#eulora Logs for 15 Nov 2015



November 15th, 2015 by Diana Coman
mircea_popescu: danielpbarron there's no use for high q shrooms that i know of tho ? [00:32]
danielpbarron: overcrafting improbable oil? [00:49]
mircea_popescu: i guess. [01:38]
mircea_popescu: omfg [01:38]
mircea_popescu: dumbass tool ate my last SO. god damned it... [01:38]
mircea_popescu: danielpbarron you want to make me 8 unsteady scaffoldings ? [01:45]
danielpbarron: perhaps [08:38]
mircea_popescu: in other news, selling cft, q 206, at 465 ea [09:31]
danielpbarron: i want 700k less the value of the ointment in excess of its base value, in return you get the sccaffoldings at approx quality 152 [09:35]
DianaComan: mircea_popescu I want 5k of that cft please [09:40]
mircea_popescu: danielpbarron wait you what ? [09:41]
mircea_popescu: DianaComan alright, about 3k made so far. [09:41]
DianaComan: oh, will get it after the event then I guess [09:41]
DianaComan: did it change again and it is worthwhile for you to process your own grass? [09:42]
mircea_popescu: not really worthwhile, but had to do something overnight. [09:44]
DianaComan: aha [09:45]
mircea_popescu: hanbot : 24*1.87*59*1.25 + 144 * 58 * 2.92 * 1.25 + 1500 * 465 + 24 * 2.08 * 62990 * 1.25 + 1 bp on credit = 4661870.7 [10:00]
mircea_popescu: and ill buy your eventual us bps past that first at q125. [10:05]
mod6: hi all, I might be afk while this weeks auction is going on :[ [12:14]
mod6: but good luck to all participants! [12:14]
mircea_popescu: hanbot 503 * 540 * 1.48 = 401997.6 [12:36]
mircea_popescu: settle at the end [12:36]
mircea_popescu: everyone ready for this week's auction ? [12:56]
hanbot: i am [12:56]
mircea_popescu: goes afk to prepare the packages. [12:57]
mircea_popescu: alrighty, here we go. [13:02]
mircea_popescu: DianaComan 1.286655 [13:11]
DianaComan: thanks! [13:12]
mircea_popescu: enjoy [13:12]
danielpbarron: running late [13:49]
jurov: lol "Grenadine has managed 0.08BTC of (null)" [13:53]
DianaComan: :))) [13:53]
hanbot: hehe. they were very tiny sparkles, in fact. i'ma put up some screenshots later [13:57]
mircea_popescu: o hey [14:06]
mircea_popescu: so i guess it did work after all huh. [14:06]
mircea_popescu: how many sparks is 8 mn hanbot ? [14:07]
hanbot: 196 q51 [14:07]
mircea_popescu: lordy. [14:07]
mircea_popescu: didn't you pay 10 mn for a set of 20 or something ? [14:08]
mircea_popescu: and trade me at yer leisure, got the cc made. [14:08]
hanbot: ok [14:09]
mircea_popescu: 56 * 3708 * 2.06 * 1.25 = 534693.6 [14:10]
hanbot: ty. and i paid 65M for 21 x 176q [14:11]
hanbot: x_x [14:11]
mircea_popescu: so then the set you just made is worth 200mn ? [14:11]
danielpbarron: is here [14:12]
hanbot: something like that yeah [14:13]
mircea_popescu: where's here danielpbarron ? [14:13]
danielpbarron: in game [14:13]
hanbot: wanna do the bp trade danielpbarron? i'll get stuff outta storage if so [14:13]
danielpbarron: ya [14:13]
hanbot: kk [14:13]
danielpbarron: what is the whole auction over already? [14:14]
mircea_popescu: well yeah [14:14]
mircea_popescu: it's 7:15 you know [14:15]
hanbot: so danielpbarron: 527060 the cc, 332290 slag, 960300 ppb, 500500 dg = 2320150. originally stated counts less 50 count each [14:21]
hanbot: wonders if the particularly promising branch icon's similarity to a hashpipe was intentional [14:24]
hanbot: danielpbarron trade me w/e ready (i'm stupendously overweight ofc) [14:25]
mircea_popescu: the branch of great promise! [14:26]
hanbot: look at that, exact change! [14:26]
hanbot: tyvm [14:26]
danielpbarron: yw [14:28]
danielpbarron: so nothing else is going on then? [14:29]
mircea_popescu: sure. i'm buying stuff. [14:29]
mircea_popescu: sell me some md. [14:29]
danielpbarron: i have some keys to locked tiny claims for sale -> http://danielpbarron.com/eulora/claims.txt [14:42]
mircea_popescu: aww i want like 5000 shrooms [15:13]
danielpbarron: working on that [15:14]
mircea_popescu: :D [15:14]
danielpbarron: i need lobbes or some other noob to make something for me [15:14]
mircea_popescu: anyway, once i get my us from grenadine ima make some screens and burn them down, should be some lbn. [15:14]
mircea_popescu: curently completely out ;/ [15:14]
mod6: sorry I missed out today. how did it go? [15:24]
DianaComan: hi mod6, somehow it seems only hanbot made it in the end right on time so she got everything at starting price and went on to loot some 0.8 [15:25]
DianaComan: 0.08 [15:25]
mod6: ahh, wow. dangit. i hate missing the auctions. [15:26]
mod6: congrats hanbot! [15:27]
mod6: DianaComan: i've put it on my cal to get the bot working on wednesday. [15:31]
mod6: if i don't put it on there, it'll just keep slipping away from me. :] [15:31]
mod6: i'd like to work on it now, but I gotta finish this updated rotor script. [15:31]
DianaComan: yay, I still have a chance of keeping to my original plan and release an update today, lol [15:31]
mod6: nice! [15:32]
mod6: does it require much testing before release? [15:32]
DianaComan: mhm, it's more that testing now is a). difficult (as in: takes me ages to rank up in tinkering to test if that works...) b). can't really automate much c). disrupting and therefore basically expensive [15:34]
danielpbarron: mod6, what is your tinkering rank? [15:34]
mod6: tinkering... [15:34]
DianaComan: so it takes a lot although it is not really a lot of testing done [15:34]
mod6: im gonna go out on a limb and say it might be like 65-70? [15:35]
mod6: b). can't really automate much << would any unit tests help at all? are End to End (blackbox) tests out of the question? [15:35]
danielpbarron: do you know what quality you output? [15:35]
DianaComan: so nice mod6, would you mcguyver some stuff for me when you get in? [15:36]
mod6: danielpbarron: i used to know... but its been ages since I made my first samovar. so im sure whatever I'd make now would be different. [15:36]
DianaComan: mhm, it involves the server so not sure what I can do with that; I can of course write unit tests for my code as it is but the main trouble is usually context (as in: if someone mines next to me, will it get confused? why/how?) [15:37]
mod6: hmm. [15:38]
danielpbarron: mod6, you want to tinker some stuff for me? I need some low quality improbable oil and slag [15:38]
mod6: DianaComan: maybe once I get it running, maybe there is some automation I can dreamup for you -- will help to know exactly what it does I suppose. hehe. [15:38]
mod6: So as far as the help with the crafting... [15:39]
DianaComan: eh, that's the thing mod6: by the time I end up writing a full testing environment, I'm SURE I'm far better off writing a new minimal client [15:39]
mod6: If I can do what needs doing in the next 20 minutes, we're good. Because I must get at least 2 hours of coding work in on this script before 5pm CDT. [15:39]
DianaComan: it's by far time/effort better spent [15:39]
DianaComan: oh, are you in? [15:40]
DianaComan: I can get stuff out and it shouldn't take that long really [15:40]
mod6: not yet. [15:40]
mod6: ok [15:40]
mod6: :] [15:40]
DianaComan: kk, will get it ready [15:40]
mod6: i'll help [15:40]
mod6: danielpbarron: get your items ready. [15:40]
DianaComan: thanks! :) [15:40]
mod6: i'll give you each 10 minutes. [15:40]
mod6: that's all i can spare today. [15:40]
mod6: :/ [15:40]
DianaComan: I had someone say that they'll come by this evening and ask for an account, but well, I don't see them around so dunno [15:47]
danielpbarron: shinohai, do you have an account yet? [15:47]
shinohai: I had one, mp sent me a login but I didn't backup and twas on my stolen lappy [15:48]
danielpbarron: you still have your key, no? [15:48]
mod6: hey shinohai [15:51]
shinohai: yeah I have my key, i never keep gpg keys on computer [15:56]
shinohai: hai mod6 [15:56]
shinohai: gonna try to reinstall and try that nvidia driver [15:56]
danielpbarron: so then i think you can just get the credentials re-sent? [15:56]
danielpbarron: mod6, i think it finished? [15:57]
mod6: danielpbarron: yeah, sorry only 3, but just pressed for time today. and i really wanna try to get the rotor script changes complete today. although, don't know if I'll make it. but getting to 80\% would be awesome. [16:22]
DianaComan: lol Grenadine in the end I got the wrong base q there for the beetles - it seems it's 1088 rather than 664? would you please check it with storage too? [16:27]
DianaComan: hanbot ^ [16:27]
DianaComan: uhm, I'm totally confused as to what values the storage/spirover show [16:28]
danielpbarron: 1088 is correct [16:29]
danielpbarron: i have noticed a method to the madness of base pricing [16:30]
DianaComan: thanks danielpbarron [16:30]
danielpbarron: it changes at each unit interval [16:30]
DianaComan: which is? [16:30]
danielpbarron: that is, under 100 quality it is 0 [16:30]
hanbot: DianaComan they're q143 [16:30]
danielpbarron: at 100+ it's the "base" [16:30]
danielpbarron: and at 200+ it's twice the "base" [16:30]
danielpbarron: and so on [16:30]
mircea_popescu: lol DianaComan i thought you wrote the book on base values [16:30]
DianaComan: yes hanbot, but apparently the base value (so at 100q) for beetles is actually 1088 and NOT 664 as I thought, lol [16:30]
DianaComan: yeah, and precisely this one is wrong, lol [16:31]
DianaComan: the beetle [16:31]
DianaComan: oh danielpbarron so you mean it just doesn't care in between? could be, geez [16:31]
mircea_popescu: yeah. it rounds to the nearest 100 [16:31]
danielpbarron: makes me wonder if the inbetween is actually not relevant [16:31]
danielpbarron: a scary thought [16:31]
mircea_popescu: nah, just the evaluator is busted. [16:32]
mircea_popescu: trivial display issue, was going to be fixed the next day but then chetty went sick. [16:33]
mircea_popescu: most successful bug of all time, i hate it in utter disproportion to its diminutive size by now [16:33]
hanbot: DianaComan so trade me for your 14.18k? [16:35]
mircea_popescu: Magical Dungbeetle (MD) - 1088 [16:36]
mircea_popescu: eulorum has it at 1088 [16:36]
DianaComan: where? I looked and it was ? [16:36]
DianaComan: and in my list for some reason it was 664 [16:36]
DianaComan: I think it's in too many places, lol [16:36]
DianaComan: thanks hanbot [16:37]
hanbot: np [16:37]
DianaComan: http://www.eulorum.org/Resource_Base_Values [16:37]
lobbesbot: Title: Resource Base Values - Eulorum (at www.eulorum.org) [16:37]
DianaComan: here it's ? [16:37]
DianaComan: are they somewhere else on eulorum too? [16:37]
mircea_popescu: http://www.eulorum.org/Index_of_Resources [16:37]
lobbesbot: Title: Index of Resources - Eulorum (at www.eulorum.org) [16:37]
mircea_popescu: hm i guess those have to be merged [16:38]
hanbot: actually a problem is i dunno how to delete pages ;p [16:38]
hanbot: some of the edits i did rendered pages obsolete [16:38]
mircea_popescu: actually wouldn't hurt if the meaning of the numbers were explained on page alos [16:38]
danielpbarron: DianaComan> where? I looked and it was ? << i think i updated that one just the other night [16:38]
DianaComan: I think it's better there with the index of resources but it would make sense to add the explanation as to wtf is that [16:39]
danielpbarron: aha yeah it's in a second place, here -> http://www.eulorum.org/Index_of_Resources#Advanced_Resources [16:39]
lobbesbot: Title: Index of Resources - Eulorum (at www.eulorum.org) [16:39]
DianaComan: actually hanbot why the new page in the first place as it's anyway a copy of that with just the base values added or isnt' it? [16:39]
danielpbarron: i'd like a page of all base values, not just of harvestables [16:40]
danielpbarron: i'll even curate it myself, but what is the right way to make this? [16:40]
DianaComan: it's in my list of things for the bot to spit out [16:40]
hanbot: DianaComan because the index is a list *with* base values rather than just base values, if that makes sense. danielpbarron nothing keeps nonharvestables from appearing on the index [16:41]
mircea_popescu: i have one made on paper right here by the kbd lol [16:41]
DianaComan: and integrate with the index of bps really, but lately I haven't really had time at all to go through it [16:41]
mircea_popescu: hanbot well it is called "index of resources" [16:41]
mircea_popescu: maybe the right way to do it is make "index of Tinkering items" "index of McGuyver items" etc ? [16:41]
mircea_popescu: or maybe just one big page, "Item Index" [16:42]
mircea_popescu: it could be name, base value, recipe, and staqtically linked so if you click on an item's ingredient ytou jump up or down the page to that one. [16:42]
DianaComan: lol, that's basically one of the due updates on http://www.dianacoman.com/Eulora/index.html [16:43]
hanbot: that sounds like a good idea. [16:43]
lobbesbot: Title: Euloran Cookbook Version 1.1 (at www.dianacoman.com) [16:43]
DianaComan: meanwhile I've updated at least this one http://www.eulorum.org/Resource_Base_Values [16:47]
lobbesbot: Title: Resource Base Values - Eulorum (at www.eulorum.org) [16:47]
danielpbarron: DianaComan, are you interested in this? -> http://danielpbarron.com/eulora/claims.txt [16:48]
danielpbarron: each key also comes with an enumeration [16:48]
DianaComan: uhm danielpbarron it's not really worth the hassle for the tinies given how much you want for them too, honestly [16:49]
danielpbarron: should be profitable [16:49]
DianaComan: by such a tiny margin that it's actually NOT if you factor in the time to find the claim [16:50]
danielpbarron: what is time worth? [16:50]
mircea_popescu: yeah i think this trading tinies thing would work if there were a cloud of noobs barehand mining AROUND a mining vet [16:50]
mircea_popescu: who dug out their found tinies. [16:50]
DianaComan: exactly mircea_popescu [16:51]
mircea_popescu: need a team of maybe i dunno, half a dozen noobs ? so they keep digging them up at the rate the guy mines them [16:51]
mircea_popescu: should probably yield a decent satoshi for an evening's work, but we're not there yet. [16:51]
DianaComan: danielpbarron time is worth what other thing I can do with it and bare in mind that I can leave the bot to mine on its own whatever, but I'll have to manually go after your tinies [16:51]
DianaComan: of course there's additional trouble there mircea_popescu, as "guarded" [16:52]
danielpbarron: you can mine at a profit? [16:52]
DianaComan: other things than wm yes [16:52]
DianaComan: and even wm as long as I don't mine specifically them so kind of "not intensive" [16:52]
DianaComan: that's the reason why there were those 18 md earlier for hanbot too [16:53]
mircea_popescu: danielpbarron i've certainly been profitable over the past 10-20mn mining. [16:53]
danielpbarron: hm, ok [16:53]
mircea_popescu: hard to say exactly how much, but if i had to guess something in the range of 10k an hour maybe. [16:54]
mircea_popescu: course if i spend that hour making something like say noob qual shaped slag into tools, i'm massively profitable, which is how i can afford to pay 3x merchant to people with low q. [16:55]
DianaComan: btw danielpbarron found anything new? (snakeskins, canines etc) [16:59]
danielpbarron: i already have snakeskins [17:01]
danielpbarron: didn't find them gathering though [17:02]
lobbesbot: News from dianacoman: Foxybots v1.2 <http://www.dianacoman.com/2015/11/16/foxybots-v1-2/> [18:39]
DianaComan: ha, nice lobbesbot [18:40]
mircea_popescu: nice changelist for foxybot [22:14]
mircea_popescu: ill be testing this later on [22:14]

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