#eulora Logs for 04 Aug 2015



August 4th, 2015 by Diana Coman
diana_coman: morning [04:16]
diana_coman: mircea_popescu any chetty sticks for sale? and/or bundles for making imp tools or toolkits or anything else for that matter? [04:17]
diana_coman: jurov, what was the problem you had with the bot? [04:18]
diana_coman: it uses the nearest container really, or at least it tries to [04:18]
jurov: it suddenly decided my craft table isn't good enough and tried to place stuff iin the public one [04:19]
chetty: morning [04:19]
jurov: with that one worked and relogin did not help [04:19]
diana_coman: bonkers [04:19]
diana_coman: did you try to pickup and put down your craft-table again? [04:19]
jurov: today it's ok, i spun threads with mine [04:19]
jurov: yes i tried that several times [04:20]
diana_coman: uhm, the only way I can see this happening is if it starts the search for some reason from the public table [04:20]
diana_coman: since it returns the first matching thing it finds [04:20]
diana_coman: though it should normally start from the nearest thing [04:20]
diana_coman: will put it on the list to check thoroughly on the new version, thanks [04:21]
jurov: morning all! chetty you're in bsas? you rose damn early then :) [04:21]
chetty: yeah I keep odd hours [04:22]
chetty: shinohai, did you catch mp to get an account yet? [04:40]
shinohai: Sure did, but I had driver issues last night, been a long time since I have done an ati driver install xD [04:41]
shinohai: I got to the part where I was making my character and it froze, plus I can't see any graphics [04:42]
chetty: ahh well good luck with the drivers, that sure can get nasty sometimes [04:43]
chetty: pretty amazing it got that far without good drivers :) [04:44]
shinohai: ikr [04:46]
shinohai: I actually thought the install would give me the most headaches, but it built smoother than anything I have done in a while lol [04:46]
jurov: shinohai: got coppers? [05:20]
shinohai: I dunno yet jurov I am still having driver issues: [05:25]
shinohai: $)â\u0094\u0080> glxinfo grep OpenGL [05:25]
shinohai: OpenGL vendor string: VMware, Inc. [05:25]
shinohai: OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x209) [05:25]
shinohai: OpenGL version string: 1.4 (2.1 Mesa 8.0.5) [05:25]
jurov: i'm on mesa 10.3.7 [05:26]
shinohai: hmmm [05:27]
jurov: OpenGL vendor string: X.Org [05:30]
jurov: OpenGL renderer string: Gallium 0.4 on AMD BONAIRE [05:30]
jurov: OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.7 [05:30]
shinohai: What do you use for management jurov [05:36]
jurov: what do you mean? [05:36]
shinohai: video settings [05:37]
jurov: nothing. turned some knobs from gentoo docs and it was all. [05:38]
shinohai: I've never needed awesum 3d graphics before :/ [05:50]
chetty: hahah we dont exactly have awesum graphics [05:51]
shinohai: I just bought my first tv in 5 years yesterday, i don't even watch it much or game lol [05:53]
chetty: tv? whats that? [05:54]
shinohai: Only show I care about watching doesn't air until Jan so I guess eulora can fill in the gap [05:57]
diana_coman: mircea_popescu are you in game? [09:56]
mircea_popescu: i started a longer craft. anyway, you can have sticks and some tools for making imps in ~an hour. [09:57]
mircea_popescu: dja got mushrooms ? [09:57]
diana_coman: ok, works for me [09:57]
mircea_popescu: i also need ~200 ibs [09:57]
diana_coman: I have some, yes [09:57]
diana_coman: ibs? [09:57]
mircea_popescu: bark shvings [09:57]
diana_coman: oh, I have those [09:58]
diana_coman: sure [09:58]
diana_coman: only 200 ? lol [09:58]
mircea_popescu: ok, i take as many as you got np [09:58]
mircea_popescu: it's a date. [09:58]
diana_coman: (I had just checked my own index pages to figure out what ibs was, lol) [09:58]
diana_coman: ha ha, ok [09:58]
diana_coman: ping me if I don't answer in game [09:58]
mircea_popescu: that'd be massivewly inconvenient. i'll just ping you before [10:00]
diana_coman: sure [10:00]
diana_coman: even better [10:00]
danielpbarron: mircea_popescu> i also need ~200 ibs << i have over 1k [10:29]
danielpbarron: also, I just hit rank 200 in tinkering [10:29]
mircea_popescu: wd! [10:30]
mircea_popescu: ima buy it all! [10:30]
danielpbarron: you got any birdsnest gins? [10:30]
mircea_popescu: working on making those is what i use the ibs for. but i have some bbbs for you. and ima have bngs later apparently :) [10:31]
danielpbarron: and it's better that you make the flasks than me? [10:33]
danielpbarron: the last stack of flasks i sold you were made out of my own shavings [10:33]
mircea_popescu: depends what they get used for. if used for oil no. if used for gin processing yes. [10:33]
mircea_popescu: new development o.O [10:33]
mircea_popescu: ima have to keep two stashes of ltb, high and low now [10:33]
danielpbarron: almost everthing i have in storage is sorted that way [10:34]
mircea_popescu: aha [10:34]
mircea_popescu: o, got anything from the sparkles ? [10:34]
mircea_popescu: i was thinking as i was falling asleep ... how manyt of those go in ? they're like... > 150k each, you even got high enough level to absorb that ? [10:35]
danielpbarron: didn't do it yet [10:35]
danielpbarron: yes [10:35]
danielpbarron: er well [10:35]
danielpbarron: no not in sacrifice i don't [10:35]
danielpbarron: i'd really rather have supplication of berries [10:35]
mircea_popescu: yeah srsly. [10:36]
mircea_popescu: well so make a bunch of those, what's missing ? [10:36]
danielpbarron: the blueprints [10:36]
danielpbarron: i need supplication of berries drafts [10:36]
danielpbarron: with that i could probably make more, as making the supplications usually gives me its own draft back as loot [10:37]
mircea_popescu: and those come from what ? [10:38]
danielpbarron: all the other drafts i got came from shredding [10:38]
danielpbarron: i'm not short berry drafts for lack of shredding though [10:38]
danielpbarron: they just don't wanna come out [10:38]
mircea_popescu: o.O [10:39]
danielpbarron: it's not just a matter of wasted exp [10:39]
danielpbarron: the other suppications are not sustainable [10:39]
mircea_popescu: how's that ? [10:39]
danielpbarron: i only have so many of the skill items to sacrifice, and they are super expensive to replace [10:39]
mircea_popescu: they are pretty expensive, but i got a decent stash of the lower value ones [10:39]
mircea_popescu: danielpbarron diana_coman ready to trade nao plox! [10:44]
mod6: someting is going bye bye [10:55]
diana_coman: crash? [10:55]
mod6: yup [10:55]
diana_coman: mircea_popescu you prolly got 1 mil from me in the trade window, lol [10:55]
danielpbarron: to continue my thoughts in eulora, sacrifice is for getting rid of those skill items; not getting more of them [10:55]
danielpbarron: i don't know how to get more, for example, murky somethings [10:55]
diana_coman: sounds weird, as the skills are surely still needed [10:55]
danielpbarron: i'm sure there is a way to make them [10:56]
shinohai: I may have solved my grafix issues. [10:56]
danielpbarron: i just don't know it yet [10:56]
shinohai: \o/ [10:56]
diana_coman: so you sacrifice them and then get only a token? [10:56]
danielpbarron: yes [10:56]
danielpbarron: exactly [10:56]
danielpbarron: and experience [10:56]
danielpbarron: and in the case of berries, i get clovers [10:56]
diana_coman: no idea there... [10:56]
danielpbarron: do you have supplication of berries drafts? [10:57]
danielpbarron: i never got any of those from shredding [10:57]
diana_coman: don't think I have any of berries anymore [10:57]
danielpbarron: only ever had the initial 12 i got from the auction [10:57]
diana_coman: uhm, maybe you set up grundin or someone else to shred? [10:57]
mircea_popescu: h fucking hell [10:57]
danielpbarron: shredding doesn't take the berry drafts [10:57]
danielpbarron: shredding 1 doesn't at least [10:57]
danielpbarron: are you on to shredding 2 ? [10:58]
diana_coman: I mean: shred recipes to get the berry drafts [10:58]
danielpbarron: yeah, i've done a LOT of shredding [10:58]
danielpbarron: i have plenty of the other supplication drafts [10:58]
danielpbarron: and the drafts replentish themselves when i make them [10:58]
diana_coman: don't tell me, I did a whole lot and even more overloaded than now (Read: way more expensive) back in the day when it supposedly gave the gung-ho gumbo [10:58]
diana_coman: and without any luck [10:58]
diana_coman: so when it comes to luck matters, I have no clue [10:59]
danielpbarron: hah so is the berry sacrifice the most rare one or something? [10:59]
diana_coman: possibly only the one someone else gets, lol [10:59]
danielpbarron: lame lame lame [10:59]
diana_coman: initially I got tons of sparks when mp got none and on the other hand I was not getting any of the stuf he got, so ... [11:00]
diana_coman: don't know [11:00]
jurov: mircea_popescu: how is the price from value formula now? storage value *1.1 ? [11:01]
danielpbarron: yeah what is the number listed in storage? [11:02]
danielpbarron: is that the npc sell value or the npc buy value? [11:02]
danielpbarron: or better yet, what is that number based on so i can just calculate it myself [11:02]
jurov: it's buy value [11:03]
danielpbarron: so the item is actually worth more than that number? [11:03]
jurov: actually yes [11:03]
danielpbarron: what \% spread does the npc use? [11:03]
danielpbarron: i guess i can check that [11:03]
danielpbarron: is it safe to say that 1 quailty point == 1 copper ? [11:04]
danielpbarron: alright i'm gonna have to make myself a price index [11:05]
danielpbarron: actually that would be a useful wiki page [11:05]
danielpbarron: so far i've been o.k. with MP setting all the prices since he's the only one i trade with in any substantial quantities [11:06]
danielpbarron: but i'm gonna need to know what to charge new people [11:06]
jurov: it's about 15\% [11:09]
chetty: server reset in 5 if no one objects [11:11]
diana_coman: one min chetty? [11:13]
diana_coman: we are trading in there, lol [11:13]
diana_coman: danielpbarron, you kind of have to decide yourself on how you set prices [11:13]
chetty: say when [11:14]
diana_coman: ready now, thank you [11:15]
danielpbarron: i get that, but the items all chain back to a certain number of bits of nothing [11:17]
chetty: done [11:18]
diana_coman: danielpbarron as far as I know, that information is not directly and clearly available [11:24]
diana_coman: thank you, chetty [11:24]
danielpbarron: well it's made complicated (intentionally) by the fact that there is no cap on loot [11:26]
diana_coman: certainly; surprised? [11:27]
danielpbarron: so how do you price anything when everything you do could potentially yeild [11:27]
diana_coman: well, since when do you price things based on *potential*? [11:27]
danielpbarron: i don't know how to price things; I grew up on a stunted fake economy of crap [11:27]
diana_coman: a needle has the potential to kill my rich husband and make me a fortune in inheritance - hence I have to pay 1 million sterling for a needle? [11:28]
chetty: just give it the bezzle that makes you happy [11:28]
diana_coman: in the end something is worth whatever the buyer will pay for it, for one thing [11:28]
danielpbarron: i get that much [11:28]
diana_coman: and on the other hand and on a personal note, I use the merchant's prices to calculate a reference/base value [11:29]
diana_coman: (can't guarantee that it is correct, but well) [11:29]
diana_coman: and then decide [11:29]
danielpbarron: it'll get easier to figure out once more people are playing and there is some sort of listing of bids/asks [11:29]
diana_coman: depending on the circumstance really [11:29]
danielpbarron: i'm pretty good at buying/selling MPOE [11:29]
diana_coman: there was the idea of bids and asks listings discussed a bit here some time ago [11:30]
danielpbarron: my eulora funds are part of my MPEx profits [11:30]
chetty: this is really a supply demand economy and at the moment tends to more demand than supply :) [11:30]
diana_coman: surely something useful, no doubt about it, but for the moment I think the best next to it is basically on people's pages /shops [11:30]
diana_coman: wd on the mpex part then [11:31]
diana_coman: I haven't really played that game [11:31]
danielpbarron: lol "game" [11:31]
danielpbarron: all of life is a game then [11:31]
diana_coman: what's in a name? [11:32]
diana_coman: yeah, isn't it? [11:32]
diana_coman: do tell me the differences [11:32]
danielpbarron: well life is a lot like poker [11:32]
danielpbarron: does that mean life is like a game? or that poker is like life? [11:32]
diana_coman: not sure why poker is a substitute for game [11:32]
danielpbarron: it's a game of pricing risk [11:33]
diana_coman: but my point is: any concrete holes in the approach "life is a game"? [11:33]
danielpbarron: yeah, The Bible [11:34]
diana_coman: uhm, how is that? [11:34]
danielpbarron: we have no agency; it is all God's will [11:34]
danielpbarron: you do not work your way into the kingdom of God [11:34]
diana_coman: even then: it just makes it god's game [11:34]
diana_coman: still a game though, lol [11:34]
danielpbarron: who is He playing against? [11:35]
diana_coman: so what, you mean if you are the pawn on the table of chess, then chess is not a game anymore? [11:35]
danielpbarron: chess requires 2 players [11:35]
diana_coman: it might even be a solitaire kind of game, lmao [11:35]
danielpbarron: then you are playing against the deck [11:35]
danielpbarron: but God created the deck, and ordered it [11:35]
mod6: in other news... boom? [11:36]
diana_coman: looks like that, mod [11:36]
danielpbarron: hasn't given me the disconnect message yet but i can't send a message [11:36]
mod6: i was building a small mine and when it went from threads -> bundle then it stopped. so i thought "oh its that bug".. so then i moved the bundle to another cell in the container. then the bundle disappeared. [11:38]
danielpbarron: it's not just you [11:38]
mod6: think that was just because the server was not responding [11:38]
danielpbarron: i'm still not officially disconnected though [11:38]
mod6: but at first, was like: o.O [11:39]
diana_coman: yeah, same problem here [11:39]
mod6: me either [11:39]
diana_coman: server is reported as reachable though [11:39]
diana_coman: but no, it won't connect [11:39]
diana_coman: maybe it finally went properly down now [11:39]
diana_coman: chetty? [11:40]
diana_coman: danielpbarron can't say much with that initial postulate of yours; I don't share it at face value and otherwise I find it at best a very pedestrian interpretation of reality [11:43]
danielpbarron: which postulate was that? [11:44]
diana_coman: that everything in this world is made and ordained by a God entity [11:46]
diana_coman: it seems that if I logged out, now I can't login anymore, even if the server is reported as reachable still [11:48]
danielpbarron: yeah i'm still "logged in" but nothing responds [11:49]
danielpbarron: as for the God thing, that's understandable; you can only believe if He created you for that purpose [11:49]
diana_coman: well then, apparently he created me for taking life as a game; surely each and any discussion can end with this kind of statement at any time when convenient, isn't it? [11:53]
diana_coman: oh, finally reported as unreachable at least [11:54]
danielpbarron: yes i got disconnected [11:54]
danielpbarron: discussions about life.. yeah [11:55]
diana_coman: no real point having them then [11:56]
danielpbarron: maybe it is God's will that you come to believe and it is this conversation that finally convinces you [11:58]
danielpbarron: but yeah, no real point in pushing the issue [11:58]
mircea_popescu: jurov depends, really. for noobs i pay qual 100 value. for others i more or less try for merchant value *1.1, but it varies. [11:59]
diana_coman: uhm [11:59]
mircea_popescu: nielpbarron> is it safe to say that 1 quailty point == 1 copper ? << for most tools yes. not for imps tho. [12:00]
mircea_popescu: danielpbarron> but i'm gonna need to know what to charge new people << word. seriously eulora pricing is not a solved problem. [12:00]
danielpbarron: there is more to an improved tool than just having more uses? I noticed the improved hoe uses 202 quality points per use rather than 187 [12:01]
danielpbarron: which i guess might mean it has a 8\% greater chance of whatever [12:01]
mircea_popescu: <danielpbarron> so how do you price anything when everything you do could potentially yeild << ahh, the sweet sigh of the artist when his work is understdood! :D [12:03]
mircea_popescu: danielpbarron well, try sell them to electron see what he says [12:04]
mircea_popescu: <diana_coman> well, since when do you price things based on *potential*? << how do you price items ? note that this is a conundrum that goes way through all of economy toi the very underpinnings of actual ideologies constructing the world for people. if not by UTILITY, then what is utilitarianism anymore ? just how revolutionary are you going to get, to play a game. [12:05]
mircea_popescu: <diana_coman> and then decide << pretty much what i do too. [12:05]
mircea_popescu: diana_coman jurov got 80k earlier for a pack he was expecting like 40k for or so, strictly because q 60 goods are (to me) just as valuable as q1 or q190 goods, which is to say : they sitll don't allow me to overcraft. [12:09]
mircea_popescu: that's basically the cutoff : if it overcrafts you, then it's worth the overcraft. if it doesn't, it's worth "the item", irrespective of its qual really. [12:10]
mircea_popescu: which makes for a strange sort of function. [12:10]
diana_coman: crash again? [12:17]
mircea_popescu: ~~~ in other news, we encountered a bit of an issue with a recent patch, server will be down for mebbe half hour [12:17]
mod6: ah ok. [12:17]
mod6: thought it was me with my WPL bundle again. [12:17]
chetty: looks like I need to patch my last patch, be a few minutes [12:17]
mod6: np thanks chetty [12:17]
mod6: :] [12:17]
diana_coman: mircea_popescu I got that from your price structure, but at least atm I don't fully adhere to it [12:19]
diana_coman: it certainly makes sense and I can see it [12:19]
mircea_popescu: that's good news because i don't fully adhere to it either [12:19]
mircea_popescu: for one thing : if i craft with q1, i get much less xp than if i craft with q 100. [12:20]
diana_coman: but well, possibly I don't yet need just as much precraft items (such as shaped slag or whatever) [12:20]
mircea_popescu: this should be worth something. [12:20]
diana_coman: precisely [12:20]
diana_coman: that was quite the main part of what I had in mind [12:20]
mircea_popescu: for another thing : some items decay. the samovar is like what, 3k ? [12:20]
diana_coman: there IS a difference between q1 and q99 [12:20]
diana_coman: even if you don't overcraft [12:21]
mircea_popescu: if the bundle is say 6k, and my output q is 200, then anything over 150 q in precursors actually hjelps me [12:21]
mircea_popescu: etc. [12:21]
mircea_popescu: this is less so the issue in tinkering, but even there, the recipe still has a value. [12:21]
diana_coman: oh, wanted to ask: jurov says he got from you that the 1-9 quality thing is still on for the items that haven't been claimed. Is that so? [12:22]
mircea_popescu: nah. [12:22]
mircea_popescu: it was on, that sunday, but that sunday is past. [12:22]
diana_coman: thought so, but well, he was quite sure it was still on [12:22]
diana_coman: jurov, ^ [12:23]
jurov: on second reading, only the math part is open [12:23]
jurov: damn [12:24]
mircea_popescu: aw! [12:24]
mircea_popescu: i am kind-of amused that out of all the lisp geniuses preaching lispness in b-a, no one has yet shat out the sexpr. [12:24]
mircea_popescu: i suppose it's like rock music. [12:24]
jurov: is a bruteforce sexpr that walks all options and brings out optimal result, acceptable? [12:27]
mircea_popescu: certainly better than nothing [12:28]
jurov: started today with 9 axes only to realize after few hours it's not possible (alt least two must end up with the same q) [12:31]
jurov: and ofc to realize challenge expired [12:32]
mircea_popescu: i dunno right off how many danielpbarron used, but i would guess to the tune of 40-50 for the 27 output [12:32]
diana_coman: tbh I had almost made a set of chetty sticks, but I just didn't have the time to finish it and anyway, attend the event [12:34]
danielpbarron: you need 10 axes to make 9, 10 hoes to make 9, and 11 adzes to make 9 [12:34]
diana_coman: (was away that evening) [12:34]
diana_coman: my approach was rather more direct and to the point of what I had, possibly due to how cs work too [12:34]
mircea_popescu: right because even decay adds 1 [12:34]
danielpbarron: it's 11 for adze because you need to stack 3 at once to have the floor() function shave off a quality point [12:34]
danielpbarron: and then add maybe 1 or 2 of each tool to account for you accidentally wearing one down too far and having to start over [12:35]
diana_coman: just got the numbers of chetty sticks I had and combined until I got some that would be 1 point above the wear-down [12:35]
mircea_popescu: aga [12:35]
mircea_popescu: aha [12:35]
diana_coman: then the rest is just mixing [12:35]
diana_coman: as once you have enough at 1 [12:35]
diana_coman: you can make any other values really [12:35]
diana_coman: it's the 1 that is the bottleneck as far as I'm concerned [12:36]
mircea_popescu: diana_coman yeah the more sticks you have the eaiser it gets [12:36]
mircea_popescu: cause more options [12:36]
danielpbarron: i used 9 as my baseline, but i wasn't going for the most optimal method; i just figured out a method that worked and ran with it [12:36]
mircea_popescu: anywya, i believed it to be a very interesting math problem. [12:36]
diana_coman: well, you just need the right quality as it were [12:36]
diana_coman: given the time and all, I really did not try to truly solve the problem in a pure maths sense [12:36]
diana_coman: more like to engineer a practical solution I guess, lol [12:37]
danielpbarron: for my method, 9 was a good starting point because each itteration shaved off 1 point, so it's easier to get to 8 from 9 than from 1 to 2 [12:37]
mircea_popescu: that's kinda the thing, practical math which i love as a concept runs into the proiblem of the zipf curve [12:37]
mircea_popescu: which is to say, most of the people are too slow/practically bogged down by other stuff to do to get involved. [12:37]
mircea_popescu: diana_coman but even trying to price the experience into it.. what is the value of experience ? [12:41]
diana_coman: that's why I said it depends on context really [12:42]
diana_coman: possibly a noob values experience highly, although on the other hand he might have the easiest time getting it, I suppose [12:42]
mircea_popescu: just on the surface of this "nothing in eulora can apparently be valued in any systematic manner - it's all fiat" i take it as a resplendent success of gaming. [12:42]
mircea_popescu: because supposedly this is what people want - an oasis where computers can't supplant them [12:43]
diana_coman: you mean: an oasis where they can work hard on finding a way for computers to supplant them? [12:43]
diana_coman: lol [12:43]
mircea_popescu: diana_coman it is unclear that it is even valuable to him, tho. consider the case of supplication drafts. danielpbarron says he can't get them. why ? [12:43]
mircea_popescu: i suspect it's because he can't overcraft. and that in turn because his output q in shredding is too high compared to the input availabler [12:43]
diana_coman: I don't know whether he trained, I think he said he wouldn't [12:44]
mircea_popescu: diana_coman sure, if it is even feasible. to my eyes the question is up in the air. [12:44]
diana_coman: danielpbarron have you trained in bouquinism or what is your current level? [12:44]
mircea_popescu: i know for a fact and can prove that the probvlem of "find optimal pairing of master crafter - apprentice crafter over a given population" is pn complete. [12:44]
mircea_popescu: it is unclear to me just what complexity the problem of "establish the value of this stack" actually is [12:45]
chetty: well cross your fingers I fixed it, its up [12:46]
diana_coman: thanks chetty :) [12:47]
mircea_popescu: yay! [12:47]
danielpbarron: i did end up training in bouquinism [12:47]
danielpbarron: i do get overcrafts though [12:47]
danielpbarron: shredding overcrafts by definition [12:49]
danielpbarron: the input quality is typically 4k [12:49]
diana_coman: yeah, but the question is how much overcraft [12:49]
danielpbarron: i doubt anyone would shred just to get 101 bits of nothing [12:49]
diana_coman: that counts too wrt to what you get [12:50]
diana_coman: sure, but you can certainly get only vellum recipes for instance [12:50]
diana_coman: or whatever [12:50]
mircea_popescu: danielpbarron not shredding tho. making them [12:50]
danielpbarron: well i get plenty of the other supplication drafts [12:50]
mircea_popescu: you usually get a recipe by making it [12:50]
danielpbarron: and i get replacement drafts as loot when i craft a draft [12:50]
diana_coman: I would in any case set a newcomer to do some shredding tooo [12:50]
danielpbarron: i just never got a berry supplication draft in the first place [12:51]
mircea_popescu: danielpbarron so then you do have drafts ? [12:51]
diana_coman: mircea_popescu I think he said he didn't get one specific type of supplication [12:51]
danielpbarron: yes [12:51]
diana_coman: not that he didn't get any in general [12:51]
mircea_popescu: oh you never got one specific kind ? [12:51]
danielpbarron: i specifically want the berries one [12:51]
diana_coman: just as I never got the gung-ho gumbo thing [12:51]
mircea_popescu: and when you make berry ones you don't get more ? [12:51]
danielpbarron: i never had a berries draft [12:51]
danielpbarron: only the supplication themselves, that you gave me in the auction [12:51]
mircea_popescu: o you had leather ? [12:51]
diana_coman: although I got quite a number of sparks [12:51]
mircea_popescu: oh oh i see what you mean [12:51]
danielpbarron: and a supplication does not seem to give itself as loot in an overcraft [12:52]
danielpbarron: as that would be a very very valuable loot [12:52]
mircea_popescu: but did you make all others ? what all is there, leather ? [12:52]
diana_coman: well, I guess there are some chances to get that too, but you need a lucky click indeed [12:52]
danielpbarron: (supplications cost at least 1 birdsnest gin + 1 beetlebrew) [12:52]
danielpbarron: that's the most basic [12:53]
danielpbarron: the fancier ones cost several times more [12:53]
mircea_popescu: so which drafts did you already get danielpbarron ? [12:53]
danielpbarron: you have to get really drunk to make these things [12:53]
danielpbarron: rocks, murky, chicken, lists [12:53]
danielpbarron: almanac [12:53]
mircea_popescu: o wow check that out. [12:54]
mircea_popescu: almanac! [12:54]
danielpbarron: yeah i'm sure i have some valuable stuff [12:54]
danielpbarron: but i want the basic one to rank up without wasting exp [12:54]
danielpbarron: before i use them [12:54]
mircea_popescu: makes sense [12:54]
mircea_popescu: so you have the 12 berries supplications you got in auction, but absolutely no drafts of berries supl. [12:54]
danielpbarron: right [12:55]
mircea_popescu: or of anything else like that [12:55]
danielpbarron: and *had [12:55]
danielpbarron: used them all [12:55]
mircea_popescu: ie, you never got a berries draft, or anything else ? [12:55]
danielpbarron: correct [12:55]
danielpbarron: or if i did, i used it and didn't get replacements [12:55]
mircea_popescu: doh. [12:55]
danielpbarron: i don't recall [12:55]
mircea_popescu: aaaand i just found a hole roflmao. [12:56]
danielpbarron: so for future reference i guess if i find one i should set up some noob as an apprentice bouqinist [12:56]
mircea_popescu: ok. sunday we shall have an auction. [12:56]
jurov: i apprentice bouquinized, but apprently have too high tinkering [12:56]
danielpbarron: ah that may be what is throwing me off [12:57]
danielpbarron: i have very high tinker rank [12:57]
mircea_popescu: it will consist of a package of 100 Supplication of Leather Drafts, q 1000, base value 3k (for the whole lot). [12:57]
danielpbarron: i think i'm 3rd? [12:57]
mircea_popescu: the reason no one looted this entire branch is because apparently i never seeded it o.O [12:57]
danielpbarron: unless i overtook Foxy [12:57]
danielpbarron: lol [12:57]
mircea_popescu: so, get your bidding gloves ready. [12:58]
diana_coman: ahahah [12:58]
chetty: someone needs a low level tinker? hows 10ish? [12:58]
diana_coman: gotta love holes in a shredding thing [12:58]
mircea_popescu: wow that'd be great chetty. [12:59]
danielpbarron: i think with quality 1000 anyone could get decent loot [12:59]
diana_coman: mircea_popescu re previous discussion: utility of things is one thing, while "potential" (as daniel said) is quite a different matter; I wasn't as much against basing the price on utility as basing it on the undefined (and quite undefinable I'd say) "potential". Otherwise it's kind of magic potion and charms selling: this particular charm is very lucky, very very valuable missus [13:16]
lobbesbot: New post: http://trilema.com/category/smg/feed/ Sunday, August 9th event : Auction! <http://trilema.com/2015/sunday-august-9th-event-auction/> [13:20]
mircea_popescu: diana_coman well ok, but what is the definition of utility ? "what they may yield" [13:52]
mircea_popescu: the comparison with needle is not apt for this reason [13:53]
chetty: depends if it is one and only one needle that will do the job :P [13:54]
mircea_popescu: the case would be more apt if the needle was an orange whicvh if peeled had a \% chance to yield a husband [13:57]
diana_coman: mircea_popescu mhm, so you define utility as what it "may" yield? sure, a lottery ticket is priced more than the paper it is printed on, but uhm, not exactly directly derived from the value of the max prize as far as I can tell [15:04]
diana_coman: and given that ALL actions may yield maxint, I don't see any point there anyway [15:14]
shinohai: well i am installed, my drivers work, but eulora runs so slow when i try to delete my old character or enter my password. [15:19]
shinohai: so i dont think my laptop is good enough :/ [15:19]
diana_coman: have you tried to get some of the graphics effects out? [15:22]
shinohai: not yet, will research that [15:23]
danielpbarron: shinohai, http://logs.minigame.bz/2015-07-21.log.html#t16:27:06 [16:23]
lobbesbot: #Eulora log for Tuesday, 2015-07-21 (at logs.minigame.bz) [16:23]
diana_coman: hmmmm, found another sport for deserted crab shell [16:24]
mod6: and we found a pretty large EPS spot too [16:52]
diana_coman: mod found that, he means :) [16:53]
mod6: and yeah, not just another DCS spot, a big ole strip of 'em [16:56]
mod6: and more SMs too [16:57]
mircea_popescu: snails are good [18:06]
mircea_popescu: i'd buy some hi q snails [18:06]
diana_coman: oh, how many snails ? [18:08]
mircea_popescu: i dunno, 1k ? [18:09]
diana_coman: ok, will dig them up then [18:09]
mircea_popescu: people keep asking this "how many" as if it's a cogent consideration. pretty much all queries return "infinity, basically" [18:09]
diana_coman: given the limited resources to go and mine all the stuff [18:10]
diana_coman: it's not really pointless [18:10]
mircea_popescu: also true yea [18:10]
diana_coman: (limited resources = limited time mainly) [18:10]
shinohai: danielpbarron: followed those directions you posted in log, now won't start with segfault [18:11]
danielpbarron: worked for me [18:12]
shinohai: ART ERROR: Invalid material reference 'ceramic_dds' in meshfact 'crafttable' submesh 'crafttable.003-ceramic_dds' [18:12]
danielpbarron: you snipped too much or the wron stuff [18:12]
diana_coman: keep trying shinohai [18:12]
diana_coman: that error is related to the driver I think, but it's kind of random [18:12]
danielpbarron: although i was able to log in and had been playing for months before i attempted that [18:12]
diana_coman: (I get it sometimes too, but I couldn't really figure out why/when) [18:13]
shinohai: tries to resist dousing his computer with gas and lighting it [18:13]
diana_coman: ha ha, I know the feeling [18:13]
danielpbarron: i will be doing a fresh install of gentoo on new "iron" soon [18:13]
danielpbarron: a particular machine recommended by ascii [18:13]
danielpbarron: that i bought months ago and haven't really put to use yet [18:13]
mircea_popescu: not bad. [18:14]
danielpbarron: i am very lazy and hadn't needed to do it until now, now that my eulora macros are preventing me from keeping up with log reading [18:14]
shinohai: Nope that error wasn't it at all. It just crashed because of whatever I snipped. [18:14]
danielpbarron: actually need two machines with graphics now [18:14]
shinohai: replaced w backup and it starts [18:15]
danielpbarron: well you are clearly snipping the wrong thing [18:15]
danielpbarron: i almost did this too, and had to carefully re-read the instructions and the xml i was snipping [18:15]
danielpbarron: there are parts that look similar but aren't it [18:15]
diana_coman: mod6 found ae at -52 34 151, sigh [18:16]
danielpbarron: ae? [18:16]
danielpbarron: oh [18:16]
diana_coman: abandoned eggs [18:16]
shinohai: http://logs.minigame.bz/2015-07-21.log.html#t16:32:13 [18:16]
danielpbarron: eggs [18:16]
lobbesbot: #Eulora log for Tuesday, 2015-07-21 (at logs.minigame.bz) [18:16]
danielpbarron: there are some near spawn [18:16]
danielpbarron: among the flotsam [18:16]
diana_coman: I know [18:16]
diana_coman: that's why: sigh [18:16]
diana_coman: I was hoping for something better given how blind the spot was [18:16]
diana_coman: lol [18:16]
diana_coman: still, they are not on the map, hence the message for mod [18:17]
mircea_popescu: shinohai look in the cfg first, lotta good stuff there. [18:20]
shinohai: It must be something there. I can sign in and thats as far as it goes [18:22]
mircea_popescu: <danielpbarron> my eulora macros are preventing me from keeping up with log reading << lol old accounts with high skills will be basiclaly like btc miners [18:23]
mircea_popescu: finally, an asic proof coin! [18:24]
diana_coman: you left those pickaxes on the ground mircea_popescu, lol [18:25]
diana_coman: maybe the sweeper gets them [18:25]
shinohai: mircea_popescu: you mean .Eulora/option.cgf? [18:26]
shinohai: *cfg [18:26]
shinohai: meh i don't think this is for me [18:28]
diana_coman: crash.. [18:32]
mircea_popescu: back [18:33]
mircea_popescu: wtf mechant crash now ? [18:33]
diana_coman: uhm, and it got me all the way back to the sands, lol [18:35]
diana_coman: ha, mircea_popescu found 2 items with same initials... the tuber milk and treebark mockasillies [19:27]
danielpbarron: diana_coman, have you considered adding a section to your recipes pages that lists what the specified item can be used in? [19:34]
diana_coman: it's on the list, yes [19:34]
danielpbarron: for example, the flat clump of slag page might list that it is used to make samovar and hoe [19:34]
diana_coman: as well as a bill of materials [19:34]
danielpbarron: nice [19:35]
diana_coman: it's just that everything takes time irl too, lol [19:35]
diana_coman: btw, I was looking a bit at your macro running yest [19:36]
diana_coman: and it seems way, way slower than the bot [19:36]
diana_coman: I suppose it is more robust atm (or I hope) [19:36]
diana_coman: curious though if you have any timings for it? [19:37]
diana_coman: like how long does it take to craft say 100 bark shavings [19:37]
mircea_popescu: CFT is 6 seconds for me. DG is 10. [19:47]
danielpbarron: i put 1 second delay between every click [19:56]
danielpbarron: because xmacro doesn't support fractions of a second [19:56]
danielpbarron: obviously the whole xmacro thing is a dirty hack that should be eventually abandoned [19:56]
danielpbarron: so i'm not going to fret over it too much [19:56]
mircea_popescu: certainly the foxy bot is a much better thing. [20:00]
mircea_popescu: once we gert it to where it no loinger crashes server it'll be spiffy [20:00]
mircea_popescu: chetty's been working her butt off on this. a bit of an onion, but definite progress each day and week [20:01]
mircea_popescu: eventually won't be any more leaves to peel. [20:01]
mod6: < diana_coman> mod6 found ae at -52 34 151, sigh << thanks! [20:55]

Comments feed: RSS 2.0

Leave a Reply