#eulora Logs for 08 Aug 2015



August 8th, 2015 by Diana Coman
benkay: ahoy [00:24]
benkay: danielpbarron: what hacks did you engage in to get good framerates in eulora? [00:26]
mircea_popescu: see eulora,cfg [00:27]
ben_vulpes: help my linux computer and my mac have different scroll directions [00:37]
mircea_popescu: hahaha what [00:47]
benkay: computers are a nightmare [00:48]
benkay: can anyone spot me a copy of craftbot.xml? or tell me where i went wrong in procuring it? [00:50]
benkay: (my sha256 of the tar matches the one you published mircea_popescu ) [00:50]
mircea_popescu: so then you have it ? [00:50]
mircea_popescu: make sure you put it in the right dir, all other files go in one, thios goes in another [00:51]
benkay: benkay@callandor:~/eulora/eubot$ tar xfvz eubot.tar.gz [00:52]
benkay: Foxy_Bot_Manifest.txt [00:52]
benkay: craftbot.h [00:52]
benkay: recipe.cpp [00:52]
benkay: recipe.h [00:52]
benkay: botstorage.h [00:52]
benkay: botstorage.cpp [00:52]
benkay: worldhandler.h [00:52]
benkay: worldhandler.cpp [00:52]
benkay: craftbot.cpp [00:52]
benkay: [00:52]
benkay: do me a favor and unzip that tar you posted? i just want to confirm my own extreme retardation. [00:52]
mircea_popescu: aite [00:53]
mircea_popescu: yep, 3rd line in manifest. [00:53]
mircea_popescu: ugh [00:54]
mircea_popescu: da fuck already. [00:54]
benkay: so i'm not crazy? [00:54]
mircea_popescu: nah fixing ty [00:55]
benkay: mhm [00:55]
benkay: "so then you have it" lol [00:55]
mircea_popescu: benkay check it. [01:03]
benkay: check which? [01:04]
benkay: my privilege? [01:04]
mircea_popescu: redownload bundle, new hash etc [01:05]
benkay: aha will do shortly [01:05]
benkay: i now see craftbot.xml [01:07]
benkay: ty [01:07]
mircea_popescu: mah pleasure. [01:08]
mircea_popescu: are you actually in gamer ? [01:09]
benkay: not atm, could be trivially [01:09]
mircea_popescu: aha. meet me sometime ima give you some starter itams [01:10]
benkay: nifty [01:10]
benkay: where are you? [01:10]
mircea_popescu: by heina draggenfort [01:11]
benkay: i have nfi where that is [01:11]
benkay: anyways i'm over by greyhawk [01:14]
benkay: bwahaha there's a bezzle command?! [01:15]
mircea_popescu: yup [01:20]
mircea_popescu: there's even bezzle magic goldbags [01:20]
mircea_popescu: climb up the hill, im there next to danielpbarron [01:20]
benkay: rgr [01:25]
benkay: made it [01:25]
benkay: compiling [01:25]
benkay: poor laptop is taking off [01:26]
mircea_popescu: lol [01:26]
benkay: does anyone have a patch for cmdusers.cpp? i'm failing to insert diana_coman's work correctly by hand. [01:42]
endak.freenode.net-: [freenode-info] why register and identify? your IRC nick is how people know you. http://freenode.net/faq.shtml#nicksetup [01:57]
benkay: this test loop is brutal [01:59]
benkay: 5 minute compile cycles just to see if i pasted things in the right place [01:59]
mircea_popescu: you'll love crafting heh [02:00]
benkay: can't i script that? [02:01]
mircea_popescu: yup [02:01]
benkay: looks like i got it this time [02:04]
mircea_popescu: wd! [02:05]
mircea_popescu: so did you find the "town" ? [02:05]
benkay: i found daniel [02:05]
benkay: i've been logged in this whole time while recompiling. [02:05]
benkay: but uh have now disconnected for a bit [02:07]
mircea_popescu: aite, /me goes in [02:07]
benkay: is in [02:13]
mircea_popescu: a lessee ehre [02:22]
ben_vulpes: what are people doing to track their exploration markers? [02:26]
ben_vulpes: spreadsheets? [02:26]
mircea_popescu: generally tinies and smalls you dig on the spot. [02:30]
ben_vulpes: uses the right key automagically? [02:32]
ben_vulpes: how do i know how many 'bit of nothing' a marker wants? [02:34]
ben_vulpes: just add moar? [02:34]
mircea_popescu: recipe says neh ? [02:35]
mircea_popescu: and key will thell you what coords it's for [02:35]
mircea_popescu: you get these with /pos [02:35]
ben_vulpes: in that it sez 'extract with little bit o' nothing' [02:36]
mircea_popescu: so 1 [02:36]
ben_vulpes: "do not have the right amount of the right items..." [02:37]
ben_vulpes: PUZZLES [02:37]
ben_vulpes: i have tried 2 nothings, 1 nothing and the enumeration, 1 nothing and no enumeration and just the enumeration [02:38]
ben_vulpes: put nothing in marker? hit combine? am i doing it terribly wrong? [02:38]
mircea_popescu: hehehe [02:39]
mircea_popescu: do you enjoy the frustration of a puzzle or should i just tell you ? [02:39]
ben_vulpes: uh if its a real puzzle thats one thing but if i'm fundamentally misunderstanding game mechanics thats another [02:40]
ben_vulpes: "whats the difference" popescu smirks [02:40]
ben_vulpes: yeah i totally give up [02:43]
mircea_popescu: you put the scroll in your mind and a bit of nothing in the claim and click the finger button [02:44]
mircea_popescu: (the one above the puzzle button) [02:44]
ben_vulpes: ah jesus [02:45]
ben_vulpes: wth [02:45]
ben_vulpes: so enumerations go away after a single use? [02:46]
mircea_popescu: if the stack contains one, yes. [02:47]
mircea_popescu: whatcha find ? [02:47]
ben_vulpes: putrid leathers! [02:47]
mircea_popescu: hey wd. [02:49]
ben_vulpes: okay i made my first 54 coppers [02:49]
ben_vulpes: woo [02:49]
mircea_popescu: player prolly would have paid moar for that. [02:49]
ben_vulpes: what is the economy desirous of? [02:49]
ben_vulpes: wamp wamp [02:49]
mircea_popescu: i'd buy about 1mn grass, cash. also flotsam, [02:50]
mircea_popescu: people still have't found crumbly rock or tubers, or two leaf clovers or dead molluscs or or ot [02:50]
mircea_popescu: spicy moss and wooly mushrooms always sell well. [02:50]
ben_vulpes: daniel is crafting the keys, eh? [02:50]
mircea_popescu: lol nah, the keys just get random names atm [02:51]
ben_vulpes: unrelatedly, may i suggest moving the client into a git or darcs or whatever repository? [02:54]
mircea_popescu: possibru [02:55]
ben_vulpes: what's the going rate for coarse frangible threads? [02:58]
mircea_popescu: ~450 [02:59]
mircea_popescu: depending on quality too [02:59]
ben_vulpes: hm so i've a small putrid leather calling for 1-7 of those, and only 45 coppers. [03:00]
ben_vulpes: sell the marker, keep grinding tinies? [03:00]
diana_coman: morning [03:10]
diana_coman: ben_vulpes: unrelatedly, may i suggest moving the client into a git or darcs or whatever repository? <--- the client already IS on git, just check it out [03:11]
benkay: oho [03:11]
benkay: well i made patchs out of mp's tar file [03:13]
benkay: cascadianhacker.com/eulora [03:13]
benkay: trilema'd benefit from a link to the client [03:14]
diana_coman: lol, mp wanted like that specifically [03:14]
diana_coman: but in any case, maybe add the link to the wiki? [03:14]
ben_vulpes: why not just apply that patch to your tree and submit another pr via github? [03:15]
diana_coman: also, you might want to keep it sync perhaps with jurov's repo (or mine, but I forked it from his originally) [03:15]
ben_vulpes: sorry, working from 2 computers at the moment [03:15]
diana_coman: tbh I am not very happy with the current structure of the client [03:15]
ben_vulpes: did you write it? [03:15]
diana_coman: and I wanted to update it and then push the right one [03:15]
diana_coman: yes, lol [03:16]
diana_coman: is foxy in game [03:16]
ben_vulpes: so jurov is maintaining a chetty's repo of your client? [03:16]
ben_vulpes: myes, i know you wrote the bot, but the client? [03:16]
diana_coman: oh, no, not the client [03:17]
ben_vulpes: k [03:17]
diana_coman: the client is from planeshift [03:18]
diana_coman: another game, open source [03:18]
diana_coman: as far as I know, chetty modified it here and there to suit eulora [03:18]
diana_coman: and that's all [03:18]
diana_coman: oh, I see now: I meant with the current structure of the bot* [03:19]
diana_coman: (absolutely not happy with lots about the client either, but I'm not going to change that any time soon, lol) [03:19]
chetty: someone has a stuck bot [03:19]
diana_coman: yeah, I just reset it, sorry chetty [03:19]
ben_vulpes: diana_coman: done anything with movement yet? [03:22]
ben_vulpes: other than /pilot? [03:22]
diana_coman: not released, no [03:27]
diana_coman: I have just cracked that problem 2 days ago [03:27]
diana_coman: as I need it for a mining bot [03:27]
diana_coman: but the crafting bot is stationary [03:27]
diana_coman: so if you want it to train and/or take things out of storage, you need to set camp next to heina draggenfort [03:28]
ben_vulpes: i don't have the skills or resources to craft yet i don't think [03:28]
diana_coman: uhm, it's called "tinkering" [03:28]
diana_coman: not precisely crafting [03:28]
ben_vulpes: i did find an elusive purple snail though, what are the going rates for those? [03:29]
diana_coman: quite good, it's one of the rare items [03:29]
ben_vulpes: yeah, i have a 1 in tinkering [03:29]
chetty: bad bot [03:29]
diana_coman: usually things go for 10\% on top of whatever the merchant pays or otherwise on top of its value at 100q (for items that are needed anyway ) [03:29]
diana_coman: bah, something weird is happening [03:30]
ben_vulpes: i suppose that i'll call it a victory [03:30]
diana_coman: so ben_vulpes you can clearly craft if you have tinkering [03:30]
ben_vulpes: what's the tradeoff between crafting and exploring? [03:31]
diana_coman: I called it crafting bot rather than tinkering bot for the simple reason that crafting includes also other stuff besides tinkering [03:31]
diana_coman: what do you mean? [03:31]
ben_vulpes: i suppose that i need to explore the game a bit more yet. [03:32]
diana_coman: have you read the wiki? it might help a bit [03:33]
diana_coman: and otherwise I'd say maybe explore a bit and then get a crafting package from someone so that you have high q and therefore earn a lot of exp + lots of loot [03:34]
ben_vulpes: "crafting package"? [03:34]
diana_coman: as in: they sell you all the ingredients you need + recipes [03:34]
ben_vulpes: aha [03:34]
ben_vulpes: are there tools for exploring? [03:34]
diana_coman: if you want I can sell you some starting stuff to make ibs or slag I suppose [03:35]
diana_coman: yes [03:35]
diana_coman: the merchant has some lousy hoes I think for one [03:35]
diana_coman: look under tools [03:35]
ben_vulpes: rgr [03:35]
ben_vulpes: i'll have to wait for someone to make an offer on this snail before i can afford them i think [03:35]
ben_vulpes: aha quality affects extraction [03:36]
ben_vulpes: nifty [03:36]
diana_coman: so then I'd say it's best to go and mine around the rare items that are in demand too [03:38]
diana_coman: so wooly mushrooms, elusive snails, magical dungbeetles [03:38]
diana_coman: have a look at the maps too [03:38]
diana_coman: oh, I had put already the tools on the wiki, lol [03:39]
ben_vulpes: myeah i'd llove to have that mining bot in hand :P [03:43]
diana_coman: prolly wpl and wwb too [03:43]
diana_coman: ahahah [03:43]
diana_coman: daniel made some macro I think [03:44]
diana_coman: so that's an option too [03:44]
ben_vulpes: oh yeah that [03:44]
diana_coman: it certainly is kind of more accessible atm (less headache atm and possibly more robust) [03:44]
chetty: so what bot is it that keeps going nuts? [04:07]
diana_coman: one of a kind, lol, trouble seems to be when it trains and for some reason it still searches for ingredients too [04:16]
diana_coman: sorry about that, will leave it for now until I sort that part out [04:16]
chetty: well at least its not crashing things :) [04:19]
chetty: server reset in 5 [04:23]
diana_coman: since more people seem to be interested in the bot, I've pushed it to git too (it's the same version released before, but with an added help entry) [09:17]
diana_coman: jurov, I've made a pull request for it too, if you want it [09:18]
chetty: hopes it doesn't include that bit that goes nuts and gets stuck [09:26]
diana_coman: tbh chetty it doesn't include *that* specific bit, but I figured out a way it might actually get nuts and stuck too... [09:27]
diana_coman: I clearly have to update it as soon as possible and correct a few things [09:28]
chetty: I might need to look for easy way to kick clients that misbehave :) [09:32]
diana_coman: lol, that might be needed anyway, since in the long run one might end up with crazy people purposefully flooding the server that way or something [09:40]
diana_coman: I didn't know at release time that one can't train when overweight (since I had never tried that previously, lol) and so I did not make the bot check against that [09:41]
diana_coman: so I guess it can get stuck if overweight [09:42]
chetty: hihi, I was toying with the idea of no crafting overweight too [09:49]
diana_coman: it would actually help the bot, lol [09:53]
diana_coman: since the bot is well-behaved and takes only what it needs precisely to avoid overweight [09:53]
diana_coman: but given that people prefer to get full on stuff in inventory and then leave it to craft for hours... [09:54]
danielpbarron: ben_vulpes> sell the marker, keep grinding tinies? << i used to think so but you should probably just build 'em yourself; smalls aren't worth the effort of saving, storing, selling, and re-finding [10:38]
danielpbarron: defo lock and sell/save the ordinary and remarkable claims though [10:38]
danielpbarron: i will buy them [10:38]
diana_coman: lol danielpbarron I think it depends on what he gets for them really; finding is actually quite easy with /pilot [10:51]
danielpbarron: ben_vulpes> i'll have to wait for someone to make an offer on this snail before i can afford them i think << i'll give you 500 copper for it [10:53]
danielpbarron: oh i don't have /pilot yet [10:55]
danielpbarron: still not really worth the time it take to walk there [10:55]
danielpbarron: but it is certainly worth walking out there for an ordinary [10:55]
diana_coman: danielpbarron are you buying snails at 500 copper per? [10:56]
danielpbarron: i make 2 trips from an ordinary just to keep the loot separate from the product [10:56]
danielpbarron: i was gonna buy that 1 snail at 500 [10:56]
danielpbarron: why you got a bunch? [10:56]
diana_coman: sure [10:56]
danielpbarron: i don't particularly need them [10:56]
diana_coman: lol [10:56]
danielpbarron: oh, i do have a list of stuff i'll buy [10:57]
danielpbarron: http://danielpbarron.com/eulora/shop.txt [10:57]
diana_coman: maybe add the link to the wiki then? [10:57]
diana_coman: hmmmm [10:57]
danielpbarron: and i'll also buy book of lists or whatever but i haven't priced it yet [10:57]
diana_coman: I might actually be able to sell you something [10:57]
danielpbarron: oh i should add to that list: supplication of berries or supplication of berries draft [10:58]
danielpbarron: not sure what price though [10:58]
danielpbarron: actually, i'd buy any non-draft supplication [10:59]
danielpbarron: as that means you invested brews and gins [10:59]
danielpbarron: the drafts are not as valuable, just the berries one because i don't have any [10:59]
danielpbarron: although apparently until sunday there won't be any berries drafts [11:00]
diana_coman: hmmm, I might rather sell some of those items in exchange for the item giving a skill [11:00]
diana_coman: I think I have everything on your list so far [11:01]
danielpbarron: if you're talking about the sparkle, i'm not doing that one till i rank up in sacrifice some more [11:01]
danielpbarron: that's why i want the other ones [11:02]
diana_coman: thing is: I have everything on your list, but I want a deal based on getting in return a skill item, since they are skill items after all [11:02]
danielpbarron: not all of them [11:02]
danielpbarron: the tokens i get from everything else are not /use-able [11:02]
diana_coman: tokens are not skill items [11:03]
diana_coman: everything on your list/shop is skill item [11:03]
danielpbarron: oh yeah [11:03]
diana_coman: so then: I am willing to sell those skill items you need [11:03]
diana_coman: but in return for other skill items [11:03]
danielpbarron: i don't have any other skill items [11:03]
danielpbarron: and if i did, they'd sell for a heck of a lot more than that [11:04]
diana_coman: not 1 to 1, agreed [11:04]
danielpbarron: i think i'm already obligated to give you 1 though [11:04]
diana_coman: yeah, but there will be more than 1, lol [11:04]
danielpbarron: well i'm not making another deal like that one [11:05]
diana_coman: fine with me [11:05]
danielpbarron: lol [11:05]
diana_coman: I don't need to sell them really, lol [11:05]
danielpbarron: i don't need to buy them! [11:05]
diana_coman: ahaha, then what's that page for? [11:06]
danielpbarron: leather sacrificing soon to be a thing [11:06]
danielpbarron: the page says prices [11:06]
danielpbarron: i will buy those items for those prices [11:06]
danielpbarron: no strings attached [11:06]
diana_coman: ok [11:06]
diana_coman: I'm not interested to sell at those prices, no worris [11:07]
diana_coman: worries [11:07]
danielpbarron: yeah i know it's "low" at the moment [11:07]
danielpbarron: but also way over base value [11:07]
diana_coman: they are skill items and there is currently no known source for them; I guess others might still have some or maybe you can still get some as loot, dunno [11:08]
danielpbarron: i expect they will eventually become something someone can make [11:10]
danielpbarron: what about the lists thing? [11:11]
danielpbarron: put a price on that [11:12]
danielpbarron: that isn't me owing something of ridiculously higher value in the future [11:12]
diana_coman: lol, how is that ridiculously higher value ? if it's YOUR skill item than it is VERY expensive, while if it is someone else's skill item that you need to buy than it is cheap? [11:25]
diana_coman: and with that trade to Korgan, the price just went up for the old book of lists [11:27]
danielpbarron: the things that go into making these tokens is very expensive [11:27]
danielpbarron: it's not just the skill items [11:27]
diana_coman: costs != value [11:28]
danielpbarron: i agreed to give you the result of sacrificing the sparkle things, but i'm not sure if that obligated me to aquire the sparkles in the first place [11:29]
danielpbarron: at any rate, i already bought enough sparkles to make 2 sacrifices, for 6 million copper.. [11:30]
diana_coman: not sure I follow, but there is no problem that I see so far really [11:31]
diana_coman: oh, if you mean that you are not sure whether you had an obligation of buying the sparkles: no, no obligation there for sure; [11:38]
diana_coman: we agreed that you'd give me the result of that sacrifice and that's all [11:38]
diana_coman: as far as I remember [11:38]
diana_coman: is that what you meant above, danielpbarron? [11:41]
danielpbarron: ya [11:41]
diana_coman: oh, then no worries, no, there was no obligation to buy/acquire anything, for sure [11:42]
diana_coman: chetty, I keep getting a weird message "you cannot practice your trade while working" [11:52]
diana_coman: I was just trying to build a claim [11:52]
diana_coman: no bots [11:52]
diana_coman: I re-targeted and still got the same message [11:52]
diana_coman: any idea [11:52]
diana_coman: ? [11:52]
mircea_popescu: hola [11:53]
diana_coman: hi mircea_popescu [11:53]
mircea_popescu: wow that feeling when #eulora log is longer than #b-a log [11:54]
mircea_popescu: what the fuck have i done ;/ [11:54]
Birdman: It took me but a second to realise what a fool i'd been, to train past level 16 in tinkering, as the piles of rewards had vanished. [13:20]
mircea_popescu: oh ?! [13:21]
Birdman: I just noticed a significant decrease after [13:21]
Birdman: noteworthy for sure [13:22]
mircea_popescu: what's your output quality ? [13:23]
Birdman: 36 [13:24]
mircea_popescu: and your input of materials you use ? [13:25]
Birdman: 350 [13:25]
mircea_popescu: can't possibly have vanished then ?! [13:25]
Birdman: Well not vanished, just alot less of rewards [13:26]
chetty: <diana_coman> chetty, I keep getting a weird message "you cannot practice your trade while working"// its not weird its on purpose, caused by trying to start a craft before the last one is finished [13:26]
mircea_popescu: bot should prolly intercept that message huh. [13:27]
jurov: diana_coman: yes server thinks you're busy, just move around a bit how to convince it otherwise [13:33]
jurov: i don't know anything more about it, other than it may be minerbot related [13:34]
jurov: *just move around a bit to convince it otherwise [13:34]
chetty: well its not the miner bot, unless thats what you are using, but it is checking a bit more to see if you are already working before it lets you start something [13:36]
danielpbarron: Birdman, probably still worth ranking up, but you are correct in observing that perhaps tinkering is not the skill for you to specialize [13:38]
danielpbarron: i wouldn't mind an apprentice though, and as the game grows there is going to be a demand for at least a certain number of tinkerers [13:39]
danielpbarron: but there is little hope for you to be #1 or even #2 in this trade [13:39]
Birdman: No, i was just saying that given how cheap it is to level it up, at least at the moment, it would be more profitable to have kept it low, and have the loot/expense ratio maxed [13:39]
danielpbarron: yeah but you have to go through those ranks eventually [13:39]
danielpbarron: or keep wasting exp [13:40]
danielpbarron: the loot isn't free / comes at this cost [13:40]
Birdman: yes [13:40]
danielpbarron: better to keep finding more noobs [13:40]
Birdman: mircea_popescu: new skill items can be found through loot yes? [13:40]
danielpbarron: i've never found one this way [13:40]
mircea_popescu: Birdman yes. [13:41]
mircea_popescu: 6 of em, at any rate. [13:41]
mircea_popescu: and there's a bunch of prizes for doing s otoo [13:41]
danielpbarron: the base value of the skill items suggests that they are craftable [13:41]
jurov: foxy's craftbot merged to https://github.com/Chettie/Eulora-client [13:44]
lobbesbot: Chettie/Eulora-client · GitHub (at github.com) [13:44]
ben_vulpes: danielpbarron: wasting exp? can you give me a bit of insight as to how the exp system works? [13:53]
Birdman: You need to train after you reach the exp needed to reach the next level is aquired, otherwise you wont progress [13:56]
Birdman: if im not mistaken you use the npc to train, and it costs certain amount of money, scaling to your level [13:57]
Birdman: if you dont train but continue to work, the exp is wasted [13:57]
ben_vulpes: and training increases quality and decreases likelihood of things happening, yes? [13:57]
ben_vulpes: hence the 'i skilled up prematurely' thing? [13:57]
Birdman: Well im not 100\% sure on this whole loot system [13:58]
Birdman: I was crafting certain items and getting loot consistently, and others i got none from crafting [13:59]
Birdman: but i do think the higher level you are the less loot you get [13:59]
danielpbarron: sorta [13:59]
danielpbarron: the loot comes from "overcrafting" [13:59]
danielpbarron: when you craft anything, there is that "combine" step [13:59]
danielpbarron: which turns the ingredients into a bundle [14:00]
danielpbarron: that bundle has a quality based on the ingredients that went into it [14:00]
danielpbarron: if you are using high quality ingredients, the bundle will similarly be high quality [14:00]
danielpbarron: if you are low rank, your final product will be a lower quality than this bundle [14:00]
danielpbarron: and the difference comes out in the form of extra loot [14:00]
danielpbarron: so as you rank up, your final product quality goes up, the difference goes down, and the loot "goes down" [14:01]
danielpbarron: but you get higher quality products, so it's not a waste [14:01]
ben_vulpes: ahaaaa [14:01]
ben_vulpes: okay so whence the demand for apprentice crafters? [14:01]
danielpbarron: there is a sweet spot where yes, ranking up is going to cost you [14:01]
danielpbarron: because under a certain quality, the item is worth the same no matter what [14:01]
danielpbarron: quality 20 vs quality 70 for example, little difference [14:02]
danielpbarron: sells for same to a player (probably) [14:02]
Birdman: Does the bot work for the windows client? [14:02]
jurov: Birdman: onyl if you recompile [14:02]
jurov: there's nothing platform-dependent in the code [14:03]
danielpbarron: i don't think he compiled it in the first place? [14:04]
mircea_popescu: ben_vulpes because the only way to get recipes is in loot, and if you're a high enough level crafter (which you get by crafting a lot) you probably ran out of your recipes and now make stuff higher quality than the inputs miners can find for you [14:04]
ben_vulpes: subject of recompiling the client, diana_coman jurov is there anyway around the recompile step in testing bot tweaks to euclient? [14:04]
mircea_popescu: we have this problem with the chetty sticks, for instance. I make them at qequiv 190ish. [14:04]
mircea_popescu: nobodyu can make me higher level items to use [14:05]
mircea_popescu: so every time i make a stick, i also use up a recipe. non-renewable, for me. [14:05]
jurov: ben_vulpes: i was thinking about python inteface, even generated swig interface for network messages [14:05]
ben_vulpes: and the recipes come out as 'loot' from... [14:05]
mircea_popescu: but if i give a noob a 190ish q bundle and they click, they make say q50equiv sticks. that results in a whopping 30k or so overcraft [14:05]
mircea_popescu: and so 7-8 recipe loots are not unheard of [14:05]
jurov: but it was megabytes .cxx an .py, i balked out [14:05]
Birdman: I shoudl really be buying items from you, then. [14:05]
ben_vulpes: unrelatedly, mircea_popescu what'll you give me for this snail? [14:06]
mircea_popescu: Birdman yes general that's how all crafting is done. noob crafter and master crafter crosstrade. [14:06]
jurov: and it wasn't even complete, since it uses structs nested in classes extensively and swig does not do that [14:06]
mircea_popescu: ben_vulpes like 100 ? [14:06]
mircea_popescu: Birdman for instance : danielpbarron made ibs ; i made lft ; he makes oil ; i make shaped slag, he makes tool. [14:07]
mircea_popescu: speaking of which i should prolly go start the crafting engines [14:07]
Birdman: With the addition of multiple characters, the recipe shortage wont be an issue correct? [14:08]
ben_vulpes: danielpbarron: still willing to buy my snail? [14:08]
danielpbarron: yes [14:09]
danielpbarron: that's a one time price though [14:09]
ben_vulpes: :) [14:09]
ben_vulpes: y'r a saint [14:09]
ben_vulpes: are you over at the crafting table? [14:09]
danielpbarron: yes [14:10]
ben_vulpes: be there in a jiffy, if i can remember where it is [14:11]
ben_vulpes: jurov: best thing i can think is to install a cpp linter and pray it does what it claims on the tin [14:16]
jurov: Birdman et al.: there is no way around recompiling, the bot is wired deep inside the code [14:17]
jurov: i plan to make a binary after mining is improved, too [14:22]
jurov: ben_vulpes: it will spew thousands of issues, and what now? [14:24]
ben_vulpes: focus on those related to my own contributions, natch [14:25]
ben_vulpes: lalala the rest of them [14:26]
ben_vulpes: off to do some irl crafting. today: crown molding! [14:45]
Birdman: mircea_popescu: the slags are done [15:13]
mircea_popescu: yay brt [15:14]
diana_coman: chetty re those messages: as I said, I wasn't using any bots at all [15:15]
diana_coman: and I got that like 10 times no matter what I was trying to do to build that claim (moved the bit of nothing around, retargeted, reopened the claim etc) [15:15]
diana_coman: so if it is on purpose, it seems to be on occasion overdoing it too [15:15]
diana_coman: ben_vulpes you can recompile only what was changed really, it's quite fast [15:16]
ben_vulpes: aok [15:17]
ben_vulpes: i think what was taking so long was a compile to success [15:17]
ben_vulpes: it'll probably go much faster with only compiling changes [15:18]
diana_coman: yes, it certainly does (I'd have gone mad to recompile all of it each time) [15:18]
jurov: heh if having to always wait 10minutes, would be impossible to test at all [15:19]
ben_vulpes: "what was i working on again?" [15:19]
ben_vulpes: https://xkcd.com/303/ [15:20]
lobbesbot: xkcd: Compiling (at xkcd.com) [15:20]
danielpbarron: lag or crash.. [15:26]
Birdman: yeah [15:26]
diana_coman: crash it seems [15:26]
Birdman: crap just dropped a bunch of stuff too [15:26]
diana_coman: it will be there [15:27]
Birdman: for now [15:27]
danielpbarron: it will be there when server comes back, not necessarily when ~you~ do [15:27]
diana_coman: neah, until it comes back for sure [15:27]
diana_coman: so wait for the server to come back and go back and pick your stuff up, lol [15:27]
Birdman: ah [15:27]
danielpbarron: chetty, mircea_popescu, ^ [15:28]
chetty: up [15:28]
diana_coman: thanks chetty [15:30]
Birdman: im a ghost! [15:33]
diana_coman: how's that, Birdman? [15:34]
Birdman: no blood no health, mana or spirit [15:34]
diana_coman: ahahah, lol, wait a bit [15:34]
Birdman: lol [15:34]
chetty: open your info window [15:34]
diana_coman: it lags a bit with that [15:34]
mircea_popescu: btw foxy that pilot thing is incredibly useful [15:35]
mircea_popescu: when tracking down claims [15:35]
diana_coman: ha, so I'm not the only one [15:35]
diana_coman: and yeah, that's why I made it [15:35]
mircea_popescu: nope. [15:35]
diana_coman: glad it's useful [15:35]
mircea_popescu: btw, is the goop done ? or not started on it yet ? [15:35]
diana_coman: not really as not spent much time in game today and what I spent I was digging, lol [15:36]
diana_coman: it still needs sm anyway [15:36]
mircea_popescu: aha [15:36]
diana_coman: so atm I prefer to try and finish the batch of oil at least [15:36]
mircea_popescu: ya makes sense. [15:36]
diana_coman: no point in jumping from one to the other since they both require the same thing [15:36]
mircea_popescu: well ok so you're covered for a while. now to scare up stuff to give Birdman to work on, i'm tapped out [15:37]
mircea_popescu: you got more danielpbarron ? [15:37]
diana_coman: oh, I can give him more grass [15:37]
diana_coman: I gave him 300 but he made it already [15:37]
diana_coman: so I guess I can give him some more [15:37]
diana_coman: Birdman, you in game? [15:37]
mircea_popescu: give him a ton sure. [15:37]
Birdman: yes [15:37]
Birdman: branches almost done [15:37]
danielpbarron: i have not completed the goop order yet [15:38]
mircea_popescu: gotta make ben_vulpes go mining! and davout too [15:38]
danielpbarron: currently finding grass [15:41]
danielpbarron: never bothered to do the math before, but most small claims are a loss [15:41]
danielpbarron: particularly noticable when doing grass [15:41]
danielpbarron: 21 grass goes in, less than 21 comes out [15:42]
danielpbarron: not accounting for exp of course [15:42]
danielpbarron: so it's probably a wash [15:42]
diana_coman: theory goes that it is like that until you hit the jackpot [15:42]
danielpbarron: yep [15:42]
danielpbarron: need those ordinaries [15:42]
danielpbarron: or no, that's not even it [15:42]
mircea_popescu: danielpbarron i had a major problem with this trying to get sb. [15:43]
mircea_popescu: i used a total of 17 chetty sticks. they ALL gave me smalls. [15:43]
mircea_popescu: in the end, put in > 500k worth of copper in sticks + 50 or so worth of thread, got out about 600 branches. [15:43]
mircea_popescu: ~70\% loss [15:43]
Birdman: i am trying to make the studs for you dan, and it instantly combines into a bundle, but feeds me an error message and i can't tinker [15:44]
mircea_popescu: you gotta mcguyver. [15:44]
Birdman: no kidding [15:45]
Birdman: thanks [15:45]
diana_coman: Birdman check the recipe as it needs a bandar toolkit, not a craft-table [15:45]
Birdman: yes, sorry for the derp [15:46]
diana_coman: and you might want to have a look at the index of recipes as you can quickly see what you can do with the craft-table (and what not) [15:46]
mircea_popescu: link it again ? [15:46]
mircea_popescu: also - i am short pickaxes. unless someone sells me used up pickaxes i can't make more toolkits and WE WILL ALL DIE!!1 [15:47]
mircea_popescu: some adzes also help [15:47]
diana_coman: http://www.dianacoman.com/Eulora/index.html [15:48]
lobbesbot: Euloran Cookbook Version 1.1 (at www.dianacoman.com) [15:48]
diana_coman: lolz, I'm bound to have at least some adzes [15:49]
diana_coman: but I just started the bot on a craft run now [15:49]
diana_coman: so maybe later [15:50]
Birdman: what is the most advanced mcguyvering blueprint available so far? [15:51]
mircea_popescu: maybe samovar making ? [15:51]
mircea_popescu: opr the imps [15:52]
Birdman: ill buy those and as many of the ingredients possible, if anyone is interested [15:52]
mircea_popescu: what level are you ? [15:54]
Birdman: 11 [15:54]
Birdman: im going to make the studs until that isnt leveling me up insanely fast then just try to powerhouse as far as possible [15:54]
mircea_popescu: yeah how many studs to give you a level ? [15:55]
Birdman: one gives me two [15:55]
mircea_popescu: hahaha. [15:55]
mircea_popescu: listen, a samovar is about 50x the xp from one pin [15:55]
mircea_popescu: and it'd stil lgiove you two levels. [15:55]
mircea_popescu: total waste for you yet [15:55]
Birdman: i know [15:55]
Birdman: i didnt expect it to be 50x though [15:55]
Birdman: i just wanted it on reserve [15:55]
mircea_popescu: iirc it's like 60k something base [15:55]
mircea_popescu: studs like 1200 or so [15:55]
Birdman: so i can buy it now or later its all the same [15:56]
mircea_popescu: you'll have to talk to diana_coman for some slithy toves. [15:56]
jurov: down [16:52]
chetty: up [16:53]
jurov: was it my mining? [16:53]
chetty: nope MP crafting [16:55]
mircea_popescu: myeah [16:56]
jurov: again.. that's helluva crafting [17:01]
chetty: sigh, MP. slow that damn bot down [17:02]
mircea_popescu: aite. [17:02]
jurov: https://github.com/jurov/Eulora-client/tree/automine alpha version of /mine (explores and builds one tiny claim), will defo be reworked before releasing [17:34]
lobbesbot: jurov/Eulora-client at automine · GitHub (at github.com) [17:34]
jurov: i must tend to other stuff so published at least this [17:34]
mircea_popescu: cool [17:37]
ben_vulpes: supercool! [19:58]

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