#eulora Logs for 09 May 2017



May 9th, 2017 by Diana Coman
diana_coman: mircea_popescu I got another ~5 stacks of grass, yes; still working through the bundles too so a bit more relaxed; apparently with new prices and everything basics should work at 245\% even [04:24]
diana_coman: at least this sort of q50 thing [04:24]
mircea_popescu: oddly my quals are creeping up somehow. [14:35]
diana_coman: mircea_popescu, I have 6 stacks and about 1k of grass [15:48]
diana_coman: and yeah, Foxy's been sat crafting (mcguyver/lapidary) but found she got inexplicably better at building apparently [15:49]
mircea_popescu: hm. [15:49]
mircea_popescu: it's weird though, my amounts are goind DOWN just as my quality is going up [15:49]
mircea_popescu: wtf. [15:49]
diana_coman: ah, no; foxy can pack MORE cft in a bundle somehow [15:50]
danielpbarron: my amounts are going up, quality down [15:50]
mircea_popescu: uh. [15:50]
danielpbarron: both amount of ingredients and amount of output [15:50]
diana_coman: do you mean amounts resulted? [15:50]
diana_coman: or amounts that you can put in? [15:51]
danielpbarron: both [15:51]
mircea_popescu: no. i used to put 153 cr in gt, now i can only put 152 [15:51]
diana_coman: weird, huh [15:51]
mircea_popescu: but i used to make q 352 now making 354 and made a 353 [15:51]
diana_coman: same number though? o.O [15:51]
mircea_popescu: yes. [15:51]
diana_coman: phases of the moon! [15:51]
danielpbarron: i'm doing toils so amount of output going up means 105 instead of 104 [15:51]
mircea_popescu: i thought they're related, but seems not. [15:51]
mircea_popescu: danielpbarron do you get better q or worse ? [15:52]
danielpbarron: lower q, but the total value profit is up [15:52]
mircea_popescu: so you can put more stuff in and getting lower q product ? [15:52]
danielpbarron: yes, but more of it [15:52]
mircea_popescu: o.O [15:52]
danielpbarron: this makes sense to me [15:53]
diana_coman: that actually makes sense: you get more but lower q [15:53]
mircea_popescu: yeah [15:53]
danielpbarron: !~calc 2.50*105*10 - 2.51*104*10 [15:53]
diana_coman: mircea_popescu, can you slot in those 6 stacks of grass tonight or something? [15:53]
jhvh1: danielpbarron: 2.50*105*10 - 2.51*104*10 = 14.600000000000364 [15:53]
diana_coman: thing is: anything NOT basic requires higher q cft for sure [15:54]
mircea_popescu: here's the problem : if i get to put in LESS as i get higher q output, ie as i skill, then why the fuck is it that i can put most into things, also because high skill [15:54]
mircea_popescu: these are contradictory, it's like saying you're the highest because you lowered for longer. [15:54]
diana_coman: because fox can't stuff the same amount of cft in so.. [15:54]
mircea_popescu: diana_coman yeah trade me, ill put the grass in once this gt finishes and got more cft anyway [15:54]
diana_coman: ah, cool, 1 min [15:54]
danielpbarron: it makes sense when you're doing stuff that has a large number of output pieces [15:54]
mircea_popescu: diana_coman so sell me a stack of high grass ima make some high cft an' price it. [15:55]
danielpbarron: mircea_popescu, you are losing ground in the crafting wars it sounds like [15:55]
mircea_popescu: !~calc 5110 * 180 * 1.25 * 2.15 [15:55]
jhvh1: mircea_popescu: 5110 * 180 * 1.25 * 2.15 = 2471962.5 [15:55]
mircea_popescu: danielpbarron might well be huh [15:55]
diana_coman: mircea_popescu, yes, but that comes only AFTER I make sure that there's plenty of grass otherwise [15:56]
mircea_popescu: !~calc 6 * 9999 * 60 * .5 * what was it ? [15:56]
jhvh1: mircea_popescu: I could not find an output from Google Calc for: 6 * 9999 * 60 * .5 * what was it ? [15:56]
diana_coman: !~calc 6*9999*60*0.5*2.45 [15:56]
jhvh1: diana_coman: 6*9999*60*0.5*2.45 = 4409559 [15:56]
mircea_popescu: a that's nice. [15:57]
mircea_popescu: ahem [15:57]
diana_coman: sorry! thanks [15:57]
mircea_popescu: !~calc 4409559-2471962.5 [15:57]
jhvh1: mircea_popescu: 4409559-2471962.5 = 1937596.5 [15:57]
mircea_popescu: 70k next time lel. [15:58]
diana_coman: lol, I thought you were waiting for me to accept! [15:58]
mircea_popescu: no, i was waiting for girl to pour me more drinks. math this bad dun work on its own. [15:58]
mircea_popescu: so this definitely spells further reduction in cft price. [15:59]
mircea_popescu: i expect you're no longer desperate so will let you know tomorrow when this is done ? [15:59]
diana_coman: yes, that works [15:59]
diana_coman: funnily enough once I got this going, it actually eats up a LOT of q1 grass too [16:00]
mircea_popescu: aha! [16:00]
diana_coman: not that I'm worried about that, but basically so far it ate > 200k [16:00]
mircea_popescu: im curious where it'll stabilize. [16:00]
diana_coman: 200k grass q1 [16:00]
mircea_popescu: anyway, i expect we're good for a further 100k q 50 here, so. [16:00]
diana_coman: noob is fine now to set and let him work or jam, either way, so...fine, lol [16:01]
diana_coman: once I'm satisfied there is truly enough to move to next step I'll keep some high q grass too and then he can hit some non-basics [16:02]
diana_coman: he even got 3 ords more, lol [16:02]
diana_coman: kind of in 2 minds what to do with them [16:02]
mircea_popescu: heh [16:03]
diana_coman: mircea_popescu> anyway, i expect we're good for a further 100k q 50 here, so. <- eh, that's what, 2 more rounds basically? [16:04]
diana_coman: foxy's making 8 ampoules at a time now, ha [16:07]
diana_coman: no wonder it takes ages [16:08]
mircea_popescu: lel. [16:41]
mircea_popescu: diana_coman the idea is that in ~100k or so ima prolly have to ask for a bump in grass q or somethuing [16:42]
mircea_popescu: dunno yet, still gathering dataz. [16:42]
danielpbarron: did the server crash? [17:18]
danielpbarron: my client disconnected before my toil finished, when i log back in i see it did somehow fininish (i have the product) but no experience [17:19]
lobbes: so, in preparation for this auction price history website I'm working on improving the quality of the data behind it all. Currently trying to tie item quality and quantity values to each of the past auctions so far [23:06]
lobbes: which leads me to my first question (prolly more to come): how many items are in a 'stack'? [23:06]
lobbes: or does that depend on *which* item? [23:06]
danielpbarron: 9999 always [23:10]
lobbes: sweet. ty! [23:12]
mircea_popescu: lobbes eeeexciting [23:33]

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