#eulora Logs for 23 Jul 2015



July 23rd, 2015 by Diana Coman
danielpbarron: mircea_popescu, got any high quality of the following: bandar toolkit, cft, bct ? [00:07]
mircea_popescu: just made a toolkit. [00:08]
mircea_popescu: you got any wine skins ? [00:08]
danielpbarron: what category is that under? [00:09]
mircea_popescu: should be ingredients. [00:09]
danielpbarron: no i don't [00:09]
mircea_popescu: shucks. [00:09]
mircea_popescu: well i can't make you wine. anyways, loading game nao. [00:09]
danielpbarron: oh and neckerbocker blueprints [00:09]
danielpbarron: only had 1 of those to shred [00:10]
danielpbarron: shredding did result in some overcrafting although I didn't get any of the blueprints for faith [00:10]
mircea_popescu: heh should have said in game, i have a few [01:24]
mircea_popescu: http://logs.minigame.bz/2015-07-22.log.html#t21:47:43 << i sponsored ps last year, and offered them to buy out their art now that they've decided to move ot unity or whatever, [02:38]
mircea_popescu: is where we're standing. [02:38]
mircea_popescu: sueastside ^ [02:38]
mircea_popescu: he's more than welcome to try his chances in court, i guess, if absolutely must. but on the balance of evidence, it's a lot more productive to actually be helpful. [02:38]
mircea_popescu: jurov sweet, flotsam's actually pretty badly needed, i wiped out all my stores. [02:56]
mircea_popescu: oops. i mean danielpbarron [02:56]
mircea_popescu: and what's the ordinary need ? [02:56]
chetty: morning [02:57]
mircea_popescu: heya! [02:57]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora's largest trade to date and assorted teologico-socioeconomic considerations <http://trilema.com/2015/euloras-largest-trade-to-date-and-assorted-teologico-socioeconomic-considerations/> [03:12]
diana_coman: morning [05:04]
diana_coman: mircea_popescu I have some wine skins [05:04]
diana_coman: uhm ,did I crash it? [06:17]
diana_coman: chetty? [06:18]
chetty: yup, fixed now [06:23]
chetty: interesting I had just found the exact cause of that particular type of crash and was pondering best fix [06:25]
diana_coman: ha ha, I am cleaning up and structuring the bot and I think I noticed some differences to that issue with messages from crafting [06:29]
diana_coman: so I'll prolly have to wait for the patch for that and then see if everything is fine [06:29]
diana_coman: anyway, I still have quite some work to do on this [06:30]
diana_coman: I ended up basically exposing a kind of api for the client/world so that I can do stuff with them as needed [06:30]
diana_coman: at least after this it should be waaaay easier to adapt/do other things [06:31]
chetty: oh thats good news, this is kinda a nasty problem here, might ponder fix for a while before I come up with a patch [06:34]
diana_coman: no worries, I got the idea that it's work in progress in many ways :) [06:36]
chetty: yup thats for sure [06:37]
diana_coman: ahhh, I love this bot when it works smoothly, lol [06:38]
chetty: :) [06:40]
diana_coman: fwiw: the mode messages are still unreliable in that sometimes it's only one received (instead of 2: 1 for combining and 1 for the actual crafting) [06:40]
chetty: hmm there should be onefor each, I'll have to see if I can find why it might not send some [06:43]
chetty: that might have something to do with getting stuck on bundles sometimes too [06:43]
diana_coman: so far chetty, it's still the skill update messages that are far more reliable [07:25]
chetty: server reset in 5 if no one objects [08:06]
chetty: done [08:21]
danielpbarron: mircea_popescu> and what's the ordinary need ? << 8 magic dungbeetles, 3 wooly mushrooms, shed snakeskin, 4 deserted crab shells [09:39]
danielpbarron: i don't think keys are turning into bits of nothing anymore [09:43]
danielpbarron: or at least, not keys in storage [09:44]
chetty: keys depend on if you are logged on or not [10:02]
chetty: who is logged on? [10:35]
diana_coman: danielpbarron found any magic dungbeetles? [10:53]
diana_coman: I'll go in, in a moment [10:54]
danielpbarron: wow i just found 14 shrooms in a small claim [11:15]
danielpbarron: so that's 23 shrooms from 3 hoes [11:18]
danielpbarron: although i accidentally stacked a spent one with the fresh ones [11:18]
danielpbarron: so i missed out on some of the early on high quality gathering [11:18]
danielpbarron: if that's a thing [11:18]
danielpbarron: 2 smalls and 7 tiny [11:19]
diana_coman: well done danielpbarron [11:22]
diana_coman: sounds really goo [11:22]
diana_coman: good [11:22]
diana_coman: any md? [11:22]
danielpbarron: what is md? [11:24]
diana_coman: magical dungbeetle [11:26]
diana_coman: I gather you need them too for the ordinary claim [11:26]
diana_coman: now I remember how I used up all my md long time ago, lol [11:27]
diana_coman: and btw, did you get all the blueprints for various supplications ? [11:27]
diana_coman: chetty, do you know by any chance whether the merchant id changes for one given merchant (i.e. is it session-based or npc-related?) [11:31]
danielpbarron: ah, no [11:46]
danielpbarron: no on the md [11:47]
danielpbarron: and if i had some i wouldn't use them on ordinary claim [11:47]
danielpbarron: i probably am not high enough building rank for that to be economical [11:47]
danielpbarron: just saving them for now [11:47]
danielpbarron: and i don't think it is possible to xmacro gathering to where it does more than stupidly /explore and move [11:48]
danielpbarron: the exploration marker is placed randomly [11:48]
danielpbarron: the right click to open/lock it doesn't always land [11:48]
danielpbarron: and also there is the risk of the macro clicking the wrong claim [11:49]
danielpbarron: i tried from a bunch of different camera angles [11:49]
danielpbarron: can't seem to find one that always clicks the marker [11:49]
danielpbarron: but xmacro really needs to go [11:49]
danielpbarron: i'm using some sketchy github code and it takes a long time to configure each one [11:50]
diana_coman: danielpbarron I should finish the crafting bot by tomorrow the latest [11:51]
danielpbarron: but just in case i kept a copy of the tar.gz and sha512'd it [11:51]
diana_coman: then it will be a bit in testing and then released [11:51]
danielpbarron: crafting is easy to xmacro [11:51]
danielpbarron: i need a bot for /exploring [11:52]
diana_coman: well, the bot does a bit more than that [11:52]
diana_coman: yeah, I had played a bit around with that at first and I have something on it [11:52]
diana_coman: plus now I quite now the client much better [11:52]
diana_coman: the trouble I had with making that bot [11:52]
diana_coman: was the movement really [11:52]
diana_coman: as it's a nightmare [11:52]
danielpbarron: plus i'm out of stuff to craft [11:52]
diana_coman: ha ha [11:52]
danielpbarron: it seems /explore is the bottle neck [11:52]
diana_coman: well, manual work, lol [11:52]
diana_coman: do you need more supplication recipes? [11:53]
danielpbarron: yes [11:53]
diana_coman: have you managed to get all of them? [11:53]
danielpbarron: no [11:53]
diana_coman: or what do you have so far? [11:53]
danielpbarron: i have only shredded once so far [11:53]
diana_coman: did you get more than what I gave you? [11:53]
danielpbarron: i need more neckerbocker blueprints [11:53]
diana_coman: ah, oh [11:53]
diana_coman: why? [11:53]
diana_coman: oh [11:53]
danielpbarron: only had 1 [11:53]
diana_coman: I see [11:53]
diana_coman: oh my [11:53]
danielpbarron: i have at least 100 of all other blueprints [11:53]
diana_coman: I might have some to sell [11:53]
danielpbarron: well i'll buy them [11:53]
diana_coman: well, I did several runs at max capacity really [11:53]
diana_coman: so 99 of each [11:54]
diana_coman: so switch to game as I am testing something anyway [11:54]
diana_coman: I'll have a look [11:54]
danielpbarron: haven't trained my bouqinism [11:54]
diana_coman: good [11:54]
diana_coman: but anyway [11:54]
diana_coman: my exp so far [11:54]
diana_coman: has been that at low overload [11:54]
diana_coman: it doesn't give you the juiciest stuff [11:54]
diana_coman: then again, it depends on luck too [11:54]
diana_coman: it is POSSIBLE to get the juiciest stuff at low overload for sure [11:55]
diana_coman: not sure if it's just as probable though [11:55]
danielpbarron: i got some stuff but i don't know if it's "juicy" [11:55]
diana_coman: well, what did you get? [11:55]
danielpbarron: i didn't recognize and i dont' recall the names [11:55]
danielpbarron: something with a weird name [11:55]
danielpbarron: like a government form [11:55]
diana_coman: mystery in it? [11:55]
diana_coman: lol [11:55]
diana_coman: vellum? [11:55]
diana_coman: supplications? [11:56]
danielpbarron: i recognize that [11:56]
danielpbarron: vellum yes [11:56]
diana_coman: vellum seems to be the most common to get now [11:56]
diana_coman: probably because you need then tons of it [11:56]
diana_coman: the DS-TI_Mystery thing [11:56]
diana_coman: if that's what it was [11:56]
diana_coman: is my book, lol [11:56]
diana_coman: I can sell you about 250 neckerbocker blueprints [11:57]
danielpbarron: oh i got your book too [11:57]
danielpbarron: blueprints [11:57]
diana_coman: yes, that's the blueprint for the book [11:57]
diana_coman: so then you maybe got something new [11:58]
chetty: <diana_coman> chetty, do you know by any chance whether the merchant id changes for one given merchant (i.e. is it session-based or npc-related?)// npc [12:51]
diana_coman: hooray then! [12:51]
diana_coman: thanks chetty :) [12:51]
chetty: was someone trying to mine with a bot earlier? [12:52]
diana_coman: making the bot to get the items from the inventory is a true pain in the ass [12:52]
diana_coman: maybe danielpbarron [12:52]
chetty: yeah the whole way inventory works is a mess, someday ... [12:53]
danielpbarron: can't be as bad as minecraft [12:53]
danielpbarron: has written java plugins for minecraft and the inventory stuff was a nightmare [12:54]
danielpbarron: and just when i finally got it working, notch updated the whole thing and broke my code [12:54]
chetty: hahaha, well I am ashamed to say inventory has been modified from where it started with ps code, but not really for the better :/ [12:56]
danielpbarron: a thought for the gathering bot: it should keep a log file of the game-time, coordinates, tool specs (name, type, quality, crafter) of each /explore instance [13:41]
danielpbarron: all the data that could possibly relate to /explore [13:42]
chetty: I knew it ... next there will be spreadsheets :P [13:48]
diana_coman: yeah, I was pondering making a map really [14:10]
diana_coman: like programatically [14:10]
diana_coman: from what you explore [14:10]
diana_coman: but it's not that easy [14:10]
danielpbarron: the map and the bot can be different things [14:11]
danielpbarron: just need that log file [14:11]
diana_coman: just a log would not be that difficult really [14:31]
diana_coman: if I solve the movement issue [14:31]
sueastside: chetty: looking for a diabloII style inventory? [15:27]
sueastside: diana_coman: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286882-mapwriter-an-open-source-mini-map has source, maybe you can draw some inspiration from that? [15:33]
sueastside: mircea_popescu: ah, ty for the info [15:34]
diana_coman: thanks sueastside, I'll have a look for sure; so far what I saw about modding for ps was mainly (almost all) interface bling [15:34]
diana_coman: (I almost cracked the inventory thing I think, I need now only to make sure that it traps the right message when retrieving stuff from the inventory) [15:35]
diana_coman: ah, that looks good for the map writer actually [15:35]
diana_coman: I bookmarked that :) [15:35]
sueastside: Are all of you just trying to write bots and scripts? [15:36]
diana_coman: ha ha, I don't think so, lol [15:36]
diana_coman: but eulora seems to quite require a bot for anything other than very casual (and possibly careless) play [15:36]
sueastside: Wondering if anyone might be interested in a python PS network protocol impl... [15:37]
phf: sueastside: i'd like to take a look at it, if the source is easily available [15:38]
phf: though i have my plate full right now come to think of it [15:41]
sueastside: phf: eat faster! [15:41]
phf: :) well, i'm not particularly interested in writing python for fun, i've done it plenty for work. so i'm probably going to take a stab at implementing protocol/bot in common lisp. i did a quick google search and there seems to be protocol docs scattered all over the place though [15:42]
sueastside: phf: well i meant, if there is interest for one, i can make one. (if a) people want to simple bots and b) people want to use python to do it) [15:42]
phf: ah [15:42]
sueastside: doubt there are docs, quick scan of the header files gives me the following messages and their serialized content (excluding none-primitives) http://pastebin.com/fYWjnxGm [15:48]
danielpbarron: sueastside, you know how to gpg? [15:55]
sueastside: yes [15:56]
chetty: lo, I think you are spaking everyones language when you talks bots sueastside :) [15:58]
danielpbarron: well why don't you register with assbot? http://wiki.bitcoin-assets.com/irc_bots/assbot [15:59]
chetty: a lot of those messages are not currently functioning, but its a nice list :) [15:59]
phf: sueastside: i might need to sit down with a wireshark to even get some idea as to how and what planeshift sends around. the only think i know is that it's a udp based protocol [16:01]
sueastside: phf: you familiar with the python struct module? [16:03]
phf: yes [16:04]
diana_coman: aren't all the messages in messages.h in net? [16:04]
sueastside: phf: packets are <IIIHB pktid, offset, msgsize, pktsize, flags containing messages are <BH msg_type, msg_size and everything after that is specific to the message as listed in the paste above [16:06]
phf: oh i see, looking at the message list, it's literally everything [16:11]
sueastside: danielpbarron: ok? [16:22]
chetty: fascinating how people react when a game says it doesnt mind people using bots :) [16:23]
sueastside: diana_coman: they are sort of...their serialized structure isn't exactly clear, which requires some more digging (and how messages are split up in packets and how packets combine back to messages, how ACKs work (drop msg data, set msg size to 0 and send back apparently) ) [16:29]
diana_coman: ah, of course, not at protocol level surely [16:29]
diana_coman: I was reading backwards the chan and I got to what you wanted to make only afterwards, lol, sorry [16:30]
danielpbarron: sueastside, just saying if you're gonna hang out in here and you have gpg why not get in the WoT? [16:30]
danielpbarron: i'm sure you would pick up a few ratings [16:30]
danielpbarron: and that's a valuable thing to have [16:30]
sueastside: no problem diana_coman i'm just rambling :) [16:31]
sueastside: danielpbarron: why do i need ratings? isn't my personality enough? :P [16:31]
danielpbarron: no. [16:31]
danielpbarron: and we can't be sure it's the same sueastside we're talking to each day [16:31]
danielpbarron: in my experience, people who can but refuse to get in the WoT are not even worth associating with [16:32]
sueastside: These rating notes are hilarious [16:44]
danielpbarron: :D [16:58]
sueastside: It's somewhat depressing, it's like if facebook had an un-like button for all trolls on the internet and you don't have enough friends to press like....you might as well kill yourself now. [17:03]
diana_coman: sueastside it doesn't work like that [17:12]
diana_coman: it's not just a plain sum and a final grade as it were [17:13]
diana_coman: my +1 is not exactly the same as someone else's +1 [17:14]
diana_coman: so yeah, there can be trolls or idiots or people who don't like your socks or whatever and they can grade you down and ...so what? [17:14]
sueastside: it's like high school all over again! [17:15]
diana_coman: nope [17:15]
diana_coman: or maybe yes, who knows what highschool you went to, lol [17:15]
sueastside: haha [17:15]
diana_coman: I know for sure that I didn't care for everyone to like me and yeah, there were enough who didn't but it didn't matter [17:17]
sueastside: people are mean :s That's why i sit alone in my room typing away on some obsolete internet chat protocol.... [17:19]
diana_coman: actually an un-like button can be quite useful: it makes the groups more clear after all [17:19]
diana_coman: uhm, so people's meanness cuts your wings or what? [17:20]
diana_coman: and btw: are we mean here? [17:20]
diana_coman: (a "yes" answer is perfectly acceptable, lol) [17:21]
sueastside: Maybe I don't know yet, you're all still on my suspicion list :P [17:23]
diana_coman: ahahaha, that's very sane in fact [17:24]
sueastside: But you're growing on me, your naivety towards my sarcasm has its charm :) [17:25]
diana_coman: ha ha [17:25]
sueastside: But I'm going to shut up, its too close to midnight, must avoid that negative rating.... [17:28]
diana_coman: lol [17:32]
danielpbarron: http://danielpbarron.com/eulora/crash.txt [17:43]
mircea_popescu: hey sueastside, you got a client going yet ? [18:12]
mircea_popescu: <danielpbarron> a thought for the gathering bot: it should keep a log file of the game-time, coordinates, tool specs (name, type, quality, crafter) of each /explore instance << word. actually diana_coman ... crafting thing should do the same. log very useful for people to keep track of things like you know, how much money they're burning. [18:14]
diana_coman: yeah, well, first crafting should do crafting [18:15]
mircea_popescu: surely. [18:16]
diana_coman: and btw, moving is not on the least of first requirements either [18:16]
diana_coman: after it does crafting, it can do lots of other stuff including logging [18:16]
diana_coman: sure [18:16]
mircea_popescu: http://logs.minigame.bz/2015-07-23.log.html#t18:10:18 << great idea acually :D can be separate project [18:17]
diana_coman: and if "just" crafting is useless then fine with me: I'll just use it myself, no problems [18:17]
mircea_popescu: http://logs.minigame.bz/2015-07-23.log.html#t19:36:06 <<< you'll hafta familiarize yourself with the mpex model, which is i suppose pretty hard a thing to do as an outsider. [18:18]
mircea_popescu: diana_coman nah, it's fine. it just didn't make sense from the xmacro pov, but the thing is THAT pov doesn't actually make sense. [18:18]
mircea_popescu: the way i do it is i load the shit out of the inv and hten set it to click, but this is only because too much work to make it do all the clicks to fish things from inv. your way is the correct way. [18:19]
diana_coman: ok [18:19]
mircea_popescu: and srsly - even shredding, yes max overload is like 1584 recipes, but they're like 0.01 each so no worries. [18:19]
diana_coman: no [18:19]
diana_coman: I tell you [18:20]
mircea_popescu: and you got 80 or however many slots in inv [18:20]
diana_coman: some of them are heavy [18:20]
mircea_popescu: tell me which ill fix em [18:20]
mircea_popescu: POWER OF MAGIC [18:20]
diana_coman: hmmmm, I would need to check to be sure [18:20]
mircea_popescu: brb doing some sql joins [18:20]
mircea_popescu: nope heaviest .199 lightest .115 [18:22]
mircea_popescu: ;;calc 1584*.199 [18:22]
mircea_popescu: darn [18:22]
mircea_popescu: 315.216 worst case. [18:22]
diana_coman: hmm, then prolly I remember the thing from when it was 999 rather than 99 [18:23]
mircea_popescu: yes. part of why it got change.d [18:23]
diana_coman: well, getting first everything into the inventory [18:23]
diana_coman: and only then putting them in the container [18:23]
diana_coman: would actually make the thing easier [18:24]
mircea_popescu: so go for it. [18:24]
diana_coman: no need to keep track what was put and what not and what the hell [18:24]
diana_coman: ok [18:24]
mircea_popescu: add a warning "make sure you got space" and that's that. [18:24]
mircea_popescu: have the bot fail with an error if freespace/weight < what it needs [18:24]
mircea_popescu: all this is perfectly acceptable. [18:24]
diana_coman: atm I gave it a window [18:24]
diana_coman: where it outputs feedback [18:24]
diana_coman: what it is doing and if there is an error [18:25]
diana_coman: it should recover from some errors as much as possible, but well [18:25]
mircea_popescu: pretty cool. [18:25]
diana_coman: with the ranking though I am not sure everyone wants it to rank really though [18:25]
diana_coman: but well [18:26]
mircea_popescu: yeah that's an open question, whether you want to level or how high. [18:26]
diana_coman: I guess later on I can add that to the cmd line [18:26]
mircea_popescu: pats himself on back for having designed a game where nobody knows anything, even whether they want to level. [18:26]
diana_coman: prolly it will end up with some config file, lol [18:26]
mircea_popescu: window!!11 [18:27]
danielpbarron: i'm starting to think that you probably do want to level [18:27]
mircea_popescu: you can hack the settings system directly. [18:27]
mircea_popescu: danielpbarron i have been levelling so far, but at 400 tinkering it gets expensive [18:27]
diana_coman: atm I made it by default to level [18:27]
danielpbarron: oh paying for training gets more expensive? [18:28]
diana_coman: but well, you need to be in range of Heina too [18:28]
diana_coman: as it doesn't move [18:28]
mircea_popescu: http://logs.minigame.bz/2015-07-23.log.html#t19:42:41 << you don't have to actually hack the networking code phf can just use the current client. not thaty you can't, of course, but depends what you're tryin to do. [18:28]
mircea_popescu: danielpbarron doh. [18:28]
diana_coman: it will keep working on the crafting even if you are not in range [18:28]
diana_coman: but well [18:28]
mircea_popescu: im paying like 50ish k a hit now. [18:28]
danielpbarron: worth it [18:28]
mircea_popescu: i definitely want that q 200. [18:28]
danielpbarron: am I crazy or is 50k not really all that much? [18:29]
danielpbarron: or just seems that way while bitcoin is so undervalued [18:29]
diana_coman: it gives you 1q point more [18:29]
diana_coman: think in those terms rather [18:29]
diana_coman: lol [18:29]
mircea_popescu: no it doesn't. [18:29]
diana_coman: no? [18:29]
mircea_popescu: past 5 levels gave me 1. [18:29]
diana_coman: not even that? [18:29]
diana_coman: wow [18:29]
diana_coman: there danielpbarron [18:29]
mircea_popescu: so 250k for a q level atm. prolly gets worse. [18:29]
danielpbarron: it's a good investment if this game is to be around in 10 years [18:30]
mircea_popescu: its still good tho... if you make 10mn worth of things, that q point is 1mn [18:30]
diana_coman: sure [18:30]
mircea_popescu: and it just about looks like you gotta make 10mn worth of things for 5 levels anyway [18:30]
diana_coman: ahahah [18:30]
mircea_popescu: i tell you... [18:30]
diana_coman: prolly it will get worse :P [18:30]
danielpbarron: i'm very curious how this game will work when bitcoin trades at 10k USD per [18:31]
mircea_popescu: me too lol. [18:31]
mircea_popescu: update items set value = floor(value/100); is one way [18:31]
danielpbarron: i suspect that "virtual" property in Eulora is a better investment than "physical" property in USSA [18:32]
mircea_popescu: possibru. [18:32]
mircea_popescu: certainly cash in mr spirover's bank is better than in boa. [18:32]
mircea_popescu: ahaha wtf, 2nd line psMarriageMsgDivorce = [ [18:34]
mircea_popescu: bullshit. there's never going to be divorce in eulora. [18:34]
danielpbarron: yay [18:34]
diana_coman: can you marry more than 1 person? [18:34]
danielpbarron: very Biblical [18:35]
mircea_popescu: no. [18:35]
mircea_popescu: and you can only marry npcs. [18:35]
danielpbarron: oh can only marry 1? not Biblical heh [18:35]
mircea_popescu: ~of the right gender~. [18:35]
diana_coman: oh [18:35]
diana_coman: jeez, so many restrictions [18:35]
mircea_popescu: gotta have restrictions to get offspring reliably. [18:36]
mircea_popescu: which is what eulora marriage is about. [18:36]
diana_coman: that's actually exactly why I was asking, lol [18:36]
mircea_popescu: (maaaybe we put multimarriage in. but expect it to be expensive as shit) [18:36]
danielpbarron: :D [18:36]
danielpbarron: hahaha the outrage warriors will have a field day with that [18:36]
mircea_popescu: and you'll definitely be able to go to hell, enslave a succubus and marry ~her~. shotgun wedding from hell. [18:36]
mircea_popescu: of course we need a hell first, which'll take a while, but anyway. [18:37]
sueastside: This conversation feels like there is already one. [18:37]
mircea_popescu: one what ? [18:37]
sueastside: A hell. [18:38]
sueastside: And no, no client yet. [18:38]
mircea_popescu: not yet. chetty's working on ghosts atm tho, so not THAT far. [18:38]
mircea_popescu: so get one ? what's keepin' you. [18:38]
danielpbarron: oh yeah, another good reason to get in WoT -- it's a prerequisite to playing Eulora [18:39]
mircea_popescu: anyway, none of this bs "half orc" bla bla. when eulora feels like there should be half orcs, what it'll do is allow people marry orcs. [18:39]
mircea_popescu: poof, problem solved. [18:39]
mircea_popescu: all game history HAPPENS IN THE GAME god damned it. [18:39]
danielpbarron: or half-multicolor-numberboxen [18:39]
diana_coman: and then there will be quarter orcs too [18:39]
mircea_popescu: im so sick of all these random "intro" and cutscene bullshits. like fuck i care about fabled island so and so. [18:39]
diana_coman: :p [18:39]
mircea_popescu: diana_coman nah, nazi parenting. either pureblood or halforc! [18:40]
danielpbarron: d2 had nice cinematics but yeah in general i'm playing a game not trying to watch a movie [18:40]
diana_coman: as I was saying: a VERY restrictive view on marriage, lol [18:40]
mircea_popescu: mopre importantly - none of the shit i nthe movie is relevant to the game unless IT IS FROM THE GAME. [18:40]
mircea_popescu: diana_coman well it's a fantasy :D you want freedom, go irl ahahahaha [18:40]
sueastside: mircea_popescu: I'm not a gamer, i'd rather make one or hack it (technical challenge) [18:41]
mircea_popescu: mkay... but you're kinda sturck trying to guess at things from outside. [18:41]
mircea_popescu: "i don't drink beer, i'm a beermaker" "so what is this cider then ?" [18:42]
sueastside: Too bad Nimoy is dead, he could explain my logic. [18:42]
mircea_popescu: whossat ? [18:43]
sueastside: diana_coman: How do i give this mircea person negative ratings for not being a trekkie?!? [18:44]
mircea_popescu: you gotta talk to assbot, who isn't here. [18:44]
diana_coman: ahahah sueastside I wanted to say you'll neg-rate him for not knowing of spock, lol [18:45]
mircea_popescu: it's in #bitcoin-assets, and if you do something like that i foresee feeding frenzy on your ass lol [18:45]
mircea_popescu: i guess it's possibru people see the humor. [18:46]
sueastside: I've never had anyone eat out my ass before...oh well new experiences and all [18:46]
mircea_popescu: o, really ? gotta get with the times. [18:46]
sueastside: yeah, I'm soo BTTF, yo. [18:47]
danielpbarron: sueastside> diana_coman: How do i give this mircea person negative ratings for not being a trekkie?!? << i was thinking exact opposite [18:47]
mircea_popescu: diana_coman it's not just a plain sum and a final grade as it were << she has ap oint. it's a graph, people only follow their section of it. [18:48]
sueastside: Anyways...game related talk...i make an educated guess how stuff works based of the code, and then i poke phf to find a practical use for what i code or something. [18:48]
diana_coman: uhm, given that he referenced nimoy, I don't see why would he wanted to give a positive rate for that, danielpbarron [18:48]
danielpbarron: i wouldn't [18:48]
mircea_popescu: wait... sue is a boy ? [18:49]
diana_coman: well yes, but it was not about you, lol [18:49]
danielpbarron: but imo not knowing what star trek is is a positive not a negative [18:49]
sueastside: A boy named Sue, yes. [18:49]
diana_coman: and another reference lost on mp possibly, lol [18:49]
mircea_popescu: well did you get tough or didja die ? [18:49]
mircea_popescu: diana_coman dun presume! i'm a cash fan. [18:49]
diana_coman: well, then it was just the line lost earlier, as he did say that some time ago, lol [18:50]
sueastside: danielpbarron: you're confusing startrek with starwars eps I to III [18:50]
diana_coman: wonders now whether that makes it +2 from danielpbarron or 0 [18:50]
danielpbarron: hey don't get my wrong i'm not a fan on star wars either [18:50]
danielpbarron: or anything "science fiction" [18:50]
mircea_popescu: which one is the star wars ? the one where they wear the toilet helmets and can't aim ? [18:51]
danielpbarron: lol [18:51]
danielpbarron: although i'm a big fan of Space Balls [18:51]
sueastside: jam the radar! [18:51]
danielpbarron: there's only one man.. who would DARE give me the raspberry.. [18:51]
mircea_popescu: how the fuck is irc obsolete. [18:52]
mircea_popescu: what's next, soap ? [18:52]
sueastside: haha, someone is reading the backlog [18:52]
mircea_popescu: "oh, soap has been around for centuries doing a great job - CLEARLY ITS OBSOLETE NOW!11" [18:52]
diana_coman: well mircea_popescu in all fairnes I would certainly find some of that village soap eulora style rather obsolete :P [18:53]
mircea_popescu: what's unobsolete, yahoo chat ? skype ? go write a bot ~for that~. [18:53]
danielpbarron: i think irc is more popular than ever these days [18:54]
mircea_popescu: diana_coman eyah, but b-a irc, with the bots and everthing... quite different from random vanilla irc [18:54]
danielpbarron: and i've been using it on and off for the last decade [18:54]
sueastside: https://www.youtube.com/watch?v=wXW-HnRSrbQ [18:54]
mircea_popescu: i know i join chans now and again and im like "omfg how does this shit even work. broken!" [18:54]
mircea_popescu: "where's the log where's the gribble where's the bot wtf is this!" [18:54]
mircea_popescu: to which the derps usually come back with a "o, we're just ~casually~". as if that makes it alright. [18:55]
diana_coman: want 58 moss? [18:56]
diana_coman: not sure it even pays for the axe, lol [18:56]
sueastside: kate moss or regular moss? [18:56]
mircea_popescu: spicy moss. [18:56]
mircea_popescu: diana_coman sure but ill be back once the craft is done, to give you the oil to make me more shaped slag. [18:56]
mircea_popescu: and btw i looked in teh log and it WAS 13 [18:56]
diana_coman: uhm, I kind of go to sleep in 10 minutes [18:57]
diana_coman: so dunno [18:57]
mircea_popescu: ah then tomorro. [18:57]
mircea_popescu: or w/e. [18:57]
diana_coman: uhm, where do you mean it's gone? [18:57]
diana_coman: ??? [18:57]
diana_coman: jeez [18:57]
diana_coman: let me check that [18:57]
mircea_popescu: ^ check her out, "i go to sleep in 10 minutes". i know people who take 2 hours. [18:57]
diana_coman: that's weird [18:57]
mircea_popescu: did you have a crash ? [18:57]
diana_coman: ha ha, I had moments I took 1 second of barely leaning onto something [18:58]
sueastside: heh, what happens if you don't make it to the bed in those 10 minutes? [18:58]
danielpbarron: i will buy the oil [18:58]
diana_coman: I will fall asleep here [18:58]
diana_coman: that's all [18:58]
diana_coman: I don't have any other bottle of oil [18:59]
diana_coman: nor a bundle [18:59]
diana_coman: so it vanished [18:59]
diana_coman: no idea where [18:59]
mircea_popescu: look in .Eulora/logs [18:59]
mircea_popescu: you got a chatlog in there grep for oil it'll show the trade [18:59]
mircea_popescu: i give you so and so you give me so and so it says [18:59]
sueastside: Should not have talked after midnight.....night, i'm off. [18:59]
mircea_popescu: this incidentally can be parsed to make trade balances and whatnot. [18:59]
mircea_popescu: if anyone's keen for something like that. [19:00]
diana_coman: I have only the chat logs [19:00]
mircea_popescu: it's in there. [19:00]
mircea_popescu: chat.txt [19:00]
mircea_popescu: (by default at least) [19:00]
diana_coman: yes, I have the chat, no I can't find the trade as such [19:01]
mircea_popescu: now that's weird. [19:02]
mircea_popescu: ima paste it from the other one when i switch. [19:02]
mircea_popescu: anyway, no big deal [19:03]
mircea_popescu: 99\% odds are you crashed while crafting and lost it [19:03]
mircea_popescu: happened to me before. which is why i have 13 rather than 14. [19:03]
diana_coman: possibly [19:06]
diana_coman: ha, the anti-bezzle [19:06]
diana_coman: well then, I'm off, bye all [19:07]
danielpbarron: mircea_popescu, you wanted to see me in game? [20:48]
mod6: I updated the wiki [23:04]
mircea_popescu: ty! [23:44]
mod6: np :] [23:54]
mod6: i finally figured out what i was doing wrong. just needed to /read/ and then add some numbers up. lol. [23:54]
mircea_popescu: lol [23:56]
mircea_popescu: you could also make an acct [23:56]
mircea_popescu: it's just for the asking [23:56]

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