigame.bz/2015-07-21.log.html#t16:30:27 [02:53]
lobbesbot: #Eulora log for Tuesday, 2015-07-21 (at logs.minigame.bz) [02:53]
danielpbarron: i haven't noticed trilema being down [02:53]
danielpbarron: i know qntra was getting ddos'd recently [02:54]
alt072: thanks, i'll bookmark that one [02:54]
alt072: has been for me since at least yesterday [02:54]
chetty: morning [05:27]
diana_coman: morning chetty [05:28]
diana_coman: mircea_popescu I can't seem to be able to access trilema at all [05:28]
diana_coman: yesterday it was the same [05:28]
diana_coman: so I can't see the shop nor the post about the event today (I suppose that's what it is about) [05:29]
mircea_popescu: diana_coman yeah you seem to be trying exactly when whatever random derp's trying to ddos it. [05:30]
diana_coman: ahaha, my usual luck at work [05:31]
mircea_popescu: heck, mod6 was complimenting me on it yest. [05:32]
diana_coman: on the ddos? lol [05:33]
mircea_popescu: on the artiucles you can't read. [05:33]
diana_coman: yeah, well…can't read -> can't compliment :p [05:34]
mircea_popescu: incidentally, this along with everything else is just adding to that old pile of "accessibility's always a bad idea". [05:34]
mircea_popescu: someone came up with the bright fucking idea of "teach all kids to read and write", as a result we got dickens and austen. [05:34]
mircea_popescu: someone came up with the bright fucking idea of "oh everyone has a right to internet", as a result we got ddos and the shitpile that is "web". [05:34]
mircea_popescu: someone came up with the bright fucking idea of "oh everyone should have a computer", here comes windows. [05:35]
mircea_popescu: bad fucking ideas, all of them. [05:35]
jurov: yeah, since someone came with the bright fucking idea to crawl out of the oceans, everything went to shit [05:56]
mircea_popescu: mno. [05:57]
mircea_popescu: that part was fine [05:57]
mircea_popescu: not stomping on the face of the other fish "because humanity" however resulted in a lot of marshland. [05:57]
jurov: easy for you to say, you had the means to resist the stomping since 3 if i read your correctly [06:00]
mircea_popescu: yes, im sure it wouldn't be fair. [06:00]
jurov: maybe even came out of the womb fully formed, i dunno [06:01]
mircea_popescu: unfortunately, the alternative is no better. [06:01]
mircea_popescu: i'm trading no long tail for any sort of short tail guarantees. [06:01]
diana_coman: I guess the debate is whether you can really get only lush plains and perky mountains without any marshland basically [06:01]
mircea_popescu: this is the typical "we want all your revenue past 1mn in exchange for 100 a day" [06:01]
mircea_popescu: no deal. [06:01]
mircea_popescu: diana_coman no, because the bar does not scale up. [06:01]
jurov: [citation needed] [06:02]
mircea_popescu: hm ? [06:02]
diana_coman: is eulora server up? [06:03]
mircea_popescu: looks [06:03]
mircea_popescu: heh didja kill it ? [06:03]
diana_coman: only by trying to connect to it maybe :))) [06:04]
mircea_popescu: well i guess my crafting must have killed it then. [06:04]
mircea_popescu: back up [06:04]
diana_coman: ok, thanks [06:04]
mircea_popescu: this brings into active status two changes : shavings are now tinkering not mcguyver [06:04]
mircea_popescu: and cheap rings lapidary not tinker [06:05]
diana_coman: ugh [06:05]
diana_coman: why? [06:05]
diana_coman: btw, need anything mcguyvered? [06:05]
jurov: i myself was often sick child, then almost deaf, people doubted i could manage the usual elementary school [06:06]
jurov: obviously was a bad idea to teach me read and write etc. [06:06]
mircea_popescu: bah. there goes a sharp slag ;/ [06:07]
mircea_popescu: jurov how's sick to do with what's discussed herew ? [06:07]
jurov: how else do you determine? [06:07]
mircea_popescu: it was a bad idea to teach random "pr expert" / "web designer" / what have you to read and write, in all likelyhood. [06:08]
jurov: due to all of tht, i *was* considered retarded, by many then [06:08]
mircea_popescu: jurov you determine exactly like we determine in ba. [06:08]
jurov: post-hoc, i see? [06:08]
mircea_popescu: yeah well, don't saddle me with the inept selection processes of the inhabitants of retardworld. [06:08]
mircea_popescu: "good software could never exist because the companies writing bad softwarew would never hire the people to do it!!" wtf is htis. [06:09]
mircea_popescu: if random derps weren't taught to read and write just because drawing breath, random derps wouldn't be there to opine whether you were or not retarded [06:09]
mircea_popescu: much to your benefit. [06:09]
jurov: that's completely useless argument [06:10]
mircea_popescu: useless it may be. [06:10]
mircea_popescu: diana_coman they were mcguyver before mostly by mistake. they don't belong there in any case. [06:11]
diana_coman: mod6 now I found AE on the starting beach, at 98 33 379 [06:11]
mircea_popescu: oh speaking of that map, mod6 : i was completely unab le to find any SB anywhere on that grassy knoll. i found some in the sandy valley connecting it to the mainland, but the entire grassy area was off limits for me. [06:11]
diana_coman: ok, mircea_popescu still after wpl? anything else? have any tools and/or toolkits? need any mcguyvering done? [06:11]
mircea_popescu: maybe someone withg better skill can investigate wtf is thewre. [06:11]
diana_coman: I did find SB there, so that is ok [06:11]
mircea_popescu: diana_coman lemme paste to you the content of that shop page one secx [06:12]
mircea_popescu: diana_coman you found sb on the grass ? [06:12]
diana_coman: maybe you either got the wrong grassy knoll or the wrong moment [06:12]
diana_coman: yes [06:12]
mircea_popescu: no.fucking.way. [06:12]
mircea_popescu: 20 tries i did, none hit. [06:12]
diana_coman: lol [06:12]
diana_coman: weird [06:12]
diana_coman: I'll go there again now then and have a look [06:12]
mircea_popescu: http://dpaste.com/312XETD < relevant shop section [06:14]
lobbesbot: dpaste: 312XETD (at dpaste.com) [06:14]
diana_coman: uhm, so how does it work, is it an auction ? I make an offer and then…wait ? [06:16]
mircea_popescu: if you pay the price yo ugot it. if not, leave an offer. [06:16]
mircea_popescu: ie, "x or best offer" [06:17]
diana_coman: oh, I see [06:17]
mircea_popescu: kinda how this sort of context works out irl. [06:17]
diana_coman: ok, will take 2 toolkit bundles at that price [06:18]
mircea_popescu: (yes, /me has been having a lot of fun thinking about and trying to transform the mechanisms of irl finance into eulora as is. this "what would X mean in Y" thing being one of the most dearly loved games of the anthropologist) [06:18]
mircea_popescu: there's only 1. [06:18]
diana_coman: loool [06:18]
diana_coman: ok then [06:18]
diana_coman: and an offer for all sticks at 500k each [06:19]
mircea_popescu: alrighty. moving in game [06:19]
mircea_popescu: you in town ? [06:19]
diana_coman: ugh, I was going to check the sb, but will head back [06:19]
mircea_popescu: lemme know if you actually find sb on that grass. [06:37]
diana_coman: I certainly did yesterday [06:51]
mircea_popescu: nuts. [06:52]
diana_coman: mircea_popescu I can confirm: I still get sb there [08:09]
mircea_popescu: nuts. wtf. [08:10]
diana_coman: do you have any coords where you tried? [08:10]
diana_coman: interesting: there seems to be a small blind spot now, maybe you really hit exactly that? [08:13]
mircea_popescu: i covered most of the peninsula, really. did 20 tries. [08:23]
mircea_popescu: maybe it was out when i hit it or who the fuck knows [08:23]
danielpbarron: mircea_popescu, i'll buy the solid branches, coarse frangible thread, slag, leaky treebark flasks, the chetty sticks [08:27]
danielpbarron: and i got stuff to sell [08:27]
mircea_popescu: diana already got the chetty sticks [08:27]
mircea_popescu: she paid 500k per, tho i was selling the package for 750k total o.O [08:27]
mircea_popescu: couldn't resist. [08:27]
diana_coman: danielpbarron what are you selling? [08:28]
mircea_popescu: anyway danielpbarron seee me in game, you get the rest. [08:28]
danielpbarron: k [08:28]
danielpbarron: diana_coman, stuff for mp [08:29]
danielpbarron: shaped slag [08:29]
danielpbarron: used tools [08:29]
diana_coman: oh, ok [08:29]
diana_coman: anything new from the altar? [08:29]
diana_coman: ah, and mircea_popescu as the map says, there is sg afterwards on that peninsula at the end – the sg might be a bit more elusive [08:38]
diana_coman: ha ha: I got a small ennumeration which however was nowhere to be seen (possibly due to full inventory, but it did not even flow into the hand at all) [08:48]
diana_coman: still, I was able to "find" it by asking it directly to equip it [08:48]
danielpbarron: yes there are other hidden inventory slots i'm pretty sure [08:53]
danielpbarron: i'm not sure the hand-overflow is considered part of the inventory [08:54]
danielpbarron: i recall not being able to put stuff directly from it to storage [08:54]
danielpbarron: had to first click them out of the hand and into a real spot [08:54]
chetty: well we try not to have you actually lose stuff …now where it goes is a mystery :P [08:58]
diana_coman: hmmm, the bot seems to be a bit too quick asking the server for stuff from storage, not sure what to do about it [09:17]
chetty: When is the event on? [10:05]
diana_coman: it's a psGuiStorageMessage to retrieve some items and I noticed that this can happen manually too really [10:13]
diana_coman: like if you click too fast [10:13]
diana_coman: the client does not update quickly enough [10:13]
diana_coman: and you get messages "storage does not have…" [10:13]
diana_coman: tbh it's a semi-issue only in the sense that well, if one has just one pile of each ingredient in storage, then the bot just takes what it needs and everything is fine [10:14]
diana_coman: the trouble is when you have say 3 piles with 1, 2 and 3 items and the bot needs 6 items [10:14]
diana_coman: it will ask first for 1 from the first pile, then immediately next for 2 from the second pile and then 3 from the third pile [10:14]
diana_coman: and it seems to get the "storage does not have…" thing [10:15]
diana_coman: hmmm [10:15]
diana_coman: I might leave it like this for now [10:15]
chetty: well moving stuff in and out of storage requires some table locking so … [10:15]
diana_coman: yes, I get it, that's why I said that for the time being it might just be this way and that's it [10:16]
chetty: any improvements on my end would risk creating items that arent there [10:17]
diana_coman: I can think of some workarounds for this, but I don't think they are worth the trouble right now [10:18]
diana_coman: will see later maybe [10:19]
diana_coman: I guess I'll just force it to reset and try again basically, even though this means it will keep trying if it truly is out of ingredients, hmmm [10:59]
chetty: 3 stikes and you are out? [11:01]
diana_coman: I guess that would be the only option reall [11:04]
diana_coman: really [11:04]
diana_coman: yet another flag, ugh [11:05]
diana_coman: ha, how nicely it stopped when the container was too worn to be useful… [11:06]
chetty: oh, now thats cool [11:09]
diana_coman: chetty, is there any kind of message sent when target is randomly lost? [11:18]
diana_coman: apparently this target loss still happens and I can't catch it if nothing is sent really [11:18]
diana_coman: :( [11:18]
diana_coman: I re-target after combining, just to make sure [11:19]
diana_coman: but if it just loses target while crafting (hence, after the bundle) there is no way for the bot to even know it :( [11:19]
diana_coman: it's as if really the only reliable way is to ignore the messages and just rely on timing instead, a kind of macro-in-code kind of thing [11:19]
chetty: well asking for a negative is kinda bad. you could maybe pickup if it has somehow changed target, but just losing it is a non-action [11:39]
diana_coman: yeah, I know, but it's really nothing I can do [11:43]
mircea_popescu: target is a client side thing tho neh ? [11:43]
diana_coman: I mean: how can I know that it just lost target [11:43]
mircea_popescu: not like server tells you what your target is [11:43]
diana_coman: uhm [11:44]
diana_coman: thing is: given that I have no idea how/why it loses target randomly when crafting [11:46]
diana_coman: I don't really see how can I address that [11:47]
diana_coman: I guess I could intercept useraction messages that supposedly are sent when targeting [11:47]
diana_coman: but that would work only when the target is lost because of targeting something else [11:47]
diana_coman: which I don't think truly is the case [11:47]
diana_coman: at least not all the time [11:47]
mircea_popescu: i don't think anyone knows wtf all that client does [11:49]
diana_coman: I guess I can try to *lock* the target [11:49]
diana_coman: hoping it actually works… [11:50]
mircea_popescu: but does it have a class or anything that tells you what the target is ? [11:50]
diana_coman: well, it does a lot of bullshit for sure [11:50]
diana_coman: there is a method that supposedly returns the target, yes [11:50]
diana_coman: but what? am I going to poll it ? [11:50]
diana_coman: it's like this: I target, I "use" the target [11:51]
diana_coman: so the crafting starts [11:51]
diana_coman: and then I just wait until a message comes that it's done [11:51]
diana_coman: now if while I wait the target is mysteriously lost [11:51]
diana_coman: how the hell can I know? [11:51]
diana_coman: will try this locking thing, maybe it works [11:51]
chetty: same problem the server has … but it only asks when it needs to do a calculation based on it [11:51]
diana_coman: that's the only solution I can see so far [11:51]
chetty: << has been toying with idea of freezing players while they are crafting [11:52]
diana_coman: apparently this locking thing is used ONLY when you talk to an npc, lol [11:53]
diana_coman: I think it was working in the sense that I could not get away without pressing "bye" [11:53]
diana_coman: so hopefully that will do it once and for all [11:53]
mircea_popescu: nb. [11:53]
diana_coman: ugh, so target locked, but still lost [12:16]
diana_coman: wonderful [12:16]
diana_coman: as best as I can tell, the issues have to do with switching tabs really [12:21]
diana_coman: but I have no idea what to do about it really [12:21]
diana_coman: can anyone tell me briefly what's this evening's event about? I can't seem to get any luck to read that post on trilema, lol [12:34]
diana_coman: jurov, mod6? [12:35]
jurov: i only remember that anone can ask a question [12:36]
diana_coman: for like, receiving… information? O.O [12:36]
chetty: yes, as I recall it was 1 question from the Oracle [12:40]
jurov: don't remember any conditions.. only that it's one q and offer is involved [12:40]
diana_coman: what are the coordinates where I'll find magical dungbeetles if I dig? [12:41]
chetty: hahaha, why not ask for slithy toves ? [12:42]
diana_coman: I should get those if the bot is fine [12:42]
diana_coman: so well, switching on to next thing, lol [12:42]
chetty: I am not very confident realy answeres will be forth coming, there was also a long hack of 'The Raven' …the one that keeps saying, Nevermore [12:43]
diana_coman: yeah, that's why I asked this question, as I seriously doubt getting any actually useful information, lol [12:43]
chetty: wonderful poem really, but not exactly happy [12:44]
diana_coman: well, I know the original version and I quite like it, happy or not [12:44]
diana_coman: since I can't seem to be able to access and read mp's version… [12:46]
diana_coman: I can't even guess, lol [12:46]
chetty: it wasnt bad, I enjoyed it [12:52]
thestringpuller: chetty: PwrSrg should be emailing you the stats you need on your models today/tomorrow. [13:14]
danielpbarron: diana_coman> can anyone tell me briefly what's this evening's event about? << anyone can turn in one of my sacrifice tokens in exchange for asking a question [13:39]
danielpbarron: and i have a bunch of tokens [13:39]
danielpbarron: for sale i guess, if the price is right [13:39]
mircea_popescu: o.O [13:48]
diana_coman: thanks danielpbarron [14:21]
danielpbarron: http://danielpbarron.com/eulora/tinker.txt [16:36]
mod6: < diana_coman> mod6 now I found AE on the starting beach, at 98 33 379 << ah ok. [16:56]
mod6: < mircea_popescu> oh speaking of that map, mod6 : i was completely unab le to find any SB anywhere on that grassy knoll. i found some in the sandy valley connecting it to the mainland, but the entire grassy area was off limits for me. << huh, this is interesting. [16:56]
diana_coman: mod6 I think mp's problem was one of timing really [16:57]
diana_coman: like a few moments ago I could barely find ANY flotsam [16:57]
mod6: hmm [16:57]
diana_coman: where it usually is, lol [16:57]
diana_coman: and I insisted there, it's still flotsam I ended up with [16:57]
diana_coman: not something else unfortunately [16:57]
diana_coman: trilema is up, lol [17:12]
diana_coman: or at least I caught it up for once [17:12]
jurov: mod6: mark elusive snails at 214,38 [17:12]
mod6: ok thanks [17:12]
jurov: lotta of them [17:13]
danielpbarron: crashed [17:39]
diana_coman: I was wondering whether it was just my connection again [17:39]
diana_coman: danielpbarron how much do you sell the tokens for? [17:39]
chetty: up [17:40]
diana_coman: mod6 I found wwb in the sands further inland from where one starts, at -43 41 225 [18:11]
mod6: ok thanks diana_coman [19:03]
mod6: :] [19:03]
diana_coman: np :) [19:04]
mod6: Hey All! [19:28]
diana_coman: hello mod6 [19:28]
mod6: Sunday's Oracle event is starting up ! [19:28]
diana_coman: oh [19:28]
mod6: Meet us in "town" to ask a question to the wise and powerful oracle. [19:28]
diana_coman: and get a clever and mocking answer in return [19:29]
mod6: Daniel P. Barron has the tokens of sacrifice if he's still willing to trade/sell 'em. [19:29]
diana_coman: he said 1mil per when I asked [19:29]
mod6: 1M? [19:29]
danielpbarron: ya [19:30]
diana_coman: mod6? [20:33]
lobbesbot: New post: http://trilema.com/category/smg/feed/ The previous event, the next event, the forever event. <http://trilema.com/2015/the-previous-event-the-next-event-the-forever-event/> [22:33]

July 25, 2015

#eulora Logs for 25 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: mircea_popescu, wanna trade? [00:03]
mircea_popescu: yeah ok brt. [00:11]
mircea_popescu: danielpbarron [00:11]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Oracle Sunday on Eulora <http://trilema.com/2015/oracle-sunday-on-eulora/> [02:01]
danielpbarron: http://kol.coldfront.net/thekolwiki/index.php/Main_Page [02:16]
lobbesbot: Title: TheKolWiki (at kol.coldfront.net) [02:16]
danielpbarron: crashed [02:17]
danielpbarron: http://kol.coldfront.net/thekolwiki/index.php/Set_an_Open_Course_for_the_Virgin_Booty_(Map)#Notes << one of the more difficult secrets that kol spaders cracked [02:18]
danielpbarron: the whole el vibrato storyline really, and the reason it's even called "El Vibrato" is because that was the name of the first player to figure it out [02:19]
danielpbarron: so also similar to Eulora in that way [02:19]
danielpbarron: unfortunately for kol, the in-game currency is basically fiat [02:20]
mircea_popescu: and btw danielpbarron i meant what i sai dbout the leather. i do need like 5-10k [02:23]
mircea_popescu: i plan to basically level my tool by making cws, and then make chetty sticks. [02:23]
danielpbarron: yep i'm focusing most of my exploring on leather [02:25]
danielpbarron: and juffin is helping [02:25]
mircea_popescu: coolness. [02:26]
mircea_popescu: diana is bound to deliver her bot soon – we're testing monday. that'll make it rain ST, and so we'll have samovars – boil those skins into wine [02:26]
mircea_popescu: and one of your problems is thereby solved. [02:27]
danielpbarron: well now that is a very interesting trilema article [02:28]
mircea_popescu: i thought you'd like it [02:28]
danielpbarron: so if someone were to ask for the exactly worded name of a blueprint that is worth more than 33 million ? [02:30]
mircea_popescu: who's to know ? [02:31]
danielpbarron: i recall there being a blueprint for sale at the NPC that cost about that much [02:31]
danielpbarron: can't remember the exact name [02:31]
mircea_popescu: aha [02:31]
mircea_popescu: "The absence of content beyond any longitude equal to 200 is due to the map being laid out using a visualization tool that only extended to 200, rather than to 242." [02:32]
mircea_popescu: lolk [02:32]
mircea_popescu: i wonder if i can get this guy to advertise eulora. [02:32]
danielpbarron: yeah it's pretty derpy [02:32]
mircea_popescu: danielpbarron how old is this thing, like a decade ? [02:51]
mircea_popescu: http://kol.coldfront.net/thekolwiki/index.php?title=Main_Page&diff=623203&oldid=1 [02:51]
lobbesbot: Title: Difference between revisions of "Main Page" – TheKolWiki (at kol.coldfront.net) [02:51]
mircea_popescu: jus about [02:51]
mircea_popescu: "When she is finding you in her records, the first letter of the first name on her list will be the same as the first letter of your name, and the first two letters of the second name will be the same as the first two letters of your name. So if your name is Drexel, the other names would be Daarvis and Drabworski, even if this would put the names out of alphabetical order." [03:11]
mircea_popescu: heh it is not possible for this process to put the names out of alphabetical order. [03:11]
mircea_popescu: danielpbarron leather ? :D [06:39]
diana_coman: hello [07:36]
diana_coman: mircea_popescu do you have any toolkits for sale? [07:36]
mircea_popescu: no because im tryting to level my toolmaking to get those sticks out already. [07:36]
mircea_popescu: in which spirit, you got any leather for sale ? [07:36]
diana_coman: no, I just got back in [07:37]
mircea_popescu: well, consider digging some for me! [07:37]
diana_coman: hmmm, if I get to mine, I will [07:38]
diana_coman: though today I'll probably not get too much time for that [07:38]
mircea_popescu: kk [07:38]
diana_coman: just wanted to start the bot now as I'll be afk [07:38]
diana_coman: is trilema down, mircea_popescu? [08:36]
diana_coman: mod6, I found some more TPT which is not marked on the map: on map4, upper left part close to AE where there is now one TPT marked, I found some more close to the sand on the other side of the green if that makes any sense [08:46]
mircea_popescu: ello bmr [09:41]
mircea_popescu: it's a mmorpg. [09:41]
mircea_popescu: did you get it to where it actually says you gotta contact me ? [09:42]
mircea_popescu: suppose you talk to me here hm ? [09:42]
Bmr: Ok sure [09:43]
Bmr: so where do I begin :) [09:43]
mircea_popescu: well, you hafta register with assbot, which requires a pgp key. you got that ? [09:43]
Bmr: Nop, never really gotten into it [09:44]
Bmr: should I? [09:45]
mircea_popescu: alrighty. what platform did you manage to get eulora going on ? [09:45]
Bmr: Running on Windows currently [09:45]
mircea_popescu: o hey. jurov's binaries or did you compile ? [09:45]
Bmr: binaries [09:45]
mircea_popescu: alrighty. [09:45]
mircea_popescu: so you'll need something which does pgp on windows. iirc there was a kleopatra something or the other [09:45]
Bmr: yeah I had the software installed but not on the current laptop [09:46]
mircea_popescu: once you get a key, you register it with assbot as explained here : http://wiki.bitcoin-assets.com/first_steps_in_bitcoin-assets [09:46]
Bmr: gonna check [09:46]
lobbesbot: Title: first_steps_in_bitcoin-assets [bitcoin assets wiki] (at wiki.bitcoin-assets.com) [09:46]
mircea_popescu: and once you done that, i'll rate you and you get an account and some noobie items to get oyu started. [09:46]
Bmr: hehe okay, just wanted to discover what this is all about, but it seems I need to do a lot more [09:47]
mircea_popescu: Bmr http://www.gpg4win.org/ << that seems the best package. [09:47]
lobbesbot: Title: Gpg4win – Secure email and file encryption with GnuPG for Windows (at www.gpg4win.org) [09:47]
Bmr: ok thanks, I'll get back to you after setting the other stuff up [09:48]
mircea_popescu: aite. [09:49]
alt072: !register 745612A81804669F5E9A1A1849AFD4A8BA98B547 [10:34]
mircea_popescu: heya alt072 [10:59]
mircea_popescu: you gotta say that in pm to assbot [10:59]
alt072: Yeah already did that ;) [10:59]
mircea_popescu: ok did it give you a string to decrypt ? [10:59]
alt072: It only gave me a registration successful [11:00]
mircea_popescu: yay [11:00]
alt072: decryption is only for voice request right? [11:00]
mircea_popescu: also ypour eulora acct pw [11:01]
mircea_popescu: in a sec. [11:01]
danielpbarron: jurov, you selling copper? [13:11]
danielpbarron: whisper me in game when you get the chance, i'll come to town [13:18]
jurov: danielpbarron: yes [13:21]
mod6: < diana_coman> mod6, I found some more TPT which is not marked on the map: << awesome yeah. its all over up there. I'll work on filling that stuff in. Thanks! [14:58]
danielpbarron: alt072, have a character yet? [16:09]
mircea_popescu: yeah i traded with him. but gfx problems [17:22]
mircea_popescu: http://trilema.com/2015/oracle-sunday-on-eulora/ << to remind erryone. [17:39]
lobbesbot: Title: Oracle Sunday on Eulora on Trilema – A blog by Mircea Popescu. (at trilema.com) [17:39]
jurov: what gfx problems? hardware? [17:45]
mircea_popescu: well he was getting 1 fps [17:55]
mircea_popescu: prolly bad driver i guess [17:55]
jurov: tried renaming psclient to hl2_linux? :D [17:56]
jurov: http://www.phoronix.com/scan.php?page=article&item=amd-csgo-workaround&num=1 [17:57]
lobbesbot: How To Make Counter-Strike: Global Offensive Run Much Faster On AMD Catalyst For Linux – Phoronix (at www.phoronix.com) [17:57]
mircea_popescu: lol [17:57]
mircea_popescu: http://trilema.com/eulora-shop/ << danielpbarron diana and whoever else might be interested. [19:47]
lobbesbot: Eulora Shop on Trilema – A blog by Mircea Popescu. (at trilema.com) [19:47]
mircea_popescu: grep for "special packages" [19:47]
mod6: mircea_popescu: I like your stratigic changes to The Raven. Well done, Sir! [19:55]
mircea_popescu: ehehe [19:55]
mircea_popescu: i'm a hack, what can i say. [19:55]
mod6: nice use of "Succubi" also :] [19:56]
mod6: wd. [19:56]
mircea_popescu: lol [19:56]
mod6: i don't even think it's quite the hack as so much a gentle-massage of the message. comes through nicely. [19:57]

July 24, 2015

#eulora Logs for 24 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: may i have an account? [00:01]
mircea_popescu: no, it's self serve, go there and click make an acct [00:17]
mircea_popescu: danielpbarron ^ [00:17]
mircea_popescu: btw, done with the slags ? [00:18]
phf: eulora experience so far https://www.youtube.com/watch?v=R7qT-C-0ajI&t=1m17s [02:02]
danielpbarron: lol [03:00]
chetty: morning [03:52]
diana_coman: morning [04:44]
diana_coman: crash? [05:29]
diana_coman: it's probably my bot [05:29]
diana_coman: though not sure why/how [05:29]
chetty: well it has been stable a whole day .. [05:31]
diana_coman: and it had enough of so long stability? lol [05:32]
chetty: Bad container slot \% when trying to add item instance — looks like moving something while still working [05:32]
diana_coman: hmm, again those pesky messages :( [05:32]
chetty: thats one I thought I had fixed yesterday too, so back to the drawing board [05:33]
diana_coman: ahhh, interesting [05:35]
diana_coman: before the crash [05:35]
diana_coman: I had ended up with about 4 bundles in my inventory [05:35]
diana_coman: lol [05:35]
diana_coman: it turns out they were "fake" [05:36]
diana_coman: as in : the bot grabbed them from the table too fast [05:36]
diana_coman: kind of multiplying them because of that, lol [05:36]
diana_coman: it turns out there should have been at most 1 and they were 4… [05:36]
chetty: ahh that would do it, server and client disagree on whats in your invnetory [05:37]
chetty: you did it again I think, pulled too soon, server complaining about an item it doesnt have [05:40]
diana_coman: yeah [05:40]
diana_coman: and uhm, now there is no tinkering exp when making a bundle? [05:41]
diana_coman: or it seems as if it loses focus in the middle of combining items? [05:41]
chetty: never has been exp for bundles [05:41]
diana_coman: oh, both exp messages were sent at the end of the whole process? [05:41]
diana_coman: I thought there was one for combine and one for use/craft [05:42]
diana_coman: and sent at the end of each phase resp [05:42]
chetty: nope, if it sent a message (possible) it would have been for zero, might not notice if you were always doing the transform [05:44]
diana_coman: hmmm, not sure how to notice&recover from arbitrary loss of target then :( [05:48]
diana_coman: since basically there doesn't seem to be any message notifying of that [05:48]
diana_coman: it just remains stuck with the bundle it seems [05:48]
diana_coman: and the bot waiting for it to finish [05:48]
chetty: is it loss of target that is hanging it? hmm [05:49]
diana_coman: it seems so from what I can see manually in game [05:51]
diana_coman: if I try to click myself on the "use",only then it complains that "you need to target the item" [05:51]
diana_coman: I guess I can try to just throw in a re-target and use straight after combine, but that will probably be too fast coming from the bot [05:52]
chetty: ok thanks, I'll see if we can spt more errors when we lose target [05:52]
diana_coman: no problem [05:52]
chetty: prolly better on my end too [05:52]
diana_coman: it ate my toolkit!! [06:13]
diana_coman: apparently at the last crash [06:13]
diana_coman: it's nowhere :( [06:13]
diana_coman: it seems that re-targeting works better, but apparently I need to really do it before each and every op, including take all, lol [06:22]
diana_coman: oh my [06:24]
diana_coman: what did I do this time? [06:24]
diana_coman: lol [06:24]
diana_coman: I really hope it does not eat this toolkit too… [06:25]
diana_coman: chetty or mircea_popescu? [06:26]
mircea_popescu: ima restart it [06:32]
mircea_popescu: how long ago did you set it down ? :D [06:32]
mircea_popescu: diana_coman u [06:33]
mircea_popescu: up [06:33]
diana_coman: apparently it was the same issue as before [06:34]
diana_coman: crashing the server [06:34]
diana_coman: and again? [06:35]
mircea_popescu: ah come on. [06:35]
diana_coman: yeah [06:35]
diana_coman: looool [06:35]
diana_coman: I have a crash button for the server it seems [06:35]
mircea_popescu: back [06:36]
diana_coman: well, I'll try to slow the bot down or something [06:36]
diana_coman: as otherwise it will surely crash it again [06:37]
mircea_popescu: i think im just gonna lock it down. [06:37]
mircea_popescu: start a craft, can't do anything else until done. [06:37]
diana_coman: well, that would work if the messages were reliable [06:38]
diana_coman: otherwise it will just hang [06:38]
diana_coman: given the arbitrary loss of target [06:38]
diana_coman: if I can't re-target [06:38]
diana_coman: then … [06:38]
mircea_popescu: wlel yeah, but it won't crash the server. [06:39]
diana_coman: ahahaha, lol [06:39]
diana_coman: then we shelve the bot until the messages are reliable or there is a special message for job done [06:39]
diana_coman: lol [06:39]
diana_coman: hmmm, wonder if a close/open to the container would do the trick really [06:42]
diana_coman: as a kind of making sure it is updated [06:42]
mircea_popescu: can't leave the hole there tho. [06:43]
diana_coman: as it's really taking the bundle when the work is supposedly done, but it's just that the client doesn't yet know about it [06:43]
mircea_popescu: if it crashes the server, whatever it is, function message whatever, it gotta go. [06:43]
diana_coman: the container I mean [06:43]
diana_coman: yeah, I agree, but well, it can go in different ways [06:44]
diana_coman: cutting a leg is surely a method for becoming immune to leg-attacks, but well [06:44]
mircea_popescu: myeah. [06:44]
diana_coman: ouch, again [06:51]
diana_coman: :( [06:51]
mircea_popescu: what exactly are you doing ? [06:52]
diana_coman: crafting and taking the thing when it's supposedly done [06:53]
chetty: well that crash was a little different anyway [06:53]
diana_coman: I tried to re-open the container now before taking it [06:53]
diana_coman: hoping it updates in time [06:53]
diana_coman: I suspect it's basically that the container does not yet know to update from bundle to item [06:53]
diana_coman: although the item was finished, hence the bot got the messages [06:54]
diana_coman: so it kind of grabs the contents of the container after the job is done but before the container updated [06:54]
mircea_popescu: hm. [06:54]
diana_coman: hence it ends up with a bundle (according to the container's outdated knowledge) instead of the item as the server thinks [06:54]
chetty: actually I think you are taking it before it finishes diana_coman [06:58]
chetty: TransformContainedItem did not create new item [06:58]
diana_coman: hmmm, weird [06:58]
diana_coman: I made a change now, let me see if this fixes it [06:58]
diana_coman: it might be the issue with the unreliable mod messages [06:59]
diana_coman: if I can count on there being 2 of them each time, one for combining and one for finishing the item, then it should be ok [06:59]
diana_coman: but well [06:59]
diana_coman: yay [07:00]
diana_coman: so far so good [07:00]
diana_coman: worked fine this time [07:00]
diana_coman: so I guess the whole is there and exposed as it will crash if you grab the items before they finish (although I guess it is at a precise point in there as otherwise it would crash when taking them manually too?) [07:01]
diana_coman: but as long as the mod messages arrive as expected, I can avoid that I think [07:01]
diana_coman: on the client side, of course [07:01]
chetty: yeah its a very precise point that does it, never have managed to do it manually so I am not sure exactly where [07:03]
diana_coman: well, I can tell you that it's after 1 mod and 2 exp message received [07:05]
diana_coman: 1 peace mod I mean [07:05]
diana_coman: I guess it is very near to completion [07:05]
diana_coman: since the exp messages are both sent [07:05]
chetty: hm do you track the work mode messages? [07:06]
diana_coman: peace messages, yes [07:07]
diana_coman: the thing is that they do not seem very reliable [07:07]
diana_coman: yesterday I was getting only one instead of 2 [07:08]
diana_coman: maybe with the re-targetting they are more reliable [07:08]
diana_coman: I hope [07:08]
chetty: well between the 2 peace messages should be a work message [07:08]
diana_coman: do you mean a system message saying "you start work etc"? [07:10]
chetty: no, a mode set, just like peace [07:10]
diana_coman: or a mode one setting the stance to something else than peace? [07:10]
diana_coman: hmmm [07:10]
diana_coman: that's a good idea [07:10]
diana_coman: so far it works now :D [07:10]
diana_coman: (I'll have a look into that anyway as it seems a good thing) [07:11]
chetty: doing it on peace might in the end be bad, mode might come back as overweight instead too [07:11]
diana_coman: well, but anyway I can't do it only on work, can I? [07:12]
diana_coman: or is that when it finishes? [07:12]
diana_coman: the overweight is a good obs, I'll add that as alternative [07:12]
chetty: no, just sorta thinkging outloud here, cause I need to trap this on my end too [07:12]
diana_coman: it certainly helps me too :) [07:12]
diana_coman: awww [07:15]
diana_coman: and I crashed it again, but this time it was something else [07:15]
diana_coman: hmmm [07:15]
diana_coman: it trained [07:15]
diana_coman: and I think it messed up with the rest [07:15]
mircea_popescu: o.O [07:15]
diana_coman: I might pause the crafting for the training [07:15]
diana_coman: as now it didn't care, it was going ahead with both, lol [07:15]
diana_coman: anyway, making a bot seems like a very good way of testing the server :))) [07:16]
mircea_popescu: quite [07:16]
mircea_popescu: that was the plan to begin with. [07:17]
mircea_popescu: i nany case, it's the "take all" process that fails, each and every time. [07:17]
mircea_popescu: once we figure this one out should hopefully be good to go. [07:17]
diana_coman: yeah, but this time it was probably at the wrong moment for sure due to unexpected messages thrown in [07:17]
diana_coman: that moment before everything is loaded, when I wonder if my toolkit is still there or not [07:25]
diana_coman: :)) [07:25]
mircea_popescu: so pick it up now and again [07:27]
diana_coman: I mean: after the crash, when I log in back again [07:27]
diana_coman: there is nothing to do against that, lol [07:27]
diana_coman: otherwise I always pick it up as soon as I finish something [07:28]
diana_coman: actually this might be another issue, but not sure if I can sort it out from the bot [07:28]
diana_coman: maybe it should pick up the container when done [07:28]
diana_coman: but uhm [07:28]
diana_coman: I've made 28 shavings, but I think there should have been ingredients for more? [07:29]
mircea_popescu: if you crash it you generally lose the itam. [07:30]
mircea_popescu: recall the case of the 14 mushrooms -> 12 oils ? [07:30]
chetty: with so many crashes bound to lose something [07:30]
diana_coman: well, it's weird in that I still have 2 flotsam and 1 rock, lol [07:30]
diana_coman: yeah, I just wasn't sure and I did not yet get around to sort out the chat_base thing to get the full logs [07:30]
diana_coman: will do [07:30]
mircea_popescu: it's rather useful. [07:31]
mircea_popescu: http://log.bitcoin-assets.com/?date=24-07-2015#1211915 << me either, but like "Avengers" – someone somewhere will be clinging on to anything. [07:32]
mircea_popescu: what's stars wars at , episode 500 ? [07:32]
mircea_popescu: the bold and the beautiful still running am i rite ? [07:32]
diana_coman: no idea [07:32]
chetty: whats that? [07:32]
mircea_popescu: damn [07:33]
mircea_popescu: wrong chan : [07:33]
chetty: lmao [07:34]
mircea_popescu: excuse the nonsequitur explosion :) [07:34]
diana_coman: hmmm, clearly the bot is too fast for its own good [12:40]
diana_coman: chetty is there any specific message sent at the end of the loot messages? (it seems I need to know when the loot is done, as otherwise the storage messages for the next craft can get mixed up :( ) [12:45]
chetty: I dont think so diana_coman , its just part to the crafting process, and it stops when it runs out of loot to send and goes back to finish the craft [13:20]
diana_coman: oh, I see [13:20]
diana_coman: nevermind, I found a different way to do that [13:20]
diana_coman: the bot will basically just keep checking with every update message received if the item it wants is finally in the inventory [13:21]
diana_coman: not the brightest thing to do, but the only one that will work really [13:21]
diana_coman: thanks anyway [13:21]
mod6: i'll have some map updates available today. [13:22]
diana_coman: cool mod6 [13:22]
mod6: diana_coman: in the map, http://www.mod6.net/eulora/map/eulora-map4.jpg — looking at the upper left hand corner of the island where the mountain is mainly empty.. you said that the first half was mainly WPL and the more northern half, or upper half is WWB right? [13:24]
diana_coman: that sounds right as far as I remember [13:45]
diana_coman: prolly safer to get from the logs [13:45]
mod6: I guess i gotta look back. [13:46]
diana_coman: sorry, I just focused those days on the bot and I don't really remember that [13:47]
mod6: so yeah, you said a bunch of things in there really :] [13:53]
mod6: logs.minigame.bz/2015-07-14.log.html [13:53]
mod6: (end of the log area) [13:54]
mod6: specifically: logs.minigame.bz/2015-07-14.log.html#t23:18:27 [13:55]
danielpbarron: btw am I the only one who uses the Eulora friend list? [13:55]
danielpbarron: the best* greatest** bestest*** social network! [13:55]
danielpbarron: I have 11 friends [13:56]
danielpbarron: so i think that means Eulora has 12 characters total [13:56]
mod6: greyhawk dissed you? [13:57]
mod6: oh i suppose you can't "friend" yourself. haha [13:57]
danielpbarron: and i can't friend reginald [13:58]
danielpbarron: although i was able to friend "Test" [13:58]
danielpbarron: and then someone removed it [13:58]
mod6: awe [13:58]
mircea_popescu: lol [14:03]
mircea_popescu: i was gonna ask who did https://www.facebook.com/pages/Eulora/1439975486317739 [14:19]
mircea_popescu: but then i followed the twitter. https://twitter.com/playeulora [14:19]
mircea_popescu: lobbes, can you make the bot post there from here ? like with a command ? [14:20]
mod6: the maps have been updated. [14:49]
mod6: not by a whole lot, but it's a big area. will continue to work through the interior as time permits. [14:50]
mircea_popescu: anything good found ? magical dungbeetle is the latest discovery in the crafter camp [15:00]
mod6: naw, i just updated to cover some more ground; added mainly SRs & RRs. Some SGs, BBBs mixed in. [15:04]
mod6: I thought i saw that about the MDB in the log; but then i thought i mis-read that it was actually found: http://logs.minigame.bz/2015-07-23.log.html#t15:52:35 [15:05]
mod6: im pretty sure i have some of those horded up. [15:06]
mod6: but never found any yet :/ [15:06]
mircea_popescu: i'd buy em [15:16]
danielpbarron: i'd buy em [15:24]
danielpbarron: auction! [15:24]
mod6: i've got 2 [15:35]
mod6: 3 pacademia nuts [15:35]
mod6: 1 wm [15:35]
danielpbarron: well 2 is the multiple needed so that's good [15:37]
danielpbarron: i will buy all those things [15:37]
danielpbarron: actually if your wm is low q you should sell it to mp [15:38]
danielpbarron: i'll buy the beetles at any quality [15:38]
mod6: did you ever find any other mining claims? [15:38]
danielpbarron: of what? [15:38]
danielpbarron: no i guess [15:38]
mod6: MDB, WM (in a different location?) [15:38]
mod6: ok [15:38]
danielpbarron: i may have found another elusive snail location but you had one already [15:39]
danielpbarron: wait mdb is found?? [15:39]
mod6: it sounds like there was confusion around that. [15:39]
mod6: i don't think it has, no. [15:39]
danielpbarron: ah [15:39]
danielpbarron: i don't know what the nuts are for yet [15:40]
danielpbarron: i'll pay over base value for the beetles [15:41]
danielpbarron: foxy and I need those to progress in a couple skill lines [15:41]
danielpbarron: actually maybe sell them to foxy [15:41]
danielpbarron: it may be a moot point for now because i don't think there is a working samovar [15:42]
danielpbarron: meaning we need slithy toves above all else [15:42]
mod6: ah [15:42]
mod6: i sold my horded STs and my Samovar a while ago. [15:42]
danielpbarron: it's nice to get a stack but we really need a reliable source [15:43]
mod6: yeah [15:43]
danielpbarron: for now i burn most of my tools on shrooms [15:44]
danielpbarron: to make more tools [15:44]
danielpbarron: and the spent tools make toolkits [15:44]
mod6: yeah, i [15:45]
mod6: ve burned a lot of tools on the map [15:45]
danielpbarron: you can do that bare-handed [15:46]
danielpbarron: i have a macro [15:46]
mod6: har she blows? [15:57]
mod6: yup [15:57]
mod6: i /explor'd then nothing, took 2 steps, /explored again, nothing… figured maybe the server was already not responding or some such [15:58]
danielpbarron: oh same here [16:01]
chetty: server appears to be cooking along just fine atm [16:02]
danielpbarron: eh at least my tool doesn't get used when /explore misfired [16:04]
danielpbarron: but yeah the last 5 to 10 minutes sometimes it seems to complete the loading bar but then it doesn't give a "you were not successful" [16:05]
danielpbarron: seems to be working now [16:06]
danielpbarron: i wonder if it was because 3 of us were /exploring at once [16:06]
danielpbarron: it's happening again [16:07]
danielpbarron: 5 /explores in a row [16:07]
chetty: well I know there are a few small glitches in it, a lot of me trying to correct for bots, keeping logs to see if I can figure it out [16:07]
jurov: heyo, i should be online tmrw afternoon/night .. if anyone is starving for coppers [16:10]
danielpbarron: i'll get some [16:10]
diana_coman: danielpbarron there IS a working samovar [16:11]
danielpbarron: oh [16:11]
diana_coman: and yes, I'll buy the beetles mod [16:12]
diana_coman: mod6 [16:12]
danielpbarron: well mod6 has 2 beetles [16:12]
danielpbarron: :D [16:12]
diana_coman: ah mod6, I think I did not mention it before: I've explore more the underwater area out in front of the hill with the tree on it [16:18]
diana_coman: basically I found only RF everywhere there [16:18]
mod6: hill with a tree? [16:54]
mod6: is that the three-legged try adjacent from "town"? [16:55]
mod6: s/try/tree/ [16:55]
diana_coman: yes [16:55]
mod6: yeah, i found a lot of RF along the banks there. the only place I've found it, infact. [16:55]
diana_coman: yes, but it goes a lot into the water too [16:55]
diana_coman: I was hoping to find something else, but nope [16:56]
diana_coman: only rf there all the way [16:56]
diana_coman: as far as I can tell [16:56]
chetty: I think the next release is gonna need a few more landmarks [17:14]
diana_coman: spiron's grave? [17:15]
danielpbarron: crashed [17:27]
diana_coman: this time it wasn't me, lol [17:28]
diana_coman: mircea_popescu or chetty? [17:32]
danielpbarron: i got 19 * 175q flotsam [17:38]
danielpbarron: out of 2 of my enumerations [17:39]
danielpbarron: with keys i bought for 8k per :/ [17:39]
danielpbarron: do the markers have quality too? [17:40]
diana_coman: sucks [17:40]
danielpbarron: well i know it varies [17:40]
danielpbarron: i may still have gotten a good price [17:40]
diana_coman: not sure if quality per se, but I think they have each different "odds" or whatever [17:40]
danielpbarron: sometimes they give me 2 or 3 hundred [17:40]
diana_coman: were those small? [17:40]
danielpbarron: yeah [17:41]
diana_coman: and yes, you need to average over a long period to make any sense [17:41]
danielpbarron: i'm keeping track of data now [17:41]
diana_coman: wow, do you have the building skills? [17:41]
diana_coman: now I saw the q [17:41]
diana_coman: lol [17:41]
danielpbarron: my building rank is not low [17:41]
diana_coman: ok, let me ask it differently [17:42]
danielpbarron: not high either though [17:42]
diana_coman: do you get the same quality for moss for instance? [17:42]
danielpbarron: i can't recall exact number and the server is down [17:42]
danielpbarron: oh wait i wrote it down [17:42]
danielpbarron: in my data [17:42]
danielpbarron: 57 [17:42]
diana_coman: :) [17:42]
diana_coman: hmmm [17:42]
diana_coman: I mean: I have more than that for sure but I had the impression my flotsam was lower in quality [17:42]
diana_coman: so : are you sure you don't have additional skills? [17:43]
diana_coman: lol [17:43]
danielpbarron: you probably are getting better flotsam than me [17:43]
diana_coman: (or I REALLY need to check again the q of my flotsam) [17:43]
danielpbarron: mp's come out in the 700s i think [17:43]
diana_coman: oh [17:43]
diana_coman: but mp DOES have those pesky skills [17:43]
danielpbarron: or something high [17:43]
diana_coman: so yeah [17:43]
danielpbarron: i have samples [17:44]
danielpbarron: but can't check now [17:44]
diana_coman: they might be from earlier [17:44]
diana_coman: those around 830q [17:44]
danielpbarron: no i got some very recently [17:44]
diana_coman: ok [17:44]
danielpbarron: i got a reduced price by picking them up from the dig location [17:44]
diana_coman: anyway, mp has some building skills that help him with ordinary resources [17:44]
diana_coman: oh [17:44]
danielpbarron: pretty clever? [17:45]
diana_coman: so yeah, his flotsam will be better than mine [17:45]
danielpbarron: one guy mining hires others to get the stuff so he doesn't have to break stride [17:45]
diana_coman: although the rarer resources prolly not [17:45]
diana_coman: of course, if there are enough people willing to [17:45]
diana_coman: atm I think it's really people we miss most [17:45]
diana_coman: not enough players really [17:45]
diana_coman: how are the sacrifices going? [17:46]
danielpbarron: i'm on a lot [17:46]
diana_coman: do you need anything? [17:46]
danielpbarron: yeah i need blueprints and wine [17:46]
danielpbarron: lol [17:46]
danielpbarron: so that's pretty much on hold for now [17:46]
diana_coman: well yes, but there is only that much that one person can do and then there is also the need for more diversity I think [17:46]
diana_coman: what kind of blueprints? [17:46]
danielpbarron: you could get me 1 blueprint possibly with the beetles [17:46]
danielpbarron: supplication [17:47]
diana_coman: oh, you finished all the supplications? [17:47]
danielpbarron: yeah [17:47]
diana_coman: I see [17:47]
danielpbarron: 12 wine, 1 murky, 1 rock [17:47]
diana_coman: did you use those tokens too in the end? [17:47]
danielpbarron: the murky yielded a token of very high valule [17:47]
danielpbarron: like over 30k [17:47]
diana_coman: wow [17:47]
danielpbarron: but no extras [17:47]
diana_coman: well, that makes sense [17:47]
danielpbarron: the later wines gave me a bunch of 2-leaf clovers [17:47]
danielpbarron: and pretty much worthless tokens [17:48]
danielpbarron: like 300 or so [17:48]
danielpbarron: per [17:48]
diana_coman: what wine is that? the uppity thing you mean? [17:48]
danielpbarron: "almost wine" [17:48]
danielpbarron: so far all my supplications have needed 1 "almost wine" per [17:48]
diana_coman: uhm, isn't that made with the samovar? I'm confused [17:48]
danielpbarron: and three of the thing being sacrificed [17:48]
danielpbarron: so three berries, 3 mysterious stones, 3 smelly murky somethings [17:48]
danielpbarron: etc [17:48]
diana_coman: well, not that bad [17:49]
danielpbarron: i like the number 3 [17:49]
diana_coman: ha ha [17:49]
danielpbarron: i get my groceries in 3s [17:49]
diana_coman: :D [17:49]
danielpbarron: 3 avocados, 3 jalepenos, 3 mushrooms [17:49]
danielpbarron: i traded 24 or so clovers to mp and the deal is he'll make me some thing that i need and i'll only have to pay for the other materials that went into it [17:50]
diana_coman: what's that? [17:50]
danielpbarron: and for the extra value he embues it with from being high rank [17:50]
danielpbarron: i don't recall [17:50]
danielpbarron: there's some thing that i need [17:50]
diana_coman: lol [17:50]
danielpbarron: and he can make with clovers [17:50]
danielpbarron: i sold him my average clovers actually [17:51]
danielpbarron: i have a few that are higher quality than even those [17:51]
danielpbarron: and he was impressed at how high quality the ones i gave were [17:51]
danielpbarron: i have a few that are 300q [17:51]
danielpbarron: :D [17:51]
danielpbarron: very very lucky clovers [17:51]
danielpbarron: or so i imagine [17:52]
danielpbarron: the ones i sold were mid 200s i think [17:52]
diana_coman: :))) [17:52]
danielpbarron: err, not sold but whatever the word is for that [17:52]
danielpbarron: staked [17:52]
diana_coman: well yes, they sound quite high quality really [17:52]
diana_coman: kind of bartered I suppose in the end [17:52]
danielpbarron: i didn't want to sell them outright [17:53]
diana_coman: did you do all the shreddings too? [17:53]
danielpbarron: i'm sure in the future there will be more liquidity in the clover market [17:53]
danielpbarron: but for now these are the only ones that will exist for some time [17:53]
danielpbarron: and i don't want to just sell them [17:53]
diana_coman: well, once we actually manage to find them I suppose [17:54]
danielpbarron: what if that's the only way to get them? [17:54]
diana_coman: I didn't really get that impression at all [17:55]
diana_coman: but yeah, anything is possible I guess [17:55]
diana_coman: I think though that those items were all supposed to be found really, it's just that some of them are VERY elusive and/or require much higher skill and/or tools [17:56]
lobbes: http://logs.minigame.bz/latest.log.html#t18:19:06 << I will look into adding this functionality. Seems like a fun quest. Though, no promises on when. [22:54]
lobbes: Meatworld has been consuming my time lately [22:55]
lobbes: oops, wrong log url. Meant this one: http://logs.minigame.bz/2015-07-24.log.html#t18:20:01 [22:58]
mircea_popescu: no big rush lobbes ! [23:58]

July 23, 2015

#eulora Logs for 23 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: mircea_popescu, got any high quality of the following: bandar toolkit, cft, bct ? [00:07]
mircea_popescu: just made a toolkit. [00:08]
mircea_popescu: you got any wine skins ? [00:08]
danielpbarron: what category is that under? [00:09]
mircea_popescu: should be ingredients. [00:09]
danielpbarron: no i don't [00:09]
mircea_popescu: shucks. [00:09]
mircea_popescu: well i can't make you wine. anyways, loading game nao. [00:09]
danielpbarron: oh and neckerbocker blueprints [00:09]
danielpbarron: only had 1 of those to shred [00:10]
danielpbarron: shredding did result in some overcrafting although I didn't get any of the blueprints for faith [00:10]
mircea_popescu: heh should have said in game, i have a few [01:24]
mircea_popescu: http://logs.minigame.bz/2015-07-22.log.html#t21:47:43 << i sponsored ps last year, and offered them to buy out their art now that they've decided to move ot unity or whatever, [02:38]
mircea_popescu: is where we're standing. [02:38]
mircea_popescu: sueastside ^ [02:38]
mircea_popescu: he's more than welcome to try his chances in court, i guess, if absolutely must. but on the balance of evidence, it's a lot more productive to actually be helpful. [02:38]
mircea_popescu: jurov sweet, flotsam's actually pretty badly needed, i wiped out all my stores. [02:56]
mircea_popescu: oops. i mean danielpbarron [02:56]
mircea_popescu: and what's the ordinary need ? [02:56]
chetty: morning [02:57]
mircea_popescu: heya! [02:57]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora's largest trade to date and assorted teologico-socioeconomic considerations <http://trilema.com/2015/euloras-largest-trade-to-date-and-assorted-teologico-socioeconomic-considerations/> [03:12]
diana_coman: morning [05:04]
diana_coman: mircea_popescu I have some wine skins [05:04]
diana_coman: uhm ,did I crash it? [06:17]
diana_coman: chetty? [06:18]
chetty: yup, fixed now [06:23]
chetty: interesting I had just found the exact cause of that particular type of crash and was pondering best fix [06:25]
diana_coman: ha ha, I am cleaning up and structuring the bot and I think I noticed some differences to that issue with messages from crafting [06:29]
diana_coman: so I'll prolly have to wait for the patch for that and then see if everything is fine [06:29]
diana_coman: anyway, I still have quite some work to do on this [06:30]
diana_coman: I ended up basically exposing a kind of api for the client/world so that I can do stuff with them as needed [06:30]
diana_coman: at least after this it should be waaaay easier to adapt/do other things [06:31]
chetty: oh thats good news, this is kinda a nasty problem here, might ponder fix for a while before I come up with a patch [06:34]
diana_coman: no worries, I got the idea that it's work in progress in many ways :) [06:36]
chetty: yup thats for sure [06:37]
diana_coman: ahhh, I love this bot when it works smoothly, lol [06:38]
chetty: :) [06:40]
diana_coman: fwiw: the mode messages are still unreliable in that sometimes it's only one received (instead of 2: 1 for combining and 1 for the actual crafting) [06:40]
chetty: hmm there should be onefor each, I'll have to see if I can find why it might not send some [06:43]
chetty: that might have something to do with getting stuck on bundles sometimes too [06:43]
diana_coman: so far chetty, it's still the skill update messages that are far more reliable [07:25]
chetty: server reset in 5 if no one objects [08:06]
chetty: done [08:21]
danielpbarron: mircea_popescu> and what's the ordinary need ? << 8 magic dungbeetles, 3 wooly mushrooms, shed snakeskin, 4 deserted crab shells [09:39]
danielpbarron: i don't think keys are turning into bits of nothing anymore [09:43]
danielpbarron: or at least, not keys in storage [09:44]
chetty: keys depend on if you are logged on or not [10:02]
chetty: who is logged on? [10:35]
diana_coman: danielpbarron found any magic dungbeetles? [10:53]
diana_coman: I'll go in, in a moment [10:54]
danielpbarron: wow i just found 14 shrooms in a small claim [11:15]
danielpbarron: so that's 23 shrooms from 3 hoes [11:18]
danielpbarron: although i accidentally stacked a spent one with the fresh ones [11:18]
danielpbarron: so i missed out on some of the early on high quality gathering [11:18]
danielpbarron: if that's a thing [11:18]
danielpbarron: 2 smalls and 7 tiny [11:19]
diana_coman: well done danielpbarron [11:22]
diana_coman: sounds really goo [11:22]
diana_coman: good [11:22]
diana_coman: any md? [11:22]
danielpbarron: what is md? [11:24]
diana_coman: magical dungbeetle [11:26]
diana_coman: I gather you need them too for the ordinary claim [11:26]
diana_coman: now I remember how I used up all my md long time ago, lol [11:27]
diana_coman: and btw, did you get all the blueprints for various supplications ? [11:27]
diana_coman: chetty, do you know by any chance whether the merchant id changes for one given merchant (i.e. is it session-based or npc-related?) [11:31]
danielpbarron: ah, no [11:46]
danielpbarron: no on the md [11:47]
danielpbarron: and if i had some i wouldn't use them on ordinary claim [11:47]
danielpbarron: i probably am not high enough building rank for that to be economical [11:47]
danielpbarron: just saving them for now [11:47]
danielpbarron: and i don't think it is possible to xmacro gathering to where it does more than stupidly /explore and move [11:48]
danielpbarron: the exploration marker is placed randomly [11:48]
danielpbarron: the right click to open/lock it doesn't always land [11:48]
danielpbarron: and also there is the risk of the macro clicking the wrong claim [11:49]
danielpbarron: i tried from a bunch of different camera angles [11:49]
danielpbarron: can't seem to find one that always clicks the marker [11:49]
danielpbarron: but xmacro really needs to go [11:49]
danielpbarron: i'm using some sketchy github code and it takes a long time to configure each one [11:50]
diana_coman: danielpbarron I should finish the crafting bot by tomorrow the latest [11:51]
danielpbarron: but just in case i kept a copy of the tar.gz and sha512'd it [11:51]
diana_coman: then it will be a bit in testing and then released [11:51]
danielpbarron: crafting is easy to xmacro [11:51]
danielpbarron: i need a bot for /exploring [11:52]
diana_coman: well, the bot does a bit more than that [11:52]
diana_coman: yeah, I had played a bit around with that at first and I have something on it [11:52]
diana_coman: plus now I quite now the client much better [11:52]
diana_coman: the trouble I had with making that bot [11:52]
diana_coman: was the movement really [11:52]
diana_coman: as it's a nightmare [11:52]
danielpbarron: plus i'm out of stuff to craft [11:52]
diana_coman: ha ha [11:52]
danielpbarron: it seems /explore is the bottle neck [11:52]
diana_coman: well, manual work, lol [11:52]
diana_coman: do you need more supplication recipes? [11:53]
danielpbarron: yes [11:53]
diana_coman: have you managed to get all of them? [11:53]
danielpbarron: no [11:53]
diana_coman: or what do you have so far? [11:53]
danielpbarron: i have only shredded once so far [11:53]
diana_coman: did you get more than what I gave you? [11:53]
danielpbarron: i need more neckerbocker blueprints [11:53]
diana_coman: ah, oh [11:53]
diana_coman: why? [11:53]
diana_coman: oh [11:53]
danielpbarron: only had 1 [11:53]
diana_coman: I see [11:53]
diana_coman: oh my [11:53]
danielpbarron: i have at least 100 of all other blueprints [11:53]
diana_coman: I might have some to sell [11:53]
danielpbarron: well i'll buy them [11:53]
diana_coman: well, I did several runs at max capacity really [11:53]
diana_coman: so 99 of each [11:54]
diana_coman: so switch to game as I am testing something anyway [11:54]
diana_coman: I'll have a look [11:54]
danielpbarron: haven't trained my bouqinism [11:54]
diana_coman: good [11:54]
diana_coman: but anyway [11:54]
diana_coman: my exp so far [11:54]
diana_coman: has been that at low overload [11:54]
diana_coman: it doesn't give you the juiciest stuff [11:54]
diana_coman: then again, it depends on luck too [11:54]
diana_coman: it is POSSIBLE to get the juiciest stuff at low overload for sure [11:55]
diana_coman: not sure if it's just as probable though [11:55]
danielpbarron: i got some stuff but i don't know if it's "juicy" [11:55]
diana_coman: well, what did you get? [11:55]
danielpbarron: i didn't recognize and i dont' recall the names [11:55]
danielpbarron: something with a weird name [11:55]
danielpbarron: like a government form [11:55]
diana_coman: mystery in it? [11:55]
diana_coman: lol [11:55]
diana_coman: vellum? [11:55]
diana_coman: supplications? [11:56]
danielpbarron: i recognize that [11:56]
danielpbarron: vellum yes [11:56]
diana_coman: vellum seems to be the most common to get now [11:56]
diana_coman: probably because you need then tons of it [11:56]
diana_coman: the DS-TI_Mystery thing [11:56]
diana_coman: if that's what it was [11:56]
diana_coman: is my book, lol [11:56]
diana_coman: I can sell you about 250 neckerbocker blueprints [11:57]
danielpbarron: oh i got your book too [11:57]
danielpbarron: blueprints [11:57]
diana_coman: yes, that's the blueprint for the book [11:57]
diana_coman: so then you maybe got something new [11:58]
chetty: <diana_coman> chetty, do you know by any chance whether the merchant id changes for one given merchant (i.e. is it session-based or npc-related?)// npc [12:51]
diana_coman: hooray then! [12:51]
diana_coman: thanks chetty :) [12:51]
chetty: was someone trying to mine with a bot earlier? [12:52]
diana_coman: making the bot to get the items from the inventory is a true pain in the ass [12:52]
diana_coman: maybe danielpbarron [12:52]
chetty: yeah the whole way inventory works is a mess, someday … [12:53]
danielpbarron: can't be as bad as minecraft [12:53]
danielpbarron: has written java plugins for minecraft and the inventory stuff was a nightmare [12:54]
danielpbarron: and just when i finally got it working, notch updated the whole thing and broke my code [12:54]
chetty: hahaha, well I am ashamed to say inventory has been modified from where it started with ps code, but not really for the better :/ [12:56]
danielpbarron: a thought for the gathering bot: it should keep a log file of the game-time, coordinates, tool specs (name, type, quality, crafter) of each /explore instance [13:41]
danielpbarron: all the data that could possibly relate to /explore [13:42]
chetty: I knew it … next there will be spreadsheets :P [13:48]
diana_coman: yeah, I was pondering making a map really [14:10]
diana_coman: like programatically [14:10]
diana_coman: from what you explore [14:10]
diana_coman: but it's not that easy [14:10]
danielpbarron: the map and the bot can be different things [14:11]
danielpbarron: just need that log file [14:11]
diana_coman: just a log would not be that difficult really [14:31]
diana_coman: if I solve the movement issue [14:31]
sueastside: chetty: looking for a diabloII style inventory? [15:27]
sueastside: diana_coman: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286882-mapwriter-an-open-source-mini-map has source, maybe you can draw some inspiration from that? [15:33]
sueastside: mircea_popescu: ah, ty for the info [15:34]
diana_coman: thanks sueastside, I'll have a look for sure; so far what I saw about modding for ps was mainly (almost all) interface bling [15:34]
diana_coman: (I almost cracked the inventory thing I think, I need now only to make sure that it traps the right message when retrieving stuff from the inventory) [15:35]
diana_coman: ah, that looks good for the map writer actually [15:35]
diana_coman: I bookmarked that :) [15:35]
sueastside: Are all of you just trying to write bots and scripts? [15:36]
diana_coman: ha ha, I don't think so, lol [15:36]
diana_coman: but eulora seems to quite require a bot for anything other than very casual (and possibly careless) play [15:36]
sueastside: Wondering if anyone might be interested in a python PS network protocol impl… [15:37]
phf: sueastside: i'd like to take a look at it, if the source is easily available [15:38]
phf: though i have my plate full right now come to think of it [15:41]
sueastside: phf: eat faster! [15:41]
phf: :) well, i'm not particularly interested in writing python for fun, i've done it plenty for work. so i'm probably going to take a stab at implementing protocol/bot in common lisp. i did a quick google search and there seems to be protocol docs scattered all over the place though [15:42]
sueastside: phf: well i meant, if there is interest for one, i can make one. (if a) people want to simple bots and b) people want to use python to do it) [15:42]
phf: ah [15:42]
sueastside: doubt there are docs, quick scan of the header files gives me the following messages and their serialized content (excluding none-primitives) http://pastebin.com/fYWjnxGm [15:48]
danielpbarron: sueastside, you know how to gpg? [15:55]
sueastside: yes [15:56]
chetty: lo, I think you are spaking everyones language when you talks bots sueastside :) [15:58]
danielpbarron: well why don't you register with assbot? http://wiki.bitcoin-assets.com/irc_bots/assbot [15:59]
chetty: a lot of those messages are not currently functioning, but its a nice list :) [15:59]
phf: sueastside: i might need to sit down with a wireshark to even get some idea as to how and what planeshift sends around. the only think i know is that it's a udp based protocol [16:01]
sueastside: phf: you familiar with the python struct module? [16:03]
phf: yes [16:04]
diana_coman: aren't all the messages in messages.h in net? [16:04]
sueastside: phf: packets are <IIIHB pktid, offset, msgsize, pktsize, flags containing messages are <BH msg_type, msg_size and everything after that is specific to the message as listed in the paste above [16:06]
phf: oh i see, looking at the message list, it's literally everything [16:11]
sueastside: danielpbarron: ok? [16:22]
chetty: fascinating how people react when a game says it doesnt mind people using bots :) [16:23]
sueastside: diana_coman: they are sort of…their serialized structure isn't exactly clear, which requires some more digging (and how messages are split up in packets and how packets combine back to messages, how ACKs work (drop msg data, set msg size to 0 and send back apparently) ) [16:29]
diana_coman: ah, of course, not at protocol level surely [16:29]
diana_coman: I was reading backwards the chan and I got to what you wanted to make only afterwards, lol, sorry [16:30]
danielpbarron: sueastside, just saying if you're gonna hang out in here and you have gpg why not get in the WoT? [16:30]
danielpbarron: i'm sure you would pick up a few ratings [16:30]
danielpbarron: and that's a valuable thing to have [16:30]
sueastside: no problem diana_coman i'm just rambling :) [16:31]
sueastside: danielpbarron: why do i need ratings? isn't my personality enough? :P [16:31]
danielpbarron: no. [16:31]
danielpbarron: and we can't be sure it's the same sueastside we're talking to each day [16:31]
danielpbarron: in my experience, people who can but refuse to get in the WoT are not even worth associating with [16:32]
sueastside: These rating notes are hilarious [16:44]
danielpbarron: :D [16:58]
sueastside: It's somewhat depressing, it's like if facebook had an un-like button for all trolls on the internet and you don't have enough friends to press like….you might as well kill yourself now. [17:03]
diana_coman: sueastside it doesn't work like that [17:12]
diana_coman: it's not just a plain sum and a final grade as it were [17:13]
diana_coman: my +1 is not exactly the same as someone else's +1 [17:14]
diana_coman: so yeah, there can be trolls or idiots or people who don't like your socks or whatever and they can grade you down and …so what? [17:14]
sueastside: it's like high school all over again! [17:15]
diana_coman: nope [17:15]
diana_coman: or maybe yes, who knows what highschool you went to, lol [17:15]
sueastside: haha [17:15]
diana_coman: I know for sure that I didn't care for everyone to like me and yeah, there were enough who didn't but it didn't matter [17:17]
sueastside: people are mean :s That's why i sit alone in my room typing away on some obsolete internet chat protocol…. [17:19]
diana_coman: actually an un-like button can be quite useful: it makes the groups more clear after all [17:19]
diana_coman: uhm, so people's meanness cuts your wings or what? [17:20]
diana_coman: and btw: are we mean here? [17:20]
diana_coman: (a "yes" answer is perfectly acceptable, lol) [17:21]
sueastside: Maybe I don't know yet, you're all still on my suspicion list :P [17:23]
diana_coman: ahahaha, that's very sane in fact [17:24]
sueastside: But you're growing on me, your naivety towards my sarcasm has its charm :) [17:25]
diana_coman: ha ha [17:25]
sueastside: But I'm going to shut up, its too close to midnight, must avoid that negative rating…. [17:28]
diana_coman: lol [17:32]
danielpbarron: http://danielpbarron.com/eulora/crash.txt [17:43]
mircea_popescu: hey sueastside, you got a client going yet ? [18:12]
mircea_popescu: <danielpbarron> a thought for the gathering bot: it should keep a log file of the game-time, coordinates, tool specs (name, type, quality, crafter) of each /explore instance << word. actually diana_coman … crafting thing should do the same. log very useful for people to keep track of things like you know, how much money they're burning. [18:14]
diana_coman: yeah, well, first crafting should do crafting [18:15]
mircea_popescu: surely. [18:16]
diana_coman: and btw, moving is not on the least of first requirements either [18:16]
diana_coman: after it does crafting, it can do lots of other stuff including logging [18:16]
diana_coman: sure [18:16]
mircea_popescu: http://logs.minigame.bz/2015-07-23.log.html#t18:10:18 << great idea acually :D can be separate project [18:17]
diana_coman: and if "just" crafting is useless then fine with me: I'll just use it myself, no problems [18:17]
mircea_popescu: http://logs.minigame.bz/2015-07-23.log.html#t19:36:06 <<< you'll hafta familiarize yourself with the mpex model, which is i suppose pretty hard a thing to do as an outsider. [18:18]
mircea_popescu: diana_coman nah, it's fine. it just didn't make sense from the xmacro pov, but the thing is THAT pov doesn't actually make sense. [18:18]
mircea_popescu: the way i do it is i load the shit out of the inv and hten set it to click, but this is only because too much work to make it do all the clicks to fish things from inv. your way is the correct way. [18:19]
diana_coman: ok [18:19]
mircea_popescu: and srsly – even shredding, yes max overload is like 1584 recipes, but they're like 0.01 each so no worries. [18:19]
diana_coman: no [18:19]
diana_coman: I tell you [18:20]
mircea_popescu: and you got 80 or however many slots in inv [18:20]
diana_coman: some of them are heavy [18:20]
mircea_popescu: tell me which ill fix em [18:20]
mircea_popescu: POWER OF MAGIC [18:20]
diana_coman: hmmmm, I would need to check to be sure [18:20]
mircea_popescu: brb doing some sql joins [18:20]
mircea_popescu: nope heaviest .199 lightest .115 [18:22]
mircea_popescu: ;;calc 1584*.199 [18:22]
mircea_popescu: darn [18:22]
mircea_popescu: 315.216 worst case. [18:22]
diana_coman: hmm, then prolly I remember the thing from when it was 999 rather than 99 [18:23]
mircea_popescu: yes. part of why it got change.d [18:23]
diana_coman: well, getting first everything into the inventory [18:23]
diana_coman: and only then putting them in the container [18:23]
diana_coman: would actually make the thing easier [18:24]
mircea_popescu: so go for it. [18:24]
diana_coman: no need to keep track what was put and what not and what the hell [18:24]
diana_coman: ok [18:24]
mircea_popescu: add a warning "make sure you got space" and that's that. [18:24]
mircea_popescu: have the bot fail with an error if freespace/weight < what it needs [18:24]
mircea_popescu: all this is perfectly acceptable. [18:24]
diana_coman: atm I gave it a window [18:24]
diana_coman: where it outputs feedback [18:24]
diana_coman: what it is doing and if there is an error [18:25]
diana_coman: it should recover from some errors as much as possible, but well [18:25]
mircea_popescu: pretty cool. [18:25]
diana_coman: with the ranking though I am not sure everyone wants it to rank really though [18:25]
diana_coman: but well [18:26]
mircea_popescu: yeah that's an open question, whether you want to level or how high. [18:26]
diana_coman: I guess later on I can add that to the cmd line [18:26]
mircea_popescu: pats himself on back for having designed a game where nobody knows anything, even whether they want to level. [18:26]
diana_coman: prolly it will end up with some config file, lol [18:26]
mircea_popescu: window!!11 [18:27]
danielpbarron: i'm starting to think that you probably do want to level [18:27]
mircea_popescu: you can hack the settings system directly. [18:27]
mircea_popescu: danielpbarron i have been levelling so far, but at 400 tinkering it gets expensive [18:27]
diana_coman: atm I made it by default to level [18:27]
danielpbarron: oh paying for training gets more expensive? [18:28]
diana_coman: but well, you need to be in range of Heina too [18:28]
diana_coman: as it doesn't move [18:28]
mircea_popescu: http://logs.minigame.bz/2015-07-23.log.html#t19:42:41 << you don't have to actually hack the networking code phf can just use the current client. not thaty you can't, of course, but depends what you're tryin to do. [18:28]
mircea_popescu: danielpbarron doh. [18:28]
diana_coman: it will keep working on the crafting even if you are not in range [18:28]
diana_coman: but well [18:28]
mircea_popescu: im paying like 50ish k a hit now. [18:28]
danielpbarron: worth it [18:28]
mircea_popescu: i definitely want that q 200. [18:28]
danielpbarron: am I crazy or is 50k not really all that much? [18:29]
danielpbarron: or just seems that way while bitcoin is so undervalued [18:29]
diana_coman: it gives you 1q point more [18:29]
diana_coman: think in those terms rather [18:29]
diana_coman: lol [18:29]
mircea_popescu: no it doesn't. [18:29]
diana_coman: no? [18:29]
mircea_popescu: past 5 levels gave me 1. [18:29]
diana_coman: not even that? [18:29]
diana_coman: wow [18:29]
diana_coman: there danielpbarron [18:29]
mircea_popescu: so 250k for a q level atm. prolly gets worse. [18:29]
danielpbarron: it's a good investment if this game is to be around in 10 years [18:30]
mircea_popescu: its still good tho… if you make 10mn worth of things, that q point is 1mn [18:30]
diana_coman: sure [18:30]
mircea_popescu: and it just about looks like you gotta make 10mn worth of things for 5 levels anyway [18:30]
diana_coman: ahahah [18:30]
mircea_popescu: i tell you… [18:30]
diana_coman: prolly it will get worse :P [18:30]
danielpbarron: i'm very curious how this game will work when bitcoin trades at 10k USD per [18:31]
mircea_popescu: me too lol. [18:31]
mircea_popescu: update items set value = floor(value/100); is one way [18:31]
danielpbarron: i suspect that "virtual" property in Eulora is a better investment than "physical" property in USSA [18:32]
mircea_popescu: possibru. [18:32]
mircea_popescu: certainly cash in mr spirover's bank is better than in boa. [18:32]
mircea_popescu: ahaha wtf, 2nd line psMarriageMsgDivorce = [ [18:34]
mircea_popescu: bullshit. there's never going to be divorce in eulora. [18:34]
danielpbarron: yay [18:34]
diana_coman: can you marry more than 1 person? [18:34]
danielpbarron: very Biblical [18:35]
mircea_popescu: no. [18:35]
mircea_popescu: and you can only marry npcs. [18:35]
danielpbarron: oh can only marry 1? not Biblical heh [18:35]
mircea_popescu: ~of the right gender~. [18:35]
diana_coman: oh [18:35]
diana_coman: jeez, so many restrictions [18:35]
mircea_popescu: gotta have restrictions to get offspring reliably. [18:36]
mircea_popescu: which is what eulora marriage is about. [18:36]
diana_coman: that's actually exactly why I was asking, lol [18:36]
mircea_popescu: (maaaybe we put multimarriage in. but expect it to be expensive as shit) [18:36]
danielpbarron: :D [18:36]
danielpbarron: hahaha the outrage warriors will have a field day with that [18:36]
mircea_popescu: and you'll definitely be able to go to hell, enslave a succubus and marry ~her~. shotgun wedding from hell. [18:36]
mircea_popescu: of course we need a hell first, which'll take a while, but anyway. [18:37]
sueastside: This conversation feels like there is already one. [18:37]
mircea_popescu: one what ? [18:37]
sueastside: A hell. [18:38]
sueastside: And no, no client yet. [18:38]
mircea_popescu: not yet. chetty's working on ghosts atm tho, so not THAT far. [18:38]
mircea_popescu: so get one ? what's keepin' you. [18:38]
danielpbarron: oh yeah, another good reason to get in WoT — it's a prerequisite to playing Eulora [18:39]
mircea_popescu: anyway, none of this bs "half orc" bla bla. when eulora feels like there should be half orcs, what it'll do is allow people marry orcs. [18:39]
mircea_popescu: poof, problem solved. [18:39]
mircea_popescu: all game history HAPPENS IN THE GAME god damned it. [18:39]
danielpbarron: or half-multicolor-numberboxen [18:39]
diana_coman: and then there will be quarter orcs too [18:39]
mircea_popescu: im so sick of all these random "intro" and cutscene bullshits. like fuck i care about fabled island so and so. [18:39]
diana_coman: :p [18:39]
mircea_popescu: diana_coman nah, nazi parenting. either pureblood or halforc! [18:40]
danielpbarron: d2 had nice cinematics but yeah in general i'm playing a game not trying to watch a movie [18:40]
diana_coman: as I was saying: a VERY restrictive view on marriage, lol [18:40]
mircea_popescu: mopre importantly – none of the shit i nthe movie is relevant to the game unless IT IS FROM THE GAME. [18:40]
mircea_popescu: diana_coman well it's a fantasy :D you want freedom, go irl ahahahaha [18:40]
sueastside: mircea_popescu: I'm not a gamer, i'd rather make one or hack it (technical challenge) [18:41]
mircea_popescu: mkay… but you're kinda sturck trying to guess at things from outside. [18:41]
mircea_popescu: "i don't drink beer, i'm a beermaker" "so what is this cider then ?" [18:42]
sueastside: Too bad Nimoy is dead, he could explain my logic. [18:42]
mircea_popescu: whossat ? [18:43]
sueastside: diana_coman: How do i give this mircea person negative ratings for not being a trekkie?!? [18:44]
mircea_popescu: you gotta talk to assbot, who isn't here. [18:44]
diana_coman: ahahah sueastside I wanted to say you'll neg-rate him for not knowing of spock, lol [18:45]
mircea_popescu: it's in #bitcoin-assets, and if you do something like that i foresee feeding frenzy on your ass lol [18:45]
mircea_popescu: i guess it's possibru people see the humor. [18:46]
sueastside: I've never had anyone eat out my ass before…oh well new experiences and all [18:46]
mircea_popescu: o, really ? gotta get with the times. [18:46]
sueastside: yeah, I'm soo BTTF, yo. [18:47]
danielpbarron: sueastside> diana_coman: How do i give this mircea person negative ratings for not being a trekkie?!? << i was thinking exact opposite [18:47]
mircea_popescu: diana_coman it's not just a plain sum and a final grade as it were << she has ap oint. it's a graph, people only follow their section of it. [18:48]
sueastside: Anyways…game related talk…i make an educated guess how stuff works based of the code, and then i poke phf to find a practical use for what i code or something. [18:48]
diana_coman: uhm, given that he referenced nimoy, I don't see why would he wanted to give a positive rate for that, danielpbarron [18:48]
danielpbarron: i wouldn't [18:48]
mircea_popescu: wait… sue is a boy ? [18:49]
diana_coman: well yes, but it was not about you, lol [18:49]
danielpbarron: but imo not knowing what star trek is is a positive not a negative [18:49]
sueastside: A boy named Sue, yes. [18:49]
diana_coman: and another reference lost on mp possibly, lol [18:49]
mircea_popescu: well did you get tough or didja die ? [18:49]
mircea_popescu: diana_coman dun presume! i'm a cash fan. [18:49]
diana_coman: well, then it was just the line lost earlier, as he did say that some time ago, lol [18:50]
sueastside: danielpbarron: you're confusing startrek with starwars eps I to III [18:50]
diana_coman: wonders now whether that makes it +2 from danielpbarron or 0 [18:50]
danielpbarron: hey don't get my wrong i'm not a fan on star wars either [18:50]
danielpbarron: or anything "science fiction" [18:50]
mircea_popescu: which one is the star wars ? the one where they wear the toilet helmets and can't aim ? [18:51]
danielpbarron: lol [18:51]
danielpbarron: although i'm a big fan of Space Balls [18:51]
sueastside: jam the radar! [18:51]
danielpbarron: there's only one man.. who would DARE give me the raspberry.. [18:51]
mircea_popescu: how the fuck is irc obsolete. [18:52]
mircea_popescu: what's next, soap ? [18:52]
sueastside: haha, someone is reading the backlog [18:52]
mircea_popescu: "oh, soap has been around for centuries doing a great job – CLEARLY ITS OBSOLETE NOW!11" [18:52]
diana_coman: well mircea_popescu in all fairnes I would certainly find some of that village soap eulora style rather obsolete :P [18:53]
mircea_popescu: what's unobsolete, yahoo chat ? skype ? go write a bot ~for that~. [18:53]
danielpbarron: i think irc is more popular than ever these days [18:54]
mircea_popescu: diana_coman eyah, but b-a irc, with the bots and everthing… quite different from random vanilla irc [18:54]
danielpbarron: and i've been using it on and off for the last decade [18:54]
sueastside: https://www.youtube.com/watch?v=wXW-HnRSrbQ [18:54]
mircea_popescu: i know i join chans now and again and im like "omfg how does this shit even work. broken!" [18:54]
mircea_popescu: "where's the log where's the gribble where's the bot wtf is this!" [18:54]
mircea_popescu: to which the derps usually come back with a "o, we're just ~casually~". as if that makes it alright. [18:55]
diana_coman: want 58 moss? [18:56]
diana_coman: not sure it even pays for the axe, lol [18:56]
sueastside: kate moss or regular moss? [18:56]
mircea_popescu: spicy moss. [18:56]
mircea_popescu: diana_coman sure but ill be back once the craft is done, to give you the oil to make me more shaped slag. [18:56]
mircea_popescu: and btw i looked in teh log and it WAS 13 [18:56]
diana_coman: uhm, I kind of go to sleep in 10 minutes [18:57]
diana_coman: so dunno [18:57]
mircea_popescu: ah then tomorro. [18:57]
mircea_popescu: or w/e. [18:57]
diana_coman: uhm, where do you mean it's gone? [18:57]
diana_coman: ??? [18:57]
diana_coman: jeez [18:57]
diana_coman: let me check that [18:57]
mircea_popescu: ^ check her out, "i go to sleep in 10 minutes". i know people who take 2 hours. [18:57]
diana_coman: that's weird [18:57]
mircea_popescu: did you have a crash ? [18:57]
diana_coman: ha ha, I had moments I took 1 second of barely leaning onto something [18:58]
sueastside: heh, what happens if you don't make it to the bed in those 10 minutes? [18:58]
danielpbarron: i will buy the oil [18:58]
diana_coman: I will fall asleep here [18:58]
diana_coman: that's all [18:58]
diana_coman: I don't have any other bottle of oil [18:59]
diana_coman: nor a bundle [18:59]
diana_coman: so it vanished [18:59]
diana_coman: no idea where [18:59]
mircea_popescu: look in .Eulora/logs [18:59]
mircea_popescu: you got a chatlog in there grep for oil it'll show the trade [18:59]
mircea_popescu: i give you so and so you give me so and so it says [18:59]
sueastside: Should not have talked after midnight…..night, i'm off. [18:59]
mircea_popescu: this incidentally can be parsed to make trade balances and whatnot. [18:59]
mircea_popescu: if anyone's keen for something like that. [19:00]
diana_coman: I have only the chat logs [19:00]
mircea_popescu: it's in there. [19:00]
mircea_popescu: chat.txt [19:00]
mircea_popescu: (by default at least) [19:00]
diana_coman: yes, I have the chat, no I can't find the trade as such [19:01]
mircea_popescu: now that's weird. [19:02]
mircea_popescu: ima paste it from the other one when i switch. [19:02]
mircea_popescu: anyway, no big deal [19:03]
mircea_popescu: 99\% odds are you crashed while crafting and lost it [19:03]
mircea_popescu: happened to me before. which is why i have 13 rather than 14. [19:03]
diana_coman: possibly [19:06]
diana_coman: ha, the anti-bezzle [19:06]
diana_coman: well then, I'm off, bye all [19:07]
danielpbarron: mircea_popescu, you wanted to see me in game? [20:48]
mod6: I updated the wiki [23:04]
mircea_popescu: ty! [23:44]
mod6: np :] [23:54]
mod6: i finally figured out what i was doing wrong. just needed to /read/ and then add some numbers up. lol. [23:54]
mircea_popescu: lol [23:56]
mircea_popescu: you could also make an acct [23:56]
mircea_popescu: it's just for the asking [23:56]

July 22, 2015

#eulora Logs for 22 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: crashed? [00:46]
danielpbarron: nm lag [00:46]
danielpbarron: noooo [03:06]
danielpbarron: i crashed it [03:06]
danielpbarron: i took a bit o nothing out of a claim as it was mining [03:06]
danielpbarron: hits the hay [03:08]
chetty: morning [03:56]
danielpbarron: chetty, it crashed again! [04:32]
danielpbarron: i did same thing again :/ [04:32]
chetty: hmm ok, 1 min [04:37]
chetty: Bad container slot -1 when trying to add item instance #0 [04:38]
chetty: you moved something while it was working? [04:39]
danielpbarron: yeah [04:39]
chetty: ok, I am in the process of changing the way a lot of stuff is logged so I can figure out how to trap this without crashing .. [04:40]
danielpbarron: i am about to start my xmacro and go to sleep [04:41]
chetty: well good luck that it runs for a while withut crash :) [04:46]
chetty: well you macro ran all this time with no hiccups I saw, but now I am going to restart the server danielpbarron, srry [06:22]
diana_coman: hello [10:49]
diana_coman: uhm, I used one of my books – wasn't there supposed to be some kind of message when the book is used, mircea_popescu? [10:50]
mircea_popescu: i dunno ? what book ? [10:51]
diana_coman: foxy's dismal scribblings or whatever [10:52]
mircea_popescu: it does nothing if your skill is > 100 tho [10:52]
mircea_popescu: i dun recall right off if there is a message or not [10:52]
diana_coman: ha ha, lol, I thought you were above 200 [10:52]
diana_coman: apparently not [10:52]
mircea_popescu: me ? [10:53]
diana_coman: wasn't it supposed to work up to half the highest? [10:53]
mircea_popescu: ahaha not programatically like that. it works up to half of the value at which it was made. which is 200. [10:53]
mircea_popescu: ima be 400 at some point at which point ill make "up to 200" books [10:53]
diana_coman: ugh [10:53]
mircea_popescu: lol skill leech book. what a concept. [10:54]
diana_coman: well, now I'm curious whether it's just me who understood it that way, lol [10:54]
mircea_popescu: anyway. that book is the fastest, and perhaps in some cases also the cheapest way to get a noob to lvl 100. [11:08]
mircea_popescu: the 400 skill / 200 max book being more expensive, it won't overap there, except i guess for people who don't give a shit about money. [11:08]
diana_coman: yeah, that I got when you said it's capped at 200, sure [11:12]
diana_coman: just a bit odd to say "highest" when well, it's not at all highest, not even at the time of making the book really, rather at the time of "writing" the book (kind of like making the recipe) [11:12]
diana_coman: well, too bad for the last 2 magical dungbeetles I guess [11:13]
mircea_popescu: o.O [11:13]
diana_coman: danielpbarron I have more wine for you, ping me when you want it [11:13]
mircea_popescu: also ion the bad news parade : [11:13]
mircea_popescu: i made the samovar, it's q 180k. the only thing is… if you don't actually have the cooking skill, it'd be a sore waste to use it you know ? [11:13]
diana_coman: I know, that's why I am trying to get that skill [11:14]
diana_coman: but of course, I have no idea whether I will get it or when [11:14]
mircea_popescu: get that guy to pray more [11:14]
mircea_popescu: yo danielpbarron ? did you wear the altar down yet ? [11:14]
diana_coman: I did and I got him started this morning [11:14]
mircea_popescu: any loot ? [11:14]
diana_coman: yes actually…doifoi : [11:14]
diana_coman: :p [11:14]
mircea_popescu: what! [11:14]
mircea_popescu: omfg gimme [11:15]
diana_coman: ha ha, I told him, but the thing is that he needs them too [11:15]
mircea_popescu: for ?! [11:15]
diana_coman: for the gin that goes into making the bird's nest and gin that goes into creaky vellum that goes into… [11:15]
mircea_popescu: how's it made, you two released the full process yet ? [11:15]
diana_coman: that kind of stuff, lol [11:15]
mircea_popescu: hmm [11:15]
mircea_popescu: you know… now trhat i have the samovar i could make a shitton of 190ish q gin [11:15]
diana_coman: as I was going to say: you can certainly make it all yourself, lol [11:16]
mircea_popescu: this is actually the correct usecase here is it not. forget the chetty sticks for a bit, focus on getting the vellum/brews economy spinning [11:16]
mircea_popescu: diana_coman i can't, because the timers. [11:16]
diana_coman: of course you can, it will just take a bit longer, yeah [11:17]
mircea_popescu: samovar was like half fucking hour. [11:17]
mircea_popescu: and besides, i need to go mine. [11:17]
diana_coman: as I said: longer [11:17]
mircea_popescu: well yes but longer's no good see ? [11:17]
diana_coman: well, given that nobody else has all the skills etc [11:17]
mircea_popescu: you also could make your own house by yourself, just it would take longer [11:17]
mircea_popescu: 250 years. [11:17]
diana_coman: it's either it takes longer (and yes, days longer) [11:17]
diana_coman: of course [11:17]
mircea_popescu: i dun have all the skills either. [11:17]
diana_coman: but that's exactly what happens [11:17]
diana_coman: all the relevant skills in this case, lol [11:18]
diana_coman: sure, not all there are [11:18]
mircea_popescu: can't believe i ended up the only guy with cooking. [11:18]
diana_coman: no really [11:18]
diana_coman: lol [11:18]
mircea_popescu: you got lapidary and mcguyver just not cooking ? [11:18]
diana_coman: yes [11:18]
diana_coman: tons of lapidary to be correct [11:19]
diana_coman: or in any case, by comparison [11:19]
diana_coman: 1 mcguyver [11:19]
diana_coman: and NO COOKING [11:19]
mircea_popescu: well, so what's the process ? [11:19]
diana_coman: the process for what? [11:19]
mircea_popescu: for making sacrifices to get the clover. [11:19]
mircea_popescu: needs what, a supplication and ? [11:20]
diana_coman: wait, you mean whether I got cooking now? [11:20]
mircea_popescu: you just said you didn't. [11:20]
diana_coman: ah, maybe it's up to daniel to go on about that process? [11:20]
mircea_popescu: well what's he buying from you ? [11:20]
mircea_popescu: yo danielpbarron wake up! there's a davos reunion afoot! [11:21]
diana_coman: wine mainly, but I also made for him a supplication of rocks [11:21]
mircea_popescu: what's that ask for ? [11:21]
diana_coman: as far as I know he sacrificed rocks and berries [11:21]
diana_coman: not sure whether he got the clover from those or from other sacrifice [11:21]
mircea_popescu: hm [11:21]
diana_coman: the supplication of rocks [11:21]
diana_coman: you cook it basically [11:22]
mircea_popescu: and wine is crude wineskin and what ? berries ? [11:22]
diana_coman: and get the input for his altar [11:22]
diana_coman: yes, and 1 shard [11:22]
diana_coman: it's not much really [11:22]
mircea_popescu: and wine also cooked ? [11:22]
diana_coman: yes [11:22]
mircea_popescu: so wait. you need wine which needs cooking to sacrifice. and where's the gin come into it ? [11:22]
diana_coman: in the supplication [11:23]
diana_coman: the supplication of rocks thing requires the vellum [11:23]
mircea_popescu: it's wine + gin + berries ? [11:23]
diana_coman: nop [11:23]
diana_coman: you wish, lol [11:23]
mircea_popescu: ok so it's lol what! [11:23]
mircea_popescu: so it's wine + berries -> sup of berries -> ? [11:23]
mircea_popescu: and then, gin + ? -> sup of rocks -> ? [11:23]
diana_coman: nope [11:23]
diana_coman: jeez, wait a sec and then listen first, lol [11:24]
mircea_popescu: kk [11:24]
diana_coman: supplication of mysterious rocks for instance is a recipe [11:24]
diana_coman: to be cooked [11:24]
diana_coman: it requires better beetle brews [11:24]
diana_coman: and vellum [11:24]
mircea_popescu: ok [11:24]
diana_coman: and no, sorry, it's not cooked, it's bouquinized [11:24]
diana_coman: my bad there [11:25]
mircea_popescu: aha. you got that ? [11:25]
diana_coman: yes [11:25]
diana_coman: trouble is [11:25]
diana_coman: the vellum [11:25]
mircea_popescu: ok so, bbb + vellum -> booq -> sup of rocks. [11:25]
diana_coman: requires bird's nest and gin [11:25]
mircea_popescu: whats bbb and vellum take ? [11:25]
diana_coman: the vellum requires wpl (the easy part), bird's nest and gin [11:26]
diana_coman: and it's again bouquinize [11:26]
mircea_popescu: so [11:26]
diana_coman: well, the bird's nest and gin [11:26]
diana_coman: ? [11:26]
diana_coman: and the bbb? [11:26]
mircea_popescu: bbb + (wpl + BNG) -> booq – >sup of rocks [11:26]
diana_coman: do you know what bbb and bng require? [11:27]
diana_coman: it's there the trouble with the ingredients [11:27]
mircea_popescu: looks in http://www.dianacoman.com/Eulora/index.html nothing there! [11:27]
chetty: you know this sounds like greek to me :P [11:27]
mircea_popescu: diana_coman well no trying to sound out the whole process tree. so what do they require ? [11:27]
diana_coman: basically magical dungbeetles and the clover [11:27]
diana_coman: that's the main trouble [11:27]
diana_coman: other stuff too, sure, but they can be found [11:27]
diana_coman: it's those two that are the block now [11:28]
mircea_popescu: dja mind reading out the recipes from in game so we get something definite here ? [11:28]
mircea_popescu: are you in atm ? [11:28]
diana_coman: it IS a kind of greek, chetty [11:28]
diana_coman: so then better just wait 10 mins and I'll get them out and on the site [11:28]
diana_coman: better than typing here like silly [11:28]
mircea_popescu: diana_coman kk ty. [11:28]
mircea_popescu: diana_coman btw, you got a working toolkit ? [11:37]
diana_coman: bandar you mean? [11:38]
diana_coman: yeah, I have one still working [11:38]
diana_coman: why? [11:38]
mircea_popescu: ok, i got a bunch of wineskin bundles high q which i can't click [11:38]
mircea_popescu: cuz my 7th one died. [11:38]
diana_coman: ? [11:38]
mircea_popescu: you want them ? [11:38]
diana_coman: sure [11:38]
mircea_popescu: aite coming in game. [11:38]
diana_coman: there, updated the cookbook [11:48]
diana_coman: just a quick one for the things discussed now [11:48]
diana_coman: given the complete lack of feedback otherwise I thought nobody had any use for those pages really [11:49]
chetty: diana some of us will certainly appreciate them, but we are kinda slow (we as in me) [12:04]
diana_coman: np chetty, I was just surprised mp was all of a sudden relying on them, lol [12:05]
chetty: hahaha even he doesnt know what the heck all this stuff does :P [12:07]
diana_coman: he crashed it! [12:08]
diana_coman: lol [12:08]
chetty: well I changed all the log output this morning so I can track a few issues better so a few crashes may be useful [12:14]
diana_coman: I think this time it was only my *very british* connection ftw [12:17]
diana_coman: they must be carrying the signal by steam train or something [12:17]
chetty: lmao [12:19]
mircea_popescu: haha [12:28]
mircea_popescu: diana_coman this is the internet. lack of feedback means you're doing everything right. [12:28]
diana_coman: it's not about whether it's right or wrong [12:28]
diana_coman: it's about whether I bother to update it or not [12:28]
diana_coman: if nobody says anything, then I will not update it unless I NEED IT UPDATED [12:29]
diana_coman: lol [12:29]
mircea_popescu: lol [12:29]
mircea_popescu: ok so. [12:29]
mircea_popescu: bbb + (wpl + (bn+acg+ltf)) -> booq – >sup of rocks [12:29]
mircea_popescu: bbb + (wpl + (bn+(tlc+ltf+24nt)+ltf)) -> booq – >sup of rocks [12:30]
mircea_popescu: check out the lisp [12:30]
mircea_popescu: (bb+ltf+md) + (wpl + (bn+(tlc+ltf+24nt)+ltf)) -> booq – >sup of rocks [12:30]
mircea_popescu: so basically 3 flasks, fucking hell im out of shavings [12:31]
mircea_popescu: and one md, i got tons of bb, 1 tlc i got tons of nt. [12:31]
mircea_popescu: and we have no md and so therefore are fucked is that it ? [12:31]
diana_coman: acronyms ftw [12:31]
sueastside: if it was lisp it would have been (+ (+ bb lft md) wpl (+ bn (+ tlc ltf 24nt) ltf)) [12:31]
mircea_popescu: sueastside this is WN-lisp [12:32]
diana_coman: yes, that's what I kept saying: no md -> fucked [12:32]
mircea_popescu: danielpbarron get us some md plox ty [12:32]
mircea_popescu: btw am i the only one finding it ironic that danielpbarron's the only one that's got any faith ? [12:32]
diana_coman: yay sueastside, looks much better indeed [12:32]
diana_coman: ah, did not even know he had [12:33]
mircea_popescu: well he won the auction didn't he ? [12:33]
diana_coman: then again, who knows what faith people have or don't have [12:33]
mircea_popescu: diana_coman none of the supplications are there hm ? [12:33]
sueastside: mircea_popescu: WN-lisp? [12:33]
mircea_popescu: sueastside weird notation lisp. [12:33]
mircea_popescu: ha-HA! [12:33]
diana_coman: no mircea_popescu they are not and they will not be until I make it proper if I make it [12:34]
diana_coman: had enough of hacks [12:34]
mircea_popescu: lol [12:34]
diana_coman: will not make it a bigger hack and die with it around my neck [12:34]
diana_coman: lol [12:34]
sueastside: like lisp isnt weird enough… Lost in stupid parenthesis [12:34]
mircea_popescu: diana_coman ok but this above was for rocks right ? [12:34]
diana_coman: though in fact the rocks one is [12:34]
mircea_popescu: and for berries it's what, oh look, wine also not on page :D [12:34]
diana_coman: at the bottom [12:35]
diana_coman: didn't know you needed a map for *one* html page too [12:35]
mircea_popescu: o look, http://www.dianacoman.com/Eulora/30.html << not linked [12:35]
diana_coman: yep [12:35]
mircea_popescu: but iirc wine was wwb+cws [12:35]
mircea_popescu: and cws was hm, i have this somewhere [12:35]
diana_coman: and ss [12:36]
diana_coman: those are not really a problem [12:36]
diana_coman: that's why I did not bother to add them now [12:36]
mircea_popescu: 1srs + 3 cr + 5wpl [12:36]
mircea_popescu: was cr ever found after all ? [12:36]
diana_coman: no, true, that will be a problem [12:36]
diana_coman: lol [12:36]
diana_coman: problems that are, problems that loom, problems that will be [12:36]
mircea_popescu: so we so far have 2 problems here, or even 3 depending on how solved tlc is [12:37]
chetty: this is the best convo I have read (or tried to read) in a while, my laugh muscles are complaining [12:37]
mircea_popescu: chetty lmao why! [12:37]
mircea_popescu: diana_coman speaking of runcible doom, did you loot any btk bps ? [12:37]
diana_coman: chetty, I suspect there might be more like that going on in here pretty soon, lol [12:37]
diana_coman: not yet done [12:37]
mircea_popescu: eyah this is only the harbringer of CGC to to come [12:38]
diana_coman: and next there will be "asl pls" lol [12:38]
mircea_popescu: (cgc = shinese gweek) [12:38]
chetty: you gonna need a gps for recipes [12:38]
mircea_popescu: a gps ? what is a gps ?!?! [12:38]
mircea_popescu: there's no gps in diana_coman s list! [12:38]
chetty: roflmao [12:38]
diana_coman: I still think that's a first world problem, this thing of oh noes, no recipes for toolkits [12:38]
mircea_popescu: anyway, this discussion has made it clear to me what the major flaw of this game is [12:39]
mircea_popescu: insufficient recipes [12:39]
mircea_popescu: brb adding some items [12:39]
diana_coman: :)))) [12:39]
mircea_popescu: diana_coman i hope you appreciate the stroke of doom where there's recipes to make recipes with. [12:39]
diana_coman: yeah, it's like we really have all those basic ingredients and we are not like stuck for weeks here [12:39]
diana_coman: it's recipes we are missing!!! [12:39]
diana_coman: and possibly tatoos [12:40]
diana_coman: I'm quite sure about that actually :D [12:40]
mircea_popescu: lol you can't even be naked, what tattoos. [12:40]
mircea_popescu: everyone gotta wear that blue shirt, it's like concentration camp. [12:40]
diana_coman: so for your problem [12:40]
diana_coman: guess what I looted [12:40]
mircea_popescu: aha ? [12:40]
diana_coman: it's a difficult one [12:40]
diana_coman: (possibly tattoos) [12:41]
mircea_popescu: bandar toolkit recipe ? [12:41]
diana_coman: of course [12:41]
diana_coman: lol [12:41]
mircea_popescu: how many ? [12:41]
diana_coman: true, very very few [12:41]
mircea_popescu: specifically ? [12:41]
diana_coman: but possibly if you give it to some noob there will be more [12:41]
diana_coman: 2 [12:41]
mircea_popescu: yeah this isn't so great. [12:41]
diana_coman: I started with 1, I made the thing, I have 2 [12:41]
diana_coman: well, one go [12:41]
mircea_popescu: and if i give it to a noob the toolkit's useless, and there goes 1 bp [12:41]
diana_coman: who was saying that you can't actually count on that? [12:41]
diana_coman: ah, ah, are you measuring based on ONE TRY? [12:42]
diana_coman: ???? [12:42]
diana_coman: OMG [12:42]
mircea_popescu: better than nothing i guess, but considering the shitton of toolkits we'll need… [12:42]
mircea_popescu: lol [12:42]
diana_coman: one try, ONE try? [12:42]
mircea_popescu: all i got stuff for! [12:42]
diana_coman: aw aw, what does that have to do with anything? :))) [12:42]
mircea_popescu: actually if you have 2 after making it you looted 3. [12:42]
diana_coman: ???? [12:43]
mircea_popescu: one got used. [12:43]
diana_coman: oh, and I thought I actually HAD ONE TO START WITH [12:43]
diana_coman: was that loot to? [12:43]
mircea_popescu: lol [12:43]
mircea_popescu: well it must have been :D [12:43]
diana_coman: had 1, used 1, remained with 2, hence looted…dunno, 1000? [12:43]
diana_coman: lol [12:43]
mircea_popescu: lol [12:43]
mircea_popescu: anwyay. we won't have as good cordage in the future, so that shaves a little. [12:44]
diana_coman: good, it was getting too hairy anyway [12:44]
mircea_popescu: cc is ~4k base iirc, and the whole shebang like 60k base, so 60 points of qual [12:44]
mircea_popescu: results in ~4 points of bundle qual. [12:44]
diana_coman: 68617 [12:45]
diana_coman: what q are your toolkits? [12:45]
mircea_popescu: when i make them ? like 115k [12:45]
diana_coman: ok, so I'm almost half that, lol [12:45]
mircea_popescu: what q do you make normal stuff ? [12:45]
diana_coman: now I think it's around 111 [12:46]
mircea_popescu: im at 195 now. but that's tinkering. i think maybe with some luck i got 190 tool, and i just checked, actually need 200 for two shot chetty stick [12:46]
mircea_popescu: 199 even won't do it [12:46]
diana_coman: it's all right, we won't find the stuff by then anyway [12:46]
mircea_popescu: seems a bridge too far atm ;/ [12:46]
diana_coman: he is making threads? :))) [12:47]
diana_coman: lol [12:47]
diana_coman: so much for faith [12:47]
mircea_popescu: diana_coman i made 5 points out of 2k crafts worth 5k each ;/ [12:47]
chetty: you guys need some crying towels? [12:48]
diana_coman: ahahaha chetty, who's crying? [12:49]
diana_coman: mp is in a hurry for some reason, lol [12:49]
chetty: mp kinda sounds like it [12:49]
mircea_popescu: cuz i know one day im gonna die [12:49]
mircea_popescu: unlike you pan complexed lot. [12:49]
mircea_popescu: diana_coman incidentally, you got all the supplication drafts ? [12:49]
diana_coman: prolly missing one at least [12:49]
chetty: yeah ghosts are next on my list in fact :P [12:50]
diana_coman: but I have tons of recipes to burn [12:50]
mircea_popescu: how many you got ? [12:50]
diana_coman: a few thousands of each [12:50]
diana_coman: the ones to burn [12:50]
diana_coman: or the supplications you mean? [12:50]
mircea_popescu: yes [12:50]
mircea_popescu: how many types of supplications you got. [12:50]
diana_coman: ah, let me see [12:50]
diana_coman: 3 types actually, not sure why I thought there were at least 4 [12:51]
mircea_popescu: oh yeah, you're missing "one" [12:52]
mircea_popescu: you've barely found 20\% of em. [12:52]
diana_coman: good to actually know, you know [12:52]
mircea_popescu: <diana_coman> then again, who knows what faith people have or don't have << his skill, you realise. it's under FAITH. [12:59]
danielpbarron: [13:03]
mircea_popescu: o there he was. [13:03]
mircea_popescu: how much tlc did you loot yo ? [13:03]
danielpbarron: what is md? [13:05]
danielpbarron: crashed [13:09]
chetty: back [13:10]
danielpbarron: ok all caught up here [13:12]
danielpbarron: i got a few dozen tlc [13:12]
danielpbarron: i also have bandar toolkit blueprints [13:12]
danielpbarron: 18 of them [13:13]
danielpbarron: and i made braided thread because that's what i can macro [13:14]
danielpbarron: crashed [14:00]
danielpbarron: chetty, ^ [14:00]
danielpbarron: good thing i didn't leave yet [14:00]
danielpbarron: i like how running eulora in the debugger lets me restart it easier [14:02]
danielpbarron: at first i thought it took more steps to restart, then i realized i can just type 'run' again in the prompt [14:02]
danielpbarron: gah i can't leave without setting a macro! think of the wasted efficiency! [14:03]
danielpbarron: my thread braiding session was very successful [14:03]
danielpbarron: shiny rock on the other hand is glitchy or something [14:04]
danielpbarron: it doesn't always finish the tinkering and i end up with a pile of bundles [14:04]
danielpbarron: and it's not because i grab too soon [14:04]
danielpbarron: they just fail at a certain rate [14:04]
danielpbarron: not sure if that's intended [14:04]
chetty: there are som glitches showing up with bundles …its next on the list .. [14:05]
danielpbarron: yay it's up! ty [14:05]
chetty: I may have created the bundle issue by over compensating for the macros [14:07]
danielpbarron: weird, i crashed it again [14:07]
danielpbarron: pretty much the same macro as last night [14:08]
danielpbarron: modified to have a slightly shorter delay [14:08]
danielpbarron: since shiny rock shards finishes faster than braided thread [14:08]
chetty: Bad container slot \% when trying to add item instance # this looks like grab too soon [14:09]
danielpbarron: best i can guess happened is i forgot to set '3' in the quantity field for picking up the shiny rock and it only placed 1 [14:09]
danielpbarron: huh i'll bump up the delay 1 sec [14:10]
danielpbarron: that time couldn't have been me [14:12]
chetty: well whoever its the same error condition [14:13]
diana_coman: it might have been my bot [14:16]
diana_coman: as well, it's fast too [14:16]
diana_coman: it should not be too fast though as it reacts to messages from the server, but well… [14:16]
chetty: hahaha throwing 3 bots at me at once, no onder my logs are so impossible to read [14:18]
diana_coman: danielpbarron> and i made braided thread because that's what i can macro <— wow, I guess it's time to forget about the game and actually finish the bot [14:51]
diana_coman: seems to be more than needed [14:51]
mircea_popescu: well you kept saying it's time to finish ti for like two weeks! [15:11]
diana_coman: lol, I won't spend time searching the logs [15:31]
mircea_popescu: lol [15:32]
mircea_popescu: btw, you paying 20k / tlc danielpbarron is asking ? [15:32]
diana_coman: nope [15:33]
diana_coman: I will not play now [15:33]
diana_coman: I will do the bot [15:33]
diana_coman: will be back in game when the bot is done [15:33]
mircea_popescu: what's the most you're paying for my gin ? [15:33]
diana_coman: right now I'm out, lol [15:33]
mircea_popescu: ah, okay. before you leave, dump any tools you may have on me. full or empty [15:33]
diana_coman: ha ha, I left already, lol [15:33]
mircea_popescu: aite. [15:34]
diana_coman: I will prolly have to get back some time for some testing so if I see you around then I'll dump them [15:37]
diana_coman: no worries [15:37]
mircea_popescu: kk [15:37]
mircea_popescu: toooollllsssssss [15:38]
diana_coman: lol, found recipes? [15:38]
mircea_popescu: no but had a historic trade with danielpbarron, he bought ~7mn worth of recipes for shredding [15:38]
mircea_popescu: anyway what i think i'll do is take the clover and deliver alchemist cheap gin on a labour & materials billing basis. how about that danielpbarron ? not like anyone else actually needs it atm. [15:39]
diana_coman: lol, and this morning when I asked him whether he had recipes for shredding he said he had enough [15:40]
chetty: oh geeze I need to be buying some recipes … easy ones but I am like a pauper compared to you guys :( [15:40]
diana_coman: lolz [15:40]
mircea_popescu: actually chetty, here's the thing [15:42]
mircea_popescu: currently congressional pulp recipes are the bottleneck for shredding. i have very few. [15:42]
mircea_popescu: how would you like to borrow my samovar and pre-made ingredients and click a few times for recipes ? [15:43]
diana_coman: that's true, although I think I still got some [15:43]
diana_coman: prolly you'll get too from the samovar [15:43]
mircea_popescu: i just cut up some reeds [15:43]
mircea_popescu: diana_coman yeah it got like 2.9k overload by default [15:43]
chetty: sure just tell me what to do, I really do need to start doing something besides some random mining one of these days [15:45]
mircea_popescu: alruighty meet me in game in townlet. [15:46]
chetty: someone is out of supplies [16:28]
sueastside: Where is the server code? is there a public commit log? Are there proposed changes? A roadmap? [16:47]
diana_coman: sueastside as far as I know the server code is not made public [16:48]
sueastside: It's PS, so I don't really care, but that is a violation of the gpl… [16:51]
jurov: only if it is gplv3 [16:53]
diana_coman: there is something on the topic in the xml/help file released with the client [16:54]
diana_coman: the gist of it being that the client is public, the server is not and they are aware of ps license terms [16:56]
chetty: not much resemblance left in the server code to what use to be ps [16:59]
sueastside: then why is it still crashing :P [17:00]
sueastside: diana_coman: ty, interesting interpretation of the license, doesn't quite sound legit, but i understand the reason why [17:34]
diana_coman: yw sueastside [17:35]
sueastside: I just hope mr T doesnt come after you guys [17:35]
chetty: mr T? Talad? [17:44]
sueastside: yes [17:44]
chetty: he knows about us, I send him patches when I run across anything where are code is still in common [17:45]
sueastside: I've gotten death threats from him for working on a game that wasn't PS…did he finally chill out after all these years? [17:47]
danielpbarron: diana_coman> seems to be more than needed << i meant that's an item i had enough of to be able to leave it botting while i slept [17:53]
danielpbarron: right now i've got a macro making indistinct shavings [17:53]
diana_coman: oh, I see [17:53]
diana_coman: well, now I'll get it done anyway [17:53]
diana_coman: chetty, it's interesting, apparently a recipe can just…vanish? :)) [17:55]
diana_coman: lol [17:55]
diana_coman: I've moved a recipe onto the brain and basically the one that was there just vanished [17:55]
danielpbarron: mircea_popescu> anyway what i think i'll do is take the clover and deliver alchemist cheap gin on a labour & materials billing basis. how about that danielpbarron ? not like anyone else actually needs it atm. << what's the gin for again? [18:01]
danielpbarron: i thought my wine vanished but it turns out i was looking in the wrong category [18:02]
danielpbarron: wine is a "potion" [18:02]
danielpbarron: and i thought i did have enough blueprints, honestly [18:03]
danielpbarron: i didn't realize what that shredding thing was [18:03]
danielpbarron: and then i took a closer look and yeah, i didn't have them all [18:03]
danielpbarron: and also i thought it wanted all those finished products [18:03]
danielpbarron: i didn't realize till this afternoon that it wanted the blueprints [18:03]
danielpbarron: afk making real dinner [18:04]
danielpbarron: niiiice [22:04]
danielpbarron: just struck a 500+ small flotsam claim [22:04]
danielpbarron: gonna take at least 3 trips to take into town [22:04]
danielpbarron: got an ordinary flotsam! [22:45]
danielpbarron: and it doesn't need a tove [22:46]
danielpbarron: although what it does need is probably similarly hard to find [22:46]

July 21, 2015

#eulora Logs for 21 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: i'm pretty sure my wooly mushrooms were coming out at q105 and now they are 90 something and I suspect the change is because of mp's latest find [01:19]
diana_coman: mornings [02:42]
diana_coman: wow, the exp thing is fixed it seems [02:42]
diana_coman: thank you chetty! [02:42]
chetty: morning [03:03]
diana_coman: I'll buy two leaf clovers and magical dungbeetles if anyone has them [05:05]
diana_coman: danielpbarron I got more supplication recipes if you want them [05:26]
diana_coman: and yes, some of them are for the new skill [05:26]
diana_coman: so prolly for you really [05:26]
diana_coman: "sacrifice with sacrificed rocks" lol [05:28]
diana_coman: so much sacrifice in one sentence [05:28]
diana_coman: mod6 fwiw on the rocky ground currently unmapped in http://www.mod6.net/eulora/map/eulora-map4.jpg :there is wpl on one end (close to wwb on the map), maybe you add that [05:42]
chetty: oi, acronyms already, and before I have even actually learned the names :) [05:54]
diana_coman: so, more in detail, that rocky ground seems to have, from south to north on the map you have: wwb a bit at the beginning, then wpl for most of it (beyond it's half), then wwb again, then bbb [05:54]
diana_coman: yeah chetty, I ended up making the list, lol [05:54]
diana_coman: will add it to the wiki I guess as soon as I get a chance [05:55]
diana_coman: wpl = worthless putrid leather [05:55]
chetty: nice :) [05:55]
diana_coman: bbb = better bitterbeans [05:55]
chetty: I think I finally whipped the exp dragon :) [05:55]
diana_coman: wwb = widow's whisp berries [05:55]
diana_coman: yes, it seems so it's been working perfectly this whole morning :) [05:56]
chetty: lil bits from keys should also be stackable [05:56]
diana_coman: oho, will have to check that when I get back I guess :) [05:56]
mircea_popescu: phf i got a better deal for you : make the mac thing so it actually works so even agent0 guy can install it, ima give you 1337 mushrooms q85 [06:08]
mircea_popescu: then you can sell them to me and retire to your own island. buy enough thread to hang a pregnant hippo, dig it all up. [06:09]
chetty: rolf [06:09]
mircea_popescu: :) [06:10]
chetty: server reset in 5 if no one objects [06:26]
chetty: done [06:34]
mod6: < diana_coman> so, more in detail, that rocky ground seems to have, from south to north on the map you have: wwb a bit at the beginning, then wpl for most of it (beyond it's half), then wwb again, then bbb << oh the unmapped rocky area that's close to -500,-500 ? near that one spot I thought we'd find the CRs? [09:51]
mod6: yeah, for me that was a dead spot mainly. [09:51]
mod6: called it 'death mountain' [09:51]
mod6: i've been filling in the interior yesterday. got a got chunk done. [09:52]
chetty: nice maps mod6 [10:13]
mod6: thx chetty [10:18]
danielpbarron: chetty> lil bits from keys should also be stackable << they are, but they don't automatically stack in storage; i still have to take them all out again to get them stacked. still an improvement for sure though [10:29]
chetty: haha guess I never thought people would really store them :) [10:34]
danielpbarron: i like to keep a tidy inventory [10:41]
danielpbarron: it's less work to transfer them all into storage via rapid clicking than to move them all onto the ground as i get them, or into the claim marker after use [10:42]
danielpbarron: plus i can sell them for 11 copper each, although now that they stack i'll just save them [10:42]
danielpbarron: saves me from having to buy more in the future [10:43]
danielpbarron: heh, my client crashed [11:13]
mod6: jurov: are you doing the wiki? [11:30]
danielpbarron: weird, i had been crafting for the last half hour trying to get tinkering to rank up as it was on the verge of changing, and now it is like i've already ranked up and paid for training [11:46]
danielpbarron: i was surprised to see tinkering on the verge of ranking up, so this isn't too shocking [11:46]
danielpbarron: i think my client displayed it incorrectly [11:46]
danielpbarron: and it just now corrected [11:46]
danielpbarron: still frustrating [11:46]
danielpbarron: lol and it crashes [11:47]
danielpbarron: i think i know what's causing it [11:50]
danielpbarron: overcrafting [11:51]
danielpbarron: makes some new thing appear in my inventory [11:51]
danielpbarron: that i don't have an image for [11:51]
danielpbarron: and it crashes my client [11:51]
danielpbarron: weird that i was able to make 20+ slag in a row without crashing [11:52]
danielpbarron: and now it crashes every time [11:52]
danielpbarron: and i'm sure it will stop crashing in a moment [11:52]
danielpbarron: as i've experienced this in the past [11:53]
mircea_popescu: weird [11:55]
danielpbarron: oh, i see what happened with the tinkering thing [11:55]
danielpbarron: i did rank up [11:55]
danielpbarron: it just didn't change color at first [11:55]
mircea_popescu: danielpbarron there's currently a display bug in the client, where it only shows the begining and the end parts of the skill levelling bar. [11:56]
mircea_popescu: we'll be fixing it in next release hopefully. but atm you get to spend a middle interval with the bar apparently full [11:56]
chetty: I got no clue why your client crashes so much, can you run it in debug mode and send me the error and a backtrace? [12:01]
danielpbarron: ah that's why all the exp bars are always seemingly half full [12:02]
danielpbarron: i didn't realize there was actually hidden exp in the half fullness [12:02]
chetty: yeah we been delaying the fix since its just graphics and requires a client update [12:03]
danielpbarron: how do i run in debug mode? [12:03]
mircea_popescu: gdb euclient [12:03]
mircea_popescu: then bt when it crashes [12:03]
danielpbarron: what is that? gdb? [12:06]
mircea_popescu: gnu debugger [12:09]
mircea_popescu: comes with gcc [12:09]
chetty: would help a lot, most of the clients seem pretty stable, curious why yours is not [12:12]
mircea_popescu: mine crashes sometimes on startup but has never yet crashed once it got going [12:12]
chetty: mine crashed once, but then when I ran in debug it wouldnt do it again so I have no clue why [12:13]
danielpbarron: it's probably my sketchy system [12:18]
danielpbarron: i bought a new machine months ago and still haven't migrated [12:18]
danielpbarron: an actual desktop [12:19]
danielpbarron: (i use my laptop like a desktop right now) [12:19]
chetty: oh wow, I dont try it on my laptop, its soooo slow on a laptop [12:20]
danielpbarron: now it's not crashing anymore [12:21]
danielpbarron: yeah my fps is like.. 1 [12:21]
danielpbarron: when i'm in town around you guys [12:21]
danielpbarron: there are some sweet spots on the map like underwater that are nice and smooth for me :D [12:22]
mircea_popescu: holy shit o.O [12:23]
mircea_popescu: you know you can do some stuff to the client to improve that. [12:23]
mircea_popescu: if you're on that constrained a machine. my fps is 60 permanently. [12:24]
chetty: yeah prolly should take all the landmarks like the fountain and the shipwreck out of your file [12:25]
danielpbarron: it's all the little shrubs [12:26]
danielpbarron: when i get to the desert looking parts of the map it gets smooth [12:26]
mircea_popescu: listen, go into your eulora dir there's an euclient.cfg or something like that [12:26]
chetty: ah those can be removed for your your client too, you need to edit one xml file [12:27]
mircea_popescu: you can alter the settings there to make it display less stuffetc. [12:27]
danielpbarron: i was gonna quit to try that but it crashed anyway so here we go [12:29]
danielpbarron: what's this xml file, chetty ? [12:29]
chetty: in the art folder, in world.zip, drag out the Island file [12:30]
danielpbarron: drag out as in delete it? [12:31]
chetty: find this line <meshobj name="Terrain" and comment out that line and all the way down to [12:32]
chetty: <meshobj>Terrain</meshobj> [12:32]
chetty: </meshgen> (down to and including) [12:32]
danielpbarron: and in xml file "comment out" is … <!– ? [12:32]
chetty: yes and end tag is –> [12:32]
danielpbarron: k [12:33]
chetty: then just save it and drag it back into the zip folder [12:33]
chetty: all your plants/trees/rocks should go away when you start again [12:34]
danielpbarron: WOAH [12:37]
danielpbarron: nice [12:37]
danielpbarron: it's like i've been training at high altitude :D [12:38]
danielpbarron: thank you very much chetty and mircea_popescu for this tip [12:38]
mircea_popescu: :) [12:39]
mircea_popescu: you just gotta say. [12:39]
mircea_popescu: there's people who know answers somewhere. [12:39]
chetty: :D [12:40]
chetty: I dont recommend playing like this if yu canhelp it, but as long as you are stuck on a laptop its a good idea and it doesnt remove any actual game content [12:41]
danielpbarron: still crashes though [12:41]
danielpbarron: something about finishing tinkering makes it crash [12:41]
chetty: oh did you get it with gdb? [12:42]
danielpbarron: not yet [12:42]
danielpbarron: is that a command i should be able to type because i don't see it on my system [12:42]
chetty: on command line should be able to type gdb euclient and when it stops with the (gdb) prompt type run [12:43]
danielpbarron: i don't have gdb [12:43]
chetty: how did you compile? [12:44]
danielpbarron: instructions on wiki [12:44]
chetty: gentoo? ubuntu? [12:44]
danielpbarron: gentoo [12:44]
chetty: oi, I dont really know gentoo, but if you have the gcc compiler you should also have gdb, maybe on your system you need to put a path? [12:45]
danielpbarron: it appears it needs to be installed separately as sys-devel/gdb [12:47]
chetty: OH, well nvm then thanks for looking [12:50]
danielpbarron: i'm installing it now [12:53]
chetty: wow thanks :) [12:53]
danielpbarron: neat, works [13:02]
danielpbarron: ok, it crashed [13:15]
danielpbarron: in the debug thing [13:15]
danielpbarron: what do i do now [13:15]
danielpbarron: type 'bt' in the (gdb) prompt? [13:16]
danielpbarron: http://danielpbarron.com/eulora-gdb-bt.txt [13:20]
danielpbarron: neato [13:21]
danielpbarron: i'm gonna make breakfast and leave that (gdb) prompt open incase there's something else you want me to type [13:21]
danielpbarron: afk [13:21]
danielpbarron: seems to crash at the end of every tinker now [14:26]
danielpbarron: i pasted all the backtraces into the same file [14:26]
danielpbarron: they all look the same to me but i'm not looking very hard [14:26]
danielpbarron: also, done crafting those tool parts [14:26]
danielpbarron: the shaped slag [14:26]
danielpbarron: got 6 of each [14:27]
danielpbarron: i think i got 2 or three rank ups from that [14:27]
danielpbarron: please to give me more high quality oil and slag!!! [14:27]
danielpbarron: err well i'm still good on the slag [14:28]
chetty: thanks danielpbarron can you try it with keeping your skillswindow closed? [14:28]
danielpbarron: i think my skill window was closed for all those [14:28]
danielpbarron: i do regularly keep it open while crafting [14:30]
danielpbarron: but those three times it wasn't [14:30]
chetty: well that is certainly the issue it cant update the skillwindow information properly, this doesnt happen when you explore or build mines? [14:30]
danielpbarron: i don't think so [14:30]
danielpbarron: skill window currently says all my stats (like hp and mp) are at 0/100 [14:31]
danielpbarron: and it says my tinkering is on the verge of ranking up [14:32]
danielpbarron: which i doubt is true [14:32]
danielpbarron: that started happening today i think [14:32]
chetty: hmm try doing a tinker with the skill window open and on an empty tab like fight [14:32]
danielpbarron: k [14:32]
chetty: oh open your info window, that should force an update to the hp and stuff [14:33]
danielpbarron: so far so good [14:34]
danielpbarron: should i switch back to crafting to try to make it crash? [14:34]
danielpbarron: of course now i'm crafting something different [14:34]
danielpbarron: and my hp/mp stats refreshed when i started crafting [14:35]
danielpbarron: yeah now it won't crash no matter which tab i'm on [14:36]
danielpbarron: i need more oil to test this properly [14:36]
danielpbarron: or something else that gives me lots of skill points [14:36]
chetty: well it certainly is having issues with updating the skills on your system, I wont be trying to fix anything but I think maybe you now have some ideas you can use to help a bit [14:37]
danielpbarron: yes, i will leave my skill tab on fighting [14:38]
chetty: that should help most of the time [14:38]
lobbes: http://logs.minigame.bz/latest.log.html#t01:29:56 << mircea_popescu, ah I think the reason teh bot didn't accounce this was because it is only listening for the s.mg rss feed (vs. trolloludens) [14:45]
diana_coman: hello [14:58]
diana_coman: mod6, I'm back on that mountain top thing and current pos is -271 61 -301 [14:58]
diana_coman: and at -203 37 -203 (on the beach next to that mountain, there is wpl [15:04]
mircea_popescu: lobbes oh oh. i see. [15:08]
diana_coman: mod6 not sure if you can/need to take it /add it to the maps, but I've added a list of recipes to the wiki, maybe it' useful: http://www.eulorum.org/Gameplay#Index_of_Resources [15:18]
mircea_popescu: incidentally where the fuck are fruits! [15:20]
mircea_popescu: i went all over the map but mostly found flotsam [15:20]
mircea_popescu: running out of dg over here. [15:21]
diana_coman: rotten fruit? [15:25]
mircea_popescu: oh. [15:26]
mircea_popescu: it's not F is it. [15:26]
mircea_popescu: my bad o.O [15:26]
diana_coman: lol [15:26]
diana_coman: it's on map 3, have a look [15:26]
mircea_popescu: kk [15:26]
mircea_popescu: incidentally shouldn't there be a mining page on wiki ? [15:27]
mircea_popescu: TPT – Three Prickled Thorn << pointed im pretty sure. [15:27]
diana_coman: I guess I can create a new page and move stuff, sure [15:27]
diana_coman: ha ha, will change [15:27]
mircea_popescu: got a link to the map ? [15:28]
diana_coman: http://www.mod6.net/eulora/map/eulora-map3.jpg [15:29]
diana_coman: wasn't sure whether mod6 wants to add them to the wiki [15:29]
mircea_popescu: aty [15:31]
mircea_popescu: diana_coman yeah that's where the F is [15:32]
mircea_popescu: but where's the rf! [15:32]
diana_coman: geez mircea_popescu, should I paint an arrow? [15:33]
diana_coman: on the beech [15:33]
mircea_popescu: ;/ [15:33]
mircea_popescu: beach ? [15:33]
diana_coman: 2 o'clock [15:33]
diana_coman: yes, beach [15:33]
mircea_popescu: oh oh i see iot yueah [15:33]
mircea_popescu: ty. [15:33]
diana_coman: found them? [15:33]
diana_coman: yw [15:33]
diana_coman: AE at -205 46 -143 [15:42]
mod6: diana_coman: yeah, i'll add the wpl's to the map [15:48]
mod6: np [15:48]
mod6: there are AEs in my map too. did it help you? [15:48]
mod6: < mircea_popescu> but where's the rf! << i've only found it on the sides of the peninsulas [15:49]
mod6: lemme check the map [15:49]
mod6: eulora-map1 & eulora-map3 [15:50]
mod6: if anyone knows where else to get these without having to traverse the sides of the island, let me know. [15:50]
mod6: if you need RF, i can sell you some [15:51]
mod6: im ok with adding 'em to the wiki, or at least putting a link in the wiki to my site. [15:51]
mod6: it is easier for me to upload my changes to my own site though. [15:52]
diana_coman: I wasn't sure it was those AE, mod6 [15:57]
diana_coman: if they are indeed, maybe add the coords? [15:57]
diana_coman: sure, I'll add a link [15:57]
danielpbarron: hi diana_coman [15:57]
diana_coman: or you add it to the wiki [15:57]
diana_coman: hi danielpbarron [15:58]
diana_coman: do you still want those recipes? [15:59]
danielpbarron: ya [15:59]
mod6: yeah i don't have access to the wiki, if you do please! [16:00]
diana_coman: sure mod6 [16:00]
diana_coman: np [16:00]
diana_coman: in 10 min danielpbarron? [16:00]
danielpbarron: sure [16:01]
diana_coman: I've added links to the maps, mod6 though I struggled to name them really, not sure whether the names I came up with make sense really [16:20]
diana_coman: feel free to change them [16:20]
diana_coman: btw mod6 you should have access to the wiki [16:20]
diana_coman: you don't need an account or anything [16:20]
diana_coman: just edit it [16:20]
diana_coman: if you really have some trouble, I think it's mike_c who actually hosts the wiki [16:21]
mod6: < diana_coman> you don't need an account or anything << really? [16:27]
mod6: ahhh [16:27]
mod6: mike_c, thought it was jurov [16:27]
diana_coman: yes, really :) [16:29]
diana_coman: anyway, you CAN make an account if you want to get rid of pesky checking when you put links there [16:29]
diana_coman: but you don't have to [16:29]
danielpbarron: client crashing again [16:50]
danielpbarron: http://danielpbarron.com/eulora-gdb-bt.txt [16:51]
danielpbarron: i pasted the lasted one at the top of the file [16:51]
danielpbarron: latest [16:51]
danielpbarron: i switched the skill page to the fight tab and closed it before crafting [16:51]
diana_coman: danielpbarron, finally got to go through everything [16:52]
diana_coman: it seems that it works like this: [16:52]
diana_coman: to get you the items you need for your skill as input [16:52]
diana_coman: I need to make them basically [16:53]
diana_coman: and they ALL require [16:53]
diana_coman: two leaf clovers [16:53]
diana_coman: and magical dungbeetles [16:53]
diana_coman: I had a few and used them [16:53]
diana_coman: but now it's really a matter of either you find those things [16:53]
diana_coman: or we're stuck [16:53]
diana_coman: in any case: [16:53]
diana_coman: I have some more wine and 1 supplication of mysterious rocks that I made for you [16:54]
diana_coman: it's clearly not a problem of getting the recipes [16:54]
diana_coman: it's a problem of having the ingredients for that, namely the beetles and the clover [16:54]
diana_coman: danielpbarron? [16:55]
danielpbarron: ya [16:55]
diana_coman: ready to trade? [16:56]
danielpbarron: ya [16:56]
chetty: danielpbarron, I dont know your client is a mystery [16:57]
danielpbarron: heh [16:58]
diana_coman: it's an elusive purple client daniel has there :D [17:01]
danielpbarron: huh i may have caused that [17:05]
danielpbarron: my xmacro thing might have sent commands too fast or something [17:05]
danielpbarron: i get the delay thing now [17:05]
danielpbarron: http://danielpbarron.com/eulora-gdb-bt.txt << different backtrace this time [17:06]
danielpbarron: and i think my client doesn't crash if i leave the skill menu open and on the fight tab [17:07]
danielpbarron: can't close it [17:07]
danielpbarron: based on that one try that crashed the server [17:07]
chetty: Bad container slot -1 when trying to add item instance #0. [17:10]
chetty: if you are using a bot it misclicked a little, I am still working on ways to account for that [17:10]
diana_coman: ugh, it got me all the way back to the village [17:12]
danielpbarron: i don't think mp's macro script works right [17:13]
danielpbarron: in that fractions of a second don't appear to be supported [17:13]
chetty: I think it clicks a little too fast, and the server loses what you are supposed to be doing, I am trying to find all the spots it can do that and account for them. Recipe shuld fail, not server :P [17:14]
danielpbarron: i think i crashed it again :/ [17:17]
danielpbarron: gonna put 1 second delays inbetween for now [17:17]
danielpbarron: even though that's way too long but w/e [17:17]
diana_coman: chetty, now even a claim lost focus and left the bundle in :( [17:23]
diana_coman: and it's no bot in there [17:23]
diana_coman: so really not sure why [17:23]
diana_coman: but I get now why sometimes the bot gets stuck with this [17:23]
diana_coman: at crafting [17:23]
chetty: yeah and if focus is lost the server has no way to guess what you were up to and pull it back [17:24]
mod6: wth. well ,i tried to edit & save changes to the wiki, but it looks like it didn't take. [17:25]
chetty: :( [17:25]
diana_coman: :( [17:26]
mod6: *shrug* [17:26]
diana_coman: not even sure whether there is any message sent when focus is lost? [17:26]
diana_coman: mod6 that's strange [17:26]
diana_coman: did you add links? [17:26]
diana_coman: maybe ping mike_c on it though? [17:26]
mod6: yeah, i added the links. [17:27]
chetty: well the server asks for a target [17:27]
mod6: no worries. [17:27]
diana_coman: then prolly the only chance for the bot is to listen on that too and react, though it will be even uglier than it is already, ugh [17:28]
chetty: haha the bot will be as ugly as the server code :P [17:29]
diana_coman: :)) [17:30]
danielpbarron: my xmacro is working! [17:39]
danielpbarron: mwahahaha [17:39]
danielpbarron: 1 sec delay after each mouse click did the trick [17:40]
danielpbarron: don't need delays anywhere else, except the initial delay that gives it time to craft [17:40]
danielpbarron: sometimes lag makes it grab the unfinished bundle rather than the finished product [17:41]
diana_coman: danielpbarron, trade recipes? [18:46]
diana_coman: ha ha, I scared the server with my idea [19:15]
mircea_popescu: lol [19:15]
mircea_popescu: back [19:16]
mircea_popescu: blergh [19:24]
danielpbarron: niiice i got 414 srs from that crafting run [20:28]
danielpbarron: until it goes on the wiki in the xmacro section, http://danielpbarron.com/eulora/xmacro/gather.txt [22:48]
danielpbarron: you might wonder why the right mouse click [22:48]
danielpbarron: open your inventory and hover mouse over tool hand [22:48]
danielpbarron: could probably be optimised to gather faster, but at the risk of a keypress getting lost in transit and causing the loop to end in the wrong spot [22:49]
danielpbarron: the script almost started spamming /tells to mp [22:49]
danielpbarron: i was watching and intervened [22:49]
danielpbarron: oh also interesting [22:50]
danielpbarron: script sorta behaves in the spirit of Goff's machine or whoever he is [22:50]
danielpbarron: the release of the 'd' key happens at the beginning of the loop [22:50]
danielpbarron: so that the longest delay can be the first event, giving time to switch over to the window, and also consolidating the rotation in the long delay [22:51]

July 20, 2015

#eulora Logs for 20 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
chetty: morning [04:20]
diana_coman: morning chetty [05:24]
diana_coman: and crash? lol [05:26]
diana_coman: I was trying to build a claim I got earlier this morning [05:26]
diana_coman: tiny [05:26]
chetty: up, well a lot fewer crashes lately, let me see if I can figure what cause this one [05:27]
chetty: hmm well that was a new one (crash reason) something it didnt like about your 'recipe' [05:29]
diana_coman: hmm, weird [05:31]
diana_coman: I just put on the brain a load of tiny recipes I got from a mining run [05:31]
diana_coman: and then randomly built some of the tiny claims with them [05:31]
diana_coman: it was all right a bit earlier [05:31]
chetty: yeah I dunno, should have been ok, this looks like a gremlin, have to wait until I see something like it again .. or not [05:32]
chetty: were you using any sort of bot? [05:37]
diana_coman: no [05:37]
diana_coman: I mean: this was all manual action [05:38]
diana_coman: the bot was registered and listening to messages, but that was all [05:38]
chetty: ok, just adding to notes in case this pops up again :) [05:38]
diana_coman: thinking back to it: I might have hit a claim that was being sweeped or something maybe? [05:53]
chetty: its possible, but it really looked like the instructions were the problem, not the claim [05:54]
chetty: Could not find account for login your@email.here ?? [07:11]
diana_coman: ?? [07:20]
diana_coman: what's that? [07:20]
chetty: someone tried to log in, was curious [07:21]
diana_coman: hi mircea_popescu any tools and esp bandar toolkit for sale? [07:25]
mircea_popescu: i got a few improved pickaxes, want a coupla ? [07:26]
diana_coman: yes [07:26]
diana_coman: any basic cruddy hoes? [07:26]
mircea_popescu: just some basic adzes [07:26]
diana_coman: so that at least I can make a bandar toolkit if you have none [07:27]
diana_coman: this morning I mined flotsam better bare handed apparently, lol [07:27]
mircea_popescu: lol [07:27]
mircea_popescu: well, get me some mushroom i can make either tool or toolkit. [07:27]
mircea_popescu: take the adze wear them down that'll also help. [07:28]
diana_coman: sure [07:28]
mircea_popescu: esp if you wea them down getting 6 mushroom, that way i'll be able to make 3 toolkits iirc. [07:28]
diana_coman: oh, I have a few shrooms [07:28]
diana_coman: there were no shrooms today [07:28]
diana_coman: have to wait, lol [07:28]
mircea_popescu: ok gimme a moment here apparently ever moar ddosing. [07:28]
diana_coman: ok [07:29]
mircea_popescu: ill be in game in ~20 mins [07:29]
diana_coman: ok [07:29]
diana_coman: well, turns out I'll have to go anyway in about 10 mins so will leave it for the evening I guess [07:40]
mircea_popescu: kk [07:46]
diana_coman: mircea_popescu I'm back, so whenever you can, I have a few mushrooms and I want to buy a bandar toolkit and some tools [10:56]
mod6: im not positive here.. .but im pretty sure that 9 tiny SR claims just vanished [12:07]
mod6: i mined three rows of claims, and then all of a sudden, there are only 2. [12:08]
mod6: well, i didn't lock the claims either, and i probably mined them an hour ago [12:09]
mod6: maybe a bit more [12:09]
mod6: if they were harvested, i still had the keys, they wern't turned into LBoN [12:10]
diana_coman: mod6 do the keys still show the location if you right click on them? [12:11]
diana_coman: as they might have turned actually even if they still look like keys [12:11]
mod6: eh, i dunno any more. i dumped 'em. [12:11]
mod6: and i had like 30+ to sort through, so would have been hard to tell. [12:11]
mod6: you wanna mine an ordinary SR i just found? [12:14]
mod6: doesn't have to be now, just whenever you've got time/have the stuff [12:14]
danielpbarron: lol [12:14]
danielpbarron: (no) [12:14]
diana_coman: I think it needs slithy tove [12:14]
diana_coman: otherwise yes, I want to, sure [12:15]
mod6: danielpbarron: huh? [12:15]
danielpbarron: the slithy tove thing [12:15]
danielpbarron: ordinary claims require a slithy tove and as far as i can tell i have the only one [12:16]
diana_coman: not all them, but the SR ones I think do [12:16]
danielpbarron: oh really? [12:16]
diana_coman: yes, the recipe is different for each item [12:16]
diana_coman: and some don't require slithy tove [12:16]
danielpbarron: but all tiny and small claims are the same right? [12:16]
diana_coman: yes, but only tiny and small [12:17]
danielpbarron: aha [12:17]
diana_coman: anything beyond that has a specific recipe for each item [12:17]
danielpbarron: if shiny rock doesn't need tove then i'll buy it [12:17]
mod6: it does, and 6 Wms [12:19]
mod6: jeeze, smalls today have paid out no more than 9 SRs per mine [12:21]
mod6: ups and downs in the mining game tho [12:21]
diana_coman: btw mod6 I'll buy that claim if you prefer, anyway [13:16]
danielpbarron: http://danielpbarron.com/eulora/shop.txt [13:19]
diana_coman: uhm, a shop that only buys stuff? [13:19]
diana_coman: and maybe give some idea as to what you pay for the stuff you buy, anyway? [13:20]
diana_coman: anyway, in case anyone is interested, I updated my shop this morning too: http://www.dianacoman.com/Eulora/foxystore.html [13:20]
diana_coman: I guess I'll specialise for now in gungho-gumbo, lol [13:21]
danielpbarron: heh, i pay whatever you say [13:21]
diana_coman: trade me when ready [13:23]
danielpbarron: crash! [13:47]
mircea_popescu: aaand i fuckt it [13:50]
mircea_popescu: back [13:50]
diana_coman: uhm… congrats? :)) [13:50]
mod6: thx mp [13:51]
mircea_popescu: im pretty good at finding novel ways so far. almost jurovian levels over here :D [13:51]
diana_coman: ha ha [13:51]
mod6: i wanna build a store too, but before i do, i gotta find a way to pull whatevers in my storage and dump to some sort of structured data [13:53]
diana_coman: btw mircea_popescu my sm sells at the merchant for 215, so you might want to update the pricing for that too [13:53]
diana_coman: mod6 I will be able to do that very soon [13:54]
diana_coman: I am looking into the storage thing right now [13:54]
mod6: sweeeeet [13:54]
diana_coman: and I think I got to some extent how it works [13:54]
diana_coman: just let me know what do you have in mind/would need? [13:54]
mircea_popescu: diana_coman nah, thing is, i really have no use for over q 100 sm. because well… it does nothing for me. [13:54]
diana_coman: (I'm looking into it for the crafting bot so that it can take stuff from storage, but well, once I get it, I surely intend to use it) [13:54]
diana_coman: oh, ok mircea_popescu, no worries [13:55]
mod6: really it'd just be great to have a /dumpstorage /path/to/output.txt or something [13:55]
diana_coman: the items things and stuff are sent in xml format from the server [13:55]
mod6: then it can just dump CSV rows or JSON, or XML even would be fine. [13:55]
mod6: well, nevermind the XML, worst case scenario i guess :] [13:55]
diana_coman: so it's not that hard to dump the xml really [13:55]
diana_coman: ha ha [13:55]
danielpbarron: i wish the withdraw from storage screen showed quality [13:55]
diana_coman: hmmm [13:56]
mod6: ok xml i can deal with too. [13:56]
mod6: lol, i'll just post raw xml so customers' eyes can bleed [13:56]
diana_coman: ahhahaha [13:56]
mod6: j/k! [13:57]
diana_coman: do you want to make the shop directly linked to storage you mean? [13:57]
mircea_popescu: diana_coman i mean, if recipe needs say 3 A and 1 B, and i make q 180 result. then obviously i want as and bs to craft with. and it makes no difference what q they are to me, because if they are not over 180 im not getting bps regardless. now, obviopusly it's irrational to then demand q 1 because nobody has it. [13:57]
mod6: eh, na, i don't need that really. i was just thinking it's hard for me to remember what I hvae available for sale. [13:58]
mircea_popescu: but also, the 30\% cost increase from q 100 to q 130 is not justifiable, i just end up making less 22269$ [13:58]
mod6: and if there was an easy way to get the list of my items in storage, i could update a site or something. [13:58]
mod6: then i'll sell by hand. [13:58]
mircea_popescu: mod6 alternatively you can just dump it in my trade window and ill price&pay [13:58]
mod6: i could do that too :] [13:58]
mircea_popescu: Mircescu's Famous Price&Pay Inlet [13:58]
mircea_popescu: you know, the opposite of an outlet. [13:59]
diana_coman: danielpbarron? [13:59]
mod6: feels bad selling mp 60 qual RRs [13:59]
mircea_popescu: why ? i love them. [13:59]
diana_coman: ha ha mod6, don't feel bad [13:59]
mod6: haha, alrighty then. [13:59]
mod6: i'll hvae to unload some stuff in like a week. [14:00]
mircea_popescu: low q is good. high-ish q is bad, for me. [14:00]
mod6: really? [14:00]
mircea_popescu: i was jus' sayin this [14:00]
mod6: ah. [14:00]
diana_coman: so far I end up selling what I said I wanted to buy, lol, but well, since it's needed, apparently will go and get more [14:00]
mircea_popescu: i see you're overbidding me on mushrooms o.O [14:00]
mircea_popescu: WHAT SORT OF SOCIALISM ARE WE BUILDING HERE! [14:00]
mircea_popescu: i mean toves not mushrooms [14:00]
diana_coman: it's interesting really that mp is basically a good store for beginner miners really [14:01]
mircea_popescu: BUT SAME IDEA! [14:01]
diana_coman: and I got the tove :P [14:01]
diana_coman: there [14:01]
diana_coman: :))) [14:01]
diana_coman: will come to you to make the samovar though [14:01]
mircea_popescu: yeah, turns out noob crafter – expert crafter make excellent teams, and also noob miners – higher crafter. [14:01]
mircea_popescu: and also high miner noob crafter [14:01]
mircea_popescu: i guess the idea is high-low [14:02]
diana_coman: yeah, either stink at it entirely, or be excellent :)) [14:02]
mircea_popescu: diana_coman you realise that given a population of players, merely finding the optimal pairing of them is actually pn [14:03]
mod6: 109 SR small claim. wewt [14:03]
diana_coman: yeah [14:03]
mircea_popescu: haha wd. [14:03]
diana_coman: well done mod6 [14:03]
mod6: making me back on par since the other 6 i mined gave me ~9 ea. [14:04]
danielpbarron: i'm gonna have 84q improbable oil (11) in however long that takes to craft [14:04]
mircea_popescu: great i buy! [14:04]
mod6: 3 in a row? [14:04]
mircea_popescu: dude you keep getting that… [14:04]
mod6: dat's like a yatzee [14:04]
mircea_popescu: you know how rare it is ? [14:04]
mircea_popescu: diana_coman check out this heretic. 3 smalls i na row ? i got that like… once. in easily > 5k claims [14:05]
mod6: that one gave me 21 [14:05]
diana_coman: :))) [14:05]
diana_coman: he had trouble earlier so well [14:05]
mircea_popescu: course i DID get 2 grass remarkables [14:05]
mircea_popescu: which i can't fucking dig up [14:05]
mod6: the inputs for that are lofty [14:05]
diana_coman: ha ha, I didn't get even an ordinary in AGES [14:05]
mircea_popescu: mod6 i could almost do it if a certain woman would be spending more time in the kitchen making us samovar sandwiches! [14:06]
diana_coman: :)))) [14:06]
mod6: hahah [14:06]
mircea_popescu: diana_coman i think ordinary is only for skill-getting players [14:06]
mircea_popescu: which don't include you. [14:06]
diana_coman: what even IS skill-getting players, lol [14:07]
mircea_popescu: you know, the select few who get skills. [14:07]
mircea_popescu: i was all happy you knwo, ignoring the green text and enjoying mining [14:07]
diana_coman: :)))) [14:07]
mircea_popescu: then she got me to look and now im painfully aware im not getting skills. [14:07]
diana_coman: ahahaha [14:07]
mircea_popescu: anyway, the annoyance of this has decided me : the lich will definitely have a "skill xp sucking ability". [14:08]
diana_coman: :))) [14:08]
diana_coman: mod6's request got me thinking of a command along the lines /dump storage/inventory/recipe hmmm [14:22]
diana_coman: as it would need a separate thing anyway to send and wait for a few messages [14:22]
diana_coman: but it's certainly doable [14:22]
diana_coman: but well, who needs that, gotta make that samovar shiny or smth :D [14:23]
mod6: :] [14:23]
chetty: I need to take server down for a couple minutes to install patches if no one objects [14:48]
mod6: eh. ok. [14:49]
mod6: actually, im good. [14:49]
mod6: it'll only nuke my tiny claims [14:49]
chetty: well it will reset the hour or so you have to work them [14:50]
mod6: ok np :] [14:55]
chetty: back up [15:01]
chetty: yup I need to rever part of that patch, 3 or 4 minutes folks [15:10]
diana_coman: uhm, did it just crash? [15:10]
diana_coman: ah, ok [15:11]
diana_coman: btw danielpbarron, I had more berries but lower quality (90 I think), did not know you wanted those too [15:11]
diana_coman: do you want them or just the high q ones? [15:12]
danielpbarron: i guess i want 'em all [15:12]
danielpbarron: i'm already crafting way too high quality tokens to have any hope of overcrafting [15:12]
danielpbarron: not sure how to get more recipes [15:12]
diana_coman: hmmm [15:12]
diana_coman: not sure if they cross with any other line [15:13]
danielpbarron: you need them to make wine, no? [15:13]
diana_coman: oh, don't worry about that [15:13]
danielpbarron: i just traded for some wineskins if you want those [15:13]
diana_coman: I get more recipes as I got the first ones anyway [15:13]
chetty: back, and I'll be back with a patch of the patch, in a while [15:13]
diana_coman: did you buy the wineskins you mean? [15:13]
diana_coman: do you need them? [15:14]
mod6: ok [15:14]
mod6: thx chetty [15:14]
diana_coman: thanks chetty [15:14]
danielpbarron: idk mp offered them to me so i took em [15:14]
danielpbarron: if only to just pass them along to you at same price [15:14]
diana_coman: oh, sure [15:14]
diana_coman: trade me when ready [15:15]
diana_coman: I'll take the wineskins and will give you some berries [15:15]
diana_coman: oh, down [15:16]
chetty: oi once more .. [15:16]
mod6: ok [15:16]
chetty: up, hopefully [15:18]
diana_coman: oops, I took something from storage [15:20]
chetty: nah it me, I screwed something … working on it [15:27]
chetty: ok, maybe its back where it was before I screwed with it [15:49]
chetty: let me know when yu are up for me making another run at fixing this [16:16]
mircea_popescu: fire away neh ? [16:17]
mod6: go ahead. [16:18]
mod6: i mined all my claims [16:19]
mod6: good mining today [16:19]
chetty: cool, hopefully I wont screw it up this time :) [16:19]
mod6: no worries. take your time. [16:20]
chetty: well its in, cross your fingers when you log on [16:20]
mod6: ok :D [16:21]
mod6: back to mining. [16:23]
mod6: so far so good [16:23]
chetty: you getting xp ok mod6? [16:24]
mod6: yeah says so [16:24]
mod6: got it every time so far. [16:24]
mod6: yeah weather success or !success, gives the message that I got points in gathering [16:27]
chetty: so far so good … [16:27]
mod6: hey! i got like … 10 out of that tiny or something. [16:40]
chetty: nice [16:40]
mod6: pr [16:41]
mod6: highest i ever had before was 3 [16:41]
danielpbarron: lol did i do that? [16:54]
mod6: something weird happened [16:54]
mod6: i dunno [16:55]
danielpbarron: crashed right after i logged in [16:55]
mod6: my tool wore out, so i removed it from my hand, put it in the worn out pile [16:55]
mod6: then put in another. but nothing happened. just disappeared. [16:55]
mod6: so looked around, wasn't on the ground. so i put another one in there. [16:55]
mod6: same thing. [16:55]
mod6: then boom [16:55]
danielpbarron: i took some blueprints and ingredients out of storage and placed a crafting table [16:55]
danielpbarron: last thing i did was put blueprints in mind and ingredients in table, and boom [16:55]
chetty: I think it was MPs bot [16:57]
chetty: you prolly moved those tools after the server was already down but the client didnt know it yet [16:58]
mod6: yeah, i've seen similar things before with mining and moving items during crash [16:58]
chetty: they should be back bwhere they were before the crash [17:00]
mod6: ok\ [17:00]
mod6: yup [17:02]
danielpbarron: my client keeps crashing [17:02]
danielpbarron: might be unrelated [17:02]
danielpbarron: it's happened in the past and went away [17:02]
danielpbarron: will keep trying [17:02]
chetty: server is happy enough, if you get error report on your crashes send it along [17:03]
danielpbarron: it happens when tinkering completes [17:03]
mod6: another 100 SR small claim [17:04]
mod6: something blew it up [17:05]
mod6: all of a sudden i couldn't mine. [17:05]
mircea_popescu: on sec [17:18]
mod6: np [17:35]
mircea_popescu: http://trilema.com/eulora-shop/ << updated, if anyone wants the pickaxe :D [21:29]
mircea_popescu: oh and also lobbesbot seems on vacation lobbes ? anyway, the news : http://trilema.com/2015/prepare-to-be-insanely-incredibly-very-very-jealous-with-envy/ [21:29]
danielpbarron: i'll buy, you in town? [21:32]
hanbot: …wow! [21:34]
hanbot: congrats mircea_popescu [21:35]
hanbot: oh and the quality! [21:36]
phf: mircea_popescu: i have a wooly mushroom for you, but i accidentally nuked my eulora folder, so i won't be able to sell it, until i produce that mac os x patch. :/ [22:14]
phf: that's quite an incentive model [22:15]
mod6: O_O wow nice find mp [22:30]

July 19, 2015

#eulora Logs for 19 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: wow, "you can't store more than 200 stacks in a single category" [04:26]
mircea_popescu: aha. [04:26]
jurov: diana_coman: it's from storage? [04:35]
diana_coman: fwiw the gathering exp is now better, but still patchy at times [04:35]
diana_coman: yes, I had apparently 200 different stacks of patterns… [04:35]
diana_coman: I stacked them together now and it's ok [04:36]
diana_coman: in the worst case I guess I would start using some claim as storage too [04:36]
jurov: or pay someone to store them for you :D [04:37]
diana_coman: looool [04:37]
diana_coman: can you imagine NOT being able to get your stuff because the guy you paid for storage is not online? [04:38]
diana_coman: geez [04:38]
jurov: imo in future versions of clients everyone will be online all the time, usually running on some crafting script [04:39]
diana_coman: well, I can't do that for instance, since I am a lot of time travelling atm (hence, no computer left running) [04:40]
diana_coman: and anyway, online but afk is still offline for storage purpose [04:40]
jurov: some npc-like behavior will do [04:41]
jurov: maybe grundin will have it someday for the copper trading [04:41]
diana_coman: yeah, another npc-storage-bot player-programmed, lol [04:41]
mircea_popescu: ladies and grundinmen, your attention please! [04:44]
mircea_popescu: http://trilema.com/eulora-shop/ [04:45]
diana_coman: ha ha mp, you know what? my wm sell for more to the merchant [04:46]
diana_coman: so maybe some price based on base value for wm too? [04:46]
mircea_popescu: more than 1k ?! [04:48]
diana_coman: yep, last time I checked I could have sold them for 1089 [04:48]
diana_coman: will check again as soon as I am back in the village [04:48]
diana_coman: right now I'm gathering branches, lol [04:48]
mircea_popescu: holy shit you're good o.O [04:49]
mircea_popescu: anyway, updated [04:49]
diana_coman: against most odds as it were, yeah :)) [04:49]
mircea_popescu: didn't expect anyone was actually getting them over 100 q [04:49]
diana_coman: yes, they are over 100q [04:49]
mircea_popescu: wd. [04:50]
jurov: interesting. apparently merchant won't buy my shrooms at all [04:54]
chetty: morning folks [04:55]
diana_coman: interesting approach for pricing crafted precursors [04:55]
diana_coman: sounds like a good deal for beginners to actually make and sell those rather than basic harvestables [04:55]
jurov: how do i compute the worth of, say, slag of q 100? [05:00]
jurov: worth = base value [05:00]
jurov: 5* + 3* and these are how much? [05:05]
jurov: if both are 100 then it's 500+300 total am I correct? [05:07]
jurov: mircea_popescu: ^ [05:17]
jurov: by same calc, base value of Leaky trebark Flask is 4400 not 4070 [05:27]
jurov: if everything here is worth 100 ('Spicy Moss': 1, 'Shiny Rock': 12, 'Flotsam': 24, 'Rotten Fruit': 3, 'Coarse Frangible Thread': 3, 'Crumbly Rock': 1) [05:27]
jurov: also, what is base value for recipe? [05:29]
jurov: chetty i'm tinkering only for a hour and still getting gathering points, i hope i don't seal them from anybody [06:10]
jurov: *steal [06:10]
chetty: well jurov I am still working on this issue [06:11]
jurov: thumbs up! [06:18]
jurov: and while this happens, I can't finish making clump of slag, stays a bundle, retrying third time… [06:19]
jurov: .. and nothing [06:23]
jurov: moved it instide the table, it eventually finished [06:26]
chetty: I do believe the two things are related .. [06:29]
mircea_popescu: jurov well you look at what merchant offers to pay basically [06:55]
mircea_popescu: and yes if both are 100 then 5+3 = 800 [06:55]
jurov: as i wrote, it does not offer [06:55]
mircea_popescu: for what, flotsam ?! [06:55]
mircea_popescu: storage also shows you qual adjusted base values, when you go to store. [06:56]
jurov: flotsam, yes. but not interested in my mushrooms, apparently [06:56]
jurov: and storage shows value 773 for q=94 shrooms [06:57]
jurov: no idea how was that "adjustment" computed [06:57]
mircea_popescu: q94 or q 99 ? [06:58]
jurov: 94 [06:59]
jurov: just checked [06:59]
jurov: er.. 733 sorry [06:59]
mircea_popescu: so then. 733÷.94 = 779.787234043 [07:01]
mircea_popescu: hence 780 [07:01]
mircea_popescu: and following this logic, slag q 100 would be, 5 flotsam of 100 (88 each) + 3 shiny rock of 100 (79 each) 5 * 88 + 3 * 79 = 677 [07:04]
jurov: 677 is base value or what would merchant show? [07:06]
mircea_popescu: these aren't different. [07:07]
jurov: and where come the numbers 88 and 79 from? [07:07]
mircea_popescu: same process you got the number 780 from [07:07]
jurov: thanks. are you busy ingame? i have a hoe bundle [07:10]
mircea_popescu: was making a toolkit, but brt. [07:11]
mircea_popescu: hey diana_coman a) http://www.dianacoman.com/Eulora/4.html << lacks a link for LTF and b) wouldn't it be a good idea to name these something other than "4" ? [07:45]
mircea_popescu: http://www.dianacoman.com/Eulora/24.html < also no link [07:45]
diana_coman: yes mircea_popescu that was the result of a very sketchy python thing [07:58]
diana_coman: I should update it anyway I guess [07:58]
diana_coman: I am just not decided whether it's a good idea to keep them like that in html [07:58]
diana_coman: any ideas /opinions on the matter are welcome [07:58]
diana_coman: atm there are a few glitches resulting in a few missing links indeed [08:01]
diana_coman: if it is useful as html, I would now re-write it anyway to use the output from the recipe parser so that I get more in there + probably name the pages based on item initials I guess [08:03]
chetty: server reset in 2 [08:05]
chetty: done [08:09]
jurov: "reset" sounds like everyone gets their balances zeroed :D [08:10]
chetty: hahah no, just you [08:11]
jurov: no coppers for ya anymore! [08:13]
diana_coman: ha ha, the bot managed to train automatically on ranking up [08:59]
diana_coman: but I am not sure that's really reliable… [08:59]
chetty: nice, its a start for sure :) [09:06]
chetty: poor mp I told him what file to edit for the language filter but he is still getting filtered, did I forget something? I think it was just one xml file .. [09:08]
diana_coman: yes it is just one as far as I know, but I think he has a rather messed up client [09:12]
diana_coman: I told him the file too [09:13]
diana_coman: as far as I could tell, the client first looks for a chat config file and if that one is not found, it looks in the general config and otherwise takes the default [09:13]
diana_coman: but mp said he did not have the folder structure I have… [09:13]
diana_coman: so I am not sure what client he has there [09:13]
diana_coman: otherwise: I am still struggling to make the bot reliably ask the server for the recipe content :( [09:14]
diana_coman: ugh [09:14]
diana_coman: it's funny that the right click on a recipe in inventory shows one thing (item description) while right-click on recipe in the brain shows another thing (craft info) [09:16]
chetty: well if it always showed the craft info would have to always be there and no item info [09:18]
chetty: hmm he certainly has those files, he just has a lot of stuff I deleted from thedelivery client cause its really only needed on the server .. [09:19]
diana_coman: hooray, figure out a reliable way to ask the server for recipe content [10:38]
diana_coman: given how long it took, I'll probably need another week at least to get anywhere near a release for the bot though [10:39]
danielpbarron: diana_coman> wow, "you can't store more than 200 stacks in a single category" << why i started selling all my unstackable bits of nothing to the NPC [11:13]
diana_coman: uhm, I was just throwing them away really [11:13]
diana_coman: did you get anything for them really? [11:14]
danielpbarron: yeah i get 11 copper each [11:15]
danielpbarron: shrugs [11:15]
diana_coman: not that bad given what they are and what dismal quality really [11:16]
chetty: really does mean to try and make those stackable one of these days [12:18]
danielpbarron: yeah it's not worth the time it takes, although i'm starting to better understand the concept of "time != money" [13:27]
danielpbarron: 11 satoshi is 11 satoshi [13:27]
danielpbarron: the whole bezzle dollar thing really screws up mentality [13:28]
diana_coman: mircea_popescu the moss I mine sells for 218 at the merchant [15:21]
diana_coman: mod6 I have something for you [15:22]
diana_coman: ha ha, can one actually *eat* a chetty stick? [15:52]
diana_coman: as apparently that's what I did, lol [15:52]
mircea_popescu: o.O [15:52]
mircea_popescu: YOU ATE CHETTY ?! [15:52]
diana_coman: the stick! [15:52]
diana_coman: it's certainly gone, lol [15:52]
mircea_popescu: this is getting steamy. [15:53]
diana_coman: and presto [15:53]
diana_coman: lol [15:53]
diana_coman: use chetty's divining stick [15:53]
mod6: lol [15:53]
mircea_popescu: mmm… [15:54]
mircea_popescu: i don't think that denotes eating… [15:54]
diana_coman: hmm, maybe it got put somewhere and I just don't see it [15:55]
diana_coman: being quite invisible otherwise [15:55]
diana_coman: hmmm [15:55]
mircea_popescu: soo… everyone ready for the grand auction ? [15:55]
chetty: someone is abusing my magic stick? [16:06]
mircea_popescu: lol [16:08]
diana_coman: ha ha chetty [17:15]
diana_coman: in the end I found it [17:15]
diana_coman: the invisible stick [17:15]
diana_coman: it was indeed equipped in the left hand, but being invisible… [17:15]
mod6: ahhh [18:05]
diana_coman: so I defo need to finish that bot and get those slithy toves, lol [18:12]
danielpbarron: ftr i still have 1 slithy tove [18:22]
danielpbarron: maybe we can work out some deal where i get some wine for it [18:22]
diana_coman: sure danielpbarron [18:22]
danielpbarron: is it easy to figure out how many wines you can make from 1 samovar? [18:24]
diana_coman: hmmm, I could estimate and hope that the decay is linear [18:25]
diana_coman: certainly more than toothpaste by the looks of it [18:25]
danielpbarron: the number isn't so important, but something like.. 50\% of its durability to make wine? [18:27]
diana_coman: oh, that can certainly be done, yes [18:27]
diana_coman: mircea_popescu I still make VERY good wine :D [18:28]
diana_coman: I'm just good with wine I guess [18:28]
danielpbarron: first lemme get this 1 wine at a sane quality to see how this new skill works [18:29]
diana_coman: roughly I'd say around 30 wines out of samovar if I see it right [18:30]
diana_coman: assuming it's correct now [18:30]
diana_coman: as maybe this is also silly [18:30]
diana_coman: well, I'll go and get more berries while mircea_popescu looks at it I guess [18:30]
danielpbarron: i have berries [18:30]
diana_coman: as otherwise I'll prolly end up with another one at this qual [18:31]
danielpbarron: i have q92 x 206 [18:31]
diana_coman: oh, sounds good [18:32]
danielpbarron: aw it restarted [18:32]
diana_coman: I had them better quality, but I am running low on them as it needs about 20 per wine [18:33]
danielpbarron: i'm trying to figure out how to do price calulation [18:33]
diana_coman: go to the merchant [18:33]
diana_coman: and just see how much he gives for them [18:33]
danielpbarron: how does mp do it without going to merchant? [18:33]
diana_coman: that's the base [18:33]
diana_coman: well, he MADE the thing [18:33]
diana_coman: lol [18:33]
diana_coman: so he knows the numbers [18:33]
mircea_popescu: i wrote down the stuff on this piece of paper here [18:33]
danielpbarron: haha [18:33]
mircea_popescu: ok back up, check it. [18:34]
mircea_popescu: you do get to keep the first one [18:35]
danielpbarron: so is 100 quality the line between "good to craft with for training" and "should sell to someone better" ? [18:35]
diana_coman: uhm, I don't think so, no, why? [18:35]
diana_coman: it depends on your own level I'd say? [18:35]
danielpbarron: where is that line then? [18:35]
danielpbarron: oh [18:35]
diana_coman: I need those berries danielpbarron [18:37]
mircea_popescu: well depends on the buyer's level rly. someone who makes q 30 items could get bps out of a q50 item [18:37]
mircea_popescu: i can't get bps no matter what really, too high output q [18:37]
danielpbarron: so 24k for berries ok? [18:38]
danielpbarron: 206*129*0.92 ~= 24.5k [18:38]
diana_coman: ok [18:38]
danielpbarron: oh the npc factors in the q? [18:40]
diana_coman: yes he does [18:40]
danielpbarron: i may have done it wrong then but w/e [18:40]
diana_coman: well, as far as I can tell, lol [18:40]
danielpbarron: you benefit [18:40]
danielpbarron: i just want the wine [18:40]
diana_coman: well, you too surely, since it's wine for you :) [18:40]
diana_coman: awww, my prev wine is now back to 110 [18:41]
diana_coman: lol [18:41]
danielpbarron: woah i just got a chetty's divining stick recipe! [18:44]
diana_coman: yay, well done danielpbarron [18:45]
diana_coman: trouble with those is that you REALLY want them high quality [18:45]
diana_coman: as otherwise you risk not being able to use them even once [18:45]
diana_coman: I suppose [18:45]
danielpbarron: i can sell it [18:45]
danielpbarron: *will [18:45]
diana_coman: so, the wine is now at 111q [18:46]
danielpbarron: ready? [18:46]
diana_coman: base value 4273 [18:46]
diana_coman: yes [18:46]
danielpbarron: mircea_popescu, is the new skill supposed to show up in the list at the NPC for training? [19:03]
danielpbarron: my toolkit is nearly busted already :O [19:06]
danielpbarron: on a related note, got 30somethign more metal things [19:06]
mod6: booom [19:14]
mircea_popescu: yueah coming right back up [19:14]
mod6: ah coo [19:14]

July 18, 2015

#eulora Logs for 18 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: crashed [03:27]
mircea_popescu: darn [03:28]
mircea_popescu: up [03:30]
jurov: boom [05:24]
chetty: up [05:34]
jurov: thx! [05:35]
jurov: chetty, it still says server not avail [05:53]
chetty: lo crashed again, tell mp to fix his crafting bot [05:56]
jurov: crashing bot [05:57]
chetty: hahaha yeah [05:58]
mircea_popescu: crashfting ! [05:59]
jurov: server is visibly lagging now [06:02]
mircea_popescu: gotta renice apache this is bs [06:10]
mircea_popescu: dja know right off how that's done ? [06:10]
jurov: me? [06:13]
jurov: or which name the process runs under [06:14]
jurov: eulora server is behind apache? interesting [06:15]
chetty: no, but its on the same box, and the box is having issues [06:16]
jurov: oh that, then positive renice obv [06:16]
mircea_popescu: mothefucker. [06:19]
mircea_popescu: look in /etc/init.d/httpd notice it pulls demon() from /etc/rc.d/init.d/functions [06:20]
mircea_popescu: set env variable NICELEVEL=19, restart httpd, notice that [06:20]
mircea_popescu: IT DOESNT GIVE A SHIT [06:20]
mircea_popescu: im so fucking sick of linux. [06:20]
mircea_popescu: jurov it spawns children, that wouldn't do anything. [06:20]
jurov: children should inherit nicelevel, unless apache goes out of its way to restore it [06:21]
mircea_popescu: eh wth, worth a shot. [06:21]
mircea_popescu: seems it took. how's the lag ? [06:22]
jurov: i'm going afk, logged off [06:23]
jurov: btw if apache maxes out any spinning rust you may have there, then also set ionice. but that one's fickle, depends on exact io patterns [06:24]
jurov: laters! [06:27]
chetty: server reset in 5 [08:39]
chetty: done [08:48]
chetty: server reset in 5 [10:34]
danielpbarron: k [10:34]
chetty: done [10:40]
chetty: oops srry gotta bring it down for a few [10:56]
diana_coman: hello [11:09]
chetty: hey my first experiment in the exp problem didnt go so well :( server back up and me back to drawing board [11:39]
danielpbarron: i hope it's not a glitch, but I woke up to my character having a new skill this morning that I don't recall earning [11:40]
danielpbarron: didn't /use an item to get it [11:40]
danielpbarron: not only that but I've been able to rank up in it! [11:41]
danielpbarron: not sure what it does yet [11:41]
diana_coman: wow danielpbarron, what skill is that? [11:53]
diana_coman: maybe you just won a prize, lol [11:53]
danielpbarron: am i supposed to disclose that kind of info? [11:54]
diana_coman: lol, you don't have to disclose anything, of course [11:55]
danielpbarron: it's called "sortage" [11:55]
danielpbarron: and i'm at rank 9 in it [11:55]
diana_coman: never heard of that skill although it sounds like it might be related to being able to stack items separately [11:56]
diana_coman: there was some discussion about that long time ago I think [11:56]
danielpbarron: if that's the case then i guess i know what i did last night(this morning really) that may have caused me to get this skill [11:57]
diana_coman: but I don't have it now at least, so congrats, it certainly is something new [11:57]
diana_coman: so congrats :) [11:57]
danielpbarron: does that mean i can't auction? :> [11:58]
danielpbarron: :<* [11:58]
diana_coman: uhm, no, no [11:58]
danielpbarron: will have to re-read that trilema post [11:58]
diana_coman: even if you get a prize, you can still auction [11:58]
diana_coman: I've asked that question, have a look on trilema [11:58]
chetty: brief server reset in 5 if no one objects [12:33]
danielpbarron: k [12:33]
diana_coman: ok [12:33]
danielpbarron: i was just about to quit for the restart and my client crashed; i guess that works [12:37]
chetty: lol restart is posponed a few … [12:38]
jurov: danielpbarron: so you won't disclose your guess what you did? [12:42]
danielpbarron: i took some tools in and out of storage that had different qualities and stack different [12:44]
danielpbarron: probably not it [12:44]
danielpbarron: in one case i accidentally merged two that i meant to keep separate [12:45]
danielpbarron: i also spoke to a bunch of NPCs [12:45]
danielpbarron: just trying out different words [12:45]
danielpbarron: unfortunately I didn't notice the new skill until after sleeping [12:46]
danielpbarron: so I do not know which thing I did that may have caused it [12:46]
danielpbarron: perhaps it was trigged just by me moving lots of stacks around [12:47]
danielpbarron: and grouping stuff in piles ready for crafting [12:47]
danielpbarron: like making piles of 3 CFT and 12 IBS [12:47]
jurov: some dream fairy gave it to you [12:50]
danielpbarron: funny you say that… [12:50]
danielpbarron: (i have another skill some of you may not have, one that I know exactly how I got it, and "dream fairy" isn't so far off from how..) [12:51]
danielpbarron: I mostly gather, build, and tinker though [12:53]
danielpbarron: i don't know how to use anything else yet [12:53]
danielpbarron: and i'd like to add to the list of desired resources: branches [12:54]
diana_coman: danielpbarron, you can find branches [12:54]
danielpbarron: i know [12:54]
diana_coman: oh, ok [12:54]
danielpbarron: i have found them too [12:54]
danielpbarron: but i lost the coords [12:54]
danielpbarron: and it's not an easy to remember spot [12:54]
danielpbarron: (underwater and near teleport edge) [12:55]
danielpbarron: the map has no corners [12:55]
jurov: solid branch? i was thinking that's not a problem [12:55]
diana_coman: oh, there are some on land too [12:56]
danielpbarron: they are needed to make chairs for head and bandar toolkits, and in large quantities too [12:56]
diana_coman: yes [12:56]
danielpbarron: at least 6 for each toolkit and nearly 60 for each chair [12:56]
jurov: on the peninsula at -380,-120 [12:56]
danielpbarron: is it back up yet? [12:56]
diana_coman: yes [12:57]
jurov: server is up [12:57]
diana_coman: and btw, for anyone who might find it useful: I've pushed on github a small change to the client for a kind of compass/autopilot cmd [12:57]
diana_coman: it just turns your character around in the precise direction of the coords you give [12:58]
diana_coman: i'm hopeless with the coords in eulora otherwise, lol [12:58]
danielpbarron: nice [12:58]
jurov: hehe [12:58]
diana_coman: and I found that wonderful [12:59]
jurov: diana_coman: which github? i see nothing here https://github.com/Chettie/Eulora-client/commits/master [12:59]
chetty: oh that change sounds great diana_coman [12:59]
diana_coman: uhm, I think I need to make a pull request for it to go there [12:59]
diana_coman: it's in my repo [13:00]
diana_coman: let me make the pull request [13:00]
jurov: you're welcome [13:00]
jurov: O.o firefox blocked flash on github.com ? it was even there? [13:01]
chetty: flash is everrrrrywhere [13:01]
diana_coman: uhm, does it appear now on github, jurov? [13:02]
diana_coman: I haven't used github much, so not sure I did the right thing [13:03]
jurov: https://github.com/Chettie/Eulora-client/pulls << should be here, isn't [13:03]
diana_coman: it is now [13:04]
diana_coman: thanks chetty [13:05]
jurov: merged ;) [13:05]
diana_coman: cool, hope it helps :) [13:06]
diana_coman: I found it's best to use it on the way too if it is somewhere far away [13:06]
diana_coman: for small adjustments [13:06]
diana_coman: but in any case, so far it worked wonders every time :) [13:06]
chetty: getting pointed in the right gerneral direction has always been a challenge for me [13:07]
jurov: do tell me if i'm insufferable.. just that it would deserve a help entry, too [13:07]
diana_coman: lol, ok [13:08]
diana_coman: will add it later today [13:08]
diana_coman: then again, that xml thing is for anyone to change [13:08]
diana_coman: but will add it there and to the wiki later today [13:08]
chetty: ok time to try this again, server reset in 5 if no objects [13:59]
chetty: done [14:05]
chetty: someone left 5 flotsam in the craft table [14:14]
danielpbarron: oho I think i know what this "sortage" thing is although it is still just an untested hypothesis: it may have to do with how I had attempted to "cheat" the server by placing a single item of poor quality into a stack of high quality [14:32]
danielpbarron: and vice versa [14:33]
danielpbarron: trying to find a way to get "free" quality upgrades by creative stacking [14:33]
danielpbarron: because from my client's point of view the quality is only ever an integer [14:33]
danielpbarron: and rounding appears to occur [14:33]
danielpbarron: so it should be possible to scrape up extra quality points by stacking things in the perfect order [14:33]
jurov: so…tried to cheat, got a new skill? [14:33]
danielpbarron: lol [14:34]
danielpbarron: maybe ranking up "sortage" makes the rounding happen in my favor more often [14:34]
danielpbarron: usually it never works in my favor [14:34]
danielpbarron: if i have a big stack of lesser quality stuff, and i'm crafting at a higher quality, the big stack of poor overwhelms the single high [14:35]
danielpbarron: for example when i click the "move to inventory and stack" button on the crafting container [14:35]
danielpbarron: at a certain point it will just increment the quantity of the stack and not the quality [14:35]
danielpbarron: meaning that i just lost the difference on that one item [14:36]
diana_coman: as far as I know it averages them every time, danielpbarron, not sure about the rounding though [14:37]
danielpbarron: yes if the averaging leads to a new integer then it changes, but otherwise it stays the same [14:37]
danielpbarron: if the difference wasn't great enough [14:37]
danielpbarron: and so quality on the newly crafted item is degraded [14:38]
diana_coman: yes [14:38]
danielpbarron: in that case it is preferable to keep the stacks separate [14:38]
danielpbarron: until such a time that the averaging can be used in your favor [14:39]
danielpbarron: but this means putting the different stack in storage while you are crafting, because otherwise they will be mixed [14:39]
danielpbarron: unless that other "move to inventory" button doesn't merge them [14:39]
danielpbarron: to be honest i had never tried clicking it [14:39]
danielpbarron: that's probably what it is [14:40]
diana_coman: I think it used to merge them due to some issues observed otherwise in the merchant [14:40]
danielpbarron: ok the 2nd "move to inventory" button will merge the newly crafted item with the stack if they are equal in quality [14:41]
danielpbarron: i just tried [14:41]
danielpbarron: i suspect this button will keep it separate if the quality is different [14:41]
danielpbarron: ah wait a sec, they weren't the same quality [14:44]
danielpbarron: the big stack in my inventory is quality 65 and the newly crafted item is quality 73 [14:45]
danielpbarron: and the 2nd button merged them anyway [14:45]
danielpbarron: so yeah, use storage when crafting [14:45]
diana_coman: jurov I've added the help entry for /pilot [15:01]
diana_coman: there should be the pull request [15:01]
diana_coman: chetty, fwiw re no-exp issue: when I get a claim, I get also that overweight message and that seems to trigger afterwards the no-exp stage; if I do a sit+stand after the overweight (hence, it resets the state), then I get again exp until the next claim… [15:14]
diana_coman: I tested the above about 10 times a bit earlier and the behaviour was consistent so far [15:14]
chetty: ok, I think I have a fix for that one, but need mp [15:18]
chetty: still working on the general exp issue, in fact got another patch need to install here shortly [15:20]
danielpbarron: i've been getting exp all day so far [15:21]
danielpbarron: i also sometimes get stuck and have to sit/stand to fix [15:21]
danielpbarron: press 'z' twice [15:22]
chetty: well I have amde a couple changes on the exp issue but I dont think its all fixed yet. [15:23]
diana_coman: it's still patchy for me [15:23]
chetty: server reset in 5 if no one objects [15:36]
diana_coman: just a min to finish some crafting please [15:36]
diana_coman: it shouldn't take long [15:36]
chetty: ok [15:37]
diana_coman: done, thanks [15:37]
danielpbarron: ready [15:39]
chetty: done [15:40]
jurov: soo i made myself a crude resource calculator, put "Multifunctional Samovar" in, and it spat out… [15:55]
jurov: {'Boulder': 21, 'Chair for the Head': 120, 'Clump of Dry Grass': 3, 'Rotten Fruit': 30, 'Flotsam': 490, 'Wooly Mushroom': 10, 'Solid Branch': 3, 'Shiny Rock': 270, 'Coarse Frangible Thread': 30, 'Spicy Moss': 40, 'Bandar Toolkit': 120, 'Craft-Table': 91} [15:55]
jurov: ignore the tools.. but when do i mine this all? [15:55]
jurov: um actually the tool numbers are useful, too if i multiply them by wear [15:58]
jurov: maybe next month :( i should have done it while electron was stocked [16:01]
chetty: ha well I am still lucky if I can make a bit of thread [16:10]
diana_coman: lol at 91 craft table :))) [16:11]
diana_coman: I guess you can buy some of the items though, jurov? [16:12]
jurov: esp. flotsams are outrageously expensive [16:12]
diana_coman: I mean: like bandar toolkits [16:12]
jurov: and you know the shrooms situation [16:12]
diana_coman: esp as MP is bound to make them much higher quality, hence you would not need 120 [16:12]
jurov: it's number of *uses* [16:13]
diana_coman: oh [16:13]
diana_coman: still, that assumes you do everything yourself as it were [16:13]
diana_coman: and yes, the samovar is a monster [16:13]
jurov: if the kit wears in 60 uses, i need only two [16:13]
diana_coman: I remember it took me about 2 hours even back then when it did not take that long to make stuff [16:13]
jurov: of course it needs not to be taken at face value.. but the flotsams and stones are best mined [16:14]
diana_coman: btw, now that my craft bot actually *reads* recipes [16:14]
diana_coman: it should be quite straightforward to compile a proper recipe book [16:15]
diana_coman: and then a resource calculator maybe [16:15]
diana_coman: but atm I am still tinkering with the craft bot so it will be a while still until I get to that :( [16:15]
jurov: i'll put the scripts + intermediate data to github but they are very smelly [16:16]
diana_coman: well, even my bot is still quite smelly at this point… :( [16:16]
jurov: http://www.explo.yt/eulora/stuff.json << so far this for the curious [16:16]
diana_coman: looks cool [16:17]
diana_coman: quite useful [16:17]
jurov: and it's got bugs.. Slithy Tove is missing. [16:18]
diana_coman: I wanted to ask whether you have slithy toves, lol [16:20]
jurov: unresolved: {'Slithy Tove': 1, 'Crumbly Rock': 10} [16:21]
jurov: (for the samovar) [16:21]
diana_coman: chetty I found the "bad words filter" shit in the client, mp was asking about it yesterday; not sure whether you want it taken out entirely or just disabled [16:42]
jurov: https://github.com/jurov/eulogy [16:42]
diana_coman: thanks jurov, will have a look [16:42]
jurov: maybe i hid rm -rf somewhere in the hairy regexes ;) [16:43]
chetty: I disabled mine, thought I sent the delivery out that way, but perhpas I goofed [17:02]
chetty: word filters are dumb,imo [17:03]
diana_coman: yeah, they are [17:04]
diana_coman: I just set the default as false, but otherwise one can also create the config xml file and set it [17:05]
diana_coman: mp certainly had the filter on yesterday, lol [17:06]
diana_coman: but I see in the client so much code to basically change "fuck" with "@!@!" lol [17:09]
diana_coman: ha ha, from client code: // Hardcoded Resource considered as FIXME [17:11]
diana_coman: ha ha chetty, it might be that it's only mircea_popescu with the filter still on, lol [17:28]
danielpbarron: does anyone know where i might find deserted crab shell? [17:35]
mod6: yeah [17:36]
jurov: where? [17:37]
mod6: You'll have to buy the Eulora Power! magazine with the maps :P [17:37]
jurov: i gave my places for free [17:38]
mod6: im probably gonna post the maps up tonight. [17:38]
mod6: if i can get it wrapped up. [17:38]
mod6: they're pretty close. [17:38]
mod6: I shouldn't give these away though. [17:38]
mod6: I've spent… [17:38]
danielpbarron: what's it worth to ya? the deserted crab shell intel? [17:39]
danielpbarron: i had previously found them but i didn't write down coords [17:39]
mod6: probably close to 1M ecu creating the map + >1 week of time [17:39]
danielpbarron: what is on map? [17:40]
diana_coman: danielpbarron around the tent [17:40]
diana_coman: right next to it [17:40]
danielpbarron: lol [17:40]
mod6: everything that i know how to find, which is probably everything that you know how to find minus the DCS [17:40]
diana_coman: lady voyna's leanto I mean [17:40]
mod6: nevermind then lol. [17:41]
diana_coman: awww sorry mod6 [17:41]
danielpbarron: i'll still pay for a map though [17:41]
mod6: its not a big deal. i'll donate the map to the players of the game. [17:42]
mod6: requirement is: if you find something new, please tell me so I can make an update. [17:42]
diana_coman: certainly mod6, but let me know also if you need any resources or tools as I think you should get something for all the work on the map [17:43]
jurov: yes the place is right [17:44]
mod6: no worries diana_coman. thanks! [17:44]
danielpbarron: my take on that kind of intel at the moment is that i'd rather more people know and harvest the stuff because I want more of it, don't care if i get it myself or buy it from someone else [17:44]
mod6: i was thinking about charging 1M ecu per tarball of images. [17:44]
mod6: but, i'll just donate it. w/e [17:46]
mod6: http://www.mod6.net/eulora/map/ [20:12]
mod6: there are some holes in there — some are dead spots, some are not. I'll be filling in the spots that I can as I can. Salud! [20:12]
mircea_popescu: that's some nice work mod6 [21:21]
mircea_popescu: and jurov o.O [21:21]
mircea_popescu: tell you what, tomorrow after the auction ima give the miner a 100k durability pickaxe an' the crafter a q1000 improbable oil flask. [21:22]
mircea_popescu: summer xmas! [21:22]
mod6: < mircea_popescu> that's some nice work mod6 << thx mp, hope they help out a bit. [21:31]

July 17, 2015

#eulora Logs for 17 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: crashed [00:53]
diana_coman: mornings [03:43]
diana_coman: is the server down? [03:43]
diana_coman: chetty? [03:48]
chetty: morning, up nw [03:55]
diana_coman: thanks! :) [03:57]
diana_coman: it's weird it stopped giving exp points for gathering again [04:44]
diana_coman: it gave it fine a few minutes ago [04:44]
diana_coman: and then it stopped, not sure what changed really [04:44]
chetty: all I can really see in the logs is MP crafting [04:52]
diana_coman: my image turned upside down before the crash, but I am not sure whether it was not just some strange key pressing/typing on my side [05:05]
diana_coman: chetty, do you know what message is sent from the client to ask the server for the content of a recipe? [05:05]
diana_coman: I thought it was view item, but it seems not? [05:05]
chetty: I will have to look that one up [05:21]
diana_coman: I will dig a bit more in the client then, too [05:22]
mircea_popescu: a hey [05:22]
mircea_popescu: diana_coman did you want some thread ? [05:22]
chetty: its probably a more specific view, like read book or something [05:23]
diana_coman: I can get it, yes, though atm I am struggling with the bot reading recipes, ugh [05:23]
diana_coman: the message back is indeed craft info [05:23]
diana_coman: I guess I'll need to dig a bit more to see where does the client ask for the recipe content exactly [05:23]
diana_coman: will do that, no worries [05:24]
diana_coman: mircea_popescu I still have 3-4 mushrooms just dug up if you are out of them [05:24]
mircea_popescu: i am thoroughly out and need them literally by the 100s. [05:24]
mircea_popescu: need 10 just to make the game's last samovar [05:25]
mircea_popescu: and everyone needs tools. [05:25]
diana_coman: I know, but they seem to be very difficult to dig up [05:25]
diana_coman: I know [05:25]
diana_coman: there is also this issue with lack of gathering exp [05:25]
mircea_popescu: so my strat atm is tyo keep miners well into thread and hope they dig shit up [05:25]
diana_coman: it's quite bad because then I use up the tools and get no exp and hence can't get better at digging them up [05:25]
diana_coman: do you have any improved tools? [05:26]
diana_coman: as it might be better for mushrooms, though it seems to be a matter of when [05:26]
mircea_popescu: i don't have any tools at all. [05:26]
diana_coman: not sure whether even with a chetty stick one would get more than "small" and then 8 mushrooms, lol [05:26]
diana_coman: I see [05:26]
mircea_popescu: had like 30, gave them out. 30 mushrooms didn't come back! [05:26]
diana_coman: well, let me give you what I have now [05:26]
mircea_popescu: in an hour or so ? dun wanna switch back right now. [05:26]
diana_coman: ha ha, as I said: it doesn't seem to work that way [05:26]
diana_coman: sure [05:26]
diana_coman: I'll be around anyway [05:26]
mircea_popescu: anyway, i'm hopeful. i was flat running out of grass and it looked dire a day ago, now sitting pretty. [05:28]
mircea_popescu: mebbe someone hits a 1k mushroom dig. [05:28]
mircea_popescu: diana_coman you ever tried the stick trick on the mushrooms incidentally ? [05:29]
diana_coman: I did, yes, and that's exactly what I got: a small claim with 8 mushrooms [05:29]
diana_coman: lol [05:29]
diana_coman: I don't seem to have about 100 chetty sticks to play the odds and possibly get on the last one 1k mushroom dig [05:30]
mircea_popescu: yeah. [05:30]
mircea_popescu: i could make another 1 i think, but the bitch is : currently i make 186 qual [05:30]
mircea_popescu: if i hold back until i make 200 qual, i can make dual barelled sticks. [05:30]
mircea_popescu: seems silly to waste the very short supply of samovar and so on making nearly not good enough sticks [05:31]
mircea_popescu: but on the other hand jesus fuck is it slow. [05:31]
diana_coman: yes, I would rather have a double barelled stick as it were [05:33]
diana_coman: I'm not concerned about it being slow to get there :p [05:33]
mircea_popescu: yeah, slow and steady huh. [05:33]
mircea_popescu: im curious how long before anyone claims a skill prize actually [05:33]
diana_coman: 1 month if it's not you :p [05:34]
chetty: that doesnt start till sunday does it? [05:34]
mircea_popescu: the auction is sunday. the skill prizes at any point. [05:34]
diana_coman: btw mircea_popescu have you seen/fixed my comment on trilema? [05:34]
mircea_popescu: diana_coman lol im not participating. [05:34]
diana_coman: it ate most of it considering it to be html comment [05:34]
mircea_popescu: i saw a short entry lemme look [05:34]
diana_coman: it's longer [05:34]
diana_coman: it just ate it because I used "<–" [05:35]
diana_coman: I did not realise it was parsing it html [05:35]
mircea_popescu: i think it ate it before puttig it in db [05:35]
diana_coman: ha ha [05:35]
diana_coman: geez [05:35]
mircea_popescu: definitely don't put <– in a web comment lol what is this! [05:35]
diana_coman: ok, will comment again then [05:35]
mircea_popescu: next you're gonna go "hey, my drop table *;– containing comment disappeared ?!?!?!" [05:35]
chetty: <mircea_popescu> the auction is sunday. the skill prizes at any point.77 oh maybe I should play a bit :) [05:36]
mircea_popescu: i tell you, it's great fun. [05:37]
diana_coman: there [05:37]
diana_coman: lol [05:37]
mircea_popescu: answered. [05:41]
diana_coman: thanks [05:43]
mircea_popescu: anyway. i'm not gonna participate in the prize thing, that'd be silly. [05:49]
mircea_popescu: i also don't actually have the skills being auctioned [05:49]
mircea_popescu: whoever gets it is gonna have a monopoly at least for a while [05:49]
mircea_popescu: kinda curious what comes out of it. [05:49]
chetty: so from someone not been playing much, what crafting supplies are in most demand? [05:58]
diana_coman: I guess wooly mushrooms, spicy moss, shiny rocks and flotsam, chetty [05:59]
diana_coman: btw mircea_popescu I have 90 moss from an ordinary claim from mod6 [05:59]
chetty: hmm moss and shiny rocks, I kinda know where to findthose [06:00]
mircea_popescu: well, from someone who crafts a lot : we're currently stuck for the whole cooking tree on slithy tove. we desperately need wooly mushroom to make tools. there are some other higher level stuff needed but not desperately yet. [06:01]
mircea_popescu: and i can use all the shiny rock i get on the spot, so wouldn't mind 15k or so of that if you're in a large find mood :D [06:01]
chetty: well I am prolly lowest level miner so I dont expect to get that stuff [06:01]
diana_coman: well chetty, that might put you in a better position to get it actually, from what I gather about how the game works supposedly :p [06:02]
chetty: mebbe [06:05]
chetty: believe it or not, I dont even knowwhat the new skills are [06:07]
mircea_popescu: no, i believe it. [06:08]
diana_coman: I believe that too, chetty [06:32]
chetty: I suppose I could find out, but that would spoil the fun [06:34]
diana_coman: mircea_popescu I'm back if you want to trade [08:21]
mod6: i've got some tools you can buy if you wanna dig up some WM's so more tools can be built. [09:46]
danielpbarron: i find shiny rock all the time / didn't realize it was needed [10:16]
danielpbarron: i've been turning it all into shiny rock shards [10:16]
danielpbarron: for the exp [10:17]
danielpbarron: i also have some moss [10:17]
diana_coman: danielpbarron it is common, but it's needed in huge quantities [10:17]
chetty: ha when I went looking for shiny rock I didnt find any where I did before :/ [10:32]
diana_coman: where did you search for it,chetty? [10:34]
mod6: there's a good spot, pretty big area, just (north?) passed the hot springs and the fish fountain. [10:42]
mod6: it's in a sort of valley right by the moutnains. [10:42]
chetty: yeah thats where I was, got it there before, just unlucky today I guess [10:43]
mod6: didn't find a single claim eh? [10:44]
mod6: sometimes it helps me to wander off a bit and try some near by areas. [10:44]
mod6: if you continue up the ridge where it's still grassy but not in the mountain area, there are other SR spots too. [10:45]
diana_coman: yes, MP was mining there heavily a bit earlier [10:45]
mod6: i made good progress on my map(s) lastnight. [10:45]
chetty: yeah I am just wandering at random for now [10:45]
mod6: i'll put some more time into them today. [10:45]
diana_coman: that's great mod6 [10:46]
diana_coman: chetty, any ideas about that exp issue when exploring? [10:47]
diana_coman: a bit earlier it started again out of the blue [10:48]
diana_coman: not sure whether it was just me or everyone else got it too [10:48]
diana_coman: uhm, now it says that I cannot explore in the same place twice in the row, but it says that regardless where I move, lol [10:48]
chetty: not a clue, one reason I am playing a bit, maybe I will actually see it [10:49]
thestringpuller: chetty: sorry didn't turn computer on last night :( got home and went straight to bed. and wow i am at work again. >:( this is how mod6 used to feel [10:49]
diana_coman: this is really weird now [10:49]
diana_coman: I can't explore [10:49]
diana_coman: help [10:49]
diana_coman: lol [10:49]
chetty: relog? [10:50]
chetty: somehow it thinks you are not moving .. [10:50]
diana_coman: relog seems to be about the only thing that worked [10:51]
diana_coman: that's strange [10:51]
diana_coman: still no exp [10:51]
diana_coman: but at least it explores now.. [10:51]
chetty: hmm try once barehands or something, see if that resets thingssomehow [10:52]
diana_coman: no exp even barehanded [10:52]
chetty: well I try looking at the logs but it runs by so fast with so many people doing things [10:54]
diana_coman: uhm, something like this seems to have done a bit the trick for now: [10:54]
diana_coman: explore with tool 1 – no exp [10:54]
diana_coman: explore barehanded – no exp [10:54]
diana_coman: explore with tool 2 – no exp [10:54]
diana_coman: explore barehanded – no exp [10:54]
diana_coman: explore with tool 3 – exp [10:54]
diana_coman: weird [10:54]
diana_coman: doesn't look reproducible [10:54]
chetty: wierd [10:54]
diana_coman: actually no, sorry, not tool 3 but rather the barehanded before tool 3 [10:55]
chetty: yeah this bug may persist a while unless I get really lucky, cause I am pretty clueless how this could be [10:55]
diana_coman: now I saw that message I missed [10:55]
diana_coman: from what I noticed, a re-login does not reset it [10:56]
diana_coman: as I tried it several times and it never did the trick [10:56]
diana_coman: uhm, and again [10:56]
diana_coman: so barehanded exp a couple of times in a row, then tool in and again no exp [10:56]
diana_coman: it really seems like some messages get discarded as out of sequence or for whatever other reason [10:57]
diana_coman: now I got a delayed exp as it were [10:58]
chetty: maybe the computer just wants me to catch up so its reducing everyone elses exp :) [10:58]
diana_coman: :)) [10:58]
diana_coman: is everyone else experiencing this? [10:58]
chetty: only other person has mentioned it is jurov [10:58]
diana_coman: hmmmm, EU bias? lol [10:59]
chetty: hahaha [10:59]
danielpbarron: i wasn't getting any exp for exploring last night [11:03]
diana_coman: maybe it decided that exp is also some kind of looting, hence based on a dice roll, lol [11:06]
diana_coman: now it's really quite random [11:07]
diana_coman: from time to time I'll get the exp [11:07]
diana_coman: something like 1 in 10 explore gives exp too, lol [11:07]
diana_coman: at least this explains why I've been stuck at this level despite exploring tons [11:08]
chetty: well just because you dont get the message doesnt mean you didnt get the xp [11:10]
diana_coman: uhm, when I checked the numbers reported there seemed to be no change indeed so no exp [11:11]
diana_coman: but I'll check that again more thoroughly [11:11]
diana_coman: just in case [11:12]
chetty: okies, I have to look again at that code, if it sends messages before or after update of xp [11:14]
diana_coman: 4 explores with checking the numbers each time, there is no change whatsoever [11:15]
danielpbarron: yeah still no exp [11:15]
danielpbarron: and i just found a small claim on my first attempt :D [11:16]
diana_coman: so no, apparently no exp given [11:16]
diana_coman: well done danielpbarron :) [11:16]
danielpbarron: if it helps, around the same time exp went away, i get a message saying my inventory is too full to move when i find a claim [11:16]
danielpbarron: even though it is clearly not full [11:16]
diana_coman: that's what I wanted to say [11:16]
diana_coman: that I noticed now that it keeps getting mod messages 7 [11:16]
diana_coman: which is for overweight [11:16]
diana_coman: so maybe it has to do with being in state overweight for some reason? [11:17]
chetty: sigh guess I better get on this problem … so much for taking a couple days off .., [11:17]
diana_coman: (that's another mystery as to why overweight) [11:17]
diana_coman: awww, sorry chetty [11:17]
diana_coman: didn't know you were having a break [11:17]
chetty: hmm worth looking into, dont know how they connect but its a huge pile of code … [11:17]
chetty: well I been jumping to bug reports plus doing updates pretty much everyday since the release, I am getting a bit burned out [11:18]
diana_coman: that's a lot indeed [11:22]
danielpbarron: did anyone see a key on the ground next to the NPC that trains skills? [11:27]
danielpbarron: to a small branch claim? [11:27]
diana_coman: yes, there was one key earlier [11:27]
diana_coman: I saw it [11:27]
danielpbarron: i had dropped it just before the crash last night [11:27]
danielpbarron: it shouldn't turn into nothing as i locked the claim it goes to [11:27]
diana_coman: but if it stays out too long the sweeper will get it I think [11:27]
danielpbarron: i need it for the coordinates [11:28]
danielpbarron: the claim is already used [11:28]
danielpbarron: i should have just written it down [11:28]
diana_coman: or put it in storage I guess [11:28]
danielpbarron: it was supposed to be on the ground only temporarily [11:30]
danielpbarron: didn't expect a crash to happen [11:30]
danielpbarron: i had to store all the other keys and there is no way to tell them apart in the menu [11:31]
diana_coman: yeah, that might be the next thing I change in the client if I ever get to consider the bot fully functional [11:32]
danielpbarron: mwahahahaha! [12:08]
danielpbarron: has found a claim to an item he has never before seen [12:08]
diana_coman: wow, well done [12:09]
diana_coman: what is it, danielpbarron? [12:09]
diana_coman: slithy tove by any chance? :D [12:09]
danielpbarron: no [12:10]
danielpbarron: i actually have some of those still [12:10]
danielpbarron: from when i could buy them from NPC [12:10]
danielpbarron: i found "abandoned eggs" [12:10]
diana_coman: wow,care to sell some? [12:11]
diana_coman: the slithy toves I mean [12:11]
danielpbarron: what are they needed for? [12:11]
danielpbarron: i may have been saving them for something [12:12]
diana_coman: the wonder of wonders the samovar [12:12]
diana_coman: the thing is: it's a rare item that nobody has been able to find so far [12:12]
diana_coman: and as far as I know there is only 1 single samovar still working, lol [12:13]
danielpbarron: the blessed one? [12:14]
diana_coman: otherwise they are also needed for all sorts of claims (ordinary and remarkable), but at this moment it's for the samovar that they are most useful [12:14]
diana_coman: mine was blessed [12:14]
diana_coman: which made it higher quality and hence I could get more uses out of it [12:14]
danielpbarron: i wanted to make one for the event but quickly realized it would take me all night and i needed rest before driving the next day [12:14]
diana_coman: but it still died:( [12:14]
danielpbarron: you killed it already!? [12:14]
danielpbarron: wow [12:14]
danielpbarron: i still got my blessed pickaxe [12:14]
diana_coman: MP made a new one with the last slithy tove that mod6 sold him [12:14]
diana_coman: but that is it [12:14]
diana_coman: well, it IS needed a lot and I made a batch of toothpaste for MP to make chetty sticks with them.. [12:15]
danielpbarron: i guess i don't need to worry about using up my blessed item if you already killed yours [12:15]
danielpbarron: it was only remarkable in that the quality was so high; no other signs that it was special [12:15]
diana_coman: yes, exactly [12:15]
danielpbarron: so it would probably have stacked with other pickaxes and lost its luster eventually [12:15]
danielpbarron: got mine down to just over 100k from 200k+ originally [12:16]
danielpbarron: but i've been using these cruddy hoes that mp sold me [12:16]
diana_coman: it doesn't stack if you are careful [12:17]
diana_coman: anyway, how much do you want for 1 slithy tove? [12:18]
jurov: abandoned eggs? i have found them quite frequently :D [12:18]
diana_coman: has anyone found magical dungbeetles? [12:19]
jurov: none iirc [12:19]
danielpbarron: is it still possible to find items spawning that give new skills? [12:23]
diana_coman: ha ha, my bot tried to use MP's table [12:23]
diana_coman: I don't know danielpbarron [12:23]
danielpbarron: someone gave me a tip that i could find some sort of list thing kinda near that weird tree [12:24]
danielpbarron: i didn't find any [12:24]
diana_coman: I did [12:24]
diana_coman: ugh [12:24]
diana_coman: it might have stopped spawning [12:24]
danielpbarron: maybe looked in wrong spot [12:24]
diana_coman: I didn't see it recently [12:24]
danielpbarron: i know mp said some stuff stopped spawning but i wasn't sure if that counted [12:24]
diana_coman: and it's possible it stopped spawning at the latest release [12:24]
diana_coman: it's probably that [12:24]
danielpbarron: do you still have any of them? [12:25]
diana_coman: yes [12:25]
danielpbarron: hmm [12:25]
diana_coman: do you want one? [12:25]
danielpbarron: i may want to trade for it, yeah [12:26]
diana_coman: so let's trade [12:26]
danielpbarron: as i don't have a great need for money [12:27]
diana_coman: I'm in the village [12:27]
diana_coman: come and trade me then [12:27]
jurov: i know what list do you mean, it did stop spawning [12:46]
jurov: it hung up in the air, when you were around that tree it was not possible to overlook [12:46]
danielpbarron: lol i just found an ordinary boulder claim that needs to slithy toves [12:58]
danielpbarron: d'oh [12:58]
danielpbarron: although not sure i would actually want whatever this could yield [12:58]
danielpbarron: would only do it for the exp [12:58]
danielpbarron: two slithy* [12:59]
diana_coman: I wouldn't waste two slithy toves for a boulder claim [13:21]
diana_coman: at least if it was a wooly mushroom one, but even then, not really at this stage, no [13:21]
danielpbarron: woah i just got some gathering points! [14:53]
danielpbarron: all day i haven't been getting them and then just now I got some [14:53]
danielpbarron: and again! [14:54]
danielpbarron: vierd [14:54]
danielpbarron: aaaan leveled up gathering! [14:57]
danielpbarron: been a while since that happened [14:57]
danielpbarron: i have a bunch of stuff that i could probably sell but it's not worth the effort until i get big stacks of them, i think [14:57]
danielpbarron: as i'm not in a rush to get more copper [14:58]
danielpbarron: or if i was, i'd just cash in through jurov [14:58]
danielpbarron: trying to find that elusive mushroom claim out there somewhere [14:58]
danielpbarron: crashed? [15:00]
diana_coman: danielpbarron you know where to look for them, do you? [15:01]
diana_coman: or are you searching for a different place? [15:01]
diana_coman: it seems crashed, yes [15:01]
danielpbarron: oh is there already a known place? [15:01]
danielpbarron: i'm also looking for slithy things too [15:01]
danielpbarron: and branches [15:01]
diana_coman: yes, close to the village towards the start place [15:01]
chetty: up [15:01]
diana_coman: close to that tent thing (lady voyna's lean-to [15:02]
diana_coman: ) [15:02]
danielpbarron: aha [15:02]
danielpbarron: i've explored all around that [15:02]
diana_coman: ha ha, that's exactly how it works [15:02]
diana_coman: it's where you don't find anything that there are the more expensive /rare ones [15:02]
danielpbarron: huh [15:02]
danielpbarron: i had a feeling about that [15:02]
diana_coman: around the tent there are deserted crab shells [15:02]
diana_coman: right around it [15:02]
danielpbarron: yeah i think i found that one [15:03]
diana_coman: the mushrooms are a bit further away from it, there is one locked claim that you can use as a landmark for now, lol [15:03]
diana_coman: slithy toves everybody wants/searches for but as far as I know they haven't yet been found at all [15:04]
diana_coman: thanks chetty [15:05]
diana_coman: there, I've added a bit more to the wiki in the form of some kind of exploring tips [15:14]
diana_coman: maybe that helps someone [15:14]
chetty: thanks diana_coman [15:14]
danielpbarron: crashed [15:39]
chetty: up, sigh it ran so long and now its at it again, some inventory item is confusing it :( [15:42]
diana_coman: a bit earlier I was making some experiments with /explore for mircea_popescu to try and track that no-experience bug [15:48]
diana_coman: it wasn't giving any exp [15:48]
diana_coman: now it gives it again [15:48]
diana_coman: so maybe that bug is a symptom of something rather than an issue in itself [15:48]
diana_coman: and there, that's it for experience being given, it stopped giving it again [15:58]
diana_coman: I wonder whether a server reset would make it give exp again, chetty [15:58]
chetty: well I am setting up some debug to install will try shortly [15:59]
chetty: I did a lot of explore on my test server trying out all the ideas I had and could not get it not give xp [16:00]
diana_coman: sure, no worries [16:01]
jurov: chetty did you try multiuser? [16:01]
diana_coman: just to check, I tried to relogin now and it still does not give exp [16:01]
jurov: iirc it still confuses crafting info for the keys randomly between users, may be related [16:02]
jurov: to concurrent mining [16:02]
chetty: yeah I have no way to test multiuser on my test system its clearly in that area [16:06]
jurov: heh, mp won't give you more accounts? [16:08]
jurov: :D [16:08]
mircea_popescu: lol [16:08]
chetty: hahahaha not enough computers, or hands .. [16:08]
chetty: so I got some stuff to install should I wait for next crash or bring it down? [16:09]
mircea_popescu: next crash lol [16:09]
jurov: yest foxy told to me "certainly chetty isn't developing this alone" [16:09]
chetty: well I am not, I for instance have no clue about the new skills stuffs [16:11]
diana_coman: bring it down, bring it down [16:13]
jurov: diana_coman: let's look what keys do we have [16:16]
chetty: hahahaha [16:16]
diana_coman: ha ha, good idea jurov [16:16]
mircea_popescu: lmao [16:17]
chetty: I think it mostly just hates mp, tries to get even with him for the autocrafting [16:18]
mod6: hehehe [16:19]
mircea_popescu: it's a total bitch. whenever i set up a craft and leave it's down within the hour. [16:19]
mircea_popescu: fucking sick of this bs! [16:19]
mod6: maps are coming along nicely. now that I'm putting the final touches on the gimp images… i'm realizing that i gotta go back and re-evaulate some spots. [16:21]
mircea_popescu: aha [16:21]
diana_coman: that sounds good mod6 [16:32]
mod6: yeah, it's coming along nicely. [16:32]
mod6: i've got a bunch of middle-island to re-map [16:33]
mod6: but after that… should be good to go. [16:33]
diana_coman: I might release first the crafting bot without the automated level up part if it proves to be a total nightmare too [16:33]
mod6: think i've used something like 20 pickaxes so far createing it. [16:33]
diana_coman: and add that up afterwards [16:34]
diana_coman: btw mod6 I owe you for that moss claim [16:34]
mod6: oh yeah, no worries. just get me when i join. might be in a little while yet. [16:34]
mod6: got one more image to finish, then will re-join later to re-map the middle stuff. [16:34]
diana_coman: I'll catch you sometime anyway, just so you know that I did not run away with it, lol [16:35]
danielpbarron: aww yeah i'm harvesting quality 97 wooly mushrooms :D [16:37]
mod6: haha, np diana_coman [16:38]
mod6: dang danielpbarron [16:38]
diana_coman: wow, well done danielpbarron [16:38]
jurov: how many claims? [16:39]
jurov: i only ever managed one tiney [16:39]
danielpbarron: just 1 tiny so far [16:39]
diana_coman: that's where they are but to be fair I managed small ones only the very first time when I actually got quite a decent number of claims [16:40]
diana_coman: today a bit earlier I got about 5 tiny [16:40]
diana_coman: but that was all [16:40]
chetty: I actually got one small earlier today, I didnt even notice until it wouldnt take my 1 lil bit [16:41]
diana_coman: ahahah, congrats chetty [16:41]
diana_coman: I know that feeling of trying to feed 1 lil bit to the small claim in vain, lol [16:41]
danielpbarron: woah! got a small! [16:51]
diana_coman: well done, danielpbarron [16:51]
diana_coman: do you have high quality thread for it? [16:51]
danielpbarron: wow lame, gave only 1 [16:51]
diana_coman: how many threads did you put in? [16:51]
mircea_popescu: that's like 50x return on your bit anyway [16:52]
danielpbarron: the thread i'm using is 148 quality [16:52]
diana_coman: and how many? [16:52]
danielpbarron: and i use 7 [16:52]
mircea_popescu: oh from small ? sux. [16:52]
danielpbarron: w/e i'm mostly doing it for the exp which I got :D [16:52]
mircea_popescu: hehe that you always get [16:52]
danielpbarron: *not always [16:52]
diana_coman: do you still get it now? [16:52]
diana_coman: the gathering one [16:52]
danielpbarron: gathering is not leving up today [16:52]
danielpbarron: it did temporarily [16:53]
diana_coman: (for some reason it's only gathering that's missing) [16:53]
diana_coman: yeah and then it died out [16:53]
diana_coman: ugh [16:53]
danielpbarron: i got a rank up earlier today while it was briefly working [16:53]
diana_coman: it worked briefly after the server reset too [16:53]
danielpbarron: weird [16:54]
danielpbarron: just got some [16:54]
danielpbarron: as we were talking about it [16:54]
danielpbarron: getting a bunch [16:55]
danielpbarron: like it's catching up [16:55]
sueastside: Small poll: Do all have you have 64bit client builds and is the server 64bit build too? [16:55]
danielpbarron: is on 32 bit [16:55]
danielpbarron: although my cpu is apparently 64 bit and i'm an idiot [16:55]
danielpbarron: it feels like right after grundin logged in, gathering started to work again [16:56]
jurov: not for me [16:56]
jurov: only occassionally [16:57]
danielpbarron: yeah, while you were standing near me, i was getting gathering exp [17:02]
danielpbarron: now that you left, i'm not [17:02]
danielpbarron: oh you're there again [17:02]
danielpbarron: and i got points again [17:02]
jurov: and i get no exp, no shrooms, no nothing [17:03]
jurov: oooh a tiny [17:03]
sueastside: interesting…looking around the network code i see quite a bit of usage of undetermined/platform-specific sized types (regular int, size_t, … instead of intX_t), I wonder if that causes issues [17:06]
danielpbarron: just got some exp [17:07]
danielpbarron: grr, jurov is getting all the claims now [17:09]
danielpbarron: oh that last one was moss anyway [17:09]
jurov: yes, finally ranked up [17:09]
danielpbarron: getting some exp [17:10]
danielpbarron: it's on and off [17:10]
jurov: same [17:10]
danielpbarron: or laggy [17:11]
danielpbarron: now i'm getting multiple messages [17:11]
danielpbarron: and now none [17:12]
danielpbarron: when it rains it pours [17:12]
chetty: so 5 min and I am going to reboot [17:23]
chetty: done and up [17:29]
diana_coman: is it down again? [17:38]
jurov: did one explore, moved.. and crash [17:38]
diana_coman: I think that's setting a record jurov [17:39]
chetty: my bad, it doesnt like one of my changes, 2 min [17:39]
chetty: we are back [17:42]
diana_coman: thanks chetty [17:44]
chetty: Adding 202 points to skill Gathering to character Foxy Foxster [17:46]
diana_coman: it was gaining gathering [17:49]
diana_coman: this time the client crashed [17:49]
diana_coman: let me try again [17:49]
diana_coman: anything now? [17:49]
diana_coman: I explored and got no message [17:49]
diana_coman: and again chetty, apparently it got into the no-exp mode [17:51]
danielpbarron: i'm getting points now [17:51]
diana_coman: from what I see in the skill messages from the server I don't get anything now [17:51]
jurov: i got a struggle message, small claim and no points [17:51]
diana_coman: I was getting a bit earlier [17:51]
jurov: i got a struggle message, small claim and no points [17:52]
jurov: did one explore, moved.. and crash [17:52]
diana_coman: now I got again some points [17:52]
diana_coman: and again none, lol [17:52]
jurov: (pls ignore last row) [17:52]
danielpbarron: i'm getting points and shrooms now, 10/10 would upgrade again [17:53]
mod6: ok so maps usually come with a key… but does anyone care if I don't make one for this? [17:53]
diana_coman: now I got a few delayed ones it seems, but something like 2 exp messages for 4 explores [17:54]
danielpbarron: aww spoke too soon, not getting points anymore [17:54]
danielpbarron: err.. there it goes [17:54]
mod6: I'm using just the first letter of the word. like "BBB" and "CDG" "SG" etc. [17:54]
danielpbarron: yeah seems to be laggy [17:54]
diana_coman: mod6 I'm sure we can add to it if we really need the key :) [17:54]
diana_coman: it's the map that's most important and needed [17:54]
diana_coman: geez, 1 shroom out of small claim, yuck [17:56]
mod6: ok thx [17:57]
mircea_popescu: sueastside it did cause at least one issue we fixed so far. [17:59]
mircea_popescu: mod6 first letter prolly give you collisions [18:00]
mircea_popescu: oh nm, first letter of each word. that works, it's what i use [18:00]
diana_coman: again no exp [18:02]
diana_coman: it was patchy [18:02]
diana_coman: now it's gone [18:02]
diana_coman: and back [18:02]
diana_coman: lagging now, but at least still there [18:03]
jurov: got Ordinary Shiny Stones marker, reading…"6 Wolly Mushroooms" [18:04]
diana_coman: ahaahah [18:04]
jurov: NOPENOPENOPE [18:04]
mircea_popescu: ahahaha [18:05]
mod6: is that a polished stones or a shiny rock? [18:05]
mircea_popescu: lol it's salad! [18:05]
jurov: yes, shiny rock [18:06]
mod6: cool! [18:06]
jurov: mod6 u want to buy it? [18:07]
mod6: naw, i don' thave the items to mine it. [18:08]
mod6: Foxy might want it tho. [18:08]
mircea_popescu: how much ? [18:08]
mod6: or mp :] [18:08]
jurov: no idea…5k? [18:08]
diana_coman: as far as I know it needs something that I don't have [18:08]
danielpbarron: lol 5k [18:08]
diana_coman: not sure if it's not even slithy tove, lol [18:08]
mircea_popescu: mmm [18:09]
diana_coman: but well, it can be kept for later, for sure [18:09]
jurov: yes, slithy tove os listed too ofc [18:09]
mircea_popescu: ill give you 2k for it. [18:09]
diana_coman: I still have at least one [18:09]
mircea_popescu: oh shit [18:09]
danielpbarron: i'll give 5k for it [18:09]
mircea_popescu: nm, i can't mine that for like a year ;/ [18:09]
jurov: danielpbarron can :) [18:09]
mircea_popescu: lol [18:09]
diana_coman: well yes, I did say I was getting those claims that all require slithy tove, lol [18:09]
diana_coman: no exp again [18:11]
mircea_popescu: well, chetty's off for the night, a whole pile of loggers running, so… hopefully we have enough in he morning to cut through the heart of this. [18:12]
diana_coman: oh, all right [18:12]
diana_coman: now it got back a bit again [18:12]
jurov: danielpbarron: really want it? [18:12]
danielpbarron: sure [18:14]
danielpbarron: heh we're having a shroom party [18:25]
danielpbarron: feels like porcfest all overagain [18:26]
diana_coman: ha ha, yessss [18:26]
diana_coman: without many wooly porcini though [18:26]
danielpbarron: two in a row! [18:26]
diana_coman: well done [18:26]
danielpbarron: aw you two just simul found [18:29]
jurov: simul? [18:35]
jurov: ah simultaneously [18:35]
mircea_popescu: lol shroomporcfest! [19:58]
mod6: server must be getting pounded again [21:16]
danielpbarron: crashed! [21:17]
mod6: ah ya [21:17]
mod6: i mined 1 tiny SM and was laggin hard, then tried to stack the item and then c-ya [21:17]
mircea_popescu: vack [22:11]
mircea_popescu: back* [22:11]
mircea_popescu: mod6 danielpbarron [22:12]
mod6: thanks! [22:12]

July 16, 2015

#eulora Logs for 16 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: i'm stuck in the crater for real this time [00:59]
danielpbarron: i logged out [00:59]
mircea_popescu: fixing [00:59]
mircea_popescu: danielpbarron done. [01:01]
danielpbarron: crashed [02:17]
mircea_popescu: back. [02:18]
mircea_popescu: bah and again [02:22]
diana_coman: mornings [03:19]
diana_coman: server crashed, I was just crafting something [03:48]
mircea_popescu: back [03:50]
diana_coman: thanks [03:50]
diana_coman: ugh, iar? [04:04]
diana_coman: ce drac? [04:04]
chetty: its mp fault, he has contaminated inventory, throw him out [04:05]
diana_coman: ha ha chetty [04:06]
chetty: next time it crashes I got a quick patch to install to try and pinpoint the toxic item [04:40]
chetty: thestringpuller, you ever manage to get those tri numbers? [14:43]
thestringpuller: chetty: yea. i took screenshots too. Just haven't been to my home machine in several days lol. [14:49]
thestringpuller: lucky I haven't needed my priv keys for anything recently [14:49]
thestringpuller: but i'll email you as soon as I get to my home machine. probably will boot it up tonight instead of reading comics. [14:50]
jurov: oh yes, such kick. but if ppl want with buying coppers to very last moment, maybe i'll do my own auction >:D [15:25]
jurov: *wait with [15:25]
chetty: lmao [15:54]
mircea_popescu: lmao [16:02]
mod6: jurov: i'll be on tonight. (about 4-5 hours) [16:21]
mod6: or tomorrow works good [16:21]
mod6: needs a refill [16:22]
jurov: in about 4-5hrs you mean? [16:23]
mod6: if you're still awake. otherwise tomorrow works. [16:24]
mircea_popescu: o anyone want threads btw ? [16:25]
mod6: im good for now. gonna need axes in a few days though prolly. [16:27]
mircea_popescu: ima need more shrooms for that [16:29]
danielpbarron: what is the difference between the tools? [16:40]
danielpbarron: or is that yet to be spaded? [16:40]
mircea_popescu: you don't ask, you tell. [16:46]
danielpbarron: from what I can tell, the hoe might cause higher find rates when /exploring for things like berries [16:51]
danielpbarron: the help says there is a /harvest command but when I try that, I get an error saying it's invalid, so maybe there is a skill I haven't got yet? [16:52]
jurov: "gather thousends of datapoints, then formulate a hypothesis" [16:52]
jurov: afaik no one does /harvest yet [16:52]
mircea_popescu: someone went to the tree and went /tree [16:53]
mircea_popescu: dun knock "no one", buncha unexpectedly creative people involved [16:53]
jurov: heh i meant "to get something out of it" [18:00]
jurov: chetty no gathering pointws whatsoever, with tool or without, you may look if you want [18:06]
jurov: ? [18:09]
jurov: found some tinies, normally got building points but no gathering [18:10]
jurov: only now the gathering points started to trickle in [18:13]
jurov: whoa and i'm building with q 93 again? (was demoted to 6x before) [18:24]
diana_coman: hello all [18:34]
diana_coman: chetty, what message does the server send when it sends over the contents of a recipe? [18:35]
jurov: diana_coman: something about "read a book" [18:40]
diana_coman: jurov thanks, I wanted to be sure about the mechanism, as I start doubting what I learnt from the client only [18:41]
diana_coman: uhm, mircea_popescu I sent a comment on trilema and it ate half of it? [18:43]
jurov: lol how doubting? suspicious that server injects code? [18:43]
diana_coman: ha ha, it considered it commented out in html, didn't it [18:43]
diana_coman: lol [18:43]
diana_coman: no, doubting that I understood it correctly [18:43]
diana_coman: MSGTYPE_READ_BOOK you mean jurov, I guess [18:46]
jurov: yes, was not near src [18:47]
diana_coman: it's either that I got that wrong, or I got wrong the other part meaning how I ask the server for it [18:50]
diana_coman: hmmm [18:50]
diana_coman: yeah, it's not that [18:54]
diana_coman: apparently it's MSGTYPE_CRAFT_INFO, jurov [18:55]
diana_coman: but thanks anyway as it helped me to get unstuck [18:56]
mod6: hi diana_coman! [19:00]
diana_coman: hi mod6 [19:00]
mod6: I've got something for you in-game. [19:00]
diana_coman: one sec, I'm coming [19:00]
diana_coman: wow mod6 the client crashed when it finished the claim :))) [19:24]
diana_coman: mod6 are you anywhere near to the village area so that I give you the SM? I'll be off for the night in 5 [19:30]
mod6: eh, sorry diana_coman: had to eat quick. [19:46]
mod6: don't worry about it, we'll figure it out later. :] [19:46]
mircea_popescu: did you put any stuff in there like say < ? [22:26]
mod6: crashed. just mined a tiny, was about to stack item [22:30]
mircea_popescu: it's back no ? [22:35]
mod6: yup thanks! [22:39]
mircea_popescu: cool. [22:41]

July 15, 2015

#eulora Logs for 15 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
danielpbarron: crashed [00:04]
mircea_popescu: yeah [00:21]
mircea_popescu: back up now danielpbarron [00:25]
mircea_popescu: i wish i knew wtf this is. [00:25]
danielpbarron: i think server is down, but it has a ping on the login page [00:52]
danielpbarron: was acting funny so I tried to relog [00:53]
danielpbarron: won't let me log back in, says "The server is not running or is not reachable." [00:53]
danielpbarron: probably keys again. one of the last things I did was put keys in storage [00:54]
mircea_popescu: heh. [00:55]
mircea_popescu: try now ? [00:56]
danielpbarron: now works [00:56]
mircea_popescu: it was actually being ddos'd. [00:56]
diana_coman: mornings [01:18]
diana_coman: ha ha mircea_popescu you crashed the server by running around the craft-table? [01:23]
hanbot: ftr at crashtime i was right clicking on heina [01:24]
mircea_popescu: omfg stop fucking with the keys [01:24]
hanbot: no dirt skatin' around! [01:24]
hanbot: i had locked a tiny like 1 min ago but otherwise no key activity…? [01:24]
diana_coman: me neither [01:24]
mircea_popescu: hm. /me pulls his hair [01:25]
diana_coman: unless whatever, the keys had their own activity in my inventory or smth [01:25]
danielpbarron: it crashed right as i logged back in after logging out to fix a graphical glitch [01:25]
hanbot: keynspiracy [01:25]
mircea_popescu: whgen this bug is found ima dedicate an afternoon to slowstomping it [01:25]
diana_coman: I also had again that shitty graphical glitch when the character is at an odd angle and it almost jumps rather than walking [01:25]
mircea_popescu: anyway server back in 10 mins [01:26]
hanbot: ty mircea_popescu [01:26]
hanbot: diana_coman i did a real life impersonation of that walk on the street the other day [01:26]
diana_coman: fwiw, it seems to have to do with getting out of the right position or something, as first person camera was basically not first person anymore [01:26]
diana_coman: ha ha [01:26]
diana_coman: hanbot that must be the best bug report ever [01:26]
hanbot: :D [01:27]
mircea_popescu: up [01:27]
diana_coman: wow, I'm back all the way, lol [01:28]
mircea_popescu: hot damn… [01:49]
mircea_popescu: so i got dc'd just as i was alwamost done with an improved craft [01:51]
mircea_popescu: FIFTH FUCKING TIME TODAY [01:51]
mircea_popescu: 10 minutes –> 1 hour :1 [17:24]
chetty: hahaha indeed it does, I gotta find some time to actually play … [17:25]
diana_coman: uhm jurov, I think it's not meant to be something mysterious to do really [17:25]
chetty: the downside of game dev … [17:25]
diana_coman: chetty that's how/why I don't advance much on the bot: I play the game instead :))) [17:26]
jurov: so you thik it's mine and craft as usual and you'll eventually get it? [17:26]
diana_coman: yes [17:26]
chetty: yeah but if dontkeep fixing stuff people will start yelling .. [17:26]
jurov: "may be acquired through particularly lucky activity " [17:26]
diana_coman: but well, I'm not sure what "as usual" means for you [17:26]
chetty: well knowingmp might be just laying around again too [17:27]
diana_coman: yes, meaning that you need some luck too, which is anyway how you get good/better than average loot in any case [17:27]
diana_coman: ha ha, I seriously doubt it [17:27]
chetty: which is exactly why it might happen :P [17:28]
diana_coman: the post reads … [17:28]
diana_coman: I get what you mean chetty [17:28]
diana_coman: it might happen, true [17:29]
diana_coman: I just said I seriously doubt it [17:29]
diana_coman: that's all :) [17:29]
chetty: well maybe I'll take sunday off and play all day :) [17:29]
diana_coman: relaxing on an island by the name of eulora – sounds good really :) [17:31]
danielpbarron: i like the game a lot better now that things take time [18:27]
diana_coman: out of curiosity danielpbarron: what is the longest it took for you so far to do/make something in game? [18:39]
danielpbarron: that would have to be… this Demeaning Urabihs Harness I'm wearing right now [18:45]
danielpbarron: oh what timing [18:45]
danielpbarron: if you factor in the time it took for the parts, it's especially the longest for me [18:45]
danielpbarron: but even the final tinker itself I think was at least a minute if not a few [18:46]
danielpbarron: the oil also takes a while [18:46]
danielpbarron: these are things I have made since actions started taking up time [18:47]
danielpbarron: I have probably made more complex things that would now take even longer, but when I made them it happened nearly instantly [18:47]
danielpbarron: like the pickaxe [18:47]
danielpbarron: or the bandar toolkit [18:47]
danielpbarron: I haven't been able to make these things again, since the world got limits [18:48]
danielpbarron: it's like ascii's complaint with input devices that have no feedback, like touch screens [18:48]
danielpbarron: a world with no constraints such as time [18:49]
danielpbarron: everything felt so exhausting even though they were taking less effort [18:49]
danielpbarron: now I can do other things while playing — just tab away from game when some action is taking too long [18:51]
danielpbarron: my inventory appears to have a secret hidden spot somewhere [19:18]
danielpbarron: i have 3 mining techs stacked somewhere [19:18]
danielpbarron: thought they got erased because my inventory was full [19:18]
danielpbarron: but they are in the list for storing things [19:19]
mircea_popescu: jurov twas long ago << ahaha so cute! [20:27]
mircea_popescu: jurov i logged in, walked across the map, mined some and find out walking back suspiciously slow << left control switches run/walk by default. [20:40]
mircea_popescu: i know it pissed me off too till i figured it out. [20:40]
mircea_popescu: http://logs.minigame.bz/2015-07-15.log.html#t19:40:13 << bits have actually been craftable since bouquinism. [20:40]
mod6: < mircea_popescu> i know it pissed me off too till i figured it out. << that one didn't bother me as much as the TAB key ;) [20:42]
mircea_popescu: what's that do again ? [20:43]
mod6: all of a sudden, camera going everywhich way. [20:43]
mircea_popescu: danielpbarron i like the game a lot better now that things take time << me too. [20:43]
mircea_popescu: oh oh. yeah. confusing [20:43]
mircea_popescu: danielpbarron my inventory appears to have a secret hidden spot somewhere << your right hand. [20:44]
danielpbarron: my right hand had/has a pickaxe in it [20:45]
mircea_popescu: if your inventory overflows you get all sorts of items precariously balanced in your right hand [20:46]
mircea_popescu: take pickaxe off, there they come. [20:46]
danielpbarron: oh [20:47]
mircea_popescu: jurov : re kick – people will conceivably want coppers to bid with. [20:47]
mod6: needs moar ecu [21:02]
danielpbarron: crashed [22:23]
mircea_popescu: darn [22:24]
mircea_popescu: seems it was my char that did it. [22:25]
mircea_popescu: back [22:25]
mod6: thyme to mine [22:27]
mircea_popescu: hehe [22:30]
  1. ( [01:51] diana_coman: now I don't always get exp points in gathering while gathering? [02:13] diana_coman: (exploring) [02:13] chetty: a couple people have mentioned this but I cant recreate it, any further info on how/when it happens would be appreciated [02:16] diana_coman: it happened now with an improved cruddy hoe [02:16] diana_coman: it was working fine earlier, not really sure what is different other than that I changed tool [02:16] diana_coman: well, exploring and NOT finding anything [02:16] diana_coman: so no claim [02:16] chetty: ahh well maybe it is something with that tool, I think jurov mentioned that, but then later it worked .. [02:17] diana_coman: it was also like hiccups: sometimes it WOULD give exp [02:17] diana_coman: just…like once per every 4-6 tries [02:18] diana_coman: and it seems to be related to that tool somehow, chetty, as I changed the tool and no problem, switched back to it and again problems [02:20] diana_coman: it's actually an improved cruddy hoe [02:20] diana_coman: fwiw [02:20] chetty: ok thanks, I'll try to debug that some today [02:22] diana_coman: uhm, scratch that: now I get some glitches with a pickaxe too… [02:22] diana_coman: unless it's again those damned messages and some get lost on the way [02:22] diana_coman: as it happens apparently some times with those mod messages for the bundle [02:23] danielpbarron: chetty> a couple people have mentioned this but I cant recreate it << sometimes i "get no experience" and then later it shows up when I hadn't /explored [02:25] danielpbarron: laggy experience [02:25] danielpbarron: going by what outputs to the in-game chat box [02:25] danielpbarron: not any sophisticated debug output [02:25] danielpbarron: welp i guess i crashed it again [02:29] danielpbarron: i feel like it happens a lot when i go over to the NPCs after /exploring for a while [02:30] danielpbarron: i had just trained one skill and was about to do another [02:30] danielpbarron: crashed inbetween trainings [02:31] chetty: up again, this is really odd, I cant figure out why its always you, and always something to do with keys [02:31] danielpbarron: as far as i know, I have only "new" keys now [02:32] danielpbarron: oh i noticed that my keys that have turned into bits of nothing in my storage, retain the key description including the type of claim and the coordinates [02:32] danielpbarron: the resulting bits of nothing can not be stacked [02:33] danielpbarron: i have not attempted to use any of them [02:33] hanbot: fwiw i hit an /explore right about when it crashed, didn't see any 'you got' messages. on reset, i have a new key in my inventory, says crafter is MM [02:34] danielpbarron: sucks that it probably interrupted mp's crafting again; guess i can't trade for those CFTs tonight [02:34] hanbot: (and that key is indeed for the marker i apparently found from that pre-crash /explore) [02:35] chetty: that could create problems down the line, that key may never go away [02:37] chetty: is anyone else keeping keys in storage? danielpbarron has to be doing something different that it is always him and the keys [02:39] diana_coman: I certainly have some keys in storage too [02:39] hanbot: i don't [02:39] hanbot: actually apparently all tiny claim keys i get are MM-crafter branded [02:46] hanbot: and the berries i dug up earlier tonight (from own claims) say daniel barron crafted 'em haha [02:46] diana_coman: I still have the no-exp problem, so it wasn't dueg to the crash or somethin [02:50] chetty: going to take server down for a couple minutes to try and pin down crashes cause if no one objects [03:50] chetty: done [03:54] chetty: server reset coming up [08:04] chetty: done [08:05] mod6: chetty: so as far as the "doesn't give exp when gathering" problem; a few things I've noticed while farming. Typically I'll start with a new tool, doesn't matter which, and it'll be giving exp just fine. Another pre-condition here is that server lag is low. And as I move along and mine (/explore) every 30 seconds or so, it'll mostly give me the exp. But as the tool wears down, then it seems to me that it starts to skip exp. [10:17] mod6: It seems to me this is especially true right before it runs out. As well as success of /explore, goes way down — which may be by design. [10:17] mod6: This also can seem to rear its head if there is signifigant server lag. Maybe a race condition somewhere? [10:18] mod6: Anyway, just my 0.00000002 ecu worth :] [10:19] mod6: thanks for all your hard work [10:19] mircea_popescu: \x08<\x08diana_coman\x08>\x08\x0F unless it's again those damned messages and some get lost on the way << honestly this seems by far the most probable explanation. [10:28] mod6: ah. [10:31] mod6: makes sense. [10:31] mod6: aside from the weird "you struggle under the weight of your inventory" problem, everything else worked pretty good for me yesterday. [10:32] lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora Sunday Event – July the 19th <http://trilema.com/2015/eulora-sunday-event-july-the-19th/> [10:35] mircea_popescu: jurov prolly get a kick out of ^ [10:38] chetty: is keeping an eye on danielpbarron so see if he still has magic keys that crash us [10:39] chetty: and btw how is lag there atm? [10:40] mod6: lemme hop in and check [10:48] mod6: seems fine :] [10:49] mod6: new sunday event \o/ [10:49] danielpbarron: lag is ok [10:50] chetty: server reset in 5 if no one objects [11:21] mod6: fine by me. [11:25] chetty: done [11:26] chetty: cross your fingers I might have fixed the key crash issue [11:27] mircea_popescu: o wow wd! [12:06] danielpbarron: crashed! [12:28] chetty: up now [12:29] sueastside: chetty: isn't the PS core TCP only? [12:32] chetty: uh, not sure what you are asking, they have a fairly complete networking protocol, although it is on our list of things to change [12:37] chetty: server about to be reset unless someone objects [12:39] sueastside: refering to the lost messages above, which could not occur using TCP, which has guaranteed delivery (and it also the cause of the lag issues) [12:40] danielpbarron: wait 1 min on reset [12:41] chetty: ahh well we got ddos a bit yesterday, not sure what all happened, in fact I have not actually seen any .missing messages by my logs [12:41] sueastside: oh ok. [12:42] chetty: a few discarded because they got out of sequence .. [12:42] danielpbarron: ready [12:42] chetty: done and back up [12:43] chetty: oh sueastside since you are here, does it matter which the normals are making portals? [12:44] sueastside: yes, portals are one sided (like meshes), so the face with the normal pointing out is visible [12:45] chetty: hmm but I could put a transparent texture on it :) [12:47] sueastside: Oh you just want to use it to teleport? [12:54] chetty: I am trying out various uses of portals that might not be entirely 'standard' :) [13:22] diana_coman: hello [14:54] jurov: hello [15:01] jurov: yest i put all my keys to storage, today i got bits o' nothing with crafter randomly everyone [15:02] jurov: and the random getting of building/gathering practice points bug persists [15:02] danielpbarron: lol i fell into the not-so-well-covered crator in the middle of the island [15:05] jurov: try to fall deeper, in the bottom there's tepelort [15:10] jurov: teleport [15:10] chetty: oh poor danielpbarron I'll move you [15:10] chetty: but you need to log out for a move to take properly [15:10] danielpbarron: oh no i already teleported [15:12] danielpbarron: was just a first for me [15:12] chetty: oops [15:12] jurov: first time? lol you never tried to go near edge of the map? [15:13] chetty: jurov I sure wish you could give more detail, the random getting of … isnt really very helpful for debugging [15:13] danielpbarron: first time falling into that particular hole [15:14] jurov: all i can say, that somethimes the points get added right, sometimes at random times [15:14] jurov: did not find any pattern yet [15:14] jurov: and sometimes not at all [15:15] diana_coman: I think some messages are just received out of order/late [15:15] diana_coman: I get that they are not lost in transit, indeed, but they are surely not always reliably distributed to listeners on the client [15:15] chetty: the network software will throw out a message it thinks is out of sequence, you may not get a message even if the server has given you points if the connection is bad [15:20] mod6: check and see if there is anything to mine down there next time dpb :) [15:23] diana_coman: that makes perfect sense, chetty [15:24] jurov: mod you either get stuck on the rim or fall down and get teleported [15:24] chetty: I put the teleport in there after having to rescue jurov a few times :) [15:26] danielpbarron: i think the laggy training points can cause tinkering to interrupt and fail [15:26] chetty: well lag certainly could, but the training points would be effect not cause [15:28] jurov: do i keep moving slower and slower or it's just my imagination? [15:28] chetty: thought you flew around jurov? [15:32] jurov: twas long ago [15:33] chetty: well I havent screwed with velocity [15:33] jurov: i logged in, walked across the map, mined some and find out walking back suspiciously slow [15:34] chetty: stamina? [15:35] mod6: < jurov> mod you either get stuck on the rim or fall down and get teleported << awe. i was trollin' anyway [15:35] jurov: maybe, i died and seems bit better [15:36] jurov: will measure next time [15:36] jurov: danielpbarron: these keys that turn to bits of nothing are usually not problematic for me and can be used for tiny claims fine [15:38] chetty: >> chetty was responding to jurovs question about where they will come form when the merchant is no more :P [15:40] danielpbarron: i wish they would stack [15:45] danielpbarron: the converted bits of nothing [15:45] chetty: still working on that [15:46] danielpbarron: aha if that's in the works then i'll just hold off on trying to use them [15:47] danielpbarron: has like 10k bits or something [15:47] chetty: lmao [15:48] chetty: its not high on the list at this moment, so I wouldnt wait on it [15:49] diana_coman: chetty, my 293 flotsam is gone :( [15:52] diana_coman: or it went invisible [15:52] diana_coman: I dropped it [15:52] diana_coman: but it's nowhere to be seen [15:52] diana_coman: sometimes it used to get a bit burried and difficult to find [15:52] diana_coman: but now it's either really deeply burried [15:53] diana_coman: or really missing [15:53] jurov: danielpbarron: you can use them, thay just won't stack [15:53] diana_coman: yes, truly very deeply burried, I barely got a teeny tiny corner of the label sticking out when tilting at odd angles :( [15:54] diana_coman: phew, got it, but that was almost calling for a temporary move to the other side of the island, lol [15:56] chetty: ow, glad you got it :) [15:57] jurov: lesson? don't drop too heavy items :D [16:00] diana_coman: ha ha, no jurov [16:05] diana_coman: the trouble is when you drop them on a hill basically [16:05] diana_coman: on the side of the hill [16:05] diana_coman: but well, if one needs to go up the hill with a bunch of flotsam… [16:05] diana_coman: crash? [16:11] diana_coman: I was dropping keys, chetty [16:11] diana_coman: but recent keys really [16:12] danielpbarron: ya crash [16:12] danielpbarron: was tinkering [16:12] chetty: yeah keys sniff [16:14] chetty: I am running out of ways to tackle these frackingkeys [16:15] diana_coman: fwiw chetty, it seems to me that what happened this time might be that the sweeper became active on those keys while I was dropping them [16:28] diana_coman: as now I got bits of nothing in my inventory for those that I did not get to throw out [16:29] chetty: yeah I think thats right, still I need to find a way to protect against that, I think you moved it while it was being updated [16:31] chetty: did everyone read the about the sunday event? [17:20] jurov: yes. but i don't know why i'm supposed to get kick of it [17:21] diana_coman: I've read it chetty :) [17:22] jurov: "do something mysterious lucky" "there will be some new mysterious skills" all these secrets kinda wore me off [17:24] diana_coman: the "one magical bit of nothing" sounds like a prize for the …really faithful :[]

July 14, 2015

#eulora Logs for 14 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
mircea_popescu: hehe [00:09]
danielpbarron: my client crashed and now I always get the message "You cannot explore the same place twice in a row." no matter where I type /explore [00:51]
mircea_popescu: i had that happen to me once and i could never reproduce it [00:56]
mircea_popescu: try logging off, waiting 5 minutes, logging back on and tell me i fit still does it [00:57]
danielpbarron: works now [01:22]
mircea_popescu: aha [01:25]
mircea_popescu: i suspect it's a client issue somehow. [01:25]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora News Bulletin of today. <http://trilema.com/2015/eulora-news-bulletin-of-today/> [01:28]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora skills update <http://trilema.com/2015/eulora-skills-update/> [01:28]
lobbesbot: New post: http://trilema.com/category/smg/feed/ MiniGame (S.MG), June 2015 Statement <http://trilema.com/2015/minigame-smg-june-2015-statement/> [01:28]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora mini update, July 1st <http://trilema.com/2015/eulora-mini-update-july-1st/> [01:28]
lobbesbot: New post: http://trilema.com/category/smg/feed/ The Chicken Scribblin' Kronicles – A Look Under Eulora's Short and Knee-Length Future <http://trilema.com/2015/the-chicken-scribblin-kronicles-a-look-under-euloras-short-and-knee-length-future/> [01:28]
mircea_popescu: o.O [01:36]
chetty: <phf> ha, i spoke too soon. can't even type into the account box. something to do with focus// I seem to recall thats how far nubbins got trying to install the very first release on a mac [03:05]
mircea_popescu: he fixed it. [03:05]
mircea_popescu: i traded with him in game etc. [03:05]
chetty: ooo really, thats very cool [03:06]
chetty: anyways server rest coming up unless someone wants to object, in 5 [03:07]
mircea_popescu: yeah we now have os/x in the os list too! [03:09]
phf: it will take another pass though, to get it build automatically. for example i have a python script that conditionally switches between clang and gcc-4.6. i'm not even sure if that's required [03:11]
mircea_popescu: it'd be very nice if you make a proper guide for the wiki [03:12]
mircea_popescu: an' ima give you a drink for it. [03:12]
chetty: wow thats really a big step, the theory it could be done was always there, but actually having it done :D [03:12]
phf: oh i thought someone has done it before. there's a .app artifact there, etc. [03:13]
chetty: server reset done, up now [03:14]
mircea_popescu: i don't see the thing on the wiki, so… [03:14]
phf: oh interesting [03:16]
phf: well, if i maange to do a reproducible build, i'll put it on wiki [03:18]
phf: i was hoping to have a patch by the end of today's attempt, but the whole thing took longer then i thought it would [03:19]
mircea_popescu: tomorrow is another night. [03:20]
phf: :D [03:20]
diana_coman: mornings [04:29]
diana_coman: mircea_popescu not sure what to document beyond what I already described in the channel: it's a timing issue – if you take the bundle from the table at just the right moment, you end up with both the bundle and the item [04:31]
diana_coman: it's relatively difficult to reproduce reliably given that you need to get the time just right [04:31]
mircea_popescu: yeah i saw it meanwhile [04:32]
diana_coman: jurov I left only the keys, true [04:45]
diana_coman: I didn't know there was anyone to get the claims anyway [04:45]
diana_coman: uhm, I thought the disappearing claims issue was fixed? [04:50]
diana_coman: it seems that my ordinary of yesterday is gone [04:50]
mircea_popescu: o.o [04:52]
diana_coman: ha, 100 flotsam out of small claim [04:56]
mircea_popescu: ah wd! [05:01]
mircea_popescu: HeySteve you ever managed to get it going ? [05:01]
chetty: you had a claim dissappear diana_coman ? [05:03]
diana_coman: it seems so, but I will check thoroughly in a moment [05:03]
HeySteve: yep, I did mircea_popescu [05:08]
mircea_popescu: did you manage to do anything ? [05:09]
HeySteve: yeah I explored the world, found a couple of resources, crafted a few basic things [05:09]
mircea_popescu: a cool. [05:09]
diana_coman: yay, it turns out the claim is still there, so false alarm, sorry chetty [05:10]
mircea_popescu: lol [05:10]
diana_coman: it was just not visible from where I was, gee [05:10]
diana_coman: sometimes it makes funny stuff and you can't see things right next to you really [05:10]
chetty: yeah I havenoticed sometimes face on graphic blinks out [05:11]
chetty: and whew, if we still had claims going away I think I would just throw up my hands in defeat [05:14]
diana_coman: jurov do you have copper for 1 btc? [05:27]
jurov: 1BTC? lol this escalates quickly [08:07]
diana_coman: well jurov, eulorian good life is expensive on one hand and I'd rather make 1 transaction than several on the other hand [08:39]
diana_coman: I guess that makes me lazy or something [08:39]
diana_coman: but if you don't have that much now no worries, it's not urgent now anyway [08:43]
jurov: i have, like 0.8 [08:55]
jurov: <mircea_popescu> "people are working to make a map of known resources" lol where? [08:56]
diana_coman: well ok then, I'll just take that 0.8BTC and that's it [08:56]
diana_coman: mod was working on one [08:56]
diana_coman: on a map [08:56]
jurov: the question was, where? not who :) [08:57]
jurov: it's on wiki? [08:57]
diana_coman: ah, as far as I got it, he was working on it…on a piece of paper, lol [08:58]
diana_coman: but maybe just ask him? mod6? [08:58]
jurov: http://www.explo.yt/eulora/MAP.ods << time to spill my beans [09:04]
jurov: but i fear it's outdated [09:04]
diana_coman: that's nice jurov, we can use it for a start anyway [09:05]
diana_coman: I can certainly add to it what I know now [09:06]
diana_coman: my older records are also quite outdated now, but since I started searching for that bloody slithy tove, I kind of got a much better mental map of it [09:07]
jurov: any crumbly rocks? [09:08]
diana_coman: no :( [09:08]
diana_coman: bitterbeans, snails [09:08]
diana_coman: even that grub thing [09:08]
diana_coman: but nothing really useful like crumbly rocks, lol [09:09]
diana_coman: apparently 80M coppers is a number too big for the display in the trade window, lol [09:11]
mod6: < diana_coman> but maybe just ask him? mod6? << yup, am working on something. Been a bit side tracked with the foundation stuff last few days. I'll keep workin on it today if I can. What I'm doing: I've went around the island to first map where stuff is in relative areas. Now going around trying to re-map with some more exact loactions. [09:24]
diana_coman: have a look at jurov's map too as it's not bad even if some things are out of date indeed [09:25]
diana_coman: and no worries mod6 :) [09:25]
mod6: I'm recording these findings on your fly-over shots so it's easy to tell where stuff is at; the other map is a bit difficult to tell for exactness. The plan is to turn this into a electronic map using gimp or some other tool to put a layer on top of the existing .jpgs. [09:26]
diana_coman: sounds great :) [09:27]
mod6: The easy to find stuff will just define a general area, the more hard to find stuff will specify coordinates. [09:27]
mod6: < jurov> http://www.explo.yt/eulora/MAP.ods << time to spill my beans << DNE [09:29]
jurov: DNE "does not exist"? [09:31]
mod6: yeah [09:45]
diana_coman: that's strange, I got the file [09:45]
mod6: huh [09:46]
mod6: checks again [09:46]
diana_coman: that was the map I was talking about a bit earlier [09:46]
mod6: i keep getting doc not found. *shrug* [09:46]
mod6: no worries. [09:46]
mod6: im making my own :] [09:46]
diana_coman: not the one on the wiki (I think that one is made by mike_c?) [09:46]
diana_coman: ha ha [09:46]
mod6: yah, mike_c's map was what i used to first get the generalized places recorded. but it's not quite elaborate enough for my purposes. so the overhead shots are better. [09:47]
mod6: hopefully I'll get further with it today. [09:47]
mod6: have something maybe to look at by the end of the week. [09:47]
mod6: i've found a fair amount of dead spots. [09:48]
diana_coman: it would surely be very very useful :) [09:48]
diana_coman: I ran out of my very expensive chetty sticks, but at least I can tell you where there are things OTHER than mushrooms or crumbly rocks :D [09:49]
mod6: you find the Tove?! [09:49]
diana_coman: no [09:49]
diana_coman: that's the very sad part [09:49]
diana_coman: I found some places where I could not get anything even after destroying lots of tools [09:49]
diana_coman: and then used the stick [09:49]
diana_coman: and…. [09:49]
diana_coman: grub [09:49]
diana_coman: yuck [09:50]
mod6: ah yeah, i've got 2 spots where to find that, and 2 spots to find AEs too. [09:50]
diana_coman: yes, the annoying thing is that I had found those things before even without any 1mill a piece chetty stick [09:50]
diana_coman: it hurt, lol [09:50]
mod6: 1M! [09:51]
diana_coman: and you can use it only once… [09:52]
diana_coman: well, it could be used 2 times if it were higher quality [09:52]
diana_coman: but who can make higher quality than that… [09:52]
diana_coman: thing is: you can't know in advance if that's indeed a spot with slithy tove or with something else [09:53]
mod6: oooh [09:53]
diana_coman: that's why I personally think that it's rather a better bet to just level up insanely in building until it becomes more likely to find things [09:54]
diana_coman: but well, leveling up in building requires tools too [09:54]
diana_coman: which require mushrooom [09:54]
diana_coman: which… [09:54]
mod6: yeah [09:54]
jurov: level up in gathering, you mean? [10:04]
diana_coman: yes, in gathering [10:26]
diana_coman: sorry [10:26]
diana_coman: got it mixed up [10:26]
jurov: mp implied that if you're highly above average, additional levels don't mean much [10:27]
diana_coman: well, my practical experience show that if you are the first, you can feel it [10:28]
diana_coman: so yes, I think that it doesn't make a big difference if you are 50 levels above average or 51 or 55 [10:28]
diana_coman: but on one hand given that we are few, one can actually increase the average relatively easily I guess [10:29]
diana_coman: and on the other hand, it does make a difference from what I saw whether one is first or even just a few levels below first [10:29]
diana_coman: I noticed it instantly when mp slightly overtook me, lol [10:30]
chetty: I need to play more and bring those averages down :P [10:30]
diana_coman: ha ha chetty [10:31]
diana_coman: btw, what message is sent when you rank up ? [10:31]
diana_coman: is it just a generic thing? [10:31]
diana_coman: as I'd need to catch that one too if the bot is to buy the level when available [10:31]
diana_coman: not sure if it's better to rely on that message or just to check each time the numbers really [10:32]
chetty: its pretty much just the announcement you get in chat, client really doesnt know much about ranks other than to draw the skills page [10:34]
jurov: age tends to get lost among the loot [10:34]
jurov: *message [10:34]
jurov: chety, really? [10:34]
diana_coman: well, for the bot it would surely not get lost [10:34]
diana_coman: and yeah, that was my understanding of it too, so far [10:34]
diana_coman: that's why I was thinking that it might be better to check the numbers rather [10:35]
diana_coman: as the only other option is to subscribe to all announcement messages and then ..compare the message string? [10:35]
chetty: I dont recall exactly … You gained a rank in …., something like that [10:35]
diana_coman: but then basically I assume a fixed string and I don't like that [10:35]
diana_coman: yes [10:35]
diana_coman: but ugh [10:36]
diana_coman: you ranked up in .. [10:36]
jurov: there are specific skill messages from the server every time the value updates [10:37]
diana_coman: sometimes it does get lost in the sense that it doesn't flash on the screen in big letters (well, it prolly does but too quickly), but it always appears int he chat window [10:37]
jurov: when "knowledge" goes to zero, you know you need to go to heinous heina [10:37]
diana_coman: yes jurov, that's what I was thinking as 2nd option, to get those instead and then just check whether you can buy another level [10:37]
diana_coman: train [10:37]
diana_coman: ha ha [10:37]
diana_coman: you clearly love heina [10:37]
diana_coman: so yeah chetty, the mod messages are somehow unreliable really in the sense that I can't even count them and assume the first one to be for the bundle and the 2nd one for the item :( [10:55]
diana_coman: now somehow there was no message for the bundle :( [10:55]
diana_coman: the best I can do at the moment is probably to get and check both the mod and the skill update messages :( [10:55]
danielpbarron: http://logs.minigame.bz/2015-07-14.log.html#t12:07:05 << I want some more too, jurov [10:56]
jurov: well then mircea must reload me [10:56]
jurov: er, not then, before :) [10:57]
diana_coman: if I check only the skill update messages, so far it really seemed to be way more reliable, but the issue is that one can't check then the skills while the bot is working as it messes it up [11:01]
chetty: yeah I am still thinking about those messages, theing is if somethin goes wrong, like bad tool for the final transform we dont want to leave the character in a 'busy' state [11:02]
diana_coman: oh, I see what you mean [11:07]
danielpbarron: is there an advantage to using a tool to /explore beyond sparing myself the HP loss? [11:23]
diana_coman: yes danielpbarron [11:26]
diana_coman: you gain more experience [11:26]
danielpbarron: hm [11:27]
diana_coman: the experience you gain is directly linked to how much money you spend on the thing you are trying to do [11:27]
diana_coman: and well, in principle you also increase the chances of finding bigger /better stuff [11:27]
diana_coman: but that is less clear to what extent [11:27]
diana_coman: (meaning: you CAN still find rarer/bigger claims even bare handed, but the odds are lower I guess) [11:28]
diana_coman: I guess I should better add this stuff to the wiki, huh [11:29]
chetty: well unless you are keeping secrets :) [11:37]
jurov: eh get away with the secrets… economy is going to grind to halt soon it everyone's keeping secrets [11:40]
jurov: *if [11:41]
chetty: well I seem to recall folks trying to protect resource locations … but seems to me you are right, at least for now that doesnt seem to be a good idea [11:45]
chetty: maybe when we get more maps .. [11:46]
diana_coman: there, I've added a bit [11:48]
diana_coman: it's more that I don't really get enough time for everything as it is [11:49]
diana_coman: not about keeping secrets [11:49]
diana_coman: danielpbarron maybe you have a look at the wiki and let me know if it makes sense [11:49]
diana_coman: it's kind of a first draft and I am usually horrible with those [11:49]
diana_coman: uhm chetty, I got again some experience points in…gathering while I was making some slag? [11:53]
chetty: diana_coman, its part of that losing the target thing, it gets confused about what to give you points in and defaults to gathering rather than give none [11:58]
diana_coman: ah, I see [11:58]
diana_coman: happily the bot was unperturbed as it re-targets for every new item anyway [11:59]
diana_coman: precisely to avoid issues with losing target [11:59]
diana_coman: at least that part works, lol [11:59]
chetty: :) [11:59]
chetty: I have tried various ways to correct for it but people do all sorts of stuff like tab off screen and just too unpredictable [12:00]
mod6: finally, a wooly mushroom [12:08]
diana_coman: wow, well done mod! [12:09]
diana_coman: where? [12:09]
mod6: same place as you already know about. [12:09]
mod6: found some deserted crab shells too. [12:09]
diana_coman: yes, nearer to the tent [12:09]
diana_coman: right? [12:09]
mod6: ya [12:09]
diana_coman: those wooly mushrooms however seem to have become more difficult to find [12:09]
diana_coman: I'm trying to level up and maybe I get better chances again [12:10]
mod6: ah [12:10]
diana_coman: the first time when I had just discovered the spot, I got quite a few claims as you probably saw [12:10]
diana_coman: but then it kind of dried up very quickly [12:10]
diana_coman: possibly as mp was catching up, ha ha [12:11]
mod6: yeah, i saw you had a ton of claims there [12:12]
chetty: welcome sueastside [12:22]
sueastside: Did not know there was another CS game out there… [12:29]
danielpbarron: it only recently officially released [12:30]
sueastside: 2013…? [12:32]
diana_coman: sueastside it's still in beta as we speak [12:41]
danielpbarron: mod6, i got 18 of your boulders [13:20]
mod6: yea, no worries. [13:36]
mod6: i've got a zillion boulders, but can only carry so many ;) [13:36]
danielpbarron: crashed [13:38]
mod6: yeah, i see that. [13:38]
chetty: up now [14:20]
mod6: thx chetty [14:24]
danielpbarron: chetty, crashed [15:22]
chetty: keys :( [15:26]
chetty: back up [15:26]
danielpbarron: what should I do with keys? [15:26]
danielpbarron: i started to put them in the used claims, but then someone was saying they turn into bits of nothing [15:26]
danielpbarron: so i started saving them again, but none turned into bits of nothing [15:26]
danielpbarron: and now I go and crash the server again trying to put them in storage [15:27]
chetty: well the new ones do, but any old ones hanging around from the first week or so cause crashes when you examine them [15:27]
mircea_popescu: or putting them in db [15:27]
chetty: the new keys will turn into little bits when the claim is swept up [15:28]
danielpbarron: when my inventory is too full to the point where i cannot move, the option to open up storage is removed from the NPC menu [15:33]
danielpbarron: I can get around this by dropping a bandar toolkit, opening it up, putting the heavy stuff in there [15:33]
danielpbarron: then open storage menu, then move items back into real inventory [15:34]
danielpbarron: so if the goal was to stop me from stacking lots of heavy things into one pile, I found a loophole [15:34]
mircea_popescu: you can also click the storage place whether icon is dsisplayed or not. [15:35]
chetty: no real goal about storage, just a bit of realism, you cant carry the whole game on your back at once :) [15:37]
sueastside: the game fits on my HDD, i can carry my HDD, i can put the hdd in a backpack on my back, therefor I can carry the whole game on my back at once. [15:45]
jurov: chetty that's already accomplished by unability to move [15:45]
chetty: yeah, I honestly dont know why the storage button disappears, not something I worried about [15:48]
mircea_popescu: who're you sueastside ? [15:52]
sueastside: A lonely traveler just passing by and spreading the word of illogical logic to those in need of it. [15:53]
sueastside: In any case, I'll shut up. [15:53]
mircea_popescu: wasn't my intention. [15:55]
mircea_popescu: do you have a game account ? do you want one ? [15:55]
sueastside: Not right now, thank you. Just lurking a bit, seeing what you people are up to :) [15:56]
chetty: shes from the crystalspace team, a magian with blender stuffs [15:58]
mircea_popescu: ah! you know there's Bitcoin to be made working blender for us. [15:58]
sueastside: Just to pull in a Johnny Cash reference: A boy named Sue. [15:59]
mircea_popescu: so what's ast side ? [15:59]
mircea_popescu: danielpbarron i think i wiped the offending item. if you find it within your heart to go through your inventory and right click everything when you haver a moment… [16:00]
sueastside: There have been many legends concerning the mystery that is my appointed pseudonym. Many of them urban. Some say it is Super-User from the East-Side, others believe it is a homonym for suicide, since I'm a rather depressive and pessimistic personality. But I digress, just call me Sue. [16:03]
mircea_popescu: alrighty. [16:04]
mircea_popescu: so sue, wanna make us a model ? [16:04]
sueastside: Do I get BC for working on the blender to CS exporter? [16:04]
mircea_popescu: possibru. [16:04]
sueastside: Do I get BC for having worked on the blender to CS exporter?? [16:05]
mircea_popescu: improbabru [16:05]
sueastside: damn :P [16:05]
mircea_popescu: dja understand what pgp is ? [16:05]
chetty: well if you could come up with a good way in blender to figure out how to get the tri numbers …for sockets … [16:06]
sueastside: the encryption? [16:06]
mircea_popescu: yes. [16:06]
sueastside: yes, what about it? [16:08]
sueastside: chetty: hmm a socket is nothing but a special bone (well just a transform really) to be able to attach objects to a skeleton…so the tri nr seems irrelevant? [16:09]
chetty: cal3d wants a number [16:11]
sueastside: oh, right cal3d…yeah it wants the triangle index as it transforms the attached object using the vert locs of that triangle. 2) Don't use cal3d :P [16:13]
sueastside: …or why not use animesh? PS animation code should support it now iirc [16:14]
chetty: isnt there some way to pry that information out of blender? [16:15]
sueastside: not out of blender directly, you would need to alter the cal3d exporter (as it will internally sort the triangles and write them out, the index will be different from the blender internal one), wasn't there some option in viewmesh to find the tri index of a location on the mesh you clicked? [16:18]
chetty: hmm maybe, I admit I havent tried that. the cal3d exporter doesnt really work anyway, you have to export xml then use the converter [16:19]
sueastside: You could play around with trying to get Krystal or Kwartz (they're both animesh) to work in your client, it will be a visual step up from boxman :) [16:23]
chetty: well i have a couple models now, not very good, my animation skills stink [16:24]
sueastside: pics? [16:25]
chetty: hmm I dont know if anybody has posted on wiki [16:26]
mod6: http://www.mod6.net/eulora/v0.1.0/ [16:28]
chetty: ah cool ty mod6 [16:29]
mod6: np [16:29]
sueastside: Lovin the progress shots! [16:41]
mod6: thx :] [16:42]
mircea_popescu: nice stuff mod6 [16:42]
sueastside: Definitly keep doing it, its hilarious if you look back at them in 7 years …. http://imgur.com/a/yQr0d [16:42]
mod6: will do for sure. I stop and take a few shots from time to time. [16:45]
mod6: those are neat pics too. [16:45]
mod6: it's called Peragro Tempus? [16:45]
mircea_popescu: so what is this aha [16:45]
sueastside: 'was' [16:45]
mod6: a [16:46]
chetty: very cool pics sueastside [16:50]
sueastside: The first EMORPG [16:50]
mircea_popescu: "Peragro Tempus is a new mmorpg game under heavy development that promises a lot and has a native Linux client. " [16:52]
danielpbarron: aha, in my storage there was a key that has no description [16:54]
danielpbarron: it is currently in my inventory [16:54]
danielpbarron: along with various keys that do have coordinates and descriptions [16:54]
mircea_popescu: oh i c [16:54]
mircea_popescu: mind logging off for just a minute ? [16:54]
chetty: well if we crash again I got some additional debugging info ready to go in to help us find it [16:55]
mircea_popescu: i'll tell ya when to get back on danielpbarron [16:55]
danielpbarron: i'm out [16:55]
danielpbarron: i've been saving that key for a while now, i think [16:55]
sueastside: mircea_popescu: haha! this one is hilarious too https://libregamewiki.org/Peragro_Tempus [16:55]
mircea_popescu: so are you / were you working on this or what [16:56]
danielpbarron: has played in enough game economies to know not to discard items if storage is free [16:56]
sueastside: I was the project's leader [16:57]
mircea_popescu: so what happened to it sueastside ? [17:00]
mircea_popescu: danielpbarron keys aren't really now or ever going to be worth anything intrinsically. [17:00]
mircea_popescu: lobbes why's it do this ? you know ? [17:00]
mircea_popescu: "It's not great yet, but I'm sure in 100\% that it will be." seems promising enough [17:02]
mircea_popescu: https://libregamewiki.org/File:Peragrotempuscastle.jpg << castle doens't look half bad. [17:04]
sueastside: mircea_popescu: getting old, switching to a non-brainless job that actually makes money to pay a mortgage, other devs going through the same, lack of player interest because of commercial free to play games, lack of new dev interest because of free to use commercial engines and tools, to rise of mobile gaming, probably other excuses too… [17:06]
mircea_popescu: lolk. [17:06]
mircea_popescu: could see minigame buying up art assets if there's anthing buyable. [17:07]
mircea_popescu: danielpbarron should be good to go! [17:09]
mircea_popescu: http://36.media.tumblr.com/4f9a3353edb5edf22b8f889c0bc2486f/tumblr_n2apt70IYI1tsigedo1_1280.jpg << here's the woman, and here's the tech. therefore, woman in tech. [17:12]
sueastside: There is a really important question about that though [17:13]
mircea_popescu: namely ? [17:13]
sueastside: Is that stainless steel or polished aliminium? [17:14]
mircea_popescu: looks like steel [17:14]
mircea_popescu: anyway, sueastside, did that tempus thing ever get player character models ? that don't suck ? [17:16]
sueastside: latest was the vampire knight, so not really? [17:20]
mircea_popescu: kay. [17:21]
mircea_popescu: vampire knight sigh. you know, you folks had no idea how to do this. [17:21]
jurov: heh [17:22]
jurov: mircea_popescu: can i exchange another 5BTC into coppers? [17:23]
mircea_popescu: jurov holy shit ?! [17:23]
jurov: then one you gave em is away already [17:23]
mircea_popescu: yes you can. i will be in game in 5 to pay you. send 500000229 to mpex. [17:23]
mod6: five hundred million coppers? [17:24]
mircea_popescu: and this is the sad story of me totally losing any semblance of control over this thing ;/ when i bought myself 1.5 btc last month i figured this sohuld be enough for a year. it's been… a month [17:24]
mod6: wow [17:25]
mircea_popescu: by now players own more copper than me, by a wide margin [17:25]
sueastside: mircea_popescu: actually we do, you take an awesome concept http://i.imgur.com/dUacpv0.jpg and turn it into a crappy model http://i.imgur.com/gcCgM3x.jpg [17:25]
mircea_popescu: sing, ye goddess, the impotent anger of lord mircea dethroned from any semblance of relevancy. [17:25]
mircea_popescu: sueastside i mean something a lot more specific than that. you can't build a great cultural artefactr of any kind, game included, by simply importing outside symbols. [17:27]
mircea_popescu: the "vampire knight" function is undefined in your space. why would it be there ? [17:28]
sueastside: mircea_popescu: ah, the down and upsides of developing a game as a hobby, it was something made on a whim and for lack of anything better it stuck around… [17:34]
sueastside: I'm actually glad it has an actual referencable name, and its not named bh0034 (some house) or just Steve (our skeleton character) [17:40]
jurov: *tadadataaaa* danielpbarron please show up at merchant, repeat… [17:42]
mod6: lol, look at this, i even have coords written down for CRs [17:43]
mod6: goes to see if they're still in the same place [17:43]
mod6: i /knew/ i had found these before… just couldn't remember where… but i had once written down every claim I had, and it's coords so i could sort out all of the keys in my storage back when all the claims were flushed. [17:44]
jurov: mining is even more patchy for me now. sometimes not getting progress bar at all, mixing building/gathering willy nilly [17:57]
jurov: i was doing some experiments with py interface on client, but that wouldn't explain the mixed building/gathering points [17:57]
mod6: so mine was acting up a bit after the delays were put in on friday or thursday, but seemed much better on Saturday evening or Sunday. Has been working better for me since. [17:58]
mod6: I meant to update on that over the weekend. [17:58]
danielpbarron: jurov> *tadadataaaa* danielpbarron please show up at merchant, repeat… << too late? [18:15]
jurov: yes, all 5BTC worth of coppers sold :( [18:15]
danielpbarron: no way [18:15]
jurov: (no, joking) [18:15]
jurov: good that coins weight nothing.. would be interesting otherwise [18:22]
mod6: so the first 2 claims i checked where i found CRs before were mainly filled now with WWBs. [18:29]
mod6: but, man, even those were hard to turn up. used to be that when I went to that spot week or so ago, seemed more abundant. [18:29]
mod6: im in the other spot now, where i found the other 2 CR claims before and nothing but a big dead spot. [18:29]
jurov: i tried to find you in vain [18:30]
mod6: i'll keep lookin [18:30]
jurov: must be very well hidden spot :) [18:30]
mod6: im wearing a blue shirt [18:30]
mod6: it's like, as soon as i walked out of the area beyond the "line" immediate find of separate item. [18:33]
jurov: nobody has seen anyone with blue shirt [18:33]
mod6: well, i have gray pants, and no shoes. [18:34]
jurov: and hair on right half of the skull… but not seen recently [18:35]
mod6: haha yeah, that guy [18:35]
mod6: remember when you could speed mine? [18:38]
jurov: speed what? [18:40]
mod6: you could mine, quickly and repeatedly. [18:41]
mircea_popescu: sueastside that's also a point [18:51]
diana_coman: mod6 where is that dead spot? [18:51]
mircea_popescu: mod6 so you have a live crumbly rock field ? [18:51]
diana_coman: I might give it a go [18:51]
diana_coman: I had tried my old crumbly rocks claim too [18:51]
diana_coman: and nope, no luck [18:51]
diana_coman: overtook by moss [18:51]
diana_coman: and solid branches [18:51]
diana_coman: and whatever [18:51]
diana_coman: mircea_popescu trade in game? [18:52]
mircea_popescu: diana_coman i just set it up for a craft. [18:52]
mircea_popescu: in an hour or so ? [18:52]
diana_coman: pfft, I'll soon go to sleep [18:52]
diana_coman: midnight here [18:52]
mircea_popescu: we do tomorro ? [18:52]
diana_coman: ok, no hurry for me [18:52]
mircea_popescu: kk [18:52]
mod6: < mircea_popescu> mod6 so you have a live crumbly rock field ? << for me I had two spots written down, two claims in each spot. one spot was overrun by WWBs, and the other one was 100\% dead spot. couldn't get anything. [19:00]
mod6: Foxy went up there to see what she could find. [19:00]
mod6: i gotta run for a bit, will be back later. [19:00]
mod6: gl! [19:00]
diana_coman: small polished stone… [19:03]
diana_coman: at mod6's location… [19:03]
diana_coman: ffs …and spicy moss [19:12]
mircea_popescu: wd! [19:12]
diana_coman: more on the side of that hill so a bit further than the spot [19:12]
diana_coman: what? [19:12]
diana_coman: spicy moss is everywhere, lol [19:13]
mircea_popescu: well i need it, so. [19:13]
diana_coman: so don't spill it all over the place, I can already find it, lol [19:13]
diana_coman: spill some crumbly rocks better :))) [19:14]
mircea_popescu: i didn't touch nething! [19:16]
diana_coman: mod6 for the map: up on that rock nearby there are widow's whisp berries [19:18]
diana_coman: this game has stuff that is rare and shitty stuff that is not-quite-so-rare [19:19]
diana_coman: or stuff that is rare and stuff that is actively hiding possibly [19:19]
diana_coman: a bit further along… leather [19:20]
diana_coman: mod6 for map: -67 42 -173 bird's nest [19:25]
diana_coman: and around it: shiny rocks [19:25]
diana_coman: server down? [19:27]
mircea_popescu: looking [19:42]
mircea_popescu: back [19:43]
mod6: diana_coman: yeah, all three of those are all over actually. [20:45]
mod6: < diana_coman> ffs …and spicy moss << yeah, that's what I found too. :/ [20:46]
mod6: well, i found /nothing/ in the spot, but surrounding it… those two [20:46]
mod6: and dry grass [20:47]
mod6: well, anyway, was worth a try. [20:47]
danielpbarron: are moss and berries in demand? [21:16]
danielpbarron: I have those things [21:16]
danielpbarron: i also have mushroom, but bought from npc way back when [21:17]
danielpbarron: nothing in particularly large quantities, and probably all of poor quality [21:17]
mod6: check with mp for sure. [21:22]
mod6: i keep having the "you struggle under the weight of your own inventory…" [22:15]
mod6: and i keep doing /sit & /stand [22:15]
mod6: is there a new way to work around this that I'm not remembering? [22:15]
mod6: tells me this almost every claim i find all of a sudden. [22:21]
mod6: even though im at 1/6 capacity [22:21]
mircea_popescu: sit/stand [22:36]
mod6: that's the only way 'eh [22:36]
mircea_popescu: i still have nfi what it causes the thing [22:36]
mod6: ok, no worries. was kinda drive me crazy. just started happening all of a sudden. tried disconn/reconn but didn't help. [22:37]
mod6: i thought i had remembered diana saying there was a different work around that was one command. but maybe i dreamt it. [22:37]
mircea_popescu: i dun recall it [22:38]
danielpbarron: crashed it [22:48]
mircea_popescu: how ? [22:49]
danielpbarron: i was /exploring [22:49]
danielpbarron: oh maybe it wasn't me [22:49]
mircea_popescu: it was you. [22:49]
danielpbarron: ok well i was using /explore with my finest pickaxe [22:50]
mircea_popescu: nah it choked over a key. [22:50]
mircea_popescu: anyway will be beck up preserntly. [22:57]
mircea_popescu: Server uptime: 37 days 15 hours 44 minutes 40 seconds [23:01]
mircea_popescu: Total accesses: 736609 – Total Traffic: 251516.7 GB [23:01]
mircea_popescu: god help us. [23:01]
mircea_popescu: back up. [23:03]
mod6: 251T?! [23:17]
mircea_popescu: 251T. [23:17]

July 13, 2015

#eulora Logs for 13 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: mornings [03:23]
diana_coman: fwiw unstick was working at least some time ago when I needed it [03:23]
mircea_popescu: a did it ? [03:30]
diana_coman: yes, I got unstuck a couple of times using it [03:41]
diana_coman: then again, sometimes it doesn't manage to do it, probably it depends on how far you need to move to get unstuck [03:42]
mircea_popescu: makes sense [03:44]
danielpbarron: server crashed; I was using the /explore command [13:56]
jurov: they don't want you to find teh crumbly rox [14:00]
mod6: heheh [14:01]
chetty: nah its something in inventory, still trying to figure out what :/ [14:08]
chetty: back up [14:08]
chetty: actually I think that one was a very old key [14:10]
jurov: still down? [15:22]
chetty: oops no, down again, 1 min [15:25]
chetty: up now, still some old bad keys hanging around it seems (chetty ponders taking a scrub brush to the database) [15:26]
jurov: just between us, mp had yest a pickaxe in the public craft table. i was able to replace it with worn one despite him standing next to it [15:34]
jurov: that's why i was grinning mischievously [15:34]
jurov: oh, how comes i have 1369 copper coins? it's no longer converts to 13 brass and 69 coppers? [15:39]
jurov: or what's these names [15:39]
chetty: hahah on the pickaxe, uh I dunno nothing has been changed about money stuff [15:41]
danielpbarron: crashed again [16:27]
diana_coman: hello [16:32]
diana_coman: is it just me again, or is the server down, chetty? [16:32]
mod6: (16:27) < danielpbarron> crashed again [16:41]
chetty: up now [16:45]
chetty: keys … [16:45]
chetty: old keys still hanging around it seems [16:45]
diana_coman: oh, no worries [16:49]
diana_coman: btw, I noticed that it still seems to sometimes change keys to bits of nothing and sometimes not [16:49]
diana_coman: not sure when exactly not, but I certainly had againd in my inventory keys without any claim (no description either) after having cleared up yesterday [16:50]
chetty: they still look like keys if you are logged on when they change, but its just the icon [17:15]
diana_coman: oh, all right [17:16]
chetty: welcome aboard phf [17:33]
phf: thanks chetty [17:33]
chetty: I know a couple people have tried to build on Ma, not sure how far various people got with it [17:34]
chetty: ben_vulpes for sure hit that same issue with ssh [17:36]
phf: it's a dodgy process [17:39]
diana_coman: chetty, I wonder whether you might consider sending a specific message when work is done (work as in any action that takes some time to accomplish, so be it explore or craft or whatever) [17:41]
diana_coman: as with these mixed messages things can get quite funny [17:42]
diana_coman: a couple of times I somehow ended up with making 2 slags out of the same ingredients :))) [17:42]
diana_coman: not that I REALLY mind that, but well… [17:42]
chetty: you want a different one for end of craft and end of mining? the way it is now finish whatever you are doing it sends the same message indicating end of action, reset state to 'normal' instead of some brand of busy [17:46]
danielpbarron: crashed [17:46]
diana_coman: look how this was going: [17:47]
chetty: back up, danielpbarron when mp comes on ask him to check your inventory and get rid of old keys pls [17:47]
diana_coman: initially I intercepted the set mode messages [17:47]
diana_coman: and grabbed the things from the table when I got the message to get back to peaceful stance/ hence finished [17:47]
diana_coman: my understanding was that it was that the message it sends when you finish whatever it is [17:48]
chetty: yes thats it [17:48]
diana_coman: and it sometimes works fine, but sometimes it doesn't [17:48]
diana_coman: what happens [17:48]
diana_coman: is that another of those messages [17:48]
chetty: its the last step in pretty much all actions [17:48]
diana_coman: gets sent when you just finished mixing the things [17:49]
diana_coman: so what happened was this: [17:49]
diana_coman: put items on table [17:49]
diana_coman: started to combine which would normally go all the way to make the item [17:49]
diana_coman: got the message when only the bundle was made [17:49]
diana_coman: grabbed the bundle [17:49]
diana_coman: BUT [17:49]
chetty: making the bundle? oh yes, there would be, the bundle and the transform are seperate processes [17:49]
diana_coman: the server apparently continued making the thing [17:49]
diana_coman: so ended up with the thing AND the bundle [17:50]
chetty: lo, thats not so good .. [17:50]
diana_coman: yeah, that's why I thought you might want to know about it at least [17:50]
diana_coman: it didn't happen all the time for some reason [17:50]
diana_coman: it's not entirely deterministic, lol [17:50]
diana_coman: I can of course just wait for the 2nd mode message [17:50]
diana_coman: but … [17:51]
chetty: yeah I will have to fix that, I am sure its timing and you have to hit it just right tho [17:51]
diana_coman: that's for sure [17:52]
diana_coman: I mean: that it is timing [17:52]
chetty: too soon and it will stop cause no bundle, too late and its done .. [17:52]
chetty: (well the server is done, maybe hasnt told you yet ) [17:53]
chetty: I suppose I could lock the busy state on, so no chance to fiddle with things :) [17:56]
diana_coman: tbh so far I found it more reliable to use the messages that say you got some skill experience :))) [17:56]
diana_coman: as well, you really get those only when you are done crafting the thing [17:56]
diana_coman: I am not entirely happy though that it is the best approach [17:56]
chetty: interesting, thats not the last step, bu yes you dont get those for the combine part making the bundle [17:57]
jurov: foxy has left heaps of keys for tiny claims but i can't find any recipes [18:37]
jurov: i have some own.. but about one in 5 is weird, gets gathering(!) points, refuses to make the flotsam until the bit o'nothing is moved [18:44]
phf: yeap, building eulora on mac os x is exactly the amount of torture that i thought it was going to be [21:21]
mircea_popescu: ;/ [21:28]
phf: ha [21:49]
phf: http://glyf.org/screenshots/eulora.png [21:49]
mircea_popescu: yay wd! [21:49]
mircea_popescu: you got one ? [21:49]
mircea_popescu: nice ping too. [21:50]
phf: so far it's not an easily reproducible result. half the files were built by calling gcc directly [21:51]
phf: mircea_popescu: no, can i have an account? [21:51]
mircea_popescu: ah yes, coming right up [21:51]
mircea_popescu: phf http://dpaste.com/0V0AJEG [21:54]
mircea_popescu: ima hop in game in a minute get you some starter stuff. [21:55]
phf: cool [21:58]
phf: let's see if it really works first. cs3d test had some visual glitches [21:59]
mircea_popescu: aha [21:59]
phf: ha, i spoke too soon. can't even type into the account box. something to do with focus [22:00]
mircea_popescu: diana_coman a couple of times I somehow ended up with making 2 slags out of the same ingredients :))) << can you document how this works ? [22:17]
phf: http://glyf.org/screenshots/eulora2.png [22:22]
mircea_popescu: lol it's a start. [22:23]
mircea_popescu: brt. [22:23]
phf: not sure if bug, or intentional graphics style :p [22:24]
mod6: lol, i just read the trilema article: An image is worth ten thousand words of sadness. [22:45]
mod6: omg. that's incredible. this is lvl1! [22:45]
mircea_popescu: lol mod6 [22:58]
mod6: =] [23:13]
mircea_popescu: well, there's a further update afoot. introducing a whole new skill line, and so far > 100 more items. [23:27]
mod6: wow! all for L1?? [23:30]
mircea_popescu: well yes. tier 2 starts once we get fighting. it may happen this year but i dun think so [23:32]
mircea_popescu: then there's magic, and land ownership, and and and. [23:33]
mod6: :] [23:33]
mod6: that's probably just fine anyway, hard to imagine trying to fight people at this stage. [23:34]
mod6: gotta do some mining tomorrow! [23:52]

July 12, 2015

#eulora Logs for 12 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
jurov: mircea_popescu: you haven't found out? [03:48]
mircea_popescu: hm ? [05:04]
mircea_popescu: jurov find out wut [05:06]
diana_coman: hello [10:12]
diana_coman: chetty, what message would the server send when the work on an item (crafting) is done? [10:18]
chetty: its a newmode, 1 I think for peace [10:19]
chetty: did you see the MPs bot thing? [10:19]
diana_coman: yes and it's very cool indeed, but I'd rather code directly the bot anyway [10:26]
diana_coman: the crafting part is easier [10:26]
diana_coman: the crafting itself is done and working [10:26]
diana_coman: I just need to trap the right event when a crafting is finished [10:26]
diana_coman: and then ideally I'd need to dump recipes in some file and make the bot just read from there [10:27]
diana_coman: if it knows what it needs, then it's just /craft slag 5 [10:27]
diana_coman: and off it goes [10:27]
diana_coman: no need to record actions and make sure you don't move a window so that you don't have to do it all over again [10:28]
chetty: wow, sounding very cool indeed, hopefully you will be sharing this at some point? [10:33]
diana_coman: of course, as soon as it is fully functional really [10:34]
diana_coman: right now the trouble with this is just catching the right event [10:34]
diana_coman: and then getting the recipes [10:34]
diana_coman: as far as I can tell right now the client gets the recipes only as description [10:35]
diana_coman: hence a block of text [10:35]
diana_coman: so I'll have to do some parsing I guess [10:35]
diana_coman: ugh [10:35]
chetty: I have been struggling with putting the tools, like the pickaxe in hand for characters, I ran across a way to set it up in blender at last, but I would have to completely redo the avatars :( [10:35]
diana_coman: awww [10:35]
diana_coman: sounds like a nightmare [10:36]
diana_coman: is that the graphical part? [10:36]
diana_coman: I mean: the client has this equip dequip [10:36]
chetty: yes, the client really doesnt know much about the recipes, the server looks them up in the database it uses to process, just sends the client text to display [10:37]
chetty: yes, the graphics end, so the graphics knows where to attach tme to the character [10:37]
diana_coman: I had a bit of trouble figuring out how to find the required items in the inventory and then get them onto the craft-table or whatever it is, but that is solved now (although in a rather hack-the-code way, but ugh, I'm still at the stage of figuring it out at least) [10:37]
diana_coman: ugh, I'm afraid I'm of no use for the graphical part :( [10:38]
chetty: well all the stuff like names are looked up in the same data so it should all be very consistent what the client gets [10:38]
diana_coman: yes, it's just that now the code kind of criss-crosses all around, so much for any reasonable separation and keeping things clear [10:39]
chetty: yeah thats an issue on the server too, I am cleaning it up as I go, but … [10:40]
chetty: hopefully future client updates we can avoid tripping on each other, I dont plan to update client any more than I can possibly help [10:41]
diana_coman: oh, I kept my changes as separated as possible so I think that shouldn't be an issue really [10:41]
diana_coman: I mean: I added the command only [10:41]
diana_coman: and then all the rest is done in a new class [10:41]
diana_coman: so at least it's not getting all over the code as it is [10:41]
diana_coman: so it's basically cmdusers.cpp that gets some changes and then just a new class craftbot and that's it [10:42]
diana_coman: well, there should also be miningbot, but that is killing me… [10:42]
diana_coman: I can't seem to be able to either generate a keyboard event or otherwise make the character move reliably from the code [10:43]
diana_coman: I guess it's mainly that I don't really know much about crystal space [10:43]
diana_coman: and generating a keyboard event would be from there [10:44]
diana_coman: I looked a bit into the event queue [10:44]
diana_coman: but I had trouble getting it from the client [10:44]
diana_coman: I probably need to dig and study it some more [10:44]
chetty: well now you are into areas I have been avoiding too :) [10:47]
diana_coman: ha ha, and very wise you were to avoid them, too :) [10:49]
diana_coman: ha ha, the bot was so quick that I did not notice the first run ending successfully [11:43]
mod6: diana_coman: have you used the scripter yet? [11:44]
diana_coman: no, that's too easy for me :))) [11:45]
mod6: haha. [11:45]
diana_coman: (I saw it and I think it is cool to solve one's trouble quickly, but …I want to solve my troubles once and for all so I am coding the bot to just do /craft slag 1000) [11:46]
mod6: ah, ok. let us know how it goes [11:47]
diana_coman: will do, I just started it on making 10 slags [11:49]
diana_coman: hopefully everything goes fine [11:49]
diana_coman: not bad: it ran out of flotsam and nothing horrible happened [11:53]
mod6: cool. [11:55]
diana_coman: it's still a bit raw /hacked and well, I'd need to either add manually more recipes or do the cookbook part too (getting all recipes and dumping them in some format so that the bot can just read them and follow them) [11:57]
mod6: very cool. [12:00]
mod6: boom [12:31]
mod6: wasn't me this time pretty sure. [12:31]
mod6: although, i did just mine a claim and it said that my inventory was full (only had like 1/6th full); then a /sit & /stand seemed to relieve the problem. [12:31]
chetty: back up, no I think it was mp crashed it [12:33]
mod6: ah, ok np. [12:34]
mod6: thanks! [12:34]
mod6: not sure what happened there, was putting a mining enum into my brain and it just disappeared… [12:51]
mod6: then shortly later, boom [12:51]
mircea_popescu: mod6 dun thjink it was you [12:53]
chetty: nah its MP for sure, he has a bad item in his inventory [12:54]
mod6: ok. just wanna be sure to also report what I'm doing when these happen, jic it was ole mod who blew her top. [12:54]
chetty: good reporting is much appreciated [12:54]
chetty: and its back up, reboots are quick if I am sitting here :) [12:55]
mod6: thanks chetty! [12:57]
diana_coman: chetty, I crashed it [14:12]
diana_coman: but I was just mining a tiny claim [14:12]
diana_coman: manually, nothing fancy [14:13]
diana_coman: a three pointed horn [14:13]
diana_coman: it started working on it and then it crashed [14:13]
chetty: dont think it was you diana_coman , looks like mp has a bad item in his invemtory [14:14]
chetty: or did, it looks ok now [14:15]
mod6: server seems to be laggin… weird. [20:58]
mod6: eh… i dunno. seems a bit better now. [21:00]
mircea_popescu: im craftin too much :D [21:04]
mircea_popescu: http://trilema.com/2015/ultima-online/#comment-114769 hehe [21:07]
mod6: ah, ok i didn't think about ur automated job running. makes sense. [21:09]
mircea_popescu: eh im joking, it couldn't possibly have anything to do [21:13]
mircea_popescu: 80 requests currently being processed, 9 idle workers [21:14]
mircea_popescu: WW.GWWWWWWWWWWW.WWW__WGWWW.WWW.W_WW.WWWWWW..WWWWWWWWWW.WWW.WWW.W [21:14]
mircea_popescu: .WW..WWW.WW.WW_.W.W_WWW_..WWWWW….W_WRWW.W…_…….W.W…RW.. [21:14]
mircea_popescu: .._……………………………………………………. [21:14]
mircea_popescu: server's just being hammered into the ground [21:14]
mircea_popescu: load average: 18.21, 31.26, 25.86 [21:16]
mircea_popescu: either it's being ddos'd or slashdotted, too soon to know yet [21:16]
mircea_popescu: 11 Jul 2015 95 271,509 330,922 2390.85 GB << 2.4 TB downloaded yest [21:17]
mod6: ooooh [21:18]
mod6: wow [21:18]
mod6: look at the load [21:18]
mircea_popescu: aaaand 10 TB so far today o.O [21:19]
mod6: yeah, that's unreal. wth [21:20]
mircea_popescu: im fucking impressed the thing's still up tbh [21:21]
mod6: yah srsly. [21:21]
mircea_popescu: anyway. we apologize for teh lag :) [21:25]
mircea_popescu: http://www.eurogamer.net/articles/2013-03-26-richard-garriotts-shroud-of-the-avatar-whats-the-big-idea << is it just me or does garriott's latest game sound absolutely fucking terrible ? [21:31]
mircea_popescu: it's almost as if he's taken all the bad points of zynga shit and trying to make them into an actual gamer. [21:31]
mircea_popescu: fucking zombie lord british ffs. [21:31]
mircea_popescu: cazalla ahaha saw that petition, but i imagine it must have been long resolved. [21:43]
cazalla: nope, i'm still stuck afaik [21:43]
mircea_popescu: anywa, dun use that system, it's a curio at best. [21:43]
mircea_popescu: brb fixing you one sec [21:43]
mircea_popescu: cazalla fixed. sorry about being stuck like that, i had really no idea [21:47]
mircea_popescu: bitch next time, it's a half minute fix. [21:47]
mircea_popescu: also, bear in mind : eulora works well for casual play. you can actually own the vets playing an hour a day, it's all about … cunning. [21:48]
cazalla: i am preddy sure i mentioned it in here, next time i'll spam it, wasn't really that big a deal seeing i won't be logging in every day anyway [21:50]
mircea_popescu: mebbe you did an' i missed it, sorry for teh inconvenience in any case [21:50]
cazalla: is /unstick functional? [21:52]
cazalla: such tools are often useful for porting oneself into areas you cant reach otherwise :P [21:52]
mircea_popescu: it's not, afaik. [21:53]
mircea_popescu: neway, off to play :D [21:56]
mod6: < mircea_popescu> anyway. we apologize for teh lag :) << no worries at all. thought at least it was a good idea to say somthing. as far as I knew could have just been my connection. [22:51]

July 11, 2015

#eulora Logs for 11 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
chetty: anyone can be more specific about this no exp issue? I'll see if I can track anything down [02:37]
jurov: chetty how more specific. i just /explore and never get any gathering exp [03:57]
chetty: never? [04:10]
chetty: with tools? what tools? by hand? [04:10]
chetty: successful? not successful .. [04:12]
jurov: with improved hoe from mircea, regardless if successful [04:16]
jurov: with bare hands i do get some practice [04:16]
jurov: interesting, now that i use the hoe again, i started getting points with it, too [04:19]
chetty: very strange, I really have no clue from this how to track this down….. [04:55]
jurov: got disconnected [05:16]
chetty: from server? its up, no messages I see [05:17]
jurov: ok, prolly just a blip [05:17]
jurov: grins mischievously [16:37]
mircea_popescu: whatcha do jurov [23:33]

July 10, 2015

#eulora Logs for 10 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
mircea_popescu: /msg chanserv flags #eulora +o [04:14]
mircea_popescu: o nm. [04:15]
chetty: server reset in 5 [09:08]
chetty: done, server up [09:15]
mod6: nice [09:58]
chetty: hopefully the overweight issue is fixed and getting more info to see what caused a couple crashes yesterday :) [10:13]
mod6: logging helps :] [10:14]
mod6: yeah, the few times that I think i crashed it recently, I was mining. [10:14]
chetty: yup, its just a matter of what to log, the dtata can be overwhelming [10:15]
mod6: and the meter bar didn't come up for some reason. then i might have waited 5-10 seconds then hit it again, then boom. [10:15]
mod6: im sure it is a lot of data to look at on the serverside. [10:15]
chetty: well last two crashes had something to do with getting the weight of an item, but thats as far as my record shows, so keeping a lot more about that now. [10:16]
mod6: ah. yeah crashes im talking about were 2+ days ago [10:17]
chetty: ah well those were mostly key related, and should be fixed now [10:18]
mod6: ah cool, good deal. [10:24]
diana_coman: chetty, if it helps at all, the last time I saw it crashing today I was dropping those bits of nothing that were substituted for keys… [11:03]
mod6: oh was that what those crummy ones were for? had a charge of -1? or w/e? [11:04]
mod6: saw some in my inv lastnight [11:05]
chetty: thanks diana_coman I added a bunch of logging to track what item, I guess I'll see soon [11:05]
chetty: yeah keys get turned into lil bits now [11:05]
chetty: useful for beginers maybe and easy enough to throw away [11:05]
mod6: ok [11:06]
jurov: i confirm they can be used for mining [11:08]
chetty: did you all see MPs bot description? [11:16]
mod6: for irc? [11:21]
jurov: i dunno about bot. i was irc plugin, not a bot [11:22]
mod6: oh… this: trilema.com/2015/mouse-keyboard-automation-for-linux/ [11:22]
mod6: neat! [11:23]
mod6: im making a pick axe and this will help as im tarpitted hard. [11:23]
mod6: bbl. [11:23]
jurov: i tried some other proggy for replaying input but it did not work [11:26]
jurov: somehow never stumbled on this [11:26]
chetty: he left it running and he ran out of supplies, didnt hurt anything [11:49]
mod6: cool [13:11]
mircea_popescu: it occurs to me mod6 that automatioon won't likely work [14:07]
mircea_popescu: because youll prolly get a skill level every click [14:07]
mircea_popescu: pity to waste em [14:07]
mod6: ahh. [14:08]
mod6: the way to automate this stuff i think is still workable. and really handy. [14:09]
mircea_popescu: yeh [14:09]
mircea_popescu: i think it should be usable for mining, at least somewhat. since it takes keys too [14:10]
mircea_popescu: make it do say a spiral pattern, then come back later mine the claims. [14:10]
mircea_popescu: maybe not ideal … [14:10]
mod6: ahhhh [14:10]
mod6: yeah, there's some creativity involved isn't there [14:11]
mircea_popescu: well sure. [14:11]
mircea_popescu: these are, after all, computers. [14:11]
mod6: i like it! :D [14:15]
mod6: this is gonna be awesome when spinning threads, making slags, etc. [14:18]
mod6: (unless you level up inbetween) [14:19]
mod6: but yah. very f'ing cool. [14:19]
mircea_popescu: :D [14:21]
mircea_popescu: the best part is – now that crafting takes time, a single crafter can't monopolize all the trade. [14:21]
mircea_popescu: so even if you are not the absolute best – still a job for you out there, because even working 24/7 top crafter can't spin enouigh thread for ALL the miners. [14:21]
mircea_popescu: plus all the other stuff that needs done. [14:21]
mod6: yeah, with me strip mining, it was keeping you and Foxy pretty preoccupied. imagine if 5 more were doing like me. this is better. [14:22]
mod6: plus, everyone needs to get good at all these jobs. [14:22]
mod6: ANNNND I just made my first automated Pointy Clump of Slag, with a proper delay for the timer & stacked! [14:23]
mircea_popescu: wd! [14:23]
mircea_popescu: thing is, game saves window position [14:23]
mircea_popescu: so if you don't fuck with it you're good forever. [14:23]
mod6: yup. just gotta leave the windows where they are. [14:24]
mircea_popescu: not that it's hard to record a new set or anything. takes 5 seconds [14:24]
mod6: im gonna try and talk in there for a sec see if it messes with anything. [14:24]
mod6: yeah, the recording part works well. [14:24]
mircea_popescu: anyway, atm my guy is making thread – i think ~500 thread / hour is the best he can do. [14:24]
mircea_popescu: this means that the most i can turn out in a day, non stop work, would be 12k. which is enough for ~2k small claims [14:25]
mod6: that's fantastic [14:25]
mircea_popescu: meanwhile a miner working non stop gets about 50-100 of those an hour. [14:25]
mircea_popescu: so it can basically… keep up with one miner. will need a diff crafter to keep up with the miner's tool [14:25]
mircea_popescu: (obviously, nobody does 24/7, but as an idea) [14:25]
mod6: right [14:26]
jurov: mircea_popescu: hackedteam files uploaded, see readme there [14:26]
mod6: for me, im like getting 6-7:1 tiny:small claims [14:26]
mircea_popescu: danke jurov! [14:26]
mod6: presumably would converge as i get higher up [14:26]
mircea_popescu: mod6 ikr ? and it's what, 10 or so tries a minute, 50 say an hour. [14:27]
mircea_popescu: but also your qual is what yet, 70 ? [14:27]
mod6: yeah like 71 on the latest stuff i've gotten [14:27]
mircea_popescu: moreover, a) threads are used for other things – you need for instance 3/leaky bottle ; b) if there's better tools there'll be more smalls etc. [14:27]
mircea_popescu: if you're going to cook you need iirc 7*3*3 like 60-70 for the harness [14:28]
mod6: yeah, i certainly noticed that in the last day or so. having the improved tools was much > yield than with plain stone pickaxe [14:29]
mircea_popescu: later mining also needs a ton because of the trestlework [14:29]
mircea_popescu: bashing this here : [15:21]
mircea_popescu: <williamdunne> mircea_popescu: I didn't know about #eurola, I'll join [15:21]
mircea_popescu: <williamdunne> Ehhh I appear to me on my own in #eurola [15:21]
mircea_popescu: <mircea_popescu> also try dylsexia. [15:21]
mod6: :D [15:24]
chetty: oh is your poor bot playing alone? [15:28]
mircea_popescu: possibru [15:28]
mircea_popescu: he doesn't mind tho. happily threading threadsa by himself [15:28]
mircea_popescu: while humming a song [15:28]
mircea_popescu: to himself [15:28]
mircea_popescu: lalala [15:28]
mod6: haha [15:29]
mod6: im working on altering my script so that i get training after every item crafted [15:30]
mircea_popescu: o.O [15:30]
mircea_popescu: you gonna publish this jewel ? [15:30]
mod6: it's easy really. just have the windows up. move items in, combine, wait, take & stack, click Stats & skills window (previously opened behind container window), buy training, click back on the container window to bring to forefront. repeat. [15:32]
chetty: wow impressive [15:40]
mircea_popescu: ayup. powerful tool. [15:42]
mircea_popescu: jsut, ends up with a lenghty script [15:42]
mod6: yeah [15:42]
mod6: i'd say about 30\% of the time since the last update, i'm not getting my bundles converted into items. [16:57]
mod6: even when tinkering manually. [16:57]
mod6: which kinda hurts, cause even though all you have to do to resolve this is to move the bundle into a different cell, then work continues; but now, you've gotta wait the 3-5 minutes again. [16:58]
mod6: (and the meter bar never re-appears after you move it to a new cell) [16:58]
mod6: it /looks/ like it's not doing anything, but it is. [16:59]
chetty: be sure you have the work item properly targeted before you start [17:06]
chetty: (no changes have been maed to that process in a long while) [17:07]
mod6: im not sure exactly on that…. here's what I do (in the case of stone pickaxe): pick up goop, place in container, pick up branch place in container, pick up pointy slag, place in container, click combine button, wait for process to complete. [17:07]
mod6: most of the time this seems to work out fine. sometimes it doesnt and this was a bug before. [17:08]
mod6: but it wasn't as severe because you didn't have to wait a long time to have it build the item from the bundle. [17:08]
mod6: is there something in my prcess that i'm issing to "target" the item? [17:08]
mod6: well, last two manual builds, didn't see it. [17:14]
chetty: the system needs to know which 'container' you are using, depending how you click, and maybe if you tab out of game etc. it can lose that focus, to be safe right click on the conatianer again just before you click combine [17:14]
mod6: ooh. ok i'll do that and see if that makes a difference. [17:15]
mod6: thx chetty [17:15]
chetty: hope it helps, if not I'll go look at code and see if there is anyway to improve that [17:16]
mod6: sure, i'll give you an update on this by the end of the weekend. [17:16]
chetty: cool [17:16]
mod6: 4/5 times happened on tiny SR claims [17:28]
mircea_popescu: aaaaand… 2 hour grass braiding project begun [17:52]
mircea_popescu: mod6 i had this problem sporadically yest, but it magically abated somehow [17:53]
jurov: i am wearing down the tool, but no gathering exp [18:38]
jurov: same for everyone? [18:46]
mod6: it comes and goes like that for me jurov. sometimes it reports giving me exp, other times not. [20:49]
mod6: not totally sure if im getting them and it's just unreported, or if im not getting them at all. [20:50]
mod6: mircea_popescu: i'll see how it goes over the next few days. [20:50]

July 9, 2015

#eulora Logs for 09 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: morning [03:53]
diana_coman: chetty, now I have inferior bits of nothing instead of keys to claims that were swiped off, not sure if that's intended [03:54]
diana_coman: if it is: the description still says key to… [03:54]
diana_coman: uhm, and more strangely, some keys seem to have remained keys but they don't have a description at all anymore [04:05]
chetty: morning [04:53]
chetty: well so far keys turn into little bits, exactly what happens may vary a little based on if you were logged in or not when it changed [04:54]
chetty: the system does not see the results as keys so wont crash looking for its matching lock and these things will stack and or discard easily [04:56]
chetty: thestringpuller, any luck on those triangle numbers? [08:54]
thestringpuller: chetty: yea. I'll send them when I get home from work I fell asleep at the computer again. Trynna limit that but it keeps happening. [08:58]
thestringpuller: i just don't want the mesh to subdivide in some weird way if you're subdividing in the engine for sockets [08:59]
thestringpuller: so I wanted to get pwrsrg's opinion while he's not working on ant-man or whatever the fuck movie his studios is working on right now [08:59]
chetty: well I have experimented with setting all sorts of random numbers, nothing seems to break it, just looks funny when your axe is hanging on your little finger [09:00]
thestringpuller: ^- that's the point i guess i was making lol [09:01]
thestringpuller: when a hat becomes a hood? (or paper bag?!?) [09:01]
chetty: well my experiment has character walking around with a bag balanced on top of head, pretty funny really [09:02]
chetty: server reset in 5 [11:14]
chetty: Server back up [11:21]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora News Bulletin of today. <http://trilema.com/2015/eulora-news-bulletin-of-today/> [12:46]
mircea_popescu: read it an' weep. [12:49]
diana_coman: mircea_popescu read it an' weep. <- lol [16:53]
mircea_popescu: lol [16:57]
diana_coman: I need some claims re-spawn pls [16:57]
mircea_popescu: can you actually mine them ? [16:58]
diana_coman: yeah, I have the bundles ready, I was just going through the inventory with heina to check if I still have some of the keys by any chance [16:59]
diana_coman: will still take about 5 minutes to go through it all I guess [16:59]
diana_coman: finished: actually out of 4, I found 3 keys, but will still have to check if the claim is there too, lol [17:02]
mircea_popescu: kk ill be in game in liuke an hour or so. [17:04]
diana_coman: ok [17:05]
mircea_popescu: what are these, ordinaries ? [17:05]
diana_coman: yes [17:05]
diana_coman: older ones [17:05]
mircea_popescu: aite. [17:05]
diana_coman: amazing, at least one seems to be there still [17:06]
diana_coman: and my navigation-help works, yay [17:06]
mircea_popescu: o ? [17:07]
mircea_popescu: ss ? [17:07]
diana_coman: now let's see whether I finish by the time you get into the game, lol [17:07]
diana_coman: I added a short command to point me towards a target point and it works wonders, lol [17:08]
diana_coman: the moving part (to make it a proper auto-pilot) is unreliable [17:08]
diana_coman: I can't seem to figure out fully the movement system and it is a bit of a mess really [17:08]
diana_coman: uhm, now is it blocked or is it working just …veeeery slowly? [17:09]
diana_coman: it seems like a background game at best for a lot of things given these timings [17:10]
mircea_popescu: what are you digging, an ordinary ? [17:11]
diana_coman: yes [17:11]
diana_coman: still going veeery slowly [17:11]
diana_coman: 5 mins and counting, lol [17:11]
mircea_popescu: is it halfway done ? [17:12]
diana_coman: yes, more than that [17:12]
mircea_popescu: sounds about right [17:13]
diana_coman: uhm… [17:13]
diana_coman: NO items at all? [17:13]
diana_coman: ahahah, and crash [17:14]
diana_coman: coolness [17:14]
diana_coman: so it took 6 minutes and then it crashed the client :))) [17:16]
diana_coman: back to running it from gdb I guess… [17:16]
mircea_popescu: gotta be some items. [17:17]
diana_coman: yeah, it had just crashed, but it took some time to even know it, lol [17:18]
mircea_popescu: so did you get anything ? [17:41]
diana_coman: yes, 160 [17:45]
diana_coman: I was really just trying to level up a bit [17:46]
mircea_popescu: not bad. [17:48]
diana_coman: well, the polished stones claim gave only 28 so….ugh [17:51]
mircea_popescu: meh. spawning claims is not actually as trivial as i thought, because caches. [17:55]
mircea_popescu: we'll have to wait for chetty to assist with this. [17:56]
mircea_popescu: sorry bout that. [17:56]
diana_coman: ok [17:56]
diana_coman: now it's clearly more worth it to look into the client's code than play the game, anyway [17:57]
jurov: instead of waiting, you should make clients mine bitcoins [17:58]
diana_coman: ha ha, kind of like that anyway jurov, yes [17:59]
mircea_popescu: lol prediction comes true! [18:00]
diana_coman: what prediction? [18:00]
mircea_popescu: diana_coman i somehow doubt you were doing stuff worth millions/day anyway ? [18:00]
mircea_popescu: ah, some derps discussing the game decided "it's suspicious" [18:01]
mircea_popescu: because hey, why read code when one can sit on ass and opine. [18:01]
diana_coman: lol [18:01]
mircea_popescu: anyway, once jurov puts irc in there you'll be able to chat [18:02]
diana_coman: lol, I'm quite able to chat like this very fine [18:03]
jurov: i suspect mp wants not so much to chat, but broadcast his achievements [18:08]
jurov: like [18:09]
jurov: * mircea_popescu died! [18:09]
mircea_popescu: lmao [18:09]
mircea_popescu: anyway, going in. [18:09]
diana_coman: ha ha jurov [18:13]
hanbot: hey jurov, i wanna buy 10 bitcents worth o' coppers, are you equipped? [18:34]
jurov: not by 10 [18:40]
jurov: unless mircea_popescu is around to restock me [18:41]

July 8, 2015

#eulora Logs for 08 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
mircea_popescu: o hey! [00:33]
mircea_popescu: mod6 yeah srsly all tyhat shoul;d be in the wiki [00:33]
chetty: http://192.121.170.137/eulora/2015-07-02.log.html [02:28]
jurov: mod6: http://www.explo.yt/eulora/airborne1.jpg , 2,3,4 [06:24]
jurov: chetty can you put log url to topic, praps? [06:24]
chetty: oh yeah good idea, I just have to go lookup how to log into the chan op stuff [07:48]
diana_coman: hello [08:37]
chetty: hi diana_coman, I thought a bit about the 'block' issue, I think either the server is not sending or the client is not getting the mode setting when the the work action is finished. [08:55]
chetty: I am resetting a bunch of the data I log today to try and catch it [08:56]
diana_coman: that is possible, perhaps given the shaky connection of yesterday [08:56]
diana_coman: maybe it just gets lost on the way [08:56]
diana_coman: but why would it consider that the inventory is full? [08:57]
chetty: well I am going to log most of those messages to see, should hep with one on encumberance too [08:58]
diana_coman: ok [08:58]
diana_coman: did you have any time to look for that id for psGUIInteractMessage? [08:58]
chetty: to get your clientnum you might want to print out one of the first couple messages you get when log in, like motd or something in detail. [08:59]
diana_coman: ah [09:00]
diana_coman: it's not something accessible through some getter or the like [09:01]
diana_coman: eek [09:01]
diana_coman: ok, thanks [09:01]
diana_coman: here I got again the inventory issue [09:02]
diana_coman: it worked fine until now, so for about …5 minutes? lol [09:02]
chetty: ouch, try something like sit and stand, might reset the mode [09:38]
mod6: jurov: thanks! [09:42]
mod6: diana_coman: did you have some overhead flying shots too? [09:45]
diana_coman: yes mod6, they are at the end of http://www.dianacoman.com/2015/06/25/samovars-boulders-business-and-teleportation-all-in-a-few-days-work/ [09:46]
diana_coman: the top 3 are flying, the bottom ones are more like….being deep down in the ground, lol [09:46]
mod6: looks [09:47]
mod6: ah ha. great. thanks :] [09:48]
diana_coman: yw :) [09:50]
mod6: well, i did find some rotten fruit [11:18]
thestringpuller: chetty: i'll send screen shots of what I "highlighted" for the counts. dunno if you need a specific number given a specific selection [11:32]
chetty: hey grats mod6 [11:38]
chetty: I need the number [11:38]
thestringpuller: chetty: does the selection matter? except just general area of the hands/forehead? [11:43]
mircea_popescu: http://192.121.170.137/eulora/2015-07-02.log.html << hey lobbes this looks great. can you use a subdomain on minigame.bz if i forward you the zone ? [11:56]
lobbes: mircea_popescu, yeah I will give it a go [11:59]
mircea_popescu: aite sending it to that ip ? [11:59]
lobbes: yes, that should be fine [12:00]
mircea_popescu: aite a sec. [12:01]
diana_coman: mircea_popescu mod6 had found that slithy tove in storage… [12:04]
mircea_popescu: anothger one ? [12:04]
diana_coman: no, that one you showed me the other day [12:05]
diana_coman: at least the way you said it, I thought he actually mined it, lol [12:05]
chetty: well thestringpuller it will serve as the socket so we can attach weapons, make it your best shot, maybe tell me the numbers of the ones around the those picked, so I can move a little if needed [12:05]
mod6: haha, no, diana_coman congradulated me on finding the Tove. But i was like "wa?". Anyway, a mis-understanding. The one I sold you I had saved up from like a month ago that I /bought/ from the store. [12:05]
mircea_popescu: i dunno how he got it [12:06]
mircea_popescu: but if you notice it didn't bear his crafter mark [12:06]
mircea_popescu: proll merchant [12:06]
diana_coman: yes [12:06]
diana_coman: exactly [12:06]
diana_coman: merchant [12:06]
diana_coman: but I was like: pffft, if he found it, then at least there is no hurry in searching for it anymore, lol [12:07]
mircea_popescu: lobbes logs.minigame.bz [12:12]
mircea_popescu: "It works! This is the default web page for this server." [12:12]
lobbes: lol, hmm [12:12]
lobbes: one sec.. [12:12]
lobbes: can it forward to http://192.121.170.137/eulora/latest.log.html? [12:13]
lobbes: or even http://192.121.170.137/eulora/ << would show the 'log index' as opposed to the most recent log [12:14]
mod6: do you have a vhost setup for log.minigame.bz lobbes? [12:22]
diana_coman: mod6 get your tool, lol [12:22]
lobbes: mod6, ah no, I do not think so. [12:25]
lobbes: starts looking up vhost documentation [12:25]
mod6: err, sorry: logs.minigame.bz [12:25]
mod6: ;; ANSWER SECTION: [12:26]
mod6: logs.minigame.bz. 900 IN A 192.121.170.137 [12:26]
mod6: are you using apache? [12:26]
lobbes: yes [12:26]
mod6: ok [12:26]
mod6: check out this file: httpd-vhosts.conf [12:26]
mod6: probably under something like: /usr/local/etc/apache<VER>/extra/ [12:27]
lobbes: looks [12:28]
lobbes: hmm I am using 'apache2' it would seem. 'find' yielded no httpd-vhosts.conf [12:31]
lobbes: but grepping apache2.conf shows something regarding vhosts [12:31]
mircea_popescu: lobbes i don't think i can use directories in a dns zonbe [12:33]
mircea_popescu: it'lkl break the internets [12:33]
lobbes: hmm, kind of a shoddy workaround idea, but I could just make the main index.html forward to the correct directory [12:36]
lobbes: since it appeared to work earlier when http://log.minigame.bz/ pointed to http://192.121.170.137/ [12:36]
lobbes: thanks mod6 :) found it [12:37]
lobbes: excuse my n00bness [12:37]
mod6: no worries :] [12:39]
lobbes: gotta run for a sec. bbs [12:43]
mircea_popescu: this is the b-a stelar system, where we learn things! [12:49]
chetty: server reset in 5 [15:03]
mod6: ok thx [15:03]
lobbes: excellent, with a little help from mod6 http://logs.minigame.bz is now serving up #eulora logs [15:08]
chetty: woohoo thank you all [15:09]
lobbes: chetty, old link is borked at the moment, so would you be able to update the title to this new addy? :] [15:10]
chetty: will do [15:10]
chetty: server back up [15:11]
mod6: \o/ [15:12]
chetty: theory says this update fixed the disappearing claims and the crashes from old keys [15:13]
jurov: and made them reappear? [15:17]
jurov: looks hopefully [15:18]
mod6: is server back up? [15:18]
chetty: afraid that one is beyond me, reappearing … yes server is up [15:18]
jurov: ;) [15:19]
mod6: nice [15:20]
chetty: I added some logging stuff to try an figure out the overweight and other oddities that seem to have poped up so do say something here if you notice anything like that [15:22]
mod6: cool [15:22]
mod6: dangit, got warped [15:22]
chetty: logged on and died? well done [15:22]
mod6: ah, not quite. logged in, walked 3 steps, then warped. im checking out the very edges near the water [15:23]
jurov: lmo and i thought i'm original doing that [15:24]
jurov: anyway, there was an anonymous flotsam right before me when i logged in [15:24]
chetty: ahh, I think I got the land a little too close to the edge in one spot there, but not gonna fix cause there is update coming which will fix it [15:24]
mod6: ah [15:25]
mod6: cool [15:25]
jurov: i thought you already fixed the south side, i was not able to go so far to isles before [15:25]
jurov: (with phat flotsams hidden there) [15:26]
mod6: oh yeah, so this point near: -403, 31, 399 has the edge wrapped up over the edge of the land. [15:34]
mod6: 'tis one spot i've hardly explored. [15:34]
diana_coman: mod6 if you still need tools, I'm back in [15:44]
diana_coman: and I got them [15:44]
mod6: ah nice. im a ways from where you are. [15:47]
mod6: i'm good for a moment, but yeah, if you wanna meet me, i'll buy. [15:48]
mod6: meet me just south of the fountain? [15:48]
jurov: mod6 don't buy from her, she will soar with skills and cause your output to deteriorate [15:49]
mod6: haha [15:49]
mod6: im so low in skill anyway; newbs not effected [15:50]
jurov: is an equipment to mine on unmanageable precipitous slopes planned? [15:57]
diana_coman: lol jurov it's not the fact that he buys that improves my skills [15:58]
diana_coman: I'll make tons of tools anyway, as I need them [15:59]
diana_coman: and that's what will improve my skills [15:59]
diana_coman: buying the tools will just help him get more from the things he harvests [15:59]
diana_coman: but hey [15:59]
mod6: and we have some shortages, so the Solid Branch Cargo Cult needs to capitalize [16:00]
diana_coman: and yeah, I buy from him what he harvests, as I need them (although I could mine them myself, of course, and even better quality + "not let him increase his mining skill" [16:00]
jurov: mod6 at least you mine enough material to make the tool? [16:09]
jurov: (if diana makes it) [16:10]
mod6: oh yeah. im strip mining this place [16:10]
mod6: i think she's using my harvested items anyway… [16:12]
jurov: guess whole thing can't really be helped [16:14]
mod6: WARP [16:14]
mod6: what's that? [16:14]
jurov: ? [16:16]
mod6: nm [16:17]
diana_coman: jurov, you might want to sell the slag as such really [16:21]
diana_coman: you get to make exp too as you can make more [16:21]
jurov: for how much? [16:25]
diana_coman: it depends on the quality, but the nominal price is what the merchant would give you really [16:26]
jurov: well. i base my prices on what the merchant takes [16:26]
jurov: quite a difference [16:27]
jurov: :D [16:27]
diana_coman: ahahahaha [16:27]
diana_coman: lol [16:27]
diana_coman: true, but I doubt you'll find anyone paying that price for slag [16:27]
jurov: not today [16:28]
diana_coman: applying the same approach, I should then calculate my price for making a tool from you bundle something like (tool quality – bundle quality)+5000 or some such [16:29]
diana_coman: so well, it's really up to you, which approach you want to take [16:29]
jurov: 5000 isn't so much, really [16:29]
diana_coman: no, it's quite little for tools, true, but would you be happy to pay it in addition to what others pay? lol [16:30]
jurov: why me extra? [16:31]
diana_coman: because of the way you calculate the prices you ask others to pay when buying from you [16:31]
diana_coman: this is what I mean, lol [16:31]
chetty: maybe his crafters mark will be worth it someday, collectors item [16:33]
diana_coman: ha ha, that's true chetty [16:34]
diana_coman: :) [16:34]
diana_coman: I'm fighting with a bundle … [16:34]
diana_coman: which doesn't want to be made into the itme [16:34]
diana_coman: item [16:34]
diana_coman: I have the right recipe [16:34]
jurov: how else am i to get at least roughly even? [16:35]
diana_coman: and I get again the messages with gathering exp instead of tinkering [16:35]
diana_coman: by collaborating jurov, really [16:35]
jurov: so far i "collaborated" only by paying and paying [16:35]
diana_coman: how is that? [16:35]
diana_coman: look, grenadine and mod have been mining stuff a lot and selling it and getting tools in return (or better quality threads and bits of nothing so that they might also get better loot when mining) [16:36]
diana_coman: and they are improving their skills surely [16:36]
jurov: because you got lucky with skills in the beginning [16:37]
diana_coman: geeez jurov, how did I get "lucky"? [16:37]
diana_coman: and then mp got even luckier, or how is that? [16:37]
jurov: i did not know how to trade with heina, so was stuck at 23 for a long time [16:37]
diana_coman: but exp points still accumulated [16:38]
jurov: no, they get wiped on every level gained [16:38]
diana_coman: no, not all [16:38]
diana_coman: only what was needed for that level [16:38]
jurov: in my case, they were [16:38]
diana_coman: that just means you had only enough for that level [16:38]
chetty: diana_coman, log says missing item for some reason [16:38]
diana_coman: uhm [16:38]
diana_coman: well, meanwhile it made it [16:39]
diana_coman: and jurov, out of curiosity: did mp also get luckier? [16:39]
jurov: i do remember he or chetty writing to me "yes your practice was wiped you should have paid heina earlier" [16:40]
diana_coman: ahh, I missed that then, sorry [16:40]
chetty: you still very laggy today diana_coman ? [16:41]
diana_coman: it got better as I am hugging the modem [16:42]
diana_coman: but it was horrible some 30 minutes ago [16:42]
diana_coman: I'm in a village where they barely have one mobile operator in grand total, patchy electricity it seems (this morning it was on and off) and very, very low houses, lol [16:43]
jurov: anyway, for a long time, i did not mine practically anything even with good tools. if there were not glitches such as overabundant extraordinary claims, i'd have to spend far more than 5 million i did [16:43]
chetty: hihi I get reports on a couple of things if the time is really excessive, and the last time you logged of it beeped because it took so long to clear the disonnect [16:43]
diana_coman: I do wonder whether it's meant to be some special tourist experience and I had no idea about it, or what [16:43]
diana_coman: jurov I spent more than that [16:43]
jurov: with far better result per mil? [16:44]
jurov: neverming, this fucking game brings out the worst in me [16:44]
diana_coman: I don't think so; from what you say, the main difference seems to be that you decided quite early on that it was not paying off, while I just kept going (in all honesty because well, I wanted to do that, not as much wanting to get a profit or whatever) [16:45]
mod6: yeah, don't get frustrated. i decided to throw a bunch of coin at it on the hopes that eventually i'll be profitable. [16:46]
mod6: and if not, well, it was fun anyway. [16:46]
mod6: although, im getting there so … win [16:46]
mod6: WARP [16:47]
diana_coman: exploring the edges of the world, mod? [16:47]
diana_coman: as they have here the very aptly named place "Land's End", lol [16:47]
mod6: hahaha ya [16:47]
mod6: i know mushrooms grow at night, so im bound to find something! [16:48]
diana_coman: ha ha, hope you find them :) [16:48]
diana_coman: oooo [16:49]
diana_coman: I got tiny wooly mushroom! [16:50]
chetty: ooo grats [16:50]
diana_coman: need to take a picture :))) [16:50]
mod6: waaat [16:50]
diana_coman: thank you chetty [16:50]
diana_coman: :) [16:50]
diana_coman: picture taken, proof secured, lol [16:50]
mod6: did you get that server message? haha [16:51]
diana_coman: ahahahah [16:51]
diana_coman: yes [16:51]
diana_coman: I'll have to make another journal entry soon, lol [16:51]
mod6: good work diana_coman [16:54]
diana_coman: thanks mod6 :) [16:54]
diana_coman: quite expensive mushrooms indeed given that I almost wore down an improved pickaxe [16:54]
diana_coman: but it feels good :D [16:54]
mod6: lol, you know how many i've worn down? [16:55]
diana_coman: well, this one only now [16:55]
diana_coman: I did not even count them all since I started looking for shrooms, slithy tove and crumbly rock [16:55]
mod6: i've gone through probably 15-20 improved tools. [16:55]
diana_coman: yeah :( [16:55]
mod6: it's all g though [16:55]
diana_coman: what can I say, I also destroyed one chetty stick without any good out of it :( [16:56]
diana_coman: well, I got a bloody stupid grub that I found otherwise on my own too [16:56]
diana_coman: so … [16:56]
chetty: you got nothing from the chetty stick? [16:56]
diana_coman: and that was one hell of an expensive tool [16:56]
diana_coman: I got [16:56]
diana_coman: but it was that swarmy grub thing or how it's called [16:57]
diana_coman: and I had found that before on my own [16:57]
chetty: hmm how big was the claim? extra loots? [16:57]
diana_coman: no :( [16:57]
diana_coman: small claim, just a few items out of it [16:57]
diana_coman: with 7 threads, of course, but no luck [16:58]
diana_coman: well, it was only one, of course [16:58]
diana_coman: it seems to me that it might be far more cost-efficient to just improve my gathering skills a hell of a lot [16:58]
diana_coman: I mean: using the stick is very good but you need to also have quite some luck (or use a lot of them) [16:59]
mod6: WARP [17:04]
mod6: damnit [17:04]
chetty: I should make s pecial warp for mod6 [17:07]
mod6: hahaha [17:07]
mod6: warp me right off line [17:07]
mod6: or into pit of sorrows. [17:10]
diana_coman: jurov re lost claims, you know that mircea_popescu will respawn them (ordinary or bigger) if you just have the recipe, right? [17:31]
jurov: no [17:34]
mod6: oh neat, i better check my storage [17:36]
jurov: i have no ordinary or bigger recipe [17:38]
mircea_popescu: <jurov> neverming, this fucking game brings out the worst in me << haha looky here, just because the individualist streak in you never got a chance to stretch out before doesn't make you a bad person now. enjoy, have fun etc. [19:12]
mircea_popescu: fwiw, i am pretty sure you both misunderstand the importance of skills and misrepresent the evolution over time. [19:12]
mircea_popescu: it's neither a runaway race nor is it the case that not having skills equals death. [19:12]
mod6: got my first ordinary :D [19:51]
mircea_popescu: o wow wd. [19:56]
mircea_popescu: what is it ? [19:56]
mod6: Worthless Putrid Leather [19:57]
mircea_popescu: o hey. [19:58]
mircea_popescu: sadly i can't offer to help digging it up as your skill prolly exceeds mine. [19:58]
mircea_popescu: but got the materials you need ? [19:58]
mod6: na, i can get all but one, the deserted crab shell. [19:59]
mod6: but it's all good. i locked it. and i'll come back to it later. [19:59]
mod6: i've got like >100 of those anyway. [19:59]
mod6: (wpl's) [19:59]
mod6: thanks tho! [19:59]
mod6: mapping all this stuff takes time, hopefully it's good. [20:00]
mircea_popescu: i can pass you some shells. [20:00]
mircea_popescu: ah, youi got your own. coolness. [20:00]
mod6: ut oh; did /explore, nothing… boom [20:03]
hanbot: i had just joined. mebbe it didn't like the cut of my jib. [20:05]
hanbot: congrats on the leather ordinary mod6! [20:05]
mircea_popescu: up [20:07]
mod6: thanks hanbot :) [20:09]
mod6: thx mp [20:09]
mircea_popescu: you right clicked a dead key didn't you. [22:00]
mod6: me? [22:02]
mod6: lol, sorry no idea, i didn't click on anything. you just disappeared. [22:02]
mod6: i left the stuff there for ya. [22:02]
mod6: i think it was the same thing as before. was mining, meter bar didnt come up, waited ~30 seconds, hit it again. boom. [22:48]
mod6: on the bright side, i did make a nice haul on shiny rocks =] [22:49]
mircea_popescu: up [22:50]
mod6: thx [22:50]

July 7, 2015

#eulora Logs for 07 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
chetty: mornings [04:56]
jurov: morning [10:03]
jurov: dying is too easy now..will prolly have to patch client to slow down if moving downwards [10:04]
thestringpuller: chetty: what specifically did you want "highlighted" to get poly count? do you want me to make a submesh or something and send that back? [10:08]
mod6: < diana_coman> mod6 well done! << ahh thanks. i did search really hard for those crumbly rocks lastnight. [10:25]
mod6: i have 6 worn out improved tools lol [10:25]
mod6: i did end up with a stackload of other basic harvestables. (well, a stackload for me, anyway) [10:25]
mod6: i'll be available to trade tonight sometime. [10:26]
jurov: we should form a cartel [10:26]
mod6: The Solid Branch Cartel [10:26]
diana_coman: hello all [12:03]
diana_coman: mod6 that sounds good [12:03]
diana_coman: chetty, I keep getting again that thing with "you struggle under the weight of your inventory" [12:15]
chetty: <thestringpuller> chetty: what specifically did you want "highlighted" to get poly count? do you want me to make a submesh or something and send that back?// what I need is the tri number of the palms of the hands and the top of the head. Just the number, no need for meshes or anything. [13:01]
jurov: soo.. as of today, i'm employed on eulora client [16:24]
chetty: really? coolness [16:24]
chetty: whatcha goona do? [16:24]
jurov: mircea's irc plugin [16:24]
jurov: even before that, got working a python plugin that.. prints "PY" and promptly segfaults. [16:25]
chetty: lmao [16:26]
chetty: irc pluging is cool idea tho, but prolly should disallow b-a :P [16:26]
mircea_popescu: lol! [16:28]
jurov: that's *the* chan he wants to have there [16:28]
mircea_popescu: shoulda make it print FU [16:28]
mircea_popescu: imagine chetty! i could not sleep AT ALL [16:30]
mircea_popescu: anyway, off to play nao [16:30]
diana_coman: congrats jurov and good luck with that client code [16:53]
diana_coman: I am getting again the struggle problem over and over again, almost at every action :( [17:44]
diana_coman: any idea, chetty? [17:44]
diana_coman: or at least any idea on how to recover from it short of logging off and on again? [17:44]
jurov: crash down the server? [17:58]
diana_coman: lol [18:02]
diana_coman: it is an idea indeed [18:02]
chetty: still seeing it? [18:25]
chetty: guess I missed it, dont see anything in the log, I'll keep trying to grab a log when it happens so I can try and figure it out diana_coman [18:27]
diana_coman: I am not sure what is going on, but today it has been much worse than usual, esp now [18:28]
chetty: well I just grabed the log. dont see any clues there [18:29]
diana_coman: hmmm, let me see if I can get it again so that it's fresh [18:29]
chetty: its mostly just cleaning up keys and markers at the moment [18:29]
diana_coman: there [18:30]
diana_coman: that was easy,lol [18:30]
diana_coman: it's almost everytime I get a new claim now [18:30]
chetty: well I got a log of it, I'll go thru it and see what I can spot [18:30]
diana_coman: the only new thing is that I changed location,hence connection and it sometimes seems to have some lag [18:31]
diana_coman: I have no idea if that has anything to do with it [18:31]
chetty: it is somehow picking up your stone pickaxe as the target item instead of the marker [18:35]
chetty: I'll have to dig thru code a bit to see how that might happen, but its late in my day, first thing in the morning. Maybe I missed init a variable somewhere [18:37]
diana_coman: sure, no worries, it's quite late in my day too, so it can surely wait [18:37]
diana_coman: :) [18:37]
chetty: are you keeping axe in hand when you build? [18:37]
chetty: just to get my parameters straight, it shouldnt matter either way [18:38]
diana_coman: uhm, I don't even get to build, that's the strange thing [18:39]
diana_coman: I just explore and I get that [18:39]
diana_coman: basically when I find a claim [18:40]
chetty: but you got the marker ? I see that and a key being created [18:40]
diana_coman: otherwise yes, I actually do (always did) keep the axe in hand when I build, but the trouble seems to happen at explore time [18:40]
diana_coman: yes, I got the marker [18:40]
diana_coman: uhm, maybe I got the terms wrong? [18:41]
diana_coman: by build do you mean explore (to find claim) or mine (to get the items)? [18:41]
chetty: well log shows you explore, and get stuffs like Tiny Flotsam Ennumeration [18:42]
diana_coman: yes [18:42]
diana_coman: and then bang [18:42]
diana_coman: that's it [18:42]
diana_coman: so explore, get claim + stuck [18:42]
diana_coman: explore, get claim and key + stuck [18:42]
diana_coman: with axe in hand, yes [18:42]
chetty: then is shows you start to build but some of the item numbers for things like pattern look off, I'll need to go look them all up tomorrow and see if I can decode that part [18:44]
chetty: it wont let you build cause it is not finding a recipe that matches the items [18:44]
diana_coman: uhm, the build part seems already strange [18:46]
diana_coman: I don't get to build anything [18:46]
diana_coman: it sounds to me as if that is at least a symptom in itself if not the problem, as there is no build going on as far as I know [18:46]
chetty: it cant find the pattern so it will not build, that is clear. but why it has wrong items .. thats what I will try to figure out tomorrow [18:47]
diana_coman: why does it try to build in the first place? [18:47]
diana_coman: I do not give that command [18:47]
chetty: well you put something in the marker? a recipe in mind? clicked combine? [18:47]
diana_coman: no [18:47]
diana_coman: I don't get to do that [18:47]
diana_coman: this is what I was trying to say, lol [18:47]
diana_coman: I don't get to that part [18:48]
chetty: well what happens after you get the key and the recipe? [18:48]
diana_coman: block [18:48]
diana_coman: immediately [18:48]
diana_coman: practically at that time as far as I can see it [18:48]
diana_coman: that's all there is: I get the key and the recipe and then I can't move [18:48]
chetty: block what? you cant open the marker container? [18:49]
diana_coman: nope [18:49]
diana_coman: it already said that I struggle under the weight of my inventory and then it doesn't really let me do almost anything [18:49]
diana_coman: I can drop stuff, yes [18:49]
diana_coman: I checked that [18:49]
diana_coman: it doesn't help [18:49]
diana_coman: I might try to retarget or something directly via text commands [18:50]
diana_coman: or dequip the axe if that's related [18:50]
chetty: hmm none of this shows on the server log at all, wonder if its all happening in the client [18:50]
diana_coman: it sounds to me as it could certainly be [18:51]
diana_coman: well, I'm off for the night for now, is there anything else you need from me about this? [18:53]
chetty: other than that one bad pattern thing the log looks perfectly normal [18:54]
chetty: nah, I will let it rest until tomorrow, think about it some [18:54]
diana_coman: ugh this client… [18:54]
diana_coman: if I get some time I might try and have a look in the client then, perhaps I can spot something [18:55]
chetty: did you put all the velocity setting back to normal? [18:55]
diana_coman: btw, any idea what (or where to get it from) client id do the psGUIInteractMessages expect? [18:55]
diana_coman: yes [18:55]
diana_coman: quite some time ago, so that is surely not an issue [18:55]
chetty: yeah I had not seen it, figured, but worth checking [18:56]
diana_coman: the only thing I did today was to explore a bit more the text interface and esp the target stuff [18:56]
diana_coman: not sure whether that could have anything to do with it [18:56]
chetty: I have to look at code a bit to locate that id, will tell ya tomorrow [18:56]
diana_coman: but not really changes to the code, just using what is there [18:56]
diana_coman: sounds great, thank you :) [18:57]
mod6: oops, not sure if i crashed it or not [21:30]
mod6: i did /explore, and nothing happened. [21:30]
mod6: so i did it again, nothing. then the 3rd time… [21:30]
hanbot: looks back up [21:42]
mircea_popescu: back up heh. [21:43]
mod6: thanks! [21:46]
mircea_popescu: <diana_coman> or at least any idea on how to recover from it short of logging off and on again? << i got it a few times too. no clue what triggersd it, other than "client being dumb" [21:47]
mod6: ah ok. [21:48]
mod6: 1 Printed Map [21:56]
hanbot: so apparently a /sit and /stand will fix the weight problem ftr [22:32]
mod6: ah! [22:34]
mod6: I don't suppose anyone has a link to the overhead screenshots of Eulora island (the ones Jurov took?) or maybe the link to where ever this channels logs are kept? [22:43]
mod6: some.ip.addr.cant.remember [22:43]
mod6: no worries. [22:50]
hanbot: yeah i've been hunting for #eulora logs myself. iirc that was a lobbes / lobbesbot enterprise? [23:14]

July 6, 2015

#eulora Logs for 06 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: morning [03:02]
chetty: morning [03:38]
jurov: morning [04:38]
diana_coman: chetty, I figured out what happened with that stacking thing/morphing tools in the hand [04:44]
diana_coman: it's basically that the inventory window does not have enough slots to show all the items one has [04:45]
diana_coman: and then they kind of "overflow" into the right hand, lol [04:45]
diana_coman: and unrelated: I just saw again a null key (it was among those I had just dropped, so it didn't crash anything, but not sure how it got to be) [04:45]
diana_coman: unless it still is possible for the sweeper to take a claim and leave the key somehow [04:46]
diana_coman: as I had dropped those keys quite recently and I also saw one of the claims vanish [04:46]
diana_coman: how's it going jurov? [04:46]
diana_coman: care to sell any grass? [04:46]
jurov: i'm just going afk, brb in 2 hours [04:47]
diana_coman: ok [04:47]
jurov: will look to the grass then [04:47]
diana_coman: ok, it seems to have crashed for now anyway [04:47]
diana_coman: probably still that key issue [04:47]
jurov: oh yes, i noticed the items overflow into the hand, just used storage to sort it out and did not deem important to discuss [04:48]
chetty: the issue with the keys at the moment is that after the server thinks the keys are gone it hasnt told the client, so you wind up with an object the server doesnt recognize, working on ways to force that … [04:51]
chetty: it you want to look thru keys until I figure something out a sorta safe way would be to relog first [04:53]
jurov: okay. i can sell 500 grass @ 500 coppers [06:56]
mircea_popescu: total ?! [06:57]
jurov: each:) [06:57]
mircea_popescu: lol ok. ill sell q 160 grass at 150 ea. [06:57]
jurov: qual = 185 [06:57]
mircea_popescu: o wow well done eh [06:58]
jurov: remains from better times [06:58]
mircea_popescu: oh [06:58]
mircea_popescu: euloran soviet empire collapsed and all we have left is this grass! [06:58]
jurov: which is soon to become but a puff of smoke [07:00]
mircea_popescu: lol [07:06]
mircea_popescu: what better fate. [07:06]
diana_coman: lol jurov, the grass of gold [07:34]
mircea_popescu: lol diana commentbombing nao ? [07:35]
jurov: well.. tell that to teh merchant [07:35]
mircea_popescu: electron's a heathen. [07:35]
diana_coman: mircea_popescu that grass sounds good and I'd take some tools too if you have any [08:54]
diana_coman: also, I have some bark shavings if you want them [08:54]
mircea_popescu: im ok on shavings. [08:54]
diana_coman: commentbombing lol, more like shaky connection [08:54]
mircea_popescu: gonna jump in game in a few and we can do the deed. [08:54]
diana_coman: ok, let me get back then [08:54]
diana_coman: I'm back at the merchant [08:56]
diana_coman: chetty, I can't craft… [09:24]
diana_coman: nor mine for that matter [09:24]
diana_coman: it makes the bundles but it doesn't go any further all of a sudden [09:25]
diana_coman: and it reports that I gained some points in….gathering [09:25]
diana_coman: :( [09:25]
diana_coman: I even logged out and in again [09:25]
diana_coman: I don't know what happened, as just a few minutes earlier I happily made a whole bunch of threads, so not sure [09:25]
diana_coman: uhm, and now it finally made at least one thing… [09:26]
chetty: hmm I havent changed anything [09:27]
diana_coman: but now again [09:27]
diana_coman: it's really bizarre [09:27]
diana_coman: it has some nasty hiccups it seems [09:27]
chetty: very strange, I have ot changed anything for a couple days now [09:28]
chetty: are you using the right workitem? crafttable/toolbox etc? [09:30]
diana_coman: yes [09:30]
diana_coman: I made about 50 threads and then on the 51st it started with this [09:30]
diana_coman: lol [09:30]
diana_coman: now it seems to have recovered at least for the moment [09:31]
chetty: I know I couldnt craft the other day, had the wrong item selected [09:31]
chetty: oh, maybe you lost focus on the table after so many? [09:31]
diana_coman: no, I even selected again and everything [09:31]
chetty: hmm [09:31]
diana_coman: + it shouldn't report experience on gathering anyway [09:31]
chetty: now thats for, that one is on my puzzle list [09:34]
chetty: in about 30 minutes we will be brings the server down for update to skills and leveling. Not sure how long itwill be down, some database changes are invloved but it should be very long. [09:57]
chetty: *shouldn't [09:58]
mircea_popescu: diana_coman if you manage to deselect the tabler you gotta reselect it [10:22]
diana_coman: I did that [10:22]
diana_coman: it wasn't that the problem [10:22]
mircea_popescu: o.O [10:22]
diana_coman: not sure what it was, but it was some nasty hiccup [10:22]
chetty: well I am adding it to the 'strange stuff to be investigated' list [10:23]
diana_coman: once it recovered everything went fine from there [10:23]
chetty: hmm are you intercepting the end of work messages? maybe got it a bit out of synch? [10:24]
diana_coman: no, I did not have that going on [10:25]
chetty: alrighty folks server coming down for a bit until the mighty mp tells me to start it again [10:25]
diana_coman: just 1 sec chetty to finish a trade? [10:26]
chetty: sure [10:26]
diana_coman: done, thank you :) [10:26]
mod6: "before the reset." [10:27]
diana_coman: ha ha mod6 [10:27]
mod6: bzzt. haha, no quick enough apparently. [10:27]
diana_coman: but yeah, I was just saying thank you [10:27]
chetty: oh srry mod6 [10:27]
diana_coman: goop is becoming a great thing [10:27]
mod6: yw. i know you needed them [10:27]
mod6: no worries chetty [10:27]
mod6: we're scrambling for goop [10:27]
diana_coman: that's the thing with crumbly rock – it's needed for the goop which is needed for tools [10:27]
chetty: hahahaha, now that really sounds, err strange [10:28]
mod6: i gotta mine hard and fine some crumbly rocks =] [10:28]
diana_coman: which are needed to search for crumbly rocks that we can't find apparently, lol [10:28]
chetty: hmm crumbly rocks, guess thats what I go looking for next time I play [10:28]
diana_coman: scrambled goop would be even stranger, lol [10:28]
diana_coman: that'd be great chetty :) [10:28]
diana_coman: if you find any, I'll buy them [10:28]
mod6: you know. i wanna say right when we started this up with mining, that i found a few of the mines — that were eventually wiped out. but i might have imagined that. [10:28]
diana_coman: uhm, where was that, mod6? [10:29]
mod6: i'm just not finding 'em now. i would think that i'm high enough level for them. but not positive. [10:29]
chetty: I been pretty lucky with random wanderings, got a few of a few rare things, no wooly shrooms tho [10:29]
diana_coman: which rare things? [10:29]
mod6: i've not seen those either chetty [10:29]
diana_coman: I seem to find tons of thorns and leather, some moss, a few eggs, berries and fruit, some bitterbeans [10:30]
diana_coman: very rarely some snails [10:30]
chetty: well 3point thorns, purple snails shiny rocks are some things I have found that people seem to complain about [10:30]
diana_coman: are shiny rocks rare? [10:30]
chetty: oh yeah berries [10:30]
chetty: I recall people saying that at some point, but they seem pretty common to me [10:31]
diana_coman: I need some dungbeetles but had no luck finding any :( [10:31]
diana_coman: shiny rocks are common [10:31]
diana_coman: or at least uhm, they seem to me [10:31]
diana_coman: maybe shiny stones? [10:31]
mod6: < chetty> well 3point thorns, purple snails shiny rocks are some things I have found that people seem to complain about << i know where to find all of these reliably. [10:31]
diana_coman: small polished stones? [10:31]
chetty: >> making a list, might take till xmas, crumbly rock at the top [10:32]
chetty: mp is keeping me so busy tho, not much time to actually play [10:32]
mod6: yeah. i've found stackloads of grass, branches, leather, shiny rocks, etc etc. [10:32]
mod6: flotsams [10:32]
diana_coman: thing is I can't seem to be able to get any of the useful things that are basically to be found only through looting [10:32]
mod6: been hitting those hard lately [10:33]
mod6: what can be found through 'looting'? like receipes? [10:33]
chetty: yes [10:33]
diana_coman: those are very good too mod6, not because they are rare, but because they are used in huge quantities [10:33]
diana_coman: yes mod6, recipes and skills [10:33]
chetty: I bought 5 thread recipes, I think I have 7 now, and a pile of thread [10:34]
mod6: ah [10:34]
diana_coman: chetty, if you need threads, bits of nothing or recipes for threads, I can sell some [10:34]
diana_coman: esp recipes for threads I have quite enough anyway [10:34]
diana_coman: I understood that chetty's stick would help find some of those more elusive stuff, but well, never seen it/the recipe for it :( [10:35]
chetty: thanks, I am pretty well stocked for the amount I play. Anyway I want to ventually get this marker and key fix finished, days I been on it, mp keeps interrupting .. [10:35]
diana_coman: ha ha, use the chetty stick to keep him away? lol [10:36]
chetty: the stick is pretty cool, course I have only used it on the test system. That thing had more bugs … [10:36]
mod6: "36 tubers, 7 woolly mushrooms, 2 spicy moss and one pacademia nut", that's some expensive tea! [10:47]
diana_coman: yeah, it was before the latest update [10:54]
diana_coman: when things were not yet scarce etc [10:54]
chetty: things got more scarce? really? [10:55]
diana_coman: chetty more scarce as in not restocked at the merchant at the same time when actually starting to use them due to the new tools etc [10:57]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora skills update <http://trilema.com/2015/eulora-skills-update/> [10:57]
diana_coman: not otherwise [10:57]
diana_coman: ha, I was ahead of the bot, lol [10:57]
diana_coman: I got moneyz at least, if skills went down, geez [10:58]
diana_coman: curious now whether this means now that I'm not top on gathering and building since they got under 95 and thus possibly even less than what someone else had [11:04]
mircea_popescu: diana_coman you can't not be on top anymore [11:04]
mircea_popescu: if they had more, they'd have lost more. [11:04]
diana_coman: you said those under 95 were not affected? [11:05]
diana_coman: so if someone had 96 in gathering [11:05]
mircea_popescu: uh. [11:05]
diana_coman: sorry, 94 [11:05]
diana_coman: they would still have 94 ? [11:05]
diana_coman: while I got now to 78? [11:05]
diana_coman: or did I get something wrong? [11:05]
mircea_popescu: i did lol. left teh wrong figure in there. [11:06]
mircea_popescu: one sec ima look through all of this again nao. [11:06]
diana_coman: ok [11:06]
mod6: congrats diana_coman, you're rich. [11:09]
mircea_popescu: nope, you're still top of teh hill. [11:09]
diana_coman: ha ha mod6 thank you [11:11]
mod6: :] [11:11]
mircea_popescu: this is technically speaking last sunday's (unannounced) event [11:11]
diana_coman: tbh I blew already more than that on all sorts and it's not hard at all [11:11]
mircea_popescu: "highest skill wins" sorta thing. incredible she acually got… all 3! [11:12]
mod6: im still astonished, you were at least double most of my skills, and nearly quadruple my tinkering skill [11:12]
diana_coman: ha, I was sorry for not getting mcguyvering or smth, lol [11:12]
mircea_popescu: <diana_coman> goop is becoming a great thing << :D [11:12]
diana_coman: so how is it mircea_popescu, did the skills below 95 remain unchanged so no loss there? [11:13]
diana_coman: yeah, I prolly will end up writing "The Great Goop Rush" or smth :)) [11:14]
mircea_popescu: <diana_coman> when things were not yet scarce etc << bwahaha. oh the sunny days of yonder years… [11:14]
mircea_popescu: diana_coman nobody in the gap. [11:15]
diana_coman: what can I say, I still enjoyed it :p [11:16]
mircea_popescu: so basically, you got dropped to 77, but there wasn't someone that high anyway. so you're still ahead. [11:16]
mircea_popescu: i know i'll be sad about my tinkering tho ;/ [11:16]
mod6: glad i bought ze threads when i did! [11:17]
diana_coman: ou sont les woolly shrooms d'antan [11:18]
diana_coman: so kind of saved by other people's lack of skill, quite literally, lol [11:19]
mircea_popescu: mod6 srsly. i doubt i'll be able to make even 150q [11:19]
mircea_popescu: diana_coman nah, i'd have done it otherwise if it were an issue. [11:19]
chetty: wow diana_coman you had 254 tinkering? I am impressed [11:32]
diana_coman: thank you chetty, I tried to get better at it :) [11:32]
diana_coman: mircea_popescu I might be thick but I still don't get it how can the skill get below 95 if what is below 95 is not affected? [11:33]
mircea_popescu: the number 95 in the article was stale. [11:47]
diana_coman: ah, I did refresh and it showed the update re bug fixing, but it still showed 95 [11:52]
diana_coman: ok [11:52]
mircea_popescu: so : server is back up, skills adjusted [17:01]
mircea_popescu: unfortunately, the display is unexpectedly not working right. so the bars will turn full green before the skill is actually filled. you'll just have to trust it and keep going, it will ding eventually. [17:01]
mircea_popescu: the display can't rbe fixed without a client update, so we're scheduling it with the rest of visual uplifts [17:02]
jurov: i'd prefer to have numbers shown, too. have to keep an eye on the console if i want to track skills more precisely [17:04]
mircea_popescu: of course you would. [17:05]
mircea_popescu: took chetty a week to take the damned things out. [17:05]
diana_coman: 10k tool newly made, le sigh [17:05]
mircea_popescu: what's your qr now ? [17:06]
diana_coman: mined flotsam at 88 [17:06]
diana_coman: used to mine at 107 [17:06]
diana_coman: made slag at 112q [17:06]
diana_coman: from around 160q [17:06]
mircea_popescu: ah, not even under 100 ? splenddi then [17:07]
diana_coman: no, at least not under 100, yeah [17:07]
mircea_popescu: anyway, that's it for skills. [17:07]
diana_coman: and found ONLY tiny claims, lol [17:07]
mircea_popescu: and im going in game in a bit pass out your prize. [17:08]
diana_coman: on the up side, got 10 flotsam from one tiny claim :)) [17:08]
diana_coman: ok [17:08]
diana_coman: my used tool is now better than my new tool :))) [17:08]
mircea_popescu: lawl. [17:09]
mircea_popescu: btw jurov [17:17]
mircea_popescu: how much to make me a client integration of b-a ? [17:17]
mircea_popescu: like, make a special channel. include an irc client or w/e it takes. [17:17]
chetty: play eulora nd chat on b-a at the same time? [17:18]
mircea_popescu: im cutting new grounds in going insane. [17:19]
thestringpuller: chetty you ever send me those models? [17:20]
jurov: going off, will discuss it tmrw [17:20]
chetty: nope, thestringpuller you never gave me address [17:20]
thestringpuller: same one we communicate with normally [17:20]
thestringpuller: pm'ed if you forgot [17:21]
chetty: ok ty [17:21]
thestringpuller: see if you can export as a *.3ds file for the models [17:22]
thestringpuller: if not I'll work with what you send [17:22]
chetty: oh darn, I just sent the blend, I'll go see what I can export now .. [17:26]
thestringpuller: yea just lemme know. .3ds is pretty standard for mesh data. [17:26]
chetty: ok 3ds sent [17:27]
diana_coman: ahaha chetty, I like the description of the chetty stick [18:02]
chetty: ;) [18:12]
diana_coman: mod6 well done! [19:10]

July 5, 2015

Day 12 – A Drunken World – Drunk on Knowledge That Is!

Filed under: Eulora — Diana Coman @ 4:39 pm

(This is Day 12 of The Barely Legible and Slightly Bloody Diary of Foxy Foxster on Eulora – you can find previous days, but only if you really look at what you’re reading around here.)

You know that feeling of being on top of the world and not giving a damn where you pee since it can’t possibly pee back? Well, it turns out it can and of course it does it, really quickly. Just as I was getting drunk on tubers tea (well, let’s call it that), the world was also getting drunk on new skills and knowledge as it were. Trouble is that it got first more drunk than more new skills and knowledge. So it started taking tumbles and playing ball with all sorts of things – mainly other people’s expectations that is. Uhm, maybe it just got a temperament instead of too many drinks?

Anyway: first, the quality of mined items went all crazy and lost so much heart that negative numbers suddenly seemed a possibility. Then, a most remarkable claim made the most remarkable feat of vanishing before one’s eyes, locked and all, bye-bye loot hello poverty or what was it? A trade went crash and then the bubble burst, taking the world with it in a swirl of madness. Called upon the scene of eulorian tragedy, Chetty took a look and cried: “look at the state of that! I’m taking it offline!” Uncalled by anyone but totally preoccupied by the fate of the world at large, I cried instead: “that’s my shiny new remarkable claim, right there!!!!”

Several hours later, I got first the bad news and then the good news. The bad news was that my claim was no longer to be, snatched by the angry gods of fair-play under the heaviest suspicions of fraudulent birth by means of drunken world’s vomit or some such. A bit later, the good news was that the world might have vomited my claim indeed, but it did so in total fairness and in a state of being legally not-drunk-at-all and therefore I got to keep my claim. And to wake up in a brand-new, wiser world who all of a sudden got more skills that I knew or could access. Hmm, did I say good news or bad news?

Oh, and at some point I was floating in the air surrounded by claims. How’s that for an ending in 1000 words?

shot16

#eulora Logs for 05 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
mod6: oops [00:56]
mod6: i did something to it. [00:57]
mod6: i was moving stuff around in my inventory and then items started not updating to the destination cell. [00:57]
mod6: then it crashed. [00:57]
hanbot: i attempted to train an attribute right about when it died [00:57]
mod6: ahh. [00:57]
mircea_popescu: heh [01:01]
mircea_popescu: back up [01:02]
mod6: thanks! [01:04]
mircea_popescu: aaaand it turns out there's a bug in the xp cost for new ranks. [01:21]
mircea_popescu: everyone – skill up as much as you can, for once we find and fix this it'll be a lot more expensive. [01:21]
mod6: thx for the heads up [01:40]
chetty: morning diana_coman take a peak at the chan log a few lines back :) [09:07]
diana_coman: morning chetty [09:07]
diana_coman: thank you, I just had and saw the train thing :) [09:07]
chetty: also I figured out how markers can go missing and I expect to have a fix out for that today [09:07]
diana_coman: I was going a bit through the commands on the client and I'm not sure which ones are actually working [09:07]
diana_coman: wow, that's great [09:08]
diana_coman: can you tell me by any chance what message does the server actually send when an explore is complete? [09:08]
diana_coman: as I'd need to intercept that one [09:09]
chetty: well last thing would be character_mode peace [09:09]
diana_coman: oh, there isn't one specific to that? [09:10]
diana_coman: I guess I could just intercept that one too [09:10]
diana_coman: hmmm [09:10]
chetty: not really explore craft and build all count as work, so they end as peace [09:10]
diana_coman: ok, thanks [09:11]
diana_coman: and I crashed the server… [10:52]
diana_coman: chetty, it's again the "drop a lot of keys" thing [10:52]
diana_coman: but I don't really get it since they really are recent keys for claims that are certainly there [10:52]
diana_coman: so not missing [10:52]
diana_coman: this time I was alone on the server, so it surely is this [10:53]
diana_coman: if you want me to, I might even be able to reproduce it so that you can get a screenshot of the state [10:53]
diana_coman: snapshot… [10:53]
chetty: I got it thanks, and for once its not the keys, I 'll go thru and see whats up [11:20]
chetty: oh, nvm it was the keys, thats what I am working on now [11:21]
diana_coman: oh, all right :) [11:22]
diana_coman: uhm, did my stoneaxe morphed into a key while I was not looking? :))) [12:02]
diana_coman: ahaha, no matter how many times I put it in my inventory, it jumps back into my hand [12:02]
diana_coman: chetty, this is hilarious :))) [12:03]
diana_coman: apparently, I can also explore with this key [12:03]
diana_coman: or a key [12:03]
diana_coman: uhm, I basically can't dequip an item? [12:12]
diana_coman: or at least not from the hand? [12:12]
diana_coman: ugh, so apparently now when I explore, it morphs my tool into …a key [12:18]
diana_coman: lost 1 improved cruddy hoe and 1 basic pickaxe :( [12:18]
chetty: uh, try dropping the key [12:19]
diana_coman: uhm, and got them back through a kind of…magic moving keys around :))) [12:19]
diana_coman: I try to put it to the inventory and it just springs back, lol [12:19]
diana_coman: it's alive! [12:19]
diana_coman: :))) [12:19]
diana_coman: uhm, this was strange [12:20]
diana_coman: it was probab a different key every time [12:20]
diana_coman: it seemed to go through a whole list of items previous in my hand or something [12:20]
chetty: hahah ya actual drop should work, not move to inventory, then pick it up after. [12:20]
chetty: this finding a way to not crash on keys is kicking my butt today [12:21]
diana_coman: yay, after going through the whole set it seems to have gotten back to normal [12:21]
diana_coman: not sure what was that, lol [12:21]
chetty: all the verious routines for stacking are really complex, I kinda surprised more hasnt surfaced [12:23]
mircea_popescu: ello Corwin [22:12]

July 4, 2015

#eulora Logs for 04 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: morning all [02:44]
diana_coman: mircea_popescu do you want that moss ? [02:44]
diana_coman: uhm, and crash… [02:52]
diana_coman: chetty, I was again just dropping tons of keys like last time [02:52]
diana_coman: if it was me, that is [02:52]
thestringpuller: diana_coman: playin' vidya games all day [02:55]
diana_coman: ha ha thestringpuller and all night [02:55]
mircea_popescu: heh [02:55]
diana_coman: but sheesh, not an option for me anymore, no [02:55]
mircea_popescu: how did it crash ? [02:56]
diana_coman: I had this before: I just start dropping all the crud keys I accumulated [02:56]
diana_coman: and at some point it goes boom [02:56]
diana_coman: no idea how/why [02:57]
diana_coman: the client crashes too [02:57]
mircea_popescu: meh. this one looks different. [02:57]
diana_coman: well, assuming that it was me crashing it [02:57]
diana_coman: it might have been something else entirely [02:57]
mircea_popescu: anyway. restarted [02:57]
diana_coman: so do you want that moss? [02:58]
mircea_popescu: yes ima be there in 10. [02:58]
diana_coman: k [02:58]
diana_coman: it seems that the sweeper was going on so possibly that has to do with it [03:00]
mircea_popescu: hm. [03:00]
diana_coman: I'll have to go soon [03:19]
mircea_popescu: we do next time ? [03:25]
diana_coman: prolly [03:25]
diana_coman: I should be able to get back in the afternoon, so that's pretty much in 6 hrs from now [03:26]
diana_coman: jurov, if interested and around, I can pass on to you some tiny claims if that helps, maybe? [03:27]
mircea_popescu: nah i can't be arsed to dig up tinies [03:29]
diana_coman: lol mircea_popescu are you jurov now? that was an offer for him [03:45]
mircea_popescu: oh sorry [03:45]
diana_coman: but sure, if you want them, no problems [03:46]
diana_coman: anyone else for that matter [03:46]
mircea_popescu: he i just dumped like 80 grass claims because wtf, i can't be bothered [03:46]
mircea_popescu: but i think it'd be a decent living for noobs, follow miners like that rhino bird [03:46]
mircea_popescu: and eat the tinies. [03:46]
diana_coman: yeah, I was thinking that they might at least be useful to someone rather than throw them away [03:59]
diana_coman: btw, I got some shiny rocks in the end [03:59]
diana_coman: and a couple of polished stones [04:00]
mircea_popescu: o hey, shiny rocks i need [04:00]
diana_coman: yeah, I thought they would be needed, lol [04:00]
mircea_popescu: ima swiotch over now if you're still in game [04:00]
diana_coman: not right now, no, sorry, I might be able to pop in for a minute in about 10 [04:01]
diana_coman: there, I'm getting in for a min if you want to get those items [04:09]
chetty: reading back .. I have to say tiny still makes me happy [06:26]
diana_coman: chetty, that locked tiny claim seems to have disappeared too [08:34]
diana_coman: though it took some time [08:34]
jurov: mircea_popescu: yes i suspected you left some claims unused. but tried, few it said they were used, so i thought i'm mistaken [08:36]
diana_coman: jurov, I'm going now to mine some shiny rocks, do you want any tiny claims? [08:37]
jurov: maybe later when the vanishing is fixed [08:37]
diana_coman: well, it's probab best to just get them and mine them on the spot now [08:38]
jurov: i intended to leave them for later [08:39]
diana_coman: uhm, maybe later you'd rather mine/get small ones as your skill grow? [08:39]
diana_coman: but well, as you know [08:39]
jurov: yes, since barehand gathering still gives +100 [08:39]
diana_coman: hmmm, remember that it works on the principle "what you put it, you get out" [08:41]
diana_coman: so dunno [08:41]
chetty: I tell you all I am completely stumped by the claims, and its kinda impossible to seriously track them since there are so many sitting around, usually about 400 everytime I look [08:41]
diana_coman: anything we can do to help track? [08:42]
chetty: if I think of anything I will certainly ask [08:42]
diana_coman: please do :) [08:42]
diana_coman: btw, did you get the book in the end? [08:43]
diana_coman: the book of lists? [08:43]
chetty: hmm actually I should check on a single claim I left locked a long time ago … I dont think I have a key for it anymore, hahaha [08:43]
chetty: oh yes, I found one :) [08:43]
diana_coman: good then :) [08:43]
chetty: yup, still there, still locked, was about a week ago I did that [08:47]
diana_coman: that's odd [08:47]
diana_coman: hmmm, the thing is [08:47]
diana_coman: I think I still have some ordinary claims that are older [08:47]
diana_coman: those seem to be fine [08:47]
chetty: server reset in 5 [08:47]
diana_coman: I should check the keys exactly, but like that just looking at it seems fine [08:48]
chetty: well I will test it more on my test server today,but I really have to actually see one instance of it misbeahving to figure out whats happening [08:49]
chetty: and I think it waits until I am not looking .. [08:50]
chetty: reset done, up [08:52]
jurov: chetty, giving them names, as i asked earlier? or it's completely client stuff? [08:57]
jurov: *improve tracking by giving them names instead of "Key" [08:57]
jurov: or if full names "key to twiddling frobs" are too long, just numbering then Key #NNNN [09:01]
chetty: well the key thing is client side, tooltip, they have 'names' that point to the actual cclaim and location [09:01]
jurov: they are distinct items anyway [09:01]
chetty: srry folks another ressart [09:02]
jurov: so th "Key" tooltip should be done on client? [09:02]
chetty: it is done on client [09:02]
chetty: comes fro the xml [09:03]
chetty: done on restart, up [09:04]
jurov: chetty: i see [09:34]
jurov: diana_coman: mining tiny claims (with the bits of nothing i have) gets only +7 building . so i prefer to explore on my own and use occassional small claim, too [09:40]
jurov: maybe if someone made hyperfragilisticexpialidocious bits of nothing with high q [09:40]
jurov: the result for tiny claims would be better. [09:40]
diana_coman: jurov not sure whether one can actually make bits of nothing/ [09:46]
diana_coman: ? [09:46]
diana_coman: re keys that can be surely done on the client from what I saw [09:46]
jurov: <mircea_popescu> [20150703 22:27] well, that and the fact that i made 30k flotsam into tiny bits. << dunno what bits he wrote about then [09:48]
diana_coman: tbh I still mine sometimes the tiny ones too simply for the items they give really, since there is now quite a shortage of various things I'd say [09:50]
jurov: i just bought a book to make them from mircea [09:54]
jurov: VERY hefty recipe, this. [09:54]
diana_coman: to make what? [09:54]
jurov: bits o' nothing [09:55]
diana_coman: ah, the bits [09:55]
diana_coman: good for you [09:55]
jurov: upon second reading, it says "between 1 and 999" of all ingredients so it can be tried with fewer… ofc it would be bad to waste the recipe with less [09:57]
diana_coman: that is the overloading thing [10:05]
diana_coman: so you can get the item with the minimum [10:06]
diana_coman: whatever you give it on top is basically overload and well, what you put in is what you get out as it were [10:06]
jurov: on top of what? [10:24]
jurov: and chetty: was an option considered that claims and keys vanish immediately after use? [10:26]
diana_coman: on top of the minimum, jurov [10:26]
chetty: yest diana_coman but what if it has more stuff than you can carry? [10:56]
diana_coman: chetty? [10:57]
diana_coman: what do you mean? [10:57]
diana_coman: oh, was it for jurov ? [10:57]
diana_coman: with the claims? [10:57]
chetty: yeah [10:57]
diana_coman: atm in any case you can kind of drag it [10:57]
chetty: oops srry directed at wrong person [10:57]
diana_coman: take it, drop it, take it, drop it, etc [10:57]
diana_coman: but yeah, I wouldn't be for deleting the claims on spot [10:58]
chetty: would really have been much easier to do that, but was voted a bad idea [10:58]
diana_coman: well, considering that the claims were meant also as storage, I can see why [10:58]
chetty: been thinking a little about doing that with tiny claims, but I kinda hate to get into considering claims differently [11:02]
jurov: i see [11:03]
jurov: server down [11:12]
diana_coman: uhm, either there really is a funny coincidence and it just happens when I start dropping keys but unrelated [11:12]
diana_coman: or …it is because I start dropping keys, lol [11:12]
chetty: up now [11:13]
chetty: its the keys [11:13]
chetty: I am still looking for ways to prevent that, but it goes nuts trying to lookup a lockname that does not exist, and well I can't know it doesnt exist until I look for it and .. [11:14]
chetty: and I dont know why there even are keys for locks that dont exist because I am deleting them at the same time the sweeper takes the claim [11:16]
diana_coman: it's funny because every time I am actually dropping recent keys [11:17]
diana_coman: the locks surely exist as I had just mined them as it were [11:17]
diana_coman: and they did not yet disappear [11:17]
chetty: well the line that kills it is getOpenableLocks() [11:19]
diana_coman: are they openable if they are unlock? [11:19]
diana_coman: unlocked [11:20]
chetty: well the method is really just looking for the id of the lock that goes with the key [11:20]
jurov: and i got stuck, can't move nor jump [11:20]
chetty: … /unstick? [11:21]
chetty: uh I bet the key has actualy been deleted from the server and your client view still shows it, hmmm [11:22]
jurov: unstick does not help [11:23]
chetty: ok, I'll move you [11:23]
jurov: btw maybe the key cleaner can be limited to offline players [11:23]
diana_coman: jurov, sometimes it does that and the only way I got out of it was through quit and come back [11:24]
jurov: yes i tried that too [11:25]
jurov: btw maybe the key cleaner can be limited to offline players [11:25]
diana_coman: why? [11:25]
diana_coman: noooo [11:25]
diana_coman: I want it to clean my crud of keys, lol [11:25]
diana_coman: why would it make such difference? [11:25]
jurov: if there is no easier way to resolve items missing on client… [11:26]
chetty: yeah I think I need to force a client update somehow when I clean keys, course the sweeeper has no clue who has a key … interesting [11:26]
jurov: send inventory message? [11:27]
chetty: yeah, prolly have to send one to all online players when we do key sweeps, at least I have a clue now how to maybe fix this [11:28]
chetty: did you move? [11:28]
jurov: no, trying to die now [11:28]
jurov: did not help [11:29]
chetty: hmm I moved you 1 coord in each dimension [11:29]
jurov: taht's jut deeper in the crater [11:29]
chetty: ah well just moved a lot more [11:31]
mircea_popescu: jurov> maybe if someone made hyperfragilisticexpialidocious bits of nothing with high q << lawl! [11:31]
mircea_popescu: jurov : i meant shavings, there. [11:31]
mircea_popescu: <diana_coman> take it, drop it, take it, drop it, etc << don't count on that working forever. [11:32]
diana_coman: I was under no illusions :p [11:33]
jurov: /pos stays the same…gotta relogin [11:36]
jurov: position changed, but only to hang deeper in the crater [11:45]
jurov: better reset it completely [11:45]
diana_coman: wow [11:52]
diana_coman: chetty, I made a thread and …it crashed [11:52]
diana_coman: now the client crashed when I make threads, wtf [11:53]
diana_coman: server down [12:24]
chetty: up now [13:31]
mod6: sweeeeet [13:31]
chetty: srry, caught me napping :) [13:32]
mod6: haha, no worries. [13:32]
mod6: someone forgot their crafttable. [13:32]
chetty: nah there are some new things [13:33]
mod6: oh neato [13:33]
chetty: keep yur eyes open, somewhere there is a new item to find too [13:34]
mod6: cool, :] [13:34]
jurov: chetty i'm still stuck [13:43]
chetty: huh? I moved you all the way to the spawn point? [13:44]
jurov: interesting. maybe client moved me back here [13:45]
jurov: /pos gives 105,45,-30 [13:45]
chetty: yeah log off, I'll move you then log back on, prolly saved you where you were [13:45]
jurov: logged out [13:46]
chetty: ok try now [13:47]
jurov: i was supposed to be in spawning point? [13:47]
jurov: it just moved me few meters awa from crater [13:48]
jurov: *away [13:48]
jurov: either way, it's fine now, thanks! [13:48]
chetty: well this time I just put in random coords :P [13:48]
jurov: mod6 you wanted to buy coppers or sth? [13:49]
mod6: sth? [13:51]
mod6: yeah, i do need some coppers. probably in the next few days. [13:52]
jurov: sigh. mined tiny bitterbean claim.. an it just left the bit of nothing in [13:52]
jurov: on second try, it build the beans [13:53]
mod6: try moving it from one cell of the mining container to another. [13:53]
jurov: again. it left the bundle there and did not go further, no error messages [13:55]
mod6: did your recipe go away? [13:56]
mod6: and leave you with a half-built item? [13:56]
jurov: i had to click "Use" and then it made the stones [13:56]
mod6: ah [14:01]
diana_coman: I guess that table was mine, mod6 – the server crashed while I was making stuff [15:32]
diana_coman: wow, I got the darn client to actually do a bit of exploring directly from the code [15:35]
diana_coman: now if I figure out somehow the movement part arghhh [15:35]
chetty: good job diana_coman [15:51]
diana_coman: thanks, it feels good tbh, as so far digging through the client was quite horrible :( [15:52]
diana_coman: but well, for the moment it's more like a hack anyway [15:52]
diana_coman: long way to go still :( [15:52]
chetty: yeah there is some really nasty code in there [15:52]
diana_coman: it didn't set any cheat flags, did it? [15:53]
chetty: I wasnt looking [16:07]
mircea_popescu: heya. [16:07]
diana_coman: hello [16:07]
diana_coman: as a fun fact: I've got tons of shredding recipes, half a ton of recipes for my own book and about a few kilos of very small sparkles, but no other skills yet, lol [16:10]
diana_coman: I'll keep shredding of course, but I find it funny, lol [16:10]
danielpbarron: http://192.121.170.137/eulora/2015-06-23.log.html#t19:47:39 << any need for voice over actors? I know a guy. [16:10]
jurov: male voice? [16:12]
jurov: i can guess mp would say to that :) [16:13]
jurov: wow. i half-wore an adze from mp, meticulously locked all my claims [16:14]
jurov: only to find not even one after mere 2 hours [16:14]
mircea_popescu: danielpbarron yeah, we know a few guys, problem is the sound is a mess in the client, and it kinda failed to get enough priority to get looked into. [16:15]
mircea_popescu: if you look in the art directory, there's voice for greyhawk there. [16:15]
mircea_popescu: make the client sound work right, win an eulorean prize! [16:15]
mircea_popescu: jurov yeh this sweeper thing's on the fix list. ate my fucking remarkable. [16:16]
mircea_popescu: one tho. another's standing, or was last i checked. and all my ords too. [16:16]
jurov: i have got maybe 30 tiny and small claims removed [16:16]
diana_coman: uhm, did anything different with the one stills standing? [16:16]
mircea_popescu: nope. [16:16]
diana_coman: ugh jurov, are you sure you don't want to mine them on the spot? [16:16]
diana_coman: esp tiny? [16:17]
diana_coman: I can give you some better bits of nothing if that helps [16:17]
mircea_popescu: with the new BON, tinies should be fun [16:17]
diana_coman: at 163 [16:17]
jurov: it's faster to explore all first, then mine [16:17]
diana_coman: well yes, but in batches? [16:17]
mircea_popescu: diana_coman i looked some chewed duct tape myself, and some other things. [16:17]
jurov: ofc in batches :) [16:17]
mircea_popescu: lulziest thing : i looed like 12 of them!!!! on a craft that was 1 each [16:17]
chetty: seriously? going back looking for claims seems slow to me [16:18]
mircea_popescu: much better than what i got with fully loaded crafts [16:18]
diana_coman: :)))) [16:18]
diana_coman: that was exactly my next try, lol [16:18]
diana_coman: I made some in between too [16:18]
jurov: i'm not going to look into them [16:18]
jurov: *for them [16:18]
diana_coman: so now I was getting on to the lower scale, lol [16:18]
mircea_popescu: he just teleports lol [16:18]
jurov: just turn around, put all the tiny scrolls to my mind and do them [16:19]
diana_coman: teleport will probab be a way of making this mining hack faster, but ugh [16:19]
jurov: if the sweeper is such a problem, can't it mark stuff for removal first? [16:20]
jurov: then you can go through it and check whether it's right [16:20]
chetty: yeah right, go do manual maintenance on db while I am supposed to be writting code, sounds fun [16:21]
jurov: ikr, just piling code to fix bugs is always more fun [16:22]
chetty: well guys enough for one day, have fun [16:22]
diana_coman: thank you chetty, see you later [16:23]
jurov: thanks, too! [16:23]
diana_coman: ha ha mircea_popescu it certainly *seems* to give out different things at different levels of overload or smth [16:25]
mircea_popescu: whatcha get ? [16:25]
diana_coman: nothing of much interest, but certainly different selection than previously [16:25]
mircea_popescu: name them ? [16:25]
diana_coman: I still don't have a new skill [16:25]
mircea_popescu: oh then how diff selection [16:26]
diana_coman: well, at top I got those sparkles and my books [16:26]
diana_coman: ah, that shredding thing is the recipe [16:26]
diana_coman: so no, sorry, nevermind, got confused with the name, lol [16:26]
diana_coman: blah [16:26]
diana_coman: I thought the shredding guide was a different thing, lol [16:27]
diana_coman: pffft, back to the shredding board [16:27]
mircea_popescu: lol [16:27]
diana_coman: anyway, I have about 10k of shredding recipes [16:27]
diana_coman: so I can certainly do LOTS of tries [16:28]
diana_coman: if I do them all and it's still not statistically relevant then… [16:28]
mircea_popescu: curious. [16:28]
diana_coman: lol, so far it's nothing or a few shredding recipes for the very bottom, more shredding recipes as I increased, then more shredding plus a few of my books, then even more shredding plus more books plus the sparkle on occasion, then more of those basically (did several trials of each "level" so far, but well, it doesn't yet add up to too much, true [16:42]
diana_coman: I still find it funny :)) [16:43]
diana_coman: and obv, it might just hit the jackpot anywhere [16:43]
mircea_popescu: eulora getting a restart in 15 [21:02]
mod6: ah, did I crash ze server? [22:17]
mircea_popescu: kemme see [22:33]
mircea_popescu: mod6 done [22:42]
mod6: nice [23:45]
mod6: i dunno what i did to it, i was just walking around and mining. [23:45]
mod6: might hvae clicked one too many times tho [23:45]

July 3, 2015

#eulora Logs for 03 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: ha, another remarkable [01:39]
chetty: server reset in 2 [04:42]
chetty: done, up [04:48]
HeySteve: I had a weird dream about Eulora last night [05:16]
HeySteve: figured out how to make potions [05:16]
chetty: coolness [05:19]
chetty: HeySteve, knowing MP unless it involved standing on your head it probably isn't right [05:37]
mircea_popescu: lm,ao [06:13]
mircea_popescu: <diana_coman> ha, another remarkable << i got a pair too! [06:13]
mircea_popescu: one of which – with the stick. incredible thing, i used two. one ordinary, the other remarkable. [06:13]
jurov: hahah yes eulora has a.. propensity.. to leak to dreams [06:48]
jurov: my dreams of ~ had utterly hapless feel, even more that the real thing [06:49]
chetty: lo [06:55]
jurov: speaking of tubers.. iirc mp promised reward for my assshot, shoulda not forget [06:57]
chetty: he just went to sleep I think [06:59]
jurov: whodunnit, having dreams == its good (see #b-a) [07:02]
jurov: my building quality suffered a setback from 91 to 62.. did foxy mine these extraordinaries and shot 10 lvl up? [07:18]
chetty: I think mircea played a lot while I slept [07:23]
diana_coman: chetty, this morning I found a remarkable claim and I locked it but it seems to have dissappeared :( [08:12]
diana_coman: or at least my key is gone from my pocket :( [08:13]
jurov: You got practice points in Pickpocketing! [08:52]
jurov: oops wrong window [08:52]
diana_coman: did you pickpocket anything jurov? [08:55]
diana_coman: and yeah,that claim is gone:( [08:55]
jurov: won't say [08:55]
chetty: oh dear, I thought I carefully saved that claim :( [08:56]
diana_coman: that one is saved and thank you very much actually [08:56]
diana_coman: but this morning I got another one [08:56]
diana_coman: and it was for the ..ahem, very rare dry grass things [08:56]
diana_coman: I locked it for sure [08:56]
diana_coman: but still it is gone :( [08:56]
chetty: hmm thats odd, well I am keeping an eye on claims today for another reason, perhaps Iwill spot something [08:57]
jurov: pity i must go afk, gotta mine before it gets fixed [08:57]
diana_coman: well, tiny chances of any other bigger claim I guess as it seems that mp leveled up in building at least too and therefore quality went totally down [08:58]
diana_coman: lol jurov, how is that before it gets fixed? [08:58]
jurov: i suspect the extraordinary claims mining will get fixed [08:58]
diana_coman: lol [08:59]
diana_coman: have you found any such claims too, jurov? [08:59]
chetty: nah actually I think you guys will like the small change in mining I am working on, if I ever get all the bugs out [09:01]
chetty: diana_coman, about when was that claim? I see a couple hundred locked claims sitting around so they are not all getting swept up, for sure [09:03]
diana_coman: no, it was this morning, about 6am here, so that's 8 hours ago [09:03]
chetty: ahh ok, well I dunno what to say, all I see now is tiny and small, but there is no reason the sweeper would even know what size a claim is [09:09]
diana_coman: uhm, I still have the scroll for it… [09:10]
diana_coman: and yeah, as I said now it went again pretty much down the drain [09:10]
chetty: so I just went thru a drill here on test server, ordinary claim, lock/unlock/lock etc and the flags set properly everytime the flag is all the sweeper knows [09:13]
diana_coman: so then what happened to that claim of mine? [09:13]
diana_coman: I checked several times that it was locked [09:13]
diana_coman: and I almost (but not quite, damn) took a screenshot with the message that I locked it, lol [09:13]
chetty: well thats what I am trying to figure out, I am just a bit stumped [09:14]
diana_coman: interestingly enough, the other time when MP's ordinary claim dissappeared, he still had the key though [09:14]
chetty: I dont doubt you but I cant fix it if I dont know what is happening :P [09:14]
chetty: hmm yeah if the sweper gets it it should take the key too, and the one of MPs that disappeared was not taken by the sweeper was another issue with it, part of the low qual thing we had yesterday [09:16]
diana_coman: if the quality of items I mine went from 144 this morning to 97 now, I gather that there is now Mircea's book on building or something [09:30]
chetty: lo, I dunno I did see a forest of markers when I logged on earlier, and jurov said his qual was down too [09:37]
chetty: I guess we need to break a finger on mp or something to slow him down [09:39]
diana_coman: ha ha, bake some surprises in the code so that he does not really know everything anymore :p [09:40]
chetty: :D [09:41]
chetty: you know its funny he seems to really enjoy á¹\u0095laying, I find it not so fun knowing everything [09:42]
diana_coman: well, I get what you mean [09:44]
diana_coman: but I think it depends on whether one enjoys most figuring things out or …being the best I guess, lol [09:44]
diana_coman: oh, can we stack things separately in the inventory now, chetty? [10:07]
diana_coman: or is this a bug? [10:07]
chetty: nah, you always could, to some degree, its a little tricky cause of the assumptions it makes [10:18]
diana_coman: "to some degree" – I remember I quite tried before without any success, lol [10:19]
chetty: well I know for instance I can take a tool out of hand and put it apart from a stack of tools I have [10:20]
diana_coman: with tools it works indeed [10:20]
chetty: or unstack stuff in inventory [10:20]
diana_coman: maybe that's the thing [10:20]
diana_coman: that it works to unstack, but not when you just get something new out of storage and/or claim [10:20]
diana_coman: even if you manually move it (this I tried) [10:21]
chetty: its just it assumes you want to stack when you pick things up [10:21]
diana_coman: but I manually moved it to/put it into an empty slot! [10:21]
diana_coman: lol [10:21]
chetty: I might be able to improve the stacking function a bit if I ever get causgth up on other stuff, right now its a bit of a comprimise betwwen have the mechant stack properly and and players convience [10:35]
diana_coman: it's all right, don't worry about it, we got used to it by now anyway [10:36]
diana_coman: I was just a bit surprised when it actually worked for once (when I didn't need it to, of course) [10:36]
chetty: hahahaha [10:36]
diana_coman: yaaaaay [10:45]
diana_coman: finally I got a tool, lol [10:45]
diana_coman: I must be the very last one to get it, lol [10:45]
chetty: no way I have no tools [11:22]
diana_coman: uhm, I got blocked and the "you struggle under the weight.." but I am actually NOT having a full inventory (neither capacity nor weight) [11:27]
chetty: you know I couldnt find those words anywhere in the code yesterday when jurov mentioned it [11:28]
diana_coman: ahaha, but they might be in the client [11:28]
diana_coman: the server only sends a message to the client [11:28]
diana_coman: and the client has the actual string to display [11:29]
diana_coman: possibly [11:29]
chetty: that would be very rare, mostly the server sends the actual string [11:29]
chetty: but its an idea, I'll look in the client too [11:29]
chetty: ahha right you are, only message I know of doenthat way instead of straight from server, but now I can track it see whats up [11:33]
diana_coman: ahaha [11:33]
diana_coman: but glad it helped :) [11:33]
diana_coman: I've spent some time digging through the client code so I got some kind of blurry idea about it [11:34]
diana_coman: (precisely that time during which MP managed therefore to get hugely ahead, lol) [11:34]
chetty: lmao, well seems it does that because it allows a small chance to go other modes even if you are overwieght sometimes, but I really need to look more at the weight calculations [11:39]
diana_coman: there seems to be something funny going on in there [11:39]
diana_coman: aha, now let's see what this much-talked about improved hoe can actually do… [11:40]
chetty: cool, gl [11:40]
diana_coman: prolly nothing really given the latest results, lol [11:40]
diana_coman: uhm, is the server down, chetty? [12:05]
chetty: yeah it was, key [12:07]
diana_coman: ugh [12:09]
diana_coman: I was just dropping key [12:09]
diana_coman: keys [12:09]
diana_coman: but they are all recent keys really [12:10]
diana_coman: from today's mining [12:10]
chetty: well dont know it was yours [12:10]
diana_coman: anyone else online? I was alone a bit earlier [12:24]
diana_coman: now it says "wait"… [12:24]
diana_coman: and "the server isn't ready" [12:24]
jurov: yep, wait [12:35]
chetty: oops my bad [12:58]
chetty: resetting server [13:43]
chetty: done,up [13:44]
diana_coman: there seems to be a problem with movement as sometimes it gets all funny and the only way to get it back to normal is to log out and in again [14:57]
chetty: prolly moreopengl confusioos [15:02]
mircea_popescu: diana_coman specific ? [15:03]
diana_coman: it looks as if you'd be kind of skipping I guess [15:03]
diana_coman: that'd be the best description [15:03]
mircea_popescu: oh. i think the missing animation for working is prolly causing errors. im contemplating taking iot out at leasrt for now [15:04]
diana_coman: it makes it both slower overall and annoying really as the whole thing moves up and down [15:04]
mircea_popescu: the whole thing ?! [15:04]
diana_coman: well, sometimes it works fine for hours [15:04]
mircea_popescu: the whole what thing. you're so vague… [15:04]
diana_coman: ugh, how the hell am I to describe it, lol [15:05]
diana_coman: make a video [15:05]
mircea_popescu: i dunno how, but obviously "whole thing" is an undefined symbol. [15:05]
diana_coman: it's clearly the character the problem [15:05]
mircea_popescu: aha ? so your character raises above ground and falls under ground level ? [15:05]
diana_coman: ok: the character seems to be jumping slightly while taking each step [15:05]
diana_coman: no, nothing that dramatic [15:05]
diana_coman: just really as if it would jump a bit at the same time as walking [15:06]
mircea_popescu: oh oh. yeah, that is an animation issue, gonna be fixed in the next art release [15:06]
diana_coman: that's the best description for it really [15:06]
diana_coman: ok [15:06]
mircea_popescu: which was two weeks away before i dumped a truckload of stuff on chetty. [15:06]
diana_coman: lol [15:06]
chetty: well I did a fix on the male idle animation, but walking … [15:07]
diana_coman: usually it is fine [15:07]
diana_coman: I can't really tell when/how/why it gets into that stuff [15:07]
diana_coman: sometimes it does though and the only fix I could find so far is to log out and back in [15:07]
diana_coman: as it resets it and then it's fine [15:07]
mircea_popescu: make a movie sometime [15:07]
diana_coman: btw mircea_popescu is there Mircea's book on Building now? [15:08]
mircea_popescu: diana_coman nah, im not even 100 [15:08]
diana_coman: uhm, then how/why did the quality of mined items drop so much?? [15:08]
mircea_popescu: and im only tinkering like 390 or so. but unless anyone blows me out of the water there will be a tinkering 400 [15:08]
mircea_popescu: how much is so much ? [15:08]
diana_coman: I'm barely mining at 98 now [15:09]
diana_coman: and I was mining at 144 or more [15:09]
diana_coman: and this 98 is now after I actually leveled up quite a bit [15:09]
diana_coman: this morning it was 89 or there, lol [15:09]
mircea_popescu: what skills do you have ? [15:10]
mircea_popescu: just building ? [15:10]
diana_coman: yes, is that the trouble? [15:10]
mircea_popescu: how are you going to compete with only the original skills lol. [15:10]
mircea_popescu: go, booquinize. [15:10]
diana_coman: yeah, with what please? [15:11]
mircea_popescu: well gotta make the table and iirc the clogs ? [15:11]
diana_coman: yes, where do I get that blueprint for the table? [15:11]
mircea_popescu: what am i, mafalda ? [15:11]
diana_coman: I barely finally only got that bloody improved tool [15:11]
diana_coman: well yes,you are actually, lol [15:11]
diana_coman: and btw I am mining flotsam simply because well, there was none left, none at all [15:13]
diana_coman: and yeah, I bought that expensive one and used it and got a bit to show for it [15:13]
diana_coman: not much though, lol [15:13]
mircea_popescu: i bought… 25k flotsam. it took a bunch of fucking clicking at 100 per buy. [15:13]
diana_coman: well, at least there were 25k flotsam [15:13]
mircea_popescu: but yum, dat flotsam. [15:14]
mircea_popescu: actually amusingly enough, i had mined it, back in the early days. 900 quality. [15:14]
diana_coman: ha ha, yeah, I had the same"amusement" with some threads I made [15:14]
mircea_popescu: was in merchant for like a month, waiting for buyers lol [15:14]
diana_coman: yes, when there was no tools and no one had any idea that there will be new tools needing that ton of flotsam [15:15]
diana_coman: + one might have actually relied on the thing that mining was going ok [15:15]
diana_coman: not that it would get all fucked up overnight [15:15]
mircea_popescu: actually i used most of it to make shavings and SLAG omfg. [15:15]
mircea_popescu: slag!11 [15:15]
diana_coman: I used the ton I had anyway precisely for those shavings, yes [15:15]
diana_coman: tons of them and still need more [15:15]
mircea_popescu: well kinda the idea, right ? [15:15]
mircea_popescu: you ain't never gonna have enough. it's a video game, aka cocaine. [15:16]
mircea_popescu: orwhat was it that you were never having enough of, heroin ? [15:16]
diana_coman: well, cocaine is good, but not flocaine [15:16]
diana_coman: or whatever it is one makes out of flotsam [15:16]
mircea_popescu: lmao [15:16]
mircea_popescu: (romanian joke translation : floci = pubic hair, especially the wooly kind women grow ; flocos = wooly, like a llama wooly, long haired) [15:17]
chetty: hmm widows wisp berries, rare? [15:25]
diana_coman: chetty, I thought they were kind of rare [15:31]
diana_coman: but accessible before you get some huge levels in any case [15:32]
diana_coman: lol, now a tiny claim got messed up [15:34]
diana_coman: it considered double click and therefore it stopped working on it [15:34]
diana_coman: but it still considered that it was actually used [15:34]
diana_coman: not sure it is very easy to reproduce though, as it's probably some weird timing involved [15:35]
diana_coman: any news about that missing remarkable claim from this morning? [15:35]
chetty: nope, I am still watching the databaseand the flags, it sure looks like everything is working correctly [15:36]
diana_coman: I can at least leave some new tiny claims too and see whether those disappear [15:36]
diana_coman: as it's true that I don't leave anything tiny or small [15:36]
chetty: I did a few, but I didnt leave any locked [15:37]
diana_coman: yeah, I'll leave one locked [15:37]
diana_coman: that's what I meant [15:37]
diana_coman: there, I locked a tiny [15:38]
diana_coman: not that I expect a tiny to disappear, lol [15:38]
chetty: I lockec and unlocked multiple times on my test system and checked the flags, but thats kinda cumbersome to do here, done have all the tools [15:38]
diana_coman: well, I just locked that one [15:39]
diana_coman: stared at it in amazement [15:39]
chetty: hahaha [15:39]
diana_coman: locked it and that thought "yeah, if only it doesn't disappear by the time I get to make the bundle for it" [15:39]
diana_coman: lol [15:39]
diana_coman: ugh, I got again that issue with "this claim has been used [15:41]
diana_coman: first it complained that "you need to target the item" [15:41]
diana_coman: and then when I moved the bit of nothing around (as that "targets" the item apparently) [15:41]
diana_coman: it started working on it only to report afterwards that the claim had been used [15:41]
diana_coman: .. [15:41]
chetty: ugh, I'll look at where that gets set in the code, see if I can delay it a bit [15:45]
chetty: click on the marker is a good way to 'target' [15:45]
chetty: I see your tiny locked claim in the db [15:45]
diana_coman: but was there no remarkable in the morning or you don't have a history? [15:46]
chetty: a whole bunch of lockables of the same type, and one locked [15:46]
chetty: not of transient items like this, would be massive overhead to keep it all [15:46]
diana_coman: yes, of course [15:47]
diana_coman: so waiting for the sweeper now, like for the news, lol [15:47]
chetty: aha well its about an hour, but slightly randomized so not exactly [15:47]
diana_coman: and I'll tell my luck to re-purpose or something since remarkable claims that go missing are hardly useful, lol [15:48]
diana_coman: yeah, no worries, that can wait [15:48]
chetty: hows your builds? [15:48]
diana_coman: basically and in a nutshell it sucks quite overall [15:49]
chetty: really? I got 5 grass out of a tiny, almost danced [15:49]
diana_coman: well done [15:50]
chetty: maybe it takes pity on noobs [15:50]
diana_coman: lol, they surely need some luck, that I think it is actually good [15:50]
diana_coman: uhm, good that I find smelly murky somethings, lol [15:51]
diana_coman: assuming that there are other books besides the one for bouqinism, I can't seem to find any [15:52]
chetty: haha keep em, I have a few I might pass along to noobs someday [15:52]
diana_coman: as for getting them as loot, no way [15:52]
diana_coman: all I get are wedding ring recipes [15:52]
chetty: oh, I should go hun that book [15:52]
diana_coman: yeah, I have a small collection precisely for that [15:52]
diana_coman: oh, I got 2 leathers from a small claim, amazing, lol [15:54]
jurov: lol that escalated quickly [15:58]
jurov: was it just one or two days ago when you shrugged off my resentment for mining? [15:58]
diana_coman: uhm, jurov? [15:58]
jurov: or i misread what you wrote? [15:59]
diana_coman: possibly, as I don't really get what you mean [16:00]
diana_coman: btw, that pickpocketing thing – did you just find it or got it as loot (or made it, whatever)? [16:01]
jurov: no i was joking [16:05]
jurov: and i mean, "see, now you complain too" [16:05]
diana_coman: uhm, tbh I did all the grinding to get to the current level and well, I will do more since it is needed; my "complaint" was more directed at the sudden and essentially mysterious drop that outside beta versions would really make no sense at all to me, that's all [16:07]
diana_coman: of course, this IS a beta version, so well [16:07]
diana_coman: I can't say I enjoy it though, of course [16:08]
diana_coman: and well, I can't say it goes well when it doesn't, can I? [16:09]
chetty: well my quality is a whooping 29, but I did finally rank up in building [16:13]
diana_coman: do you remember how much it was before the last changes? [16:14]
chetty: maybe 30 .. but seriously nothing has been changed in the way quality is calculated, (if you dicount that oops with the database yesterday) [16:15]
diana_coman: according to MP it has changed as it basically required other new skills [16:16]
diana_coman: that's what he was saying earlier, isn't it? [16:16]
diana_coman: or did I get that wrong? [16:16]
diana_coman: if nothing changed, then there is something really strange that I get now 98 when I used to get at least 144 [16:17]
diana_coman: (I mean for building, not for tinkering ) [16:18]
chetty: not really, I mean I havent looked at all the variables, in fact that would be a days project but there are a lot of plausable reasons in the formulas for quality to vary [16:19]
diana_coman: btw jurov, I did not "shrug off" your resentment of mining – I think I even said at the time that yeah, I used to be as frustrated about it as you sounded – that's why I was offering whatever help I could with mining and/or tinkering or selling/giving [16:21]
chetty: I think we mostly need to get some things to do in the game going, this gets old if its pretty all there is, need more actual explore (look at new lands) meet people, other stuffs [16:23]
jurov: i reword it more plainly – is there any help you can offer that won't lower quality of my next output? [16:23]
diana_coman: what do you mean by lower quality of your next output? [16:24]
jurov: you yourself found qual declines caused by factors outside your control grating [16:24]
diana_coman: if I make you a tool, you get more experience for yourself in terms of gathering and building, since you can mine more with it [16:24]
jurov: what do you think how player who don't play so much and get behiond with skills feel? [16:25]
diana_coman: does that make up for the experience you lose in tinkering? [16:25]
diana_coman: that's up to you to decide [16:25]
diana_coman: uhm, that sounds like stretching a few things a bit really [16:25]
jurov: how so? [16:26]
diana_coman: I "got behind" as you put it with tinkering and I was all right with that, since yeah, that's how it's made and it was clear, it was built-in and it was to be expected [16:26]
diana_coman: but the drop in quality now in building has nothing to do with either getting behind because of less time (btw, it's only partially that if we are to be precise here) [16:27]
diana_coman: or things that were valid before [16:28]
diana_coman: maybe it's clearer this way: it's not "factors outside your control" that I find grating, but change of rules + not even knowing exactly the changes [16:29]
diana_coman: I guess you can equate that with "lack of control" if you really want to [16:29]
chetty: I agree with that folks, and seriously we are trying to keep changes to a min, but some of this stuff really requires tweaking. [16:30]
chetty: and it has been tweaking, no real changes in how things work [16:31]
diana_coman: jurov, does it makes more sense now? [16:31]
diana_coman: chetty it's beta, of course :) [16:33]
jurov: i see. soo if you go away for a month and find out you get poor qual stuff, you'd be a-ok with that. [16:33]
diana_coman: uhm, what would you expect exactly? [16:34]
diana_coman: essentially as far as I get it, it works pretty much like in real life: either you pay with your time or you pay with your money (to some extent, of course, as it's not 100\% convertible) [16:34]
diana_coman: true, one might wonder whether it will manage to also deliver the same levels of reward that real life delivers so that one still loves it enough to go through all that, but that's a different discussion I guess [16:35]
diana_coman: then again, I talk only from what I see of it + my experience with it, but I obviously don't really KNOW how it works and I don't claim I do [16:38]
hanbot: notes real life isn't exactly made of the dichotomy diana_coman describes…there's the third, and usually far superior option, of "paying" with thought (and sure, w/e action it prompts, but that's hardly a standalone factor) [16:39]
diana_coman: of course hanbot, I wasn't trying to model it anywhere near its complexity, really [16:40]
diana_coman: but the note is most welcome, thank you [16:40]
diana_coman: essentially the main "grating" aspect was exactly from the fact that the lack of knowledge basically gives a huge handicap regarding precisely that third option [16:42]
diana_coman: uhm, and got stuck again under the weight of a non-existent inventory, lol [16:45]
diana_coman: chetty, I have a book for bouquinism if you still need it [18:03]
mircea_popescu: didja manage to get the table ? [18:04]
diana_coman: no [18:05]
mircea_popescu: how come ? [18:05]
diana_coman: lol, you're asking me? [18:05]
mircea_popescu: lol [18:05]
mircea_popescu: well, did you do a bunch of overloaded crafting ? [18:05]
diana_coman: yes [18:06]
diana_coman: as much as I could, with all sorts of very high quality ingredients from the merchant, whatever I could find [18:06]
mircea_popescu: and no dice, hm ? [18:06]
diana_coman: nope [18:06]
mircea_popescu: well, ima go arun myself later, i have an entire array of stuff set up [18:06]
diana_coman: I got tons of wedding rings as previously said, some food recipes, a few improved tools [18:06]
diana_coman: and that is it [18:06]
mircea_popescu: lol [18:06]
diana_coman: including one improved axe I have to add, as well, I guess that's about the best I got [18:07]
mircea_popescu: so what did you do with the improved tools ? [18:07]
diana_coman: I mined, not sure there is something else I can do? [18:07]
mircea_popescu: wait, you got imp tool recipe or actual item ? [18:07]
diana_coman: recipe, sorry [18:07]
diana_coman: not actual item, no [18:07]
mircea_popescu: and you crafted it and no dice ?! [18:08]
diana_coman: never actual item, lol [18:08]
diana_coman: yeap [18:08]
mircea_popescu: did you overload it or did you foolishly use very low qr axes ? [18:08]
diana_coman: no, I used all I had very good as yes, you said about overloading [18:08]
diana_coman: and yeah, I got the idea [18:08]
mircea_popescu: wow, and it dumped no recipe ?! [18:08]
mircea_popescu: this is sexism [18:08]
diana_coman: …. [18:09]
mircea_popescu: ok ima try it myself later gotta see this thing. [18:09]
diana_coman: I am working to give it another shot but basically I need tons of flotsam to make again everything [18:09]
mircea_popescu: the good news being, that if i manage ima offer tables for sale, and if i fail and it needs fixing ima fix it. [18:09]
mircea_popescu: o btw, something you'll appreciate : i got 4k grass from one claim. [18:10]
mircea_popescu: one SMALL claim. [18:10]
diana_coman: I'm not surprised, but I don't expect to see that happening [18:10]
mircea_popescu: well not expecting good things is how one gets to live to be old. [18:10]
diana_coman: on the other hand I get a remarkable claim that disappears [18:10]
diana_coman: not everyone truly wants to get to live to be old [18:11]
mircea_popescu: how do you mean disappears ? [18:11]
diana_coman: like that, locked and gone [18:11]
mircea_popescu: o.O no way ?! [18:11]
diana_coman: I got it this morning, I even said here when I got it [18:11]
mircea_popescu: i have like two ordinaries and two remarkables locked. i fucking hope they're not gone! [18:12]
mircea_popescu: brb [18:12]
diana_coman: and then later today I was complaining that it disappeared, lol [18:12]
diana_coman: curious, do check [18:12]
mircea_popescu: nope still here. [18:13]
mircea_popescu: listen, did you close it once, or did you close it, open it, then closed it again ? do you recall ? [18:13]
diana_coman: no, just once [18:13]
diana_coman: looked at it in disbelief [18:13]
mircea_popescu: wtf is this. [18:13]
diana_coman: closed it once, checked in the window the message, checked with mouse hovering that it was indeed closed [18:14]
mircea_popescu: hey, are you in game now ? [18:14]
diana_coman: I did not actually check by trying to put something in it [18:14]
diana_coman: yes [18:14]
diana_coman: true, next time I'll certainly check that too [18:14]
diana_coman: AND I will get a screenshot of it as I initially thought, lol [18:14]
diana_coman: but it won't be too son, lol [18:15]
mircea_popescu: fuck! [18:15]
diana_coman: do tell me [18:15]
mircea_popescu: i have the recipes buyt the claims themselves are gone! [18:15]
mircea_popescu: god damned it. [18:15]
diana_coman: ahhh, yes [18:15]
diana_coman: the same [18:15]
mircea_popescu: chetty the sweeper is eating locked claims! [18:15]
diana_coman: chetty knows about it [18:15]
diana_coman: I did complain the whole day basically [18:15]
diana_coman: and I even locked a tiny claim so that she can see whether it happens again [18:15]
diana_coman: hopefully to catch something [18:16]
mircea_popescu: ad interim : whoever gets bitten by this, keep your recipe. when you are ready to mine it talk to me i'll spawn a claim for you. [18:16]
diana_coman: that's good news :) [18:16]
mircea_popescu: so no, you've not lost them. [18:16]
mircea_popescu: but gotta figure wtf is going on with that annoying sweeper. [18:16]
diana_coman: what quality do you get from mining now? [18:17]
mircea_popescu: 150ish. [18:17]
diana_coman: aham, wow [18:18]
mircea_popescu: you / [18:19]
mircea_popescu: ? [18:19]
diana_coman: 99…. [18:19]
diana_coman: just 99 [18:19]
diana_coman: lol [18:19]
mircea_popescu: lol it's pretty good. [18:19]
diana_coman: it was about 89 this morning, yeah [18:20]
mircea_popescu: ahhh i can't wait to be done with work so i can play [18:20]
mircea_popescu: hasn't been the case in like… 25 years lmao [18:20]
diana_coman: and 144 the day before yesterday :))) [18:20]
mircea_popescu: diana_coman yeah the thiung is, the game's pretty fluid. not hard to catch up if decived. [18:20]
mircea_popescu: decided* [18:20]
diana_coman: only if one REALLY knows what they are doing [18:21]
diana_coman: and honestly you are the only one here who knows that [18:21]
diana_coman: or in any case, by a few degrees of magnitude better [18:21]
diana_coman: not too much one can do about that [18:21]
mircea_popescu: this is flattering :) [18:21]
diana_coman: uhm, given that you designed the whole thing? [18:21]
mircea_popescu: you're proposing i know what i'm doing ? i tell you, half this math i don't even understand without a few drinks [18:21]
diana_coman: the thing is: you have at least a reason to drink as it were [18:22]
mircea_popescu: lol [18:22]
diana_coman: what you are saying is: [18:22]
diana_coman: you mean you know where I'm going? [18:22]
diana_coman: neah, I don't understand this map ! [18:23]
diana_coman: while the rest don't even have a map [18:23]
mircea_popescu: lol [18:23]
diana_coman: at all [18:23]
mircea_popescu: so better situation because more known unknowns ? [18:23]
diana_coman: and anyway learnt to drive a car by banging it into stuff mainly [18:23]
diana_coman: more efficiency mainly [18:23]
diana_coman: and yes, knowing what to avoid is ALSO a very useful thing [18:24]
diana_coman: or at least where to tread carefully [18:24]
mircea_popescu: except on the other hand i have to try all sorts of stupid shit. [18:24]
diana_coman: honestly earlier with the tinkering thing I did not really think I was ahead if you were actually playing, since it's kind of …surprising let's say [18:25]
mircea_popescu: what is ? or how you mean ? [18:25]
diana_coman: having gotten ahead while you were actually playing [18:26]
diana_coman: that is the surprising part, lol [18:26]
diana_coman: even temporarily, I'm not talking about anything else [18:26]
mircea_popescu: the only reason i managed to catch up is cuz you dun has all the skills. [18:27]
mircea_popescu: well, that and the fact that i made 30k flotsam into tiny bits. [18:27]
diana_coman: what can I say: I certainly can't even judge that as it were [18:28]
diana_coman: lol [18:28]
diana_coman: I did (do) not even know what these skills are about/for, lol [18:29]
mircea_popescu: materials were uncharacteristically abundent early on, esp via merchant. that's a window that's closing out. [18:29]
diana_coman: yeah, it already kind of gets fingers trapped in [18:30]
mircea_popescu: aha. [18:30]
mircea_popescu: but the mining works fine, minus the fucking sweeping of large claims [18:30]
mircea_popescu: so playas should be able to feed. [18:30]
diana_coman: but once again, how would I know that well, tomorrow the merchant will stop supplying that or the other [18:30]
mircea_popescu: bird in hand. [18:31]
diana_coman: uhm, so like buy everything and don't care about the others who were trying to get started just like me, is that what you mean? [18:31]
mircea_popescu: these are different things are they ? [18:31]
mircea_popescu: which one are we discussing ? [18:31]
diana_coman: the buy all the flotsam while it's there, lol [18:32]
mircea_popescu: right. if you pay for it you own it, which means you control its fate. if you don't pay for it, you specifically make the statement, "i do not care what happens". [18:32]
mircea_popescu: charity is unrelated to this, and passive charity is nonsense anyway. [18:32]
diana_coman: uhm, so then why not buy everything from the merchant from the very start? [18:33]
diana_coman: I mean: everything [18:33]
mircea_popescu: compare "i'm not buying the flotsam so other people starting out can buy it, maybe" vs "fuck it, i'm buying it, and if later people need it can buy it from me, i'll do them a good deal too, since i'm nice." [18:33]
mircea_popescu: diana_coman you ? i dunno. me ? cause im not really into abusing my knowledge advantage. [18:34]
mircea_popescu: (which is also how i was the one who SOLD the original finds to the merchant, rather than' storin' 'em) [18:34]
diana_coman: yeah, I thought about that and I saw how it went with selling stuff, like pulling teeth even when given good deal, almost like either free or no, thank you [18:34]
diana_coman: uhm, I also sold [18:34]
diana_coman: what are you on about? [18:34]
diana_coman: even you bought initially from the merchant the VERY high quality flotsam I sold [18:35]
diana_coman: and I sold precisely for that reason [18:35]
mircea_popescu: um [18:35]
mircea_popescu: but it says "crafter mircea" on it ?! [18:35]
diana_coman: I think this was after mine [18:35]
diana_coman: it's long gone that one [18:35]
mircea_popescu: oh. i didn't buy it [18:35]
mircea_popescu: i bought this one [18:35]
diana_coman: common, you said it in game at that time [18:35]
mircea_popescu: o i did ? [18:35]
diana_coman: should I search in the logs now, or what [18:35]
diana_coman: yes, lol [18:36]
mircea_popescu: lol. how much was it ? [18:36]
diana_coman: ugh, around 500q I think (not quite sure about this, as it was long time ago) [18:36]
mircea_popescu: looks through this log see wtf lol [18:36]
diana_coman: which log? [18:36]
mircea_popescu: Jun 06 12:49:36 <mircea_popescu> fact that one gets 4 remarkable out of 5 tries makes them think remarkable's not that remarkable lol << ahaha the good old days [18:37]
diana_coman: yes, somewhere in there, lol [18:37]
mircea_popescu: Jun 20 12:24:11 <diana_coman> that's how I ended up buying much more flotsam than I needed, lol << i never said it!!1 [18:38]
diana_coman: ? [18:38]
diana_coman: not this, no [18:38]
diana_coman: it has nothing to do with it [18:38]
diana_coman: that's a diff story [18:38]
mircea_popescu: well i searched for flotsam. ima go search for what, "Bought" ? [18:38]
diana_coman: de altfel ti-am vandut si tie direct [18:38]
diana_coman: stai 1 sec [18:39]
diana_coman: 22:09:20) Foxy says: piramide, alea [18:39]
diana_coman: (22:14:34) Mircea says: ha, asta 700 de lemn de-aici tot tu l-ai scos ? [18:39]
diana_coman: ia de ici [18:39]
diana_coman: lol [18:39]
diana_coman: it's in romanian [18:39]
diana_coman: that's why [18:39]
mircea_popescu: oh oh [18:39]
diana_coman: but you said it publicly too so in english, let me search… [18:39]
diana_coman: and so 700 [18:39]
diana_coman: there [18:39]
mircea_popescu: well sure, i bought small bits directly from players here and there. this is unrelated in my mind. [18:40]
diana_coman: and btw, I did NOT say (and I do NOT think) that you are abusing knowledge [18:40]
diana_coman: that no, certainly [18:40]
mircea_popescu: ah i didn't think you did. [18:40]
diana_coman: anyway, that quote was about the the flotsam at the merchant, as you noticed it (I had sold it to the merchant) [18:41]
mircea_popescu: dun fret, it's not a very emotionally colored thing. i'm mostly exploring teh conceptuals involved. [18:41]
mircea_popescu: fact of the matter is, someone's gotta make the soup for people to have soup. and then whosoever made it knows what;s in it. no escaping this that i see. [18:41]
diana_coman: it's not about the emotional part of it, just that well, that would already get the whole thing onto a different story, so thought of making it clear that it's not about abusing knowledge [18:42]
diana_coman: yes, of course, I fully agree with that [18:42]
diana_coman: all I am saying basically [18:42]
diana_coman: is that you have a big advantage, whether you like it or not, as it were [18:42]
mircea_popescu: contrairiwise, all i'm saying is, that people have a large selection of means and ways to deal with very poorly understood, fluid situations. hence quoting the proverb above. this is what life was about, most of history, before the welfare cancer at any rate. [18:43]
mircea_popescu: obviously these two aren't meeting at any point, so we're each talking his own talk :D [18:43]
diana_coman: lol, yeah [18:43]
mircea_popescu: anyway, i'm open to buy pretty much any materials / sell stuff for a reasonable markup [18:44]
diana_coman: any flotsam for sale? [18:46]
mircea_popescu: i had some flotsam… but i ated it [18:46]
diana_coman: or if stuff only for sale [18:46]
diana_coman: any good axes? [18:46]
mircea_popescu: yes actually. [18:46]
diana_coman: brb will check bill of materials [18:46]
mircea_popescu: im willing to give out good axes in exchange for worn axes + the qual diff as coin. [18:47]
diana_coman: what quality are your axes? [18:47]
mircea_popescu: ~15k iirc [18:47]
diana_coman: sounds good [18:47]
mircea_popescu: plain, not improved. [18:47]
diana_coman: yes, I need them to try again and make an improved one [18:48]
mircea_popescu: i intend to try making some improved later when i go in [18:48]
mircea_popescu: kk [18:48]
diana_coman: maybe I actually get something this time [18:48]
mircea_popescu: alrighty, like an hour ? [18:48]
diana_coman: uhm, I can't :( [18:48]
diana_coman: I kind of need to go in 20 minutes max [18:48]
diana_coman: bah, I made those damn clogs and I am out of studs too [18:49]
diana_coman: any slag and any metal studs by any chance? [18:49]
mircea_popescu: i can sell studs yes [18:49]
mircea_popescu: well, are you off for the night or what ? see you in the morning ? [18:50]
mircea_popescu: it's like 8pm here [18:50]
diana_coman: yes, it's almost midnight here [18:50]
mircea_popescu: alrighty, ima log in special for you how about that. [18:50]
diana_coman: but tomorrow I'll get online only in the afternoon [18:50]
diana_coman: thank you [18:50]

July 2, 2015

#eulora Logs for 02 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
diana_coman: wow, client seg fault [04:10]
diana_coman: probably from trading with mircea_popescu [04:10]
diana_coman: :D [04:10]
chetty: hahaha [04:11]
diana_coman: but of course this one time I hadn't run it from gdb so no stack :( [04:12]
chetty: well actually the server crashed too, its still having some issues with keys, I guess I'll be working on that more today [04:13]
diana_coman: uhm, does it take now some longer time to explore ? [04:26]
diana_coman: or is it just me? [04:26]
chetty: its longer, we needed to slow down the speed demons [04:27]
diana_coman: it would be great to see perhaps a progress bar then similar to crafting [04:28]
diana_coman: for some reason my character still seems to be kind of in the air for most of the time [04:30]
diana_coman: I can't figure out whether it's just the camera angle [04:30]
diana_coman: or truly kind of floating [04:30]
chetty: I thought about that, but it really is pretty quick, just enough to keep folks from making tools go negative, hopefully [04:31]
diana_coman: I moved a couple of times before realising that it hadn't finished really [04:31]
diana_coman: and I am not as quick as jurov/never went into negative [04:31]
chetty: yeah I had an awful time testing it, my fingers are not that fast either [04:33]
jurov: i got my hoe down to 48, then down to 0 (is that legal value?), in both cases the window only said "You started to explore" and nothing else [05:05]
diana_coman: you need to wait jurov [05:05]
jurov: and only after that on next attempt it said the tool is useless [05:05]
diana_coman: it takes some time now to complete [05:05]
jurov: i know, did wait [05:05]
diana_coman: you probably just hurried, didn't it say that it failed because you moved? [05:05]
diana_coman: so, did it report whether it succeeded or not? [05:05]
jurov: no, i know it would say "you stopped working" otherwise [05:05]
jurov: and it did neither [05:06]
diana_coman: uhm, strange [05:06]
jurov: same, again. [05:07]
chetty: there is a bit of interplay going on between the delay and the tool decay, working on it now [05:16]
jurov: chetty is it safe to use that hoe for crafting? i don't want to have it taken with another two again [05:17]
chetty: at zero? hmm maybe stack it first with another and let them avg [05:24]
jurov: some keys i mined myself are "crafted by mircea" or by foxy [05:30]
jurov: aand down [05:30]
jurov: due to my predilection to pick up and examine detritus [05:30]
jurov: (hey it worked for me, ppl do dump useful keys) [05:31]
chetty: perfect time to crash, going to install patch [05:35]
chetty: hopefully I get a chance today to work on keys issue some more, but for now hopefully the tool decay/delay thing is sorted [05:38]
chetty: uh I messed up on that fix, dont bother exploring by hand until I fix this … [05:51]
chetty: server reset in 5 [05:58]
chetty: done [06:03]
jurov: explored, by hand it complains that "you struggle under the weight of your inventory" [06:10]
jurov: but it is not the case and marker got placed normally [06:10]
chetty: than ks I'll check that out [06:19]
diana_coman: uhm, I died because…. I looked up? [06:24]
diana_coman: lol [06:24]
diana_coman: I was on the side of a hill next to the water, so possibly somehow I got on the edge of the world, but well, I wasn't even IN the water [06:24]
diana_coman: just harvesting a claim [06:24]
chetty: perhaps you actually moved while looking around? [06:27]
chetty: interesting that string about struggle does not seem to exist [06:27]
diana_coman: no, I was just rotating the camera really [06:27]
diana_coman: wow, progress bar for mining, yay! thank you chetty! [06:28]
chetty: :) [06:28]
diana_coman: uhm, I got a brand new key for a brand new claim and it says…crafter Mircea [06:29]
chetty: oooo [06:29]
diana_coman: probably that's why I actually got more than 1 boulder , lol [06:29]
diana_coman: yep, another one [06:30]
diana_coman: still crafter Mircea Mircescu [06:30]
chetty: hahahaha, I really have no clue how that happens, wrong crafter, that will take a little research … [06:30]
jurov: i had several such keys [06:31]
chetty: <<< scratching head …. that part of code not touched in a while … [06:31]
jurov: it's not serious bug anyway [06:34]
jurov: or it is? [06:37]
chetty: no, it doesnmatter really, cosmetic, but a head scratcher [06:41]
jurov: found old book! [06:42]
diana_coman: wd jurov [06:43]
jurov: any hit what it's for? [06:44]
jurov: *hint [06:44]
chetty: ooo grats [06:46]
diana_coman: bouqinism? [06:46]
jurov: yes [06:46]
diana_coman: for making books [06:46]
diana_coman: like foxy's tinkering tome [06:46]
chetty: wow I better get some time to play and do some searching :) [06:46]
diana_coman: but obv you need the recipe too [06:46]
diana_coman: and then you need tons of things I never heard of before, lol [06:46]
chetty: << doesnt even know how many new items were introduced with the update [06:50]
jurov: now most of the time i get no gathering practice, was this intentional [06:51]
jurov: ? [06:51]
diana_coman: are you using any tool? [06:51]
jurov: yes, hoe [06:51]
diana_coman: I think it might be basically too poor a tool to give you any practice [06:51]
diana_coman: or something along those lines [06:51]
chetty: hmm no, perhaps I broke something else … [06:51]
diana_coman: from what I noticed it seems that mining actually got even harder, lol [06:51]
chetty: well that wasnt messed with, yet [06:57]
chetty: at least not on my end [06:58]
jurov: i have not noticed major differences on that today [06:58]
diana_coman: I basically don't get almost any of the rarer items and otherwise even the small claims are waaaay rarer than they used to be [06:58]
diana_coman: perhaps it has to do with the new linking to various character stats [06:59]
jurov: as compared to some days ago, yes [06:59]
diana_coman: yes [06:59]
diana_coman: and the quality of tinkering does not budge even though I increased a few levels, lol [07:00]
jurov: mp said it somehow averages out with other players…. and he seems to be ver ybusy lately [07:01]
chetty: well levels are not the only thing it looks at … [07:01]
diana_coman: yeah, probably that's why, as he is very close to me now, probably ahead of me [07:01]
diana_coman: jurov you are right now with no-gathering experience [07:15]
diana_coman: I don't seem to get any of it anymore even with a pickaxe [07:15]
diana_coman: wow, this is a new low: about 15 explores that yielded nothing and then finally a tiny claim :)))) [07:19]
chetty: server reset in 5 [08:06]
chetty: done,up [08:19]
chetty: <diana_coman> wow, this is a new low: about 15 explores that yielded nothing and then finally a tiny claim :))))/// that sounds likeme exploring [08:27]
diana_coman: awww, that sucks, chetty [08:27]
chetty: well my lvl is only about 17 .. [08:27]
jurov: it does get better with exp very slowly.. oh, btw was the gathering practice fixed? [08:33]
chetty: yes [08:33]
jurov: thanks [08:34]
diana_coman: ugh, what gathering level do you have, jurov? [08:53]
jurov: 38 [08:53]
jurov: and you? [08:54]
diana_coman: ouch, the tool then seems to really matter a whole lot [08:54]
diana_coman: I'm not in game right now to check, but if I remember correctly, I was around 95 [08:54]
jurov: how did you manage with only a million coppers? [08:56]
diana_coman: uhm? what do you mean only a million coppers? [08:56]
jurov: i'm not fully even with mining tools yet, must buy additional stuff or mine hours by hand [08:57]
jurov: it's easy to blow a million in that way [08:57]
diana_coman: well, now I'm not really fully even either I'd say, but some time ago when it was a bit more reasonable as finds, I was [08:57]
diana_coman: I leveled a lot much earlier [08:57]
diana_coman: when training cost a fortune [08:57]
diana_coman: but at least you could find something [08:58]
diana_coman: I really need a more serious tool [08:58]
jurov: i wonder what will hanbot say, she's newest player iirc [08:58]
diana_coman: but I can't seem to get the blueprint for it in any way :( [08:58]
diana_coman: I was thinking that total noobs must have it really hard [08:59]
jurov: i can sell you the advanced hoe, i got some doing bark shavings [08:59]
jurov: *recipe [08:59]
jurov: what is your offer? [08:59]
diana_coman: well, what do you want for it? [09:00]
diana_coman: I'll need to get back into game a bit later anyway [09:00]
jurov: wonders how to price the stuff [09:02]
jurov: 50k coppers? [09:05]
jurov: (by quick calculations, material cost is yet several times higher) [09:05]
diana_coman: I wonder how many uses one gets out of it and what one finds, but will see [09:07]
diana_coman: I'll get in game some time later as I can't right now [09:07]
jurov: i am now mining shiny rock with quality 3 ???? [09:14]
jurov: it was ~92 before [09:15]
jurov: lol now it dropped to 2 [09:16]
diana_coman: ahahaha [09:18]
diana_coman: lol [09:18]
diana_coman: soon to get negative quality [09:18]
diana_coman: and yeah, I popped in game just a bit and I mined some quality 2 grass too, lol [09:21]
diana_coman: I think it might be wise to take a break [09:21]
jurov: yu're at merchant? [09:22]
diana_coman: no, I was far away [09:24]
diana_coman: anyway, I just popped in and out [09:24]
diana_coman: I'm rummaging through the client code again [09:24]
jurov: perchance, no metal studs recipe? [09:39]
diana_coman: I think I have some [09:40]
jurov: if you have 4, i'll pack you another advanced hoe blueprint [09:41]
diana_coman: well, let me get back to the store and check then [09:41]
jurov: btw that hoe needs 5 of them [09:42]
diana_coman: wow [09:42]
diana_coman: lol, I actually have only 1 blueprint, I probably bought long time ago for recipe index purpose [09:44]
jurov: i can give you two of these hoes for 50k anyway [09:46]
diana_coman: uhm, server down? [09:47]
diana_coman: ah, it was just my connection flickering, arghh [09:48]
mod6: i just logged in [09:48]
diana_coman: you mean hoe blueprints or hoes? [09:48]
jurov: blueprints [09:49]
diana_coman: jurov let me try a bit more to see whether I get anything as 25k for a blueprint seems quite excessive, I'm not sure I saw even the merchant asking for that much for a blueprint, lol [09:49]
jurov: well… you should have named better price when i asked [09:50]
diana_coman: lol jurov [09:51]
diana_coman: uhm, chetty, now I got practice points in…gathering for trying to make some slag which also doesn't want to be made [10:03]
diana_coman: (there is the bundle and only the bundle, it will not make it further) [10:03]
jurov: so i wore down the advanced pickaxe, the difference was minimal, if any [10:14]
diana_coman: :( [10:14]
jurov: to get best results, i would have to you both craft it and mine with it [10:15]
diana_coman: we can try, I'm game for it [10:15]
diana_coman: I get only cheapest wedding ring recipes, lol [10:15]
diana_coman: not sure whether it's sending me a message or something [10:15]
diana_coman: but for mining I would really leave it a bit until chetty is back [10:16]
diana_coman: since otherwise I might still get quality 2 anyway… [10:16]
jurov: ye si left them locked [10:16]
diana_coman: what have you found? [10:16]
jurov: 12 tiny flotsams and one small [10:17]
diana_coman: ugh [10:17]
jurov: 3 tiny stones and one small [10:17]
diana_coman: nothing more interesting than that? [10:17]
jurov: no [10:17]
diana_coman: sucks [10:17]
diana_coman: anyway, at least flotsam is really needed, lol [10:17]
jurov: i've enough for today [10:18]
diana_coman: have a nice day irl then [10:18]
jurov: thx [10:20]
chetty: <diana_coman> uhm, chetty, now I got practice points in…gathering for trying to make some slag which also doesn't want to be made// thats very odd, yu did other crafts ok? [10:23]
diana_coman: yes so far [10:23]
diana_coman: I had the same issue another time today [10:23]
diana_coman: it's a rather bizarre thing [10:23]
diana_coman: always when crafting with the craft table [10:23]
chetty: same recipe? [10:24]
diana_coman: always when it kind of messes up the bundle too [10:24]
diana_coman: for some reason it stops at the bundle stage [10:24]
diana_coman: and then it takes several tries until it finally builds it, not sure why [10:24]
diana_coman: I mean: it doesn't complain of anything, but it still remains a bundle rather than the item [10:24]
chetty: well if other crafts are working ok sounds like a database issue [10:25]
diana_coman: and then when it finally recovers, everything else works fine, no other issues [10:25]
diana_coman: I crafted stuff afterwards as usual [10:25]
chetty: that recipe may have a bad setting in the database, specific name? [10:26]
diana_coman: uhmmmm, not 100\% sure…I think it was a cheapest wedding ring this time [10:27]
diana_coman: certainly something else last time though [10:27]
chetty: boy you never come up with easy ones … [10:27]
diana_coman: ha ha, no, that is what everyone have always told me, lol [10:29]
chetty: well I dont know how to even go after this at the moment. prolly have to wait until I can see another failure, maybe capture a printout of my logs [10:30]
diana_coman: I'll keep that in mind and I'll notify you if/when I get it again [10:30]
diana_coman: will try to pay a bit more attention too for details [10:31]
diana_coman: I got a bit carried away with the game a bit earlier and forgot to log a bit the stuff, sorry [10:31]
chetty: haha thats ok, if all else fails I'll lean on mp to do some test runs for me [10:32]
chetty: <diana_coman> but for mining I would really leave it a bit until chetty is back/// onestrly folks I have changed nothing that would effect mining odds [10:34]
jurov: not odds [10:37]
jurov: quality of the loot [10:37]
diana_coman: yes, quality of the loot [10:38]
diana_coman: it just went all of a sudden to… 2 [10:38]
diana_coman: lol [10:38]
chetty: oh? hmm shouldnt be anything with that either but I'll look. its quality of what appears in the marker? [10:39]
jurov: something is to be said for odds, too… but guess imma have to hire a philippino to grind tiny claims with bare hands overnight every night and that's as mp intended [10:39]
diana_coman: yes, quality of what appears in the marker [10:40]
diana_coman: jurov, let's try as you suggested earlier with the new tool and see what we get [10:40]
jurov: O.o [10:41]
jurov: but i just tried the advanced pickaxe and told you the result [10:41]
jurov: what other new tool? [10:41]
chetty: hmm I just built on my test server (few minutes ago) and the qual is 95, guess I better log on and see what I get up there [10:42]
diana_coman: jurov, you were suggesting that I make the tool and mine with it, since it will be higher quality of tool first and then possibly better claims too [10:43]
diana_coman: chetty, I can test it again [10:43]
jurov: oh that was more like a complaint that you should do everything and there is not anything for mediocre players to do [10:44]
diana_coman: lol [10:45]
jurov: except grinding for days and weeks to level up [10:45]
jurov: and i suspect in that time you'll move the average yet higher [10:45]
diana_coman: uhm, I think it's either grinding or paying pretty much [10:45]
diana_coman: not sure I see many options to that in general [10:45]
diana_coman: uhm, I think maybe that's the point of the skill books? [10:46]
diana_coman: if I ever succeed in making one… [10:46]
diana_coman: WOW [10:47]
diana_coman: I got a remarkable enumeration [10:47]
diana_coman: can't quite believe this, lol [10:48]
diana_coman: with the usual tool for that matter [10:48]
chetty: save it, lock that marker I need to take the server down [10:48]
diana_coman: how do I save it? [10:48]
chetty: just make sure its locked [10:49]
diana_coman: yes, I locked it [10:49]
diana_coman: first thing, lol [10:49]
diana_coman: hopefully it will still be there [10:49]
diana_coman: mp said he had an ordinary claim that disappeared although he said he locked it [10:49]
chetty: Iwell I spoted the issue on quality, and I dont right off know what caused it but the server needs to come down for a bit [10:50]
chetty: I'll check the db, make sure best I can you dont lose it [10:50]
diana_coman: thank you chetty, no worries :) [10:52]
chetty: actually I think I know now why his disappeared, that was useful [10:55]
chetty: server will likely be down for a few hours, I need for mp to see the current state of it when he wakes up [10:59]
diana_coman: ok, thanks for letting us know :) [11:01]
diana_coman: and jurov, seriously, I'm willing to craft some tools for you, just give me the ingredients and recipe and I'll just give you back the tool that I obtain from them [11:09]
jurov: ok [11:09]
jurov: now only if you could transfer the practice points, too [11:12]
diana_coman: lol, maybe it does make a bit of sense that I get at least something out of it, no? [11:15]
jurov: i did not mean not to reward you with anything… just that practice points are the most important output [11:20]
diana_coman: oh, that's ok then, it was just an offer as I thought you wanted to get more out of that special tool, but if it's experience you're after at this point, of course it makes more sense for you to craft it anyway [11:27]
diana_coman: no worries [11:28]
jurov: actually, i'm curious, you'd prefer 2x better tool to the tinkering practice? [12:09]
diana_coman: at least 1 tool I would take for sure [12:15]
diana_coman: after all, you get more gathering + building practice [12:15]
diana_coman: I don't think it is really "tinkering practice is the most important output" when it comes to making tools [12:16]
diana_coman: it just depends on what you are after at that moment [12:16]
diana_coman: but hey, that's my point of view [12:16]
diana_coman: and tbh especially if that gives me a chance of finding rarer stuff, I'd certainly go for it (as in: I wouldn't do it perhaps for a better cruddy hoe, but I would do it for a better improved axe) [12:17]
jurov: i found more rare items with hoe than with pickaxe [12:19]
diana_coman: I meant the improved thing [12:20]
diana_coman: whatever that is [12:20]
chetty: you guys seen the new Divining Stick stick yet? [12:20]
diana_coman: no, chetty [12:21]
jurov: no [12:21]
chetty: ahh [12:21]
diana_coman: I seem to get only very (VERY) home-based stuff [12:21]
diana_coman: such as tuber flatbread, mollusc cheese and wedding rings [12:21]
diana_coman: not sure if there is some hidden parameter there at work :))) [12:21]
diana_coman: no tools, no divining sticks, lol [12:21]
chetty: full name of said item – Chetty's Divining Stick [12:21]
diana_coman: ooo [12:22]
diana_coman: sounds lovely :) [12:22]
jurov: haha wedding rigs, too. and have 22 craft table plans already, too [12:22]
jurov: and very few other mostly useless things [12:22]
diana_coman: I've sold a lot of craft-table plans [12:23]
diana_coman: I really see no point in them at all, at least not until the craft tables start deteriorating too [12:23]
jurov: to merchant? i won't bother at his price [12:24]
jurov: instead i'll give them gratis to new players when they exchange coppers [12:24]
diana_coman: that sounds like a very nice thing to do [12:25]
mod6: server still down? [12:46]
diana_coman: mod6 as far as I understood it will still be down for a while [12:50]
mod6: < chetty> server will likely be down for a few hours, I need for mp to see the current state of it when he wakes up << i see [12:52]
mod6: thanks :] [12:52]
mod6: < chetty> you guys seen the new Divining Stick stick yet? << need! [12:52]
mircea_popescu: diana_coman explain a lil' what were you doing ?! [13:13]
jurov: mircea_popescu: i encountered similar problems as her, which one do you mean? [13:19]
mircea_popescu: well what problems were they ? [13:20]
jurov: the loot from any claim came out with quality = 2 [13:21]
mircea_popescu: yes, but this is after. i'm interested in right before. [13:21]
jurov: there were no gathering points added, only rarely, but chetty fixed that [13:22]
jurov: also, diana had a slag bundle that refused to turn into slag but intead added gathering points [13:24]
jurov: only after some 4 tries it did make slag normally [13:24]
mircea_popescu: was this before or after chetty fixing that ? [13:25]
jurov: after [13:25]
jurov: and first anomaly in the morning was that the keys we mined had other people listed as crafters, but I'm unsure if chetty touched on that [13:26]
mircea_popescu: hm [13:26]
mircea_popescu: ok, was this before or after you found a Tiny Shiny Rock Ennumeration ? [13:27]
jurov: i found several of them throughout [13:28]
mircea_popescu: last one. [13:28]
diana_coman: sorry, I can stay for too long now, will be back in about 1 hr, but I was mainly tinkering [13:28]
mircea_popescu: i can see that. [13:28]
diana_coman: lots of flour [13:28]
diana_coman: some rings [13:28]
jurov: last one was shortly before chetty shut off the server [13:28]
diana_coman: the rest as jurov said [13:28]
mircea_popescu: aha. [13:28]
diana_coman: I explored right before chetty shut the server down [13:29]
diana_coman: and I got a remarkable enumeration that time [13:29]
diana_coman: otherwise really just tinkering and yes, some threads too [13:29]
mircea_popescu: yeh and got a remarkable you won't get to keep, because teh entire thing was broken [13:30]
diana_coman: lol [13:30]
diana_coman: unsurprising then [13:30]
mircea_popescu: trying to see exactly what happened tho. but you didn't do anything special or peculiar i gather. [13:30]
diana_coman: no, unless some items are special as it were [13:30]
diana_coman: I guess I did today some studs too, but jurov made some of those too [13:30]
jurov: we both got bouquinism [13:30]
diana_coman: I got that yesterday [13:31]
mircea_popescu: i dun think so. anyway, on one hand it thinks you spent ~10 trillion, but on the othert hand it thinks you spent nothing [13:31]
diana_coman: lol [13:31]
mircea_popescu: and in any case your skill level was well over a billion [13:31]
diana_coman: ahahah [13:31]
mircea_popescu: neither of which is correct nor the state consistent, so it'll take some digging [13:31]
diana_coman: that I have no idea how it happened [13:31]
diana_coman: sorry gotta go, will be back later [13:31]
mircea_popescu: (this is the proximate cause for the 2 qual : one side of the brain was "lo, player did a trillion worth of explore at skill a billion, what do these schmucks want") [13:31]
mircea_popescu: later. [13:31]
mircea_popescu: so jurov you got 1 shiny rock qual 2, i see mod6 got 1 flotsam qual 2, anyone else got anything else such ? [13:35]
mircea_popescu: ie, qual < 10 say. [13:35]
jurov: i mined more such lowq rocks and flotsams before that, but used them for crafting [13:36]
jurov: and one beans iirc, too [13:36]
mircea_popescu: aha. [13:37]
mod6: i think that's all i had gotten. [14:13]
diana_coman: mircea_popescu not sure you got earlier, I was trying to say that maybe the issue has something to do with jurov using the new improved tool? [14:42]
diana_coman: I also got some grass at quality 2 [14:43]
diana_coman: a bit earlier when jurov first noticed the problem [14:43]
jurov: iirc i got them before the tool [14:43]
diana_coman: oh [14:43]
chetty: diana_coman, do you know if you got the low quality before the update that gave you the disply on mining delay? [14:46]
diana_coman: hmmm, let me check as I should find that out from the logs here really [14:47]
chetty: <<< trying to eliminate possibilities [14:48]
diana_coman: after [14:49]
diana_coman: at 10:28 there was the progress bar (or I noticed it rather) [14:49]
diana_coman: around 1 pm I got the grass at 2 quality [14:49]
diana_coman: tbh it seems then to possibly have more to do with that messy slag thing [14:49]
diana_coman: since it was saying that I got experience in gathering [14:50]
diana_coman: while I was tinkering/trying to make the slag… [14:50]
diana_coman: so possibly that was where it got messed up [14:50]
chetty: ahh thats right the slag … do you know which slag recipe that was? [14:50]
diana_coman: what do you mean which recipe? [14:50]
diana_coman: I don't quite recall precisely, but if I said slag, then it means it was basic slag, not sharp/pointy/etc [14:51]
chetty: ok ty [14:51]
diana_coman: funnily enough at 11 I was complaining about not finding anything [14:52]
diana_coman: so I guess at that time it wasn't broken [14:52]
jurov: i noticed at 13:14 UTC [14:54]
diana_coman: does the bot report UTC time? [14:55]
diana_coman: because then it's even a bit stranger, as my slag issue was around 14 UTC [14:56]
jurov: no it was here on irc :) [14:56]
diana_coman: yes, I mean the logs for this channel [14:56]
jurov: i wrote immediately as i noticed [14:56]
jurov: well i have the scrollback in CEST [14:57]
jurov: was 15:14 here, so subtracted 2 hrs [14:57]
diana_coman: yes, you are right, the quality issue seems to have happened actually before the slag thing :( [14:58]
diana_coman: so ugh, no idea what [14:58]
chetty: yeah I cant find anything on the slag, guess that was symptom, not cause [15:01]
chetty: whats the link for that log? [15:02]
diana_coman: http://192.121.170.137/eulora/2015-07-02.log.html [15:02]
jurov: heh now i see i complained of several other oddities, too [15:04]
diana_coman: maybe that time I died by/for looking up? [15:05]
diana_coman: something got /was screwed? [15:05]
diana_coman: with my character I mean [15:05]
diana_coman: that is the only other really strange thing I see to have noticed today [15:05]
diana_coman: otherwise it really was just some exploring that went even quite badly and otherwise the only oddity being that the crafter of keys was shown as Mircea [15:06]
chetty: yeah I cant put finger on anything specific there looks kinda like it started when you and mp tried to trade a key and crashed the server [15:08]
diana_coman: ah, wow [15:11]
chetty: "haha janitor got overzealous, claims freshly mined just before shutdown all gone" [15:15]
mircea_popescu: jurov hey, did you have a qual 2 item before the bitte rbean ? [16:27]
chetty: he mentioned a qual 3 item before that [16:28]
mircea_popescu: ok the mystery's been unraveled. [16:44]
mircea_popescu: server will be back up in a coupla hours. [16:44]
mircea_popescu: the good news is diana_coman that your remarkable was actually legit. you're getting it. [16:46]
diana_coman: ha [16:46]
diana_coman: yoohoooo [16:46]
diana_coman: gotta party :D [16:46]
mircea_popescu: the problem is the new skill impacts were not correctly copied over to game servert. [16:47]
mircea_popescu: an' im gonna hold a party once it's back on, anyone who brings a q2 item can have a tuber flatbread in exchange. [16:50]
mircea_popescu: reparations. [16:51]
diana_coman: hope that jurov held onto the q2 items [16:51]
diana_coman: mine got averaged with the rest [16:51]
mircea_popescu: heh there uis that huh. [16:52]
mircea_popescu: that won't work. [16:52]
mircea_popescu: ok, everyone can have a bread. [16:52]
diana_coman: sounds …filling :) [16:52]
chetty: lo, I might have an actual q2 left in the marker just before I shut it down, course that marker may not be there [16:54]
diana_coman: anyway, if it's in a couple hours I'll probably not make it, but will be back in game tomorrow [16:55]
mircea_popescu: aand eulora's back up. [18:35]
mod6: nice [19:40]

July 1, 2015

Matematica anilor proprii

Filed under: Sense and nonsense — Diana Coman @ 9:11 am

Ce bizar imi pare ca se face atata caz daca tii cont omului de fiecare banut in vreme ce in fapt se masoara altminteri si ultima secunda a timpului cuiva, chiar daca e numai pentru a risipi apoi mai cu spor pana si secundele, alaturi de minute, ore, zile, ani. Pentru ca ziua are intr-adevar 24 de ore, dar degeaba le numara doar limba ceasului, daca nu le inscrie in carne si-n suflet prezenta ta in fiecare secunda.

Pentru cativa ani, am uitat pur si simplu sa numar anii si m-am trezit in consecinta usor confuza privind varsta proprie. Ca-n glumele banale, de vreo 3 ani, am tot 30 si nimic in plus. Atata doar ca n-are a face cu vreo vanitate ori cu frica de a imbatrani, ci doar cu faptul ca nasterea lui mi-a schimbat perspectiva si focarul atentiei atat de radical incat anii acestia pur si simplu nu-mi vin in minte ca ai mei. Pentru ca probabil nici nu sunt anume – sunt ani traiti de mine, drept, traiti insa cu si pentru altcineva. Sunt anii lui si pe aceia intr-adevar ii numar fara gres si-i stiu pana la secunda, cu toate ale lor si-n cele mai marunte amanunte. Trebuie doar sa-mi aduc aminte ca anii lui de pana acum sunt si ai mei, sa-i adun deci celor pe care-i am eu in plus si sa-mi aflu astfel varsta obiectiva, ca un total, ca o suma.

Nu-i de altfel prima data cand nu-mi stiu varsta direct, ci o deduc ca dintr-o ecuatie matematica prin raportare la varsta altora. Atata doar ca abia acum inteleg semnificatia acestei raportari. Stiu si masor timpul ca indicatorul fara gres al atentiei si-al investirii. Si nu cred ca-i gresit anume sa-mi fie atentia indreptata spre altii deocamdata, dupa cum a mai fost candva demult. Intre atunci si acum, au fost doar cativa ani in care mi-am stiut varsta proprie, m-am focalizat pe mine insami si mi-am mers alaturi, m-am privit intr-o oglinda in care pentru prima data ma reflectam singura, cu spatiu amplu pentru fiecare miscare si fiecare intoarcere ori rasucire. Aveam nevoie de spatiul acela ca sa inteleg cat de mult pot ocupa in unele directii ori cat de putin in altele. Stiind acestea, ii pot face acum loc lui alaturi de mine in acea oglinda, loc atat cat are nevoie, loc din ce in ce mai mare, pana cand intr-o zi va ramane singur sa se priveasca si sa afle la randul lui cat de mult si-n ce directie e in fapt el insusi.

Posibil ca abia atunci voi re-incepe sa-mi numar anii proprii si totodata singuri. Posibil de asemenea ca voi continua de unde am ramas: 31, 32…

#eulora Logs for 01 Jul 2015

Filed under: #eulora_irc,Logs — Diana Coman @ 12:00 am
chetty: morning [04:22]
diana_coman: morning chetty [05:13]
jurov: morning [07:16]
jurov: server down (was not me) [08:02]
chetty: yeah, just a sec [08:02]
chetty: we are hiccupping the database a bit, srry [08:04]
jurov: no mollusc, dead nor alive [08:14]
diana_coman: I saw some Worn Old Screens dropped/picked up by MP… [08:15]
chetty: hmm I havent found those either, I have found various stuffs wandering at random, even got a cute purple snail :) [08:16]
diana_coman: purple snails are cute indeed :) [08:17]
jurov: "flying isnt nice" is public announcement? [08:25]
jurov: i was getting some shrooms and it flashed [08:27]
jurov: i was just standing by merchant [08:27]
chetty: yeah server admin, but not so timely [08:27]
chetty: restart in 3 [08:28]
jurov: haha looks like i got my wings clipped [08:30]
chetty: done [08:31]
chetty: there are likely to be a lot of quick restarts this morning folks, I may not give warning everytime [08:37]
jurov: as per my continuing economics rambling – where will little bits o' nothing come from when merchant dies? [08:44]
chetty: good question [08:46]
chetty: hmm mp says its in todays update … [08:47]
jurov: hmm, pu ingredients for bandar toolkit into the public table, "Combine" caused the adze and hoe to vanish ?! [09:35]
jurov: and trying again it says they aren't there [09:35]
jurov: chetty, there? [09:37]
chetty: hmm [09:43]
chetty: and it didnt make any bundle? [09:44]
chetty: any chance those items had a negative quality? [09:45]
jurov: it just took them and did not make anything [09:45]
jurov: i checked, even if they had negative before, they should be averaged out [09:46]
chetty: hmm well I'll poke around, this sure is first time anythng even similar happens, pretty strange .. [09:47]
chetty: so a toolkit takes a few more things than that, what happened to the other items? [09:48]
jurov: they were left there [09:49]
chetty: well for now I am betting on negative items [09:50]
jurov: so they stay negative even if mixed with positive result? [09:50]
chetty: well in fact you shouldnt have negative items, but I am still working on various places that can happen and deleting them when they show up. [09:52]
jurov: perhaps, if you used a database that allows setting such constraints…. [09:52]
chetty: ones I see show up in the db all seem to yours … [09:53]
jurov: yes, i did some adze with q -14 today by keyboard-fu exploring [09:54]
jurov: i stacked it woth another one and thought i will be okay [09:54]
jurov: dunno what you gonna do if diana_coman succeeds doing her mining bot. this is reliably reproducible. [09:55]
chetty: well I live to server people that want to break it seems [09:55]
chetty: would you care to explain exactly what you mean by keyboard-fu? [09:57]
jurov: lol we clearly have different approach, db constraints like this are among first things I am thinking about [09:58]
jurov: move, Enter, arrow up, enter, Enter, move…. [09:58]
jurov: (arrow up recalls /explore) [09:59]
chetty: ok, but this is not about the db [10:00]
jurov: server does not track quality of the items? [10:01]
jurov: of course that check should not be left to the db, but having it there is very useful safety net [10:03]
chetty: I find having the negatives there rather helpful in tracking down and eliminating them [10:22]
jurov: wouldn't be better not having them in first palce? [10:23]
jurov: it sounds to me like "we must track down and eliminate bugs faster than the hax0rs do" shitty vendors do [10:24]
chetty: wanna take over? [10:24]
jurov: maybe. [10:25]
jurov: sorry, i do hunt bugs after the fact, too. just prefer to nip them in the bud if possible (when someone tries to insert obviously invalid value) [10:30]
jurov: did not intend to dememan your work :( [10:30]
jurov: *demean [10:31]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora mini update, July 1st <http://trilema.com/2015/eulora-mini-update-july-1st/> [10:59]
mircea_popescu: ^ worth a read. [11:05]
diana_coman: and then a play, since it seems quite criptic to me [11:07]
mircea_popescu: does it ? [11:07]
mircea_popescu: seems perfectly clear to me! [11:07]
diana_coman: well, lots of things that I have no idea about essentially [11:07]
diana_coman: I'm sure it does, lol [11:07]
mircea_popescu: lol [11:08]
diana_coman: overloading a craft? shredding recipe? [11:08]
mircea_popescu: managed to make your book yet ? [11:08]
diana_coman: just to name the two things popping out [11:08]
mircea_popescu: oh, have you noticed what happens when you put high quality items in the craft ? [11:08]
diana_coman: I wasn't in game, lol, just came back [11:08]
diana_coman: uhm, something I noticed,but I wouldn't say I truly understood it, lol [11:09]
mircea_popescu: well, that's overloading the craft. [11:09]
diana_coman: good to kno [11:10]
mircea_popescu: generally anything that results in a bundle with q > 100 is overloading hte craft. [11:10]
mircea_popescu: some processes allow you to do it with the items ("add 1 to 10 of X"). if you add 10 you're overloading it. [11:10]
diana_coman: REALLY glad to know, since I was actually doing it but I had no idea what it was I was doing :))) [11:10]
mircea_popescu: and overloaded crafts loot, which is why you get a ton of recipes when you make rope out of q 150 grass, but not so many if using q 99 grass [11:11]
diana_coman: yeah, that I noticed but all I could grasp was essentially that well, you put more into it than what you get as an item,hence it adds the loot [11:11]
mircea_popescu: pretty much [11:11]
mircea_popescu: i guess all these mechanics should be on wiki huh [11:12]
diana_coman: trouble is that basically I am not really sure of many things and therefore I'm not going to add to the wiki "I'm grasping at straws here, but it seems to me that …" [11:12]
diana_coman: maybe I should, who knows [11:12]
mircea_popescu: what are you sure of, quantum mechanics ? [11:15]
diana_coman: lol, "sure" as in above a personal threshold for that [11:15]
diana_coman: "tested the hypothesis to my satisfaction" [11:16]
mircea_popescu: o you have :D [11:16]
mircea_popescu: knowledge proceeds from the efforts of the unsure, and is lost through the bloviations of the certain. [11:16]
mircea_popescu: anyway, the mechanics is as follows : you need some ingredients, which make a bundle, which yields a fixed product. [11:20]
mircea_popescu: all this is specified in nominal terms, which is to say taking q 100 items. [11:21]
mircea_popescu: if you use higher q ingredients, your bundle will end up q > 100. [11:21]
mircea_popescu: if you use more ingredients than the minimum, bundle idem. [11:21]
mircea_popescu: if you have a bundle nominally worth 10000 making a product nominally worht 10000, but the bundle is q 115 and the product is q 105, then that 1000 goes somewhere. [11:22]
mircea_popescu: and it returns in the shape of something. maybe. [11:22]
diana_coman: perfect, thank you [11:22]
mircea_popescu: meanwhile if the reverse is true, and your bundle is merely q 95, the 1k you're straight out extracting out of the game. [11:22]
mircea_popescu: so in a certain sense, it is advantageous to be a noob : take 3 grass q 30 so worth 20 each, make one thread q 105 so worth 200. you turned 60 into 200 [11:23]
diana_coman: yes, I tested that too, certainly :p [11:23]
mircea_popescu: so it's just not so simply cut, "noob bad, vet good" or anything. cheaper is not necessarily better. more expensive is not necessarily better. [11:24]
mircea_popescu: and so on [11:24]
mircea_popescu: obviously if one was going to do away with the boring liniarity which leads necessarily to the rpg grind, one also has to do with the inequalities that underpin it. [11:25]
jurov: yes, i thought something like that but it was hard to pat down, and i was like, "oh that is going to change several times anyway" [11:25]
mircea_popescu: so instead of inequalities there's now ambiguities. [11:25]
mircea_popescu: jurov amusingly, that's not changing. [11:25]
diana_coman: I think jurov summed up very well the main trouble – the changing, as I see no reason for this to change [11:25]
diana_coman: inequality of knowledge, the most painful inequality ever, lol [11:26]
mircea_popescu: lol [11:26]
diana_coman: I'll add it to the wiki then [11:27]
mircea_popescu: anyway. there's still going to be a lot of clicking, but the "i'm level 50, should be hitting lvl 50 rats" thing doesn't exist. [11:27]
jurov: diana add there that if you get negative quality items, don't even think to craft with them [11:28]
mircea_popescu: also the "A noob could never kill a dragon" thing won't exist. and so on. [11:28]
mircea_popescu: jurov how do you keep getting those anyway ? [11:28]
diana_coman: ok jurov, will add that [11:28]
jurov: we had amusing convo about this with chetty just before you joined [11:28]
jurov: i was bewildered why she accepts them into the db in first place [11:29]
jurov: and reply was [11:29]
jurov: <chetty> I find having the negatives there rather helpful in tracking down and eliminating them [11:29]
jurov: i'm afraid i caused quite a foul mood to her [11:30]
jurov: and as for exactly how, by very quick keyboard mining i was able to overdraw the tools [11:30]
jurov: (quite reliably) [11:30]
mircea_popescu: very quick keyboard mining ? [11:31]
diana_coman: interesting [11:31]
jurov: move, Enter, arrow up, enter, Enter, move…. [11:31]
mircea_popescu: oic. [11:31]
chetty: server restart in 5 [11:31]
mod6: the shortcut for that helps a lot, instead of: mouse to command window, *click*, move hands to keyboard, enter /explore, move mouse outside of command window, *click*, move hands back to keyboard for arrow keys to move. [11:37]
mircea_popescu: way i've been doing it was just move and hit enter twice [11:38]
mircea_popescu: but i guess i always was kind-of lazy about it myself. [11:38]
mod6: ooo, [Enter] 2x does the trick 'eh. lol i never realized this. [11:38]
mircea_popescu: lol [11:41]
chetty: up [11:41]
mircea_popescu: so i'd set it on autorun and just hit double enter sometimes [11:41]
mod6: i gotta try this lol. [11:46]
jurov: oh that. then it says "exploring failed cuz you moved" occassionally [11:47]
mircea_popescu: yea it does. [11:51]
jurov: chetty can you please look if i have any neg quality stuff on me? [14:39]
jurov: i have checked every item but that i did last time, too [14:39]
mircea_popescu: looks [14:40]
mircea_popescu: nope. [14:41]
jurov: thanks [14:41]
mircea_popescu: aand putting finishing touches on one monster of a s.mg report. [15:27]
jurov: dividends!!! [15:36]
jurov: ? [15:36]
mircea_popescu: lobbes what was your logger at again ? [16:43]
lobbes: mircea_popescu, you can find it here: http://192.121.170.137/eulora/latest.log.html [16:44]
lobbes: soon to have an actual domain name [16:44]
mircea_popescu: ty [16:49]
jurov: got Improved Cruddy Hoe Plans [17:10]
diana_coman: wow, well done jurov [17:11]
diana_coman: I've found a book of lists [17:12]
diana_coman: which however seems to be VERY mysterious, as I can't see any effect of it, lol [17:12]
diana_coman: ha, it hadn't updated, lol [17:12]
diana_coman: so I got the bouquinism bug [17:13]
chetty: cool [17:13]
mircea_popescu: wd! [17:16]
mircea_popescu: both of ya. [17:16]
mircea_popescu: o hey so you can make your book now diana ? [17:16]
diana_coman: well, if I find the recipes and ingredients for everything I need, yes [17:17]
mircea_popescu: cool. [17:17]
mircea_popescu: overload the shit out of it so you don't end up with a dead line. [17:17]
diana_coman: will try [17:17]
mircea_popescu: as you're atm the only one with a recipe which means the only one able to start that entire craftline [17:18]
mircea_popescu: (and yes, this will be a recurring thing) [17:18]
diana_coman: I see [17:18]
diana_coman: wow, I should try to get going on it then [17:18]
diana_coman: though I think it will take some time [17:18]
mircea_popescu: hey, it's your game. [17:19]
mircea_popescu: enjoy it. [17:19]
diana_coman: I still found some murky somethings – I thought they were gone? [17:30]
jurov: noone picked them up [17:33]
mircea_popescu: they stopped spawning [17:33]
lobbesbot: New post: http://trilema.com/category/smg/feed/ MiniGame (S.MG), June 2015 Statement <http://trilema.com/2015/minigame-smg-june-2015-statement/> [17:33]
diana_coman: ah, ok, I picked them up and will store them; if they are still useful, maybe some noobs will ask for them [17:33]
mircea_popescu: certainly still useful. [17:35]
jurov: haha sale of food and drink [17:37]
mircea_popescu: wut. [17:37]
diana_coman: I am curious if a player gets sufficiently lucky to actually significantly drain any of the poolsix and another time <<— there's a footnote gone silly there [17:38]
mircea_popescu: fixed [17:40]
jurov: i meant the last footnote, Eulora will finance itself through the sale of food and drin [17:43]
jurov: k [17:43]
mircea_popescu: no i know. is this bad ? [17:43]
jurov: no only funny [17:43]
mircea_popescu: especially seeing the sort of mollusc cheeses we have in store… [17:44]
chetty: server reset in 5 [17:44]
chetty: done,up [17:49]
diana_coman: it says that the server isn't ready? [17:52]
diana_coman: chetty, is that just my client? [17:57]
jurov: not ready from here, too [18:26]
mircea_popescu: lookin [19:06]
mircea_popescu: jurov still ? [19:07]
jurov: no, it works now [19:14]
jurov: haha janitor got overzealous, claims freshly mined just before shutdown all gone [19:15]
jurov: musta lock everythign [19:16]
mircea_popescu: well it's a timer. [19:16]
jurov: and looks like i must wait still for a second after /explore? [19:18]
mircea_popescu: yeah. [19:21]

Work on what matters, so you matter too.