#eulora Logs for 21 Jul 2015



July 21st, 2015 by Diana Coman
danielpbarron: i'm pretty sure my wooly mushrooms were coming out at q105 and now they are 90 something and I suspect the change is because of mp's latest find [01:19]
diana_coman: mornings [02:42]
diana_coman: wow, the exp thing is fixed it seems [02:42]
diana_coman: thank you chetty! [02:42]
chetty: morning [03:03]
diana_coman: I'll buy two leaf clovers and magical dungbeetles if anyone has them [05:05]
diana_coman: danielpbarron I got more supplication recipes if you want them [05:26]
diana_coman: and yes, some of them are for the new skill [05:26]
diana_coman: so prolly for you really [05:26]
diana_coman: "sacrifice with sacrificed rocks" lol [05:28]
diana_coman: so much sacrifice in one sentence [05:28]
diana_coman: mod6 fwiw on the rocky ground currently unmapped in http://www.mod6.net/eulora/map/eulora-map4.jpg :there is wpl on one end (close to wwb on the map), maybe you add that [05:42]
chetty: oi, acronyms already, and before I have even actually learned the names :) [05:54]
diana_coman: so, more in detail, that rocky ground seems to have, from south to north on the map you have: wwb a bit at the beginning, then wpl for most of it (beyond it's half), then wwb again, then bbb [05:54]
diana_coman: yeah chetty, I ended up making the list, lol [05:54]
diana_coman: will add it to the wiki I guess as soon as I get a chance [05:55]
diana_coman: wpl = worthless putrid leather [05:55]
chetty: nice :) [05:55]
diana_coman: bbb = better bitterbeans [05:55]
chetty: I think I finally whipped the exp dragon :) [05:55]
diana_coman: wwb = widow's whisp berries [05:55]
diana_coman: yes, it seems so it's been working perfectly this whole morning :) [05:56]
chetty: lil bits from keys should also be stackable [05:56]
diana_coman: oho, will have to check that when I get back I guess :) [05:56]
mircea_popescu: phf i got a better deal for you : make the mac thing so it actually works so even agent0 guy can install it, ima give you 1337 mushrooms q85 [06:08]
mircea_popescu: then you can sell them to me and retire to your own island. buy enough thread to hang a pregnant hippo, dig it all up. [06:09]
chetty: rolf [06:09]
mircea_popescu: :) [06:10]
chetty: server reset in 5 if no one objects [06:26]
chetty: done [06:34]
mod6: < diana_coman> so, more in detail, that rocky ground seems to have, from south to north on the map you have: wwb a bit at the beginning, then wpl for most of it (beyond it's half), then wwb again, then bbb << oh the unmapped rocky area that's close to -500,-500 ? near that one spot I thought we'd find the CRs? [09:51]
mod6: yeah, for me that was a dead spot mainly. [09:51]
mod6: called it 'death mountain' [09:51]
mod6: i've been filling in the interior yesterday. got a got chunk done. [09:52]
chetty: nice maps mod6 [10:13]
mod6: thx chetty [10:18]
danielpbarron: chetty> lil bits from keys should also be stackable << they are, but they don't automatically stack in storage; i still have to take them all out again to get them stacked. still an improvement for sure though [10:29]
chetty: haha guess I never thought people would really store them :) [10:34]
danielpbarron: i like to keep a tidy inventory [10:41]
danielpbarron: it's less work to transfer them all into storage via rapid clicking than to move them all onto the ground as i get them, or into the claim marker after use [10:42]
danielpbarron: plus i can sell them for 11 copper each, although now that they stack i'll just save them [10:42]
danielpbarron: saves me from having to buy more in the future [10:43]
danielpbarron: heh, my client crashed [11:13]
mod6: jurov: are you doing the wiki? [11:30]
danielpbarron: weird, i had been crafting for the last half hour trying to get tinkering to rank up as it was on the verge of changing, and now it is like i've already ranked up and paid for training [11:46]
danielpbarron: i was surprised to see tinkering on the verge of ranking up, so this isn't too shocking [11:46]
danielpbarron: i think my client displayed it incorrectly [11:46]
danielpbarron: and it just now corrected [11:46]
danielpbarron: still frustrating [11:46]
danielpbarron: lol and it crashes [11:47]
danielpbarron: i think i know what's causing it [11:50]
danielpbarron: overcrafting [11:51]
danielpbarron: makes some new thing appear in my inventory [11:51]
danielpbarron: that i don't have an image for [11:51]
danielpbarron: and it crashes my client [11:51]
danielpbarron: weird that i was able to make 20+ slag in a row without crashing [11:52]
danielpbarron: and now it crashes every time [11:52]
danielpbarron: and i'm sure it will stop crashing in a moment [11:52]
danielpbarron: as i've experienced this in the past [11:53]
mircea_popescu: weird [11:55]
danielpbarron: oh, i see what happened with the tinkering thing [11:55]
danielpbarron: i did rank up [11:55]
danielpbarron: it just didn't change color at first [11:55]
mircea_popescu: danielpbarron there's currently a display bug in the client, where it only shows the begining and the end parts of the skill levelling bar. [11:56]
mircea_popescu: we'll be fixing it in next release hopefully. but atm you get to spend a middle interval with the bar apparently full [11:56]
chetty: I got no clue why your client crashes so much, can you run it in debug mode and send me the error and a backtrace? [12:01]
danielpbarron: ah that's why all the exp bars are always seemingly half full [12:02]
danielpbarron: i didn't realize there was actually hidden exp in the half fullness [12:02]
chetty: yeah we been delaying the fix since its just graphics and requires a client update [12:03]
danielpbarron: how do i run in debug mode? [12:03]
mircea_popescu: gdb euclient [12:03]
mircea_popescu: then bt when it crashes [12:03]
danielpbarron: what is that? gdb? [12:06]
mircea_popescu: gnu debugger [12:09]
mircea_popescu: comes with gcc [12:09]
chetty: would help a lot, most of the clients seem pretty stable, curious why yours is not [12:12]
mircea_popescu: mine crashes sometimes on startup but has never yet crashed once it got going [12:12]
chetty: mine crashed once, but then when I ran in debug it wouldnt do it again so I have no clue why [12:13]
danielpbarron: it's probably my sketchy system [12:18]
danielpbarron: i bought a new machine months ago and still haven't migrated [12:18]
danielpbarron: an actual desktop [12:19]
danielpbarron: (i use my laptop like a desktop right now) [12:19]
chetty: oh wow, I dont try it on my laptop, its soooo slow on a laptop [12:20]
danielpbarron: now it's not crashing anymore [12:21]
danielpbarron: yeah my fps is like.. 1 [12:21]
danielpbarron: when i'm in town around you guys [12:21]
danielpbarron: there are some sweet spots on the map like underwater that are nice and smooth for me :D [12:22]
mircea_popescu: holy shit o.O [12:23]
mircea_popescu: you know you can do some stuff to the client to improve that. [12:23]
mircea_popescu: if you're on that constrained a machine. my fps is 60 permanently. [12:24]
chetty: yeah prolly should take all the landmarks like the fountain and the shipwreck out of your file [12:25]
danielpbarron: it's all the little shrubs [12:26]
danielpbarron: when i get to the desert looking parts of the map it gets smooth [12:26]
mircea_popescu: listen, go into your eulora dir there's an euclient.cfg or something like that [12:26]
chetty: ah those can be removed for your your client too, you need to edit one xml file [12:27]
mircea_popescu: you can alter the settings there to make it display less stuffetc. [12:27]
danielpbarron: i was gonna quit to try that but it crashed anyway so here we go [12:29]
danielpbarron: what's this xml file, chetty ? [12:29]
chetty: in the art folder, in world.zip, drag out the Island file [12:30]
danielpbarron: drag out as in delete it? [12:31]
chetty: find this line <meshobj name="Terrain" and comment out that line and all the way down to [12:32]
chetty: <meshobj>Terrain</meshobj> [12:32]
chetty: </meshgen> (down to and including) [12:32]
danielpbarron: and in xml file "comment out" is ... <!-- ? [12:32]
chetty: yes and end tag is --> [12:32]
danielpbarron: k [12:33]
chetty: then just save it and drag it back into the zip folder [12:33]
chetty: all your plants/trees/rocks should go away when you start again [12:34]
danielpbarron: WOAH [12:37]
danielpbarron: nice [12:37]
danielpbarron: it's like i've been training at high altitude :D [12:38]
danielpbarron: thank you very much chetty and mircea_popescu for this tip [12:38]
mircea_popescu: :) [12:39]
mircea_popescu: you just gotta say. [12:39]
mircea_popescu: there's people who know answers somewhere. [12:39]
chetty: :D [12:40]
chetty: I dont recommend playing like this if yu canhelp it, but as long as you are stuck on a laptop its a good idea and it doesnt remove any actual game content [12:41]
danielpbarron: still crashes though [12:41]
danielpbarron: something about finishing tinkering makes it crash [12:41]
chetty: oh did you get it with gdb? [12:42]
danielpbarron: not yet [12:42]
danielpbarron: is that a command i should be able to type because i don't see it on my system [12:42]
chetty: on command line should be able to type gdb euclient and when it stops with the (gdb) prompt type run [12:43]
danielpbarron: i don't have gdb [12:43]
chetty: how did you compile? [12:44]
danielpbarron: instructions on wiki [12:44]
chetty: gentoo? ubuntu? [12:44]
danielpbarron: gentoo [12:44]
chetty: oi, I dont really know gentoo, but if you have the gcc compiler you should also have gdb, maybe on your system you need to put a path? [12:45]
danielpbarron: it appears it needs to be installed separately as sys-devel/gdb [12:47]
chetty: OH, well nvm then thanks for looking [12:50]
danielpbarron: i'm installing it now [12:53]
chetty: wow thanks :) [12:53]
danielpbarron: neat, works [13:02]
danielpbarron: ok, it crashed [13:15]
danielpbarron: in the debug thing [13:15]
danielpbarron: what do i do now [13:15]
danielpbarron: type 'bt' in the (gdb) prompt? [13:16]
danielpbarron: http://danielpbarron.com/eulora-gdb-bt.txt [13:20]
danielpbarron: neato [13:21]
danielpbarron: i'm gonna make breakfast and leave that (gdb) prompt open incase there's something else you want me to type [13:21]
danielpbarron: afk [13:21]
danielpbarron: seems to crash at the end of every tinker now [14:26]
danielpbarron: i pasted all the backtraces into the same file [14:26]
danielpbarron: they all look the same to me but i'm not looking very hard [14:26]
danielpbarron: also, done crafting those tool parts [14:26]
danielpbarron: the shaped slag [14:26]
danielpbarron: got 6 of each [14:27]
danielpbarron: i think i got 2 or three rank ups from that [14:27]
danielpbarron: please to give me more high quality oil and slag!!! [14:27]
danielpbarron: err well i'm still good on the slag [14:28]
chetty: thanks danielpbarron can you try it with keeping your skillswindow closed? [14:28]
danielpbarron: i think my skill window was closed for all those [14:28]
danielpbarron: i do regularly keep it open while crafting [14:30]
danielpbarron: but those three times it wasn't [14:30]
chetty: well that is certainly the issue it cant update the skillwindow information properly, this doesnt happen when you explore or build mines? [14:30]
danielpbarron: i don't think so [14:30]
danielpbarron: skill window currently says all my stats (like hp and mp) are at 0/100 [14:31]
danielpbarron: and it says my tinkering is on the verge of ranking up [14:32]
danielpbarron: which i doubt is true [14:32]
danielpbarron: that started happening today i think [14:32]
chetty: hmm try doing a tinker with the skill window open and on an empty tab like fight [14:32]
danielpbarron: k [14:32]
chetty: oh open your info window, that should force an update to the hp and stuff [14:33]
danielpbarron: so far so good [14:34]
danielpbarron: should i switch back to crafting to try to make it crash? [14:34]
danielpbarron: of course now i'm crafting something different [14:34]
danielpbarron: and my hp/mp stats refreshed when i started crafting [14:35]
danielpbarron: yeah now it won't crash no matter which tab i'm on [14:36]
danielpbarron: i need more oil to test this properly [14:36]
danielpbarron: or something else that gives me lots of skill points [14:36]
chetty: well it certainly is having issues with updating the skills on your system, I wont be trying to fix anything but I think maybe you now have some ideas you can use to help a bit [14:37]
danielpbarron: yes, i will leave my skill tab on fighting [14:38]
chetty: that should help most of the time [14:38]
lobbes: http://logs.minigame.bz/latest.log.html#t01:29:56 << mircea_popescu, ah I think the reason teh bot didn't accounce this was because it is only listening for the s.mg rss feed (vs. trolloludens) [14:45]
diana_coman: hello [14:58]
diana_coman: mod6, I'm back on that mountain top thing and current pos is -271 61 -301 [14:58]
diana_coman: and at -203 37 -203 (on the beach next to that mountain, there is wpl [15:04]
mircea_popescu: lobbes oh oh. i see. [15:08]
diana_coman: mod6 not sure if you can/need to take it /add it to the maps, but I've added a list of recipes to the wiki, maybe it' useful: http://www.eulorum.org/Gameplay#Index_of_Resources [15:18]
mircea_popescu: incidentally where the fuck are fruits! [15:20]
mircea_popescu: i went all over the map but mostly found flotsam [15:20]
mircea_popescu: running out of dg over here. [15:21]
diana_coman: rotten fruit? [15:25]
mircea_popescu: oh. [15:26]
mircea_popescu: it's not F is it. [15:26]
mircea_popescu: my bad o.O [15:26]
diana_coman: lol [15:26]
diana_coman: it's on map 3, have a look [15:26]
mircea_popescu: kk [15:26]
mircea_popescu: incidentally shouldn't there be a mining page on wiki ? [15:27]
mircea_popescu: TPT - Three Prickled Thorn << pointed im pretty sure. [15:27]
diana_coman: I guess I can create a new page and move stuff, sure [15:27]
diana_coman: ha ha, will change [15:27]
mircea_popescu: got a link to the map ? [15:28]
diana_coman: http://www.mod6.net/eulora/map/eulora-map3.jpg [15:29]
diana_coman: wasn't sure whether mod6 wants to add them to the wiki [15:29]
mircea_popescu: aty [15:31]
mircea_popescu: diana_coman yeah that's where the F is [15:32]
mircea_popescu: but where's the rf! [15:32]
diana_coman: geez mircea_popescu, should I paint an arrow? [15:33]
diana_coman: on the beech [15:33]
mircea_popescu: ;/ [15:33]
mircea_popescu: beach ? [15:33]
diana_coman: 2 o'clock [15:33]
diana_coman: yes, beach [15:33]
mircea_popescu: oh oh i see iot yueah [15:33]
mircea_popescu: ty. [15:33]
diana_coman: found them? [15:33]
diana_coman: yw [15:33]
diana_coman: AE at -205 46 -143 [15:42]
mod6: diana_coman: yeah, i'll add the wpl's to the map [15:48]
mod6: np [15:48]
mod6: there are AEs in my map too. did it help you? [15:48]
mod6: < mircea_popescu> but where's the rf! << i've only found it on the sides of the peninsulas [15:49]
mod6: lemme check the map [15:49]
mod6: eulora-map1 & eulora-map3 [15:50]
mod6: if anyone knows where else to get these without having to traverse the sides of the island, let me know. [15:50]
mod6: if you need RF, i can sell you some [15:51]
mod6: im ok with adding 'em to the wiki, or at least putting a link in the wiki to my site. [15:51]
mod6: it is easier for me to upload my changes to my own site though. [15:52]
diana_coman: I wasn't sure it was those AE, mod6 [15:57]
diana_coman: if they are indeed, maybe add the coords? [15:57]
diana_coman: sure, I'll add a link [15:57]
danielpbarron: hi diana_coman [15:57]
diana_coman: or you add it to the wiki [15:57]
diana_coman: hi danielpbarron [15:58]
diana_coman: do you still want those recipes? [15:59]
danielpbarron: ya [15:59]
mod6: yeah i don't have access to the wiki, if you do please! [16:00]
diana_coman: sure mod6 [16:00]
diana_coman: np [16:00]
diana_coman: in 10 min danielpbarron? [16:00]
danielpbarron: sure [16:01]
diana_coman: I've added links to the maps, mod6 though I struggled to name them really, not sure whether the names I came up with make sense really [16:20]
diana_coman: feel free to change them [16:20]
diana_coman: btw mod6 you should have access to the wiki [16:20]
diana_coman: you don't need an account or anything [16:20]
diana_coman: just edit it [16:20]
diana_coman: if you really have some trouble, I think it's mike_c who actually hosts the wiki [16:21]
mod6: < diana_coman> you don't need an account or anything << really? [16:27]
mod6: ahhh [16:27]
mod6: mike_c, thought it was jurov [16:27]
diana_coman: yes, really :) [16:29]
diana_coman: anyway, you CAN make an account if you want to get rid of pesky checking when you put links there [16:29]
diana_coman: but you don't have to [16:29]
danielpbarron: client crashing again [16:50]
danielpbarron: http://danielpbarron.com/eulora-gdb-bt.txt [16:51]
danielpbarron: i pasted the lasted one at the top of the file [16:51]
danielpbarron: latest [16:51]
danielpbarron: i switched the skill page to the fight tab and closed it before crafting [16:51]
diana_coman: danielpbarron, finally got to go through everything [16:52]
diana_coman: it seems that it works like this: [16:52]
diana_coman: to get you the items you need for your skill as input [16:52]
diana_coman: I need to make them basically [16:53]
diana_coman: and they ALL require [16:53]
diana_coman: two leaf clovers [16:53]
diana_coman: and magical dungbeetles [16:53]
diana_coman: I had a few and used them [16:53]
diana_coman: but now it's really a matter of either you find those things [16:53]
diana_coman: or we're stuck [16:53]
diana_coman: in any case: [16:53]
diana_coman: I have some more wine and 1 supplication of mysterious rocks that I made for you [16:54]
diana_coman: it's clearly not a problem of getting the recipes [16:54]
diana_coman: it's a problem of having the ingredients for that, namely the beetles and the clover [16:54]
diana_coman: danielpbarron? [16:55]
danielpbarron: ya [16:55]
diana_coman: ready to trade? [16:56]
danielpbarron: ya [16:56]
chetty: danielpbarron, I dont know your client is a mystery [16:57]
danielpbarron: heh [16:58]
diana_coman: it's an elusive purple client daniel has there :D [17:01]
danielpbarron: huh i may have caused that [17:05]
danielpbarron: my xmacro thing might have sent commands too fast or something [17:05]
danielpbarron: i get the delay thing now [17:05]
danielpbarron: http://danielpbarron.com/eulora-gdb-bt.txt << different backtrace this time [17:06]
danielpbarron: and i think my client doesn't crash if i leave the skill menu open and on the fight tab [17:07]
danielpbarron: can't close it [17:07]
danielpbarron: based on that one try that crashed the server [17:07]
chetty: Bad container slot -1 when trying to add item instance #0. [17:10]
chetty: if you are using a bot it misclicked a little, I am still working on ways to account for that [17:10]
diana_coman: ugh, it got me all the way back to the village [17:12]
danielpbarron: i don't think mp's macro script works right [17:13]
danielpbarron: in that fractions of a second don't appear to be supported [17:13]
chetty: I think it clicks a little too fast, and the server loses what you are supposed to be doing, I am trying to find all the spots it can do that and account for them. Recipe shuld fail, not server :P [17:14]
danielpbarron: i think i crashed it again :/ [17:17]
danielpbarron: gonna put 1 second delays inbetween for now [17:17]
danielpbarron: even though that's way too long but w/e [17:17]
diana_coman: chetty, now even a claim lost focus and left the bundle in :( [17:23]
diana_coman: and it's no bot in there [17:23]
diana_coman: so really not sure why [17:23]
diana_coman: but I get now why sometimes the bot gets stuck with this [17:23]
diana_coman: at crafting [17:23]
chetty: yeah and if focus is lost the server has no way to guess what you were up to and pull it back [17:24]
mod6: wth. well ,i tried to edit & save changes to the wiki, but it looks like it didn't take. [17:25]
chetty: :( [17:25]
diana_coman: :( [17:26]
mod6: *shrug* [17:26]
diana_coman: not even sure whether there is any message sent when focus is lost? [17:26]
diana_coman: mod6 that's strange [17:26]
diana_coman: did you add links? [17:26]
diana_coman: maybe ping mike_c on it though? [17:26]
mod6: yeah, i added the links. [17:27]
chetty: well the server asks for a target [17:27]
mod6: no worries. [17:27]
diana_coman: then prolly the only chance for the bot is to listen on that too and react, though it will be even uglier than it is already, ugh [17:28]
chetty: haha the bot will be as ugly as the server code :P [17:29]
diana_coman: :)) [17:30]
danielpbarron: my xmacro is working! [17:39]
danielpbarron: mwahahaha [17:39]
danielpbarron: 1 sec delay after each mouse click did the trick [17:40]
danielpbarron: don't need delays anywhere else, except the initial delay that gives it time to craft [17:40]
danielpbarron: sometimes lag makes it grab the unfinished bundle rather than the finished product [17:41]
diana_coman: danielpbarron, trade recipes? [18:46]
diana_coman: ha ha, I scared the server with my idea [19:15]
mircea_popescu: lol [19:15]
mircea_popescu: back [19:16]
mircea_popescu: blergh [19:24]
danielpbarron: niiice i got 414 srs from that crafting run [20:28]
danielpbarron: until it goes on the wiki in the xmacro section, http://danielpbarron.com/eulora/xmacro/gather.txt [22:48]
danielpbarron: you might wonder why the right mouse click [22:48]
danielpbarron: open your inventory and hover mouse over tool hand [22:48]
danielpbarron: could probably be optimised to gather faster, but at the risk of a keypress getting lost in transit and causing the loop to end in the wrong spot [22:49]
danielpbarron: the script almost started spamming /tells to mp [22:49]
danielpbarron: i was watching and intervened [22:49]
danielpbarron: oh also interesting [22:50]
danielpbarron: script sorta behaves in the spirit of Goff's machine or whoever he is [22:50]
danielpbarron: the release of the 'd' key happens at the beginning of the loop [22:50]
danielpbarron: so that the longest delay can be the first event, giving time to switch over to the window, and also consolidating the rotation in the long delay [22:51]

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