Birdman: | mp can probably make cs with nearly 3 uses in them now huh | [01:29] |
diana_coman: | Birdman, that would mean crafting at 300q - certainly possible, not sure if really the case right now though | [03:13] |
Birdman: | well you know, his old cs came out nearly 2 uses so 50\% on top of that is close i'd imagine to 3 uses | [03:19] |
Birdman: | assuming we know how to maximize q output | [03:19] |
mircea_popescu: | Birdman haven't really tried so far. still working on this grass lol. | [08:09] |
mircea_popescu: | which was q25 for the longest time, now for some reason is q34. nfi. | [08:09] |
mircea_popescu: | also the 2 use cs did happen, but before the skills fix. been doing about q150 after. | [08:10] |
diana_coman: | for anyone interested: 100 hoes, 12303q, 32k each | [08:12] |
mircea_popescu: | Birdman assuming we know how to maximize q output >> lolk. | [08:18] |
mircea_popescu: | omfg , cft goes for 135, hoes for 260\% ? WHAT IS THIS! | [08:19] |
diana_coman: | way more cft bps I suppose | [08:19] |
diana_coman: | I for one have loads of those, but not even 1 full stack of hoe bps | [08:19] |
diana_coman: | and since no bps in sight... | [08:19] |
diana_coman: | I really don't want to end up without tools | [08:20] |
mircea_popescu: | yeah but also needed like 100s to 1 | [08:20] |
diana_coman: | feel free to undercut me and offer cheaper tools, I won't mind at all | [08:20] |
mircea_popescu: | lol | [08:22] |
mircea_popescu: | im trying to recall what my adze went for | [08:22] |
diana_coman: | I just realised that something else is even funnier | [08:22] |
diana_coman: | iirc I offered you 3.8mn on the stack of cft at the previous auction | [08:22] |
diana_coman: | and you refused because you had minimum bid 4mn | [08:23] |
mircea_popescu: | 29.5k each | [08:23] |
diana_coman: | and now I paid basically 3.7mn | [08:23] |
mircea_popescu: | these prices are weird. | [08:23] |
diana_coman: | what durability were your tools? | [08:23] |
diana_coman: | I think they were higher, no? | [08:23] |
mircea_popescu: | d 14379 | [08:23] |
mircea_popescu: | o shit, good point huh. | [08:23] |
diana_coman: | aha | [08:23] |
mircea_popescu: | so you gotta be fucking kidding me, i sell in auction at 204\%, you sell privately at 260 ? | [08:24] |
diana_coman: | bwahahahah | [08:24] |
diana_coman: | and yes | [08:24] |
mircea_popescu: | fuck this inept shit, i'm not selling anything. | [08:24] |
mircea_popescu: | da fuck do i need money for anyway. | [08:24] |
diana_coman: | hm, wanted to say the volume has been lower, but then it hasn't actually, come to think about it | [08:24] |
diana_coman: | you sold 100 of them, right? | [08:25] |
mircea_popescu: | yes. | [08:25] |
diana_coman: | I had 2.6 on previous hoes too and I clearly sold more than 100, although in smaller increments - kind of street shop rather than wholesale or something | [08:25] |
diana_coman: | maybe it's the wholesale effect, dunno | [08:25] |
mircea_popescu: | yaya, because totally, that's a thing. | [08:25] |
diana_coman: | hi hi, I'm trying | [08:25] |
diana_coman: | :D | [08:25] |
mircea_popescu: | ima give discounts for 3x volume now, because this is costco. | [08:25] |
diana_coman: | :D | [08:26] |
mircea_popescu: | time to edit the old shop i guess. | [09:45] |
mircea_popescu: | http://trilema.com/eulora-shop/ | [10:18] |
lobbesbot: | Title: Eulora Shop on Trilema - A blog by Mircea Popescu. (at trilema.com) | [10:18] |
mircea_popescu: | diana_coman how long has this DicePower fellow been sitting around judging the water now ? month ? more ? | [10:53] |
diana_coman: | quite; I suppose he found a different meta-game sort of? | [10:58] |
mircea_popescu: | lol | [11:00] |
jurov: | with 110q input materials I get 98q ibs and one feeling | [12:07] |
jurov: | so overall it's clear that the update was pointedly aimed against too profitable refinement of low q materials by crafting | [12:08] |
DicePower: | hey hey | [14:46] |
DicePower: | jurov: Are you present by any chance? | [14:51] |
jurov: | lol by any chance | [14:51] |
DicePower: | :D lol | [14:51] |
DicePower: | I am trying to follow your Windows compilation guide for Eulora. I'm on step 4 at the moment, but I think I need some of the steps broken down a bit into more direct instructions, as my understand after Googling some of the instructions is a bit ambiguous. I was wondering if you'd be able to help me step through it, whenever you get some time available. If you'd like me to, I can also expand the wiki page afterward with | [14:54] |
DicePower: | the information you give me to help with future inquiries of the same nature. | [14:54] |
jurov: | yes i can help some | [14:54] |
DicePower: | Sweet, much appreciated :D I started a while back and took a detour to try it on Linux. | [14:55] |
DicePower: | But I think I need some of the principles from the Windows guide to get it going on an IDE in Linux as well. | [14:55] |
jurov: | i doubt it, I know of no ide that supports jam or msvc projects | [14:56] |
jurov: | I use kdevelop, but not to build | [14:56] |
DicePower: | Yeah, I tried feeding a jamfile into Eclipse. | [14:56] |
DicePower: | Not so useful | [14:56] |
DicePower: | lol | [14:56] |
DicePower: | But yeah, I'll be around most of the day today, just give me a shout when it's a good time, or if you're busy today, can do it another time as well. | [14:58] |
Birdman: | i think enumeration quality may vary too | [15:00] |
DicePower: | The functionality vary from IDE to IDE? | [15:00] |
jurov: | DicePower: what do you mean? Of course it varies. | [15:03] |
DicePower: | The functionality of an enum I mean. | [15:03] |
jurov: | O.o Birdman meant ingame recipes by "enumerations", and their function is fully detemined by server | [15:05] |
jurov: | not by how the client is compiled at all | [15:05] |
DicePower: | ahhh okay, thought he meant a C++ enum varied from IDE to IDE :P | [15:06] |
jurov: | i was like "did he mean c++ enums? no way" | [15:07] |
DicePower: | lol | [15:08] |
jurov: | DicePower i guess i'm ready | [15:32] |
jurov: | since i'm browsing articles on irregularities (see the other chan) | [15:33] |
DicePower: | okie | [15:33] |
DicePower: | So I got MSVS 2010 Express and Service Pack 1 | [15:34] |
DicePower: | ...and I installed CS from the link. | [15:34] |
DicePower: | Now I'm on step 4, "Checkout CrystalSpace (revision 39798). Manually apply revision 39918 to fix crashes (patch available here)." | [15:35] |
DicePower: | Is this step inside of MSVS, or? | [15:36] |
jurov: | you need some tool that can apply patches | [16:02] |
jurov: | if you have tortoisesvn, iirc it should have that function | [16:02] |
DicePower: | Okay, does that do the Checkout as well? | [16:03] |
jurov: | yes tortoisesvn does checkout too | [16:04] |
jurov: | you should go to crystalspace, foind the svn repository URL and set it up in tortoisesvn | [16:05] |
jurov: | but i think there is mirror: http://minigame.bz/eulora/binaries/cs_July24.tar.gz | [16:06] |
jurov: | sources already checked out | [16:07] |
DicePower: | So uninstall CrystalSpace, and reinstall it from the mirror to skip the checkout step? | [16:07] |
jurov: | what do you mean by uninstall? | [16:08] |
jurov: | the cs_winlibs should be installed in any case | [16:08] |
jurov: | and the crystalspace sources itself is just one directory, they don't come with installer | [16:09] |
DicePower: | I got my Crystal Space from the link in the compilation guide http://www.eulorum.org/Windows | [16:09] |
lobbesbot: | Title: Windows - Eulorum (at www.eulorum.org) | [16:09] |
DicePower: | Are you saying that if I remove the folder in C:/ and redownload it from the mirror you just linked, it will skip the checkout step? | [16:10] |
DicePower: | Or did I misunderstand? | [16:10] |
jurov: | yes, checkout is just another way to download | [16:11] |
DicePower: | Okay I will do that, and also download TortoiseSVN for the revision application. | [16:12] |
jurov: | as i said, to apply the revision patch is to edit few lines, you can save yourself installing tortoise | [16:13] |
DicePower: | Oh okay, I can do that | [16:13] |
jurov: | open the patch in text editor and you'll see - filename to be edited is on the top, lines that should be removed are marked with -, that should be added with + | [16:15] |
DicePower: | Need to grab 7 Zip to explore the .tar.gz. One sec | [16:18] |
DicePower: | Okay found the file | [16:31] |
DicePower: | I think my file has already been adjusted to the correct if statement. | [16:35] |
DicePower: | hastebin.com/tekudakage.java | [16:36] |
DicePower: | That's the file when I opened it. | [16:36] |
jurov: | yes it is | [16:38] |
DicePower: | Awesome | [16:38] |
DicePower: | "Load the wkstypical.sln project from CrystalSpace, select the Win32 build configuration and build the whole solution." <-- Is this hiding in the previous download somewhere, or an additional project to download? | [16:52] |
jurov: | in msvc, there is list of projects in the solution | [16:55] |
jurov: | er.. first you have to open that .sln file in MSVS | [16:55] |
DicePower: | Yeah, is the solution part of the cs_July24.tar.gz download? | [16:56] |
jurov: | they are in mk/msvc10 folder | [16:59] |
DicePower: | ahh, there we go | [16:59] |
DicePower: | They? Like open the 1 file, correct? | [17:00] |
DicePower: | I have many warnings when I open it: | [17:03] |
DicePower: | dpaste.com/2WCMNZB | [17:03] |
jurov: | you're on 32bit machine? | [17:03] |
DicePower: | No | [17:03] |
DicePower: | 64 | [17:03] |
jurov: | iirc wiki says something about it.. | [17:04] |
DicePower: | "check that cs-winlibs are indeed recognised and that the Service Pack 1 was successfully installed (without it, the cs-winlibs will not be found)." | [17:04] |
DicePower: | SP1 was definitely installed I think | [17:04] |
jurov: | oh yes, we're going for 32bit build. so you can ignore this | [17:04] |
DicePower: | Okay cool | [17:04] |
DicePower: | Okay, I see the list of projects | [17:06] |
DicePower: | Attempting build | [17:08] |
DicePower: | I think this solution has more files than the largest solution I've written has lines of code. | [17:17] |
jurov: | um i think actually building CS is not needed, eulora uses only header source files | [17:22] |
jurov: | but won't hurt | [17:23] |
DicePower: | ahhh | [17:23] |
DicePower: | So most of the projects failed | [17:23] |
DicePower: | http://dpaste.com/3G4T5WD | [17:23] |
lobbesbot: | Title: dpaste: 3G4T5WD (at dpaste.com) | [17:23] |
DicePower: | I'm pretty sure I have SP1 installed, because when I go to Help -> About MSVC++ it says | [17:24] |
DicePower: | Version 10.0.40219.1 SP1Rel | [17:24] |
DicePower: | It didn't say SP1 there before I got the SP1. | [17:25] |
jurov: | CS build depends on other libraries that must be set up in visual studio linker | [17:25] |
jurov: | the errors are because of this | [17:25] |
DicePower: | Is that supposed to be automated when compiling? | [17:26] |
jurov: | no, dependencies must be set up in MSVS | [17:26] |
jurov: | under linux the configure script does this | [17:26] |
jurov: | but you don't need to build CS, because you have cs_winlibs installed - that's already compiled | [17:27] |
jurov: | try compile eulora directly | [17:27] |
DicePower: | Is it a good idea to do the dependencies now, or is it complicated? | [17:28] |
jurov: | yes it is complicated | [17:28] |
DicePower: | kk | [17:28] |
DicePower: | So basically step 5 can be skipped altogether. | [17:29] |
DicePower: | Now to set the environment variables | [17:29] |
DicePower: | Or are the environment variables part of the detour to compile CS? | [17:30] |
jurov: | no, eulora depends on them | [17:30] |
DicePower: | Okay, are they supposed to be account level environment variables or system level? | [17:31] |
jurov: | system level only if you want to run eulora with other users | [17:32] |
DicePower: | k | [17:32] |
DicePower: | Should CRYSTAL be set to /cs_July24 or /cs_July24/cs-forupload | [17:34] |
jurov: | cs-forupload | [17:35] |
jurov: | i'm now looking into my setup and yes, i did compile cs and shipped the compiled dlls. | [17:39] |
jurov: | but for now, if eulora complains about missing dlls, just copy them from my release, cs subdirectory, we can revisit it later | [17:39] |
DicePower: | okie | [17:43] |
DicePower: | Still looking for the location of cs-winlibs. Does it actually exist in the mirror version? | [17:45] |
jurov: | http://minigame.bz/jurov/ here is mirror of winlinbs | [17:46] |
lobbesbot: | Title: Eulora Releases by Jurov (at minigame.bz) | [17:46] |
DicePower: | Okay, if I downloaded CS from http://minigame.bz/eulora/binaries/cs_July24.tar.gz | [17:48] |
DicePower: | it makes sense that I would have to download the cs-winlibs separately then? | [17:48] |
jurov: | Yes, the winlibs are different package from source | [17:48] |
DicePower: | kk | [17:49] |
DicePower: | Hmm, so when I install the CS winlibs, and it asks "Where is your CrystalSpace directory located" should I leave it at the default C:\Program Files x86\CS or change it to C:\cs_July24\cs-forupload | [17:54] |
jurov: | the forupload | [17:59] |
jurov: | why didn't you install them in step3? | [17:59] |
DicePower: | I did, but then I deleted the folder thinking the mirror you gave me was in place of it. | [18:01] |
jurov: | i can be rather confusing, i know | [18:05] |
DicePower: | Hehe, it's all good, I'm just very inexperienced at running other people's code. | [18:06] |
Birdman: | diana_coman foxybot keeps trying to switch worn tools with another worn tool | [18:09] |
Birdman: | ~ every 10 tools | [18:09] |
diana_coman: | lol birdman, put the good tools in the first spot | [18:09] |
diana_coman: | it just get whatever is first | [18:09] |
Birdman: | ahhh thanks | [18:09] |
diana_coman: | it doesn't *know* which ones are good/bad | [18:09] |
Birdman: | gotcha gotcha | [18:10] |
DicePower: | Okay I see on the other Windows Eulorum page that MSYS and Cygwin aren't needed, but VC++ support is. | [18:11] |
DicePower: | What about "Copy DLLs to CS directory"? | [18:12] |
jurov: | you refer to what? | [18:13] |
DicePower: | In the CS winlib setup, it asks if I want to Copy DLLs to CS directory. | [18:14] |
jurov: | oh yes, that's useful | [18:14] |
DicePower: | kk | [18:14] |
DicePower: | I'll try building CS again now that I have everything in place. | [18:31] |
DicePower: | I think we're in business on the CS build now that I reinstalled everything. | [18:44] |
mircea_popescu: | curious how that goes. | [18:44] |
DicePower: | Hey mircea_popescu | [18:44] |
DicePower: | Output: http://dpaste.com/2GPSCTN | [18:44] |
lobbesbot: | Title: dpaste: 2GPSCTN (at dpaste.com) | [18:44] |
mircea_popescu: | hola | [18:45] |
DicePower: | Console window when I start without debugging | [18:45] |
DicePower: | http://dpaste.com/3X8188W | [18:45] |
lobbesbot: | Title: dpaste: 3X8188W (at dpaste.com) | [18:45] |
DicePower: | jurov: Looks like a success, eh? | [18:45] |
jurov: | there's a demo you can test | [18:51] |
DicePower: | Maybe the DLL copying resolved the dependency issue or something. | [18:52] |
jurov: | yes it did | [18:52] |
DicePower: | nice | [18:52] |
jurov: | it's called walktest, the demo | [18:52] |
DicePower: | On Eulorum, or just a general thing you can google? | [18:53] |
mircea_popescu: | huh ? | [18:54] |
DicePower: | found it | [18:54] |
jurov: | in cs directory | [18:57] |
DicePower: | Sweet, it came with a video game lol | [18:59] |
DicePower: | Is the point of the test just to see if the room loads? I got the game to load, but i.e., the relight command doesn't work. | [19:04] |
jurov: | yes, it's very basic | [19:28] |
DicePower: | Pretty emotional storyline though | [19:32] |
jurov: | what, walktest has storyline??? | [19:34] |
DicePower: | "Load the wkstypical.sln project from Eulora and select for build only the needed projects." <-- Is this a different wkstypical.sln than the one in /mk/msvc10 that was already built? | [19:34] |
jurov: | yes | [19:35] |
jurov: | that one was in cs | [19:35] |
DicePower: | Lol yeah, the story really hit me hard. | [19:35] |
DicePower: | The feels | [19:35] |
jurov: | this one is under eulora | [19:35] |
DicePower: | Okay, so install the normal Eulora binary? | [19:36] |
jurov: | no, the sources from minigame.bz | [19:36] |
jurov: | the ones you intended to hack in first place | [19:36] |
mircea_popescu: | what story is this ? | [19:37] |
DicePower: | mircea_popescu: Don't wanna spoil if for you. Maybe I'll do a Twitch playthrough of the game. | [19:37] |
mircea_popescu: | lolk! | [19:38] |
DicePower: | Ahh I see it, eulora-v0.1.1.tar.gz | [19:40] |
DicePower: | Okay think I'm going to take a break from this, just feeling a bit out of it right now. Thanks so much for your help jurov. I think the bulk of the esoteric stuff is out of the way, but I'll let you know how it goes. | [19:48] |
jurov: | glad to see. i'll got to sleep in a while. | [19:48] |
DicePower: | Okie, have a good night, and thanks again. | [19:49] |
jurov: | i'd recommend to withhold usage of words like 'esoteric' till you're well into studying the source code | [19:50] |
mircea_popescu: | cheerios | [21:03] |
Comments feed: RSS 2.0