| danielpbarron: | crashed | [00:04] |
| mircea_popescu: | yeah | [00:21] |
| mircea_popescu: | back up now danielpbarron | [00:25] |
| mircea_popescu: | i wish i knew wtf this is. | [00:25] |
| danielpbarron: | i think server is down, but it has a ping on the login page | [00:52] |
| danielpbarron: | was acting funny so I tried to relog | [00:53] |
| danielpbarron: | won't let me log back in, says "The server is not running or is not reachable." | [00:53] |
| danielpbarron: | probably keys again. one of the last things I did was put keys in storage | [00:54] |
| mircea_popescu: | heh. | [00:55] |
| mircea_popescu: | try now ? | [00:56] |
| danielpbarron: | now works | [00:56] |
| mircea_popescu: | it was actually being ddos'd. | [00:56] |
| diana_coman: | mornings | [01:18] |
| diana_coman: | ha ha mircea_popescu you crashed the server by running around the craft-table? | [01:23] |
| hanbot: | ftr at crashtime i was right clicking on heina | [01:24] |
| mircea_popescu: | omfg stop fucking with the keys | [01:24] |
| hanbot: | no dirt skatin' around! | [01:24] |
| hanbot: | i had locked a tiny like 1 min ago but otherwise no key activity…? | [01:24] |
| diana_coman: | me neither | [01:24] |
| mircea_popescu: | hm. /me pulls his hair | [01:25] |
| diana_coman: | unless whatever, the keys had their own activity in my inventory or smth | [01:25] |
| danielpbarron: | it crashed right as i logged back in after logging out to fix a graphical glitch | [01:25] |
| hanbot: | keynspiracy | [01:25] |
| mircea_popescu: | whgen this bug is found ima dedicate an afternoon to slowstomping it | [01:25] |
| diana_coman: | I also had again that shitty graphical glitch when the character is at an odd angle and it almost jumps rather than walking | [01:25] |
| mircea_popescu: | anyway server back in 10 mins | [01:26] |
| hanbot: | ty mircea_popescu | [01:26] |
| hanbot: | diana_coman i did a real life impersonation of that walk on the street the other day | [01:26] |
| diana_coman: | fwiw, it seems to have to do with getting out of the right position or something, as first person camera was basically not first person anymore | [01:26] |
| diana_coman: | ha ha | [01:26] |
| diana_coman: | hanbot that must be the best bug report ever | [01:26] |
| hanbot: | :D | [01:27] |
| mircea_popescu: | up | [01:27] |
| diana_coman: | wow, I'm back all the way, lol | [01:28] |
| mircea_popescu: | hot damn… | [01:49] |
| mircea_popescu: | so i got dc'd just as i was alwamost done with an improved craft | [01:51] |
| mircea_popescu: | FIFTH FUCKING TIME TODAY | [01:51] |
| mircea_popescu: | 10 minutes –> 1 hour :1 | [17:24] |
| chetty: | hahaha indeed it does, I gotta find some time to actually play … | [17:25] |
| diana_coman: | uhm jurov, I think it's not meant to be something mysterious to do really | [17:25] |
| chetty: | the downside of game dev … | [17:25] |
| diana_coman: | chetty that's how/why I don't advance much on the bot: I play the game instead :))) | [17:26] |
| jurov: | so you thik it's mine and craft as usual and you'll eventually get it? | [17:26] |
| diana_coman: | yes | [17:26] |
| chetty: | yeah but if dontkeep fixing stuff people will start yelling .. | [17:26] |
| jurov: | "may be acquired through particularly lucky activity " | [17:26] |
| diana_coman: | but well, I'm not sure what "as usual" means for you | [17:26] |
| chetty: | well knowingmp might be just laying around again too | [17:27] |
| diana_coman: | yes, meaning that you need some luck too, which is anyway how you get good/better than average loot in any case | [17:27] |
| diana_coman: | ha ha, I seriously doubt it | [17:27] |
| chetty: | which is exactly why it might happen :P | [17:28] |
| diana_coman: | the post reads … | [17:28] |
| diana_coman: | I get what you mean chetty | [17:28] |
| diana_coman: | it might happen, true | [17:29] |
| diana_coman: | I just said I seriously doubt it | [17:29] |
| diana_coman: | that's all :) | [17:29] |
| chetty: | well maybe I'll take sunday off and play all day :) | [17:29] |
| diana_coman: | relaxing on an island by the name of eulora – sounds good really :) | [17:31] |
| danielpbarron: | i like the game a lot better now that things take time | [18:27] |
| diana_coman: | out of curiosity danielpbarron: what is the longest it took for you so far to do/make something in game? | [18:39] |
| danielpbarron: | that would have to be… this Demeaning Urabihs Harness I'm wearing right now | [18:45] |
| danielpbarron: | oh what timing | [18:45] |
| danielpbarron: | if you factor in the time it took for the parts, it's especially the longest for me | [18:45] |
| danielpbarron: | but even the final tinker itself I think was at least a minute if not a few | [18:46] |
| danielpbarron: | the oil also takes a while | [18:46] |
| danielpbarron: | these are things I have made since actions started taking up time | [18:47] |
| danielpbarron: | I have probably made more complex things that would now take even longer, but when I made them it happened nearly instantly | [18:47] |
| danielpbarron: | like the pickaxe | [18:47] |
| danielpbarron: | or the bandar toolkit | [18:47] |
| danielpbarron: | I haven't been able to make these things again, since the world got limits | [18:48] |
| danielpbarron: | it's like ascii's complaint with input devices that have no feedback, like touch screens | [18:48] |
| danielpbarron: | a world with no constraints such as time | [18:49] |
| danielpbarron: | everything felt so exhausting even though they were taking less effort | [18:49] |
| danielpbarron: | now I can do other things while playing — just tab away from game when some action is taking too long | [18:51] |
| danielpbarron: | my inventory appears to have a secret hidden spot somewhere | [19:18] |
| danielpbarron: | i have 3 mining techs stacked somewhere | [19:18] |
| danielpbarron: | thought they got erased because my inventory was full | [19:18] |
| danielpbarron: | but they are in the list for storing things | [19:19] |
| mircea_popescu: | jurov twas long ago << ahaha so cute! | [20:27] |
| mircea_popescu: | jurov i logged in, walked across the map, mined some and find out walking back suspiciously slow << left control switches run/walk by default. | [20:40] |
| mircea_popescu: | i know it pissed me off too till i figured it out. | [20:40] |
| mircea_popescu: | http://logs.minigame.bz/2015-07-15.log.html#t19:40:13 << bits have actually been craftable since bouquinism. | [20:40] |
| mod6: | < mircea_popescu> i know it pissed me off too till i figured it out. << that one didn't bother me as much as the TAB key ;) | [20:42] |
| mircea_popescu: | what's that do again ? | [20:43] |
| mod6: | all of a sudden, camera going everywhich way. | [20:43] |
| mircea_popescu: | danielpbarron i like the game a lot better now that things take time << me too. | [20:43] |
| mircea_popescu: | oh oh. yeah. confusing | [20:43] |
| mircea_popescu: | danielpbarron my inventory appears to have a secret hidden spot somewhere << your right hand. | [20:44] |
| danielpbarron: | my right hand had/has a pickaxe in it | [20:45] |
| mircea_popescu: | if your inventory overflows you get all sorts of items precariously balanced in your right hand | [20:46] |
| mircea_popescu: | take pickaxe off, there they come. | [20:46] |
| danielpbarron: | oh | [20:47] |
| mircea_popescu: | jurov : re kick – people will conceivably want coppers to bid with. | [20:47] |
| mod6: | needs moar ecu | [21:02] |
| danielpbarron: | crashed | [22:23] |
| mircea_popescu: | darn | [22:24] |
| mircea_popescu: | seems it was my char that did it. | [22:25] |
| mircea_popescu: | back | [22:25] |
| mod6: | thyme to mine | [22:27] |
| mircea_popescu: | hehe | [22:30] |
- (
[01:51] diana_coman: now I don't always get exp points in gathering while gathering? [02:13] diana_coman: (exploring) [02:13] chetty: a couple people have mentioned this but I cant recreate it, any further info on how/when it happens would be appreciated [02:16] diana_coman: it happened now with an improved cruddy hoe [02:16] diana_coman: it was working fine earlier, not really sure what is different other than that I changed tool [02:16] diana_coman: well, exploring and NOT finding anything [02:16] diana_coman: so no claim [02:16] chetty: ahh well maybe it is something with that tool, I think jurov mentioned that, but then later it worked .. [02:17] diana_coman: it was also like hiccups: sometimes it WOULD give exp [02:17] diana_coman: just…like once per every 4-6 tries [02:18] diana_coman: and it seems to be related to that tool somehow, chetty, as I changed the tool and no problem, switched back to it and again problems [02:20] diana_coman: it's actually an improved cruddy hoe [02:20] diana_coman: fwiw [02:20] chetty: ok thanks, I'll try to debug that some today [02:22] diana_coman: uhm, scratch that: now I get some glitches with a pickaxe too… [02:22] diana_coman: unless it's again those damned messages and some get lost on the way [02:22] diana_coman: as it happens apparently some times with those mod messages for the bundle [02:23] danielpbarron: chetty> a couple people have mentioned this but I cant recreate it << sometimes i "get no experience" and then later it shows up when I hadn't /explored [02:25] danielpbarron: laggy experience [02:25] danielpbarron: going by what outputs to the in-game chat box [02:25] danielpbarron: not any sophisticated debug output [02:25] danielpbarron: welp i guess i crashed it again [02:29] danielpbarron: i feel like it happens a lot when i go over to the NPCs after /exploring for a while [02:30] danielpbarron: i had just trained one skill and was about to do another [02:30] danielpbarron: crashed inbetween trainings [02:31] chetty: up again, this is really odd, I cant figure out why its always you, and always something to do with keys [02:31] danielpbarron: as far as i know, I have only "new" keys now [02:32] danielpbarron: oh i noticed that my keys that have turned into bits of nothing in my storage, retain the key description including the type of claim and the coordinates [02:32] danielpbarron: the resulting bits of nothing can not be stacked [02:33] danielpbarron: i have not attempted to use any of them [02:33] hanbot: fwiw i hit an /explore right about when it crashed, didn't see any 'you got' messages. on reset, i have a new key in my inventory, says crafter is MM [02:34] danielpbarron: sucks that it probably interrupted mp's crafting again; guess i can't trade for those CFTs tonight [02:34] hanbot: (and that key is indeed for the marker i apparently found from that pre-crash /explore) [02:35] chetty: that could create problems down the line, that key may never go away [02:37] chetty: is anyone else keeping keys in storage? danielpbarron has to be doing something different that it is always him and the keys [02:39] diana_coman: I certainly have some keys in storage too [02:39] hanbot: i don't [02:39] hanbot: actually apparently all tiny claim keys i get are MM-crafter branded [02:46] hanbot: and the berries i dug up earlier tonight (from own claims) say daniel barron crafted 'em haha [02:46] diana_coman: I still have the no-exp problem, so it wasn't dueg to the crash or somethin [02:50] chetty: going to take server down for a couple minutes to try and pin down crashes cause if no one objects [03:50] chetty: done [03:54] chetty: server reset coming up [08:04] chetty: done [08:05] mod6: chetty: so as far as the "doesn't give exp when gathering" problem; a few things I've noticed while farming. Typically I'll start with a new tool, doesn't matter which, and it'll be giving exp just fine. Another pre-condition here is that server lag is low. And as I move along and mine (/explore) every 30 seconds or so, it'll mostly give me the exp. But as the tool wears down, then it seems to me that it starts to skip exp. [10:17] mod6: It seems to me this is especially true right before it runs out. As well as success of /explore, goes way down — which may be by design. [10:17] mod6: This also can seem to rear its head if there is signifigant server lag. Maybe a race condition somewhere? [10:18] mod6: Anyway, just my 0.00000002 ecu worth :] [10:19] mod6: thanks for all your hard work [10:19] mircea_popescu: \x08<\x08diana_coman\x08>\x08\x0F unless it's again those damned messages and some get lost on the way << honestly this seems by far the most probable explanation. [10:28] mod6: ah. [10:31] mod6: makes sense. [10:31] mod6: aside from the weird "you struggle under the weight of your inventory" problem, everything else worked pretty good for me yesterday. [10:32] lobbesbot: New post: http://trilema.com/category/smg/feed/ Eulora Sunday Event – July the 19th <http://trilema.com/2015/eulora-sunday-event-july-the-19th/> [10:35] mircea_popescu: jurov prolly get a kick out of ^ [10:38] chetty: is keeping an eye on danielpbarron so see if he still has magic keys that crash us [10:39] chetty: and btw how is lag there atm? [10:40] mod6: lemme hop in and check [10:48] mod6: seems fine :] [10:49] mod6: new sunday event \o/ [10:49] danielpbarron: lag is ok [10:50] chetty: server reset in 5 if no one objects [11:21] mod6: fine by me. [11:25] chetty: done [11:26] chetty: cross your fingers I might have fixed the key crash issue [11:27] mircea_popescu: o wow wd! [12:06] danielpbarron: crashed! [12:28] chetty: up now [12:29] sueastside: chetty: isn't the PS core TCP only? [12:32] chetty: uh, not sure what you are asking, they have a fairly complete networking protocol, although it is on our list of things to change [12:37] chetty: server about to be reset unless someone objects [12:39] sueastside: refering to the lost messages above, which could not occur using TCP, which has guaranteed delivery (and it also the cause of the lag issues) [12:40] danielpbarron: wait 1 min on reset [12:41] chetty: ahh well we got ddos a bit yesterday, not sure what all happened, in fact I have not actually seen any .missing messages by my logs [12:41] sueastside: oh ok. [12:42] chetty: a few discarded because they got out of sequence .. [12:42] danielpbarron: ready [12:42] chetty: done and back up [12:43] chetty: oh sueastside since you are here, does it matter which the normals are making portals? [12:44] sueastside: yes, portals are one sided (like meshes), so the face with the normal pointing out is visible [12:45] chetty: hmm but I could put a transparent texture on it :) [12:47] sueastside: Oh you just want to use it to teleport? [12:54] chetty: I am trying out various uses of portals that might not be entirely 'standard' :) [13:22] diana_coman: hello [14:54] jurov: hello [15:01] jurov: yest i put all my keys to storage, today i got bits o' nothing with crafter randomly everyone [15:02] jurov: and the random getting of building/gathering practice points bug persists [15:02] danielpbarron: lol i fell into the not-so-well-covered crator in the middle of the island [15:05] jurov: try to fall deeper, in the bottom there's tepelort [15:10] jurov: teleport [15:10] chetty: oh poor danielpbarron I'll move you [15:10] chetty: but you need to log out for a move to take properly [15:10] danielpbarron: oh no i already teleported [15:12] danielpbarron: was just a first for me [15:12] chetty: oops [15:12] jurov: first time? lol you never tried to go near edge of the map? [15:13] chetty: jurov I sure wish you could give more detail, the random getting of … isnt really very helpful for debugging [15:13] danielpbarron: first time falling into that particular hole [15:14] jurov: all i can say, that somethimes the points get added right, sometimes at random times [15:14] jurov: did not find any pattern yet [15:14] jurov: and sometimes not at all [15:15] diana_coman: I think some messages are just received out of order/late [15:15] diana_coman: I get that they are not lost in transit, indeed, but they are surely not always reliably distributed to listeners on the client [15:15] chetty: the network software will throw out a message it thinks is out of sequence, you may not get a message even if the server has given you points if the connection is bad [15:20] mod6: check and see if there is anything to mine down there next time dpb :) [15:23] diana_coman: that makes perfect sense, chetty [15:24] jurov: mod you either get stuck on the rim or fall down and get teleported [15:24] chetty: I put the teleport in there after having to rescue jurov a few times :) [15:26] danielpbarron: i think the laggy training points can cause tinkering to interrupt and fail [15:26] chetty: well lag certainly could, but the training points would be effect not cause [15:28] jurov: do i keep moving slower and slower or it's just my imagination? [15:28] chetty: thought you flew around jurov? [15:32] jurov: twas long ago [15:33] chetty: well I havent screwed with velocity [15:33] jurov: i logged in, walked across the map, mined some and find out walking back suspiciously slow [15:34] chetty: stamina? [15:35] mod6: < jurov> mod you either get stuck on the rim or fall down and get teleported << awe. i was trollin' anyway [15:35] jurov: maybe, i died and seems bit better [15:36] jurov: will measure next time [15:36] jurov: danielpbarron: these keys that turn to bits of nothing are usually not problematic for me and can be used for tiny claims fine [15:38] chetty: >> chetty was responding to jurovs question about where they will come form when the merchant is no more :P [15:40] danielpbarron: i wish they would stack [15:45] danielpbarron: the converted bits of nothing [15:45] chetty: still working on that [15:46] danielpbarron: aha if that's in the works then i'll just hold off on trying to use them [15:47] danielpbarron: has like 10k bits or something [15:47] chetty: lmao [15:48] chetty: its not high on the list at this moment, so I wouldnt wait on it [15:49] diana_coman: chetty, my 293 flotsam is gone :( [15:52] diana_coman: or it went invisible [15:52] diana_coman: I dropped it [15:52] diana_coman: but it's nowhere to be seen [15:52] diana_coman: sometimes it used to get a bit burried and difficult to find [15:52] diana_coman: but now it's either really deeply burried [15:53] diana_coman: or really missing [15:53] jurov: danielpbarron: you can use them, thay just won't stack [15:53] diana_coman: yes, truly very deeply burried, I barely got a teeny tiny corner of the label sticking out when tilting at odd angles :( [15:54] diana_coman: phew, got it, but that was almost calling for a temporary move to the other side of the island, lol [15:56] chetty: ow, glad you got it :) [15:57] jurov: lesson? don't drop too heavy items :D [16:00] diana_coman: ha ha, no jurov [16:05] diana_coman: the trouble is when you drop them on a hill basically [16:05] diana_coman: on the side of the hill [16:05] diana_coman: but well, if one needs to go up the hill with a bunch of flotsam… [16:05] diana_coman: crash? [16:11] diana_coman: I was dropping keys, chetty [16:11] diana_coman: but recent keys really [16:12] danielpbarron: ya crash [16:12] danielpbarron: was tinkering [16:12] chetty: yeah keys sniff [16:14] chetty: I am running out of ways to tackle these frackingkeys [16:15] diana_coman: fwiw chetty, it seems to me that what happened this time might be that the sweeper became active on those keys while I was dropping them [16:28] diana_coman: as now I got bits of nothing in my inventory for those that I did not get to throw out [16:29] chetty: yeah I think thats right, still I need to find a way to protect against that, I think you moved it while it was being updated [16:31] chetty: did everyone read the about the sunday event? [17:20] jurov: yes. but i don't know why i'm supposed to get kick of it [17:21] diana_coman: I've read it chetty :) [17:22] jurov: "do something mysterious lucky" "there will be some new mysterious skills" all these secrets kinda wore me off [17:24] diana_coman: the "one magical bit of nothing" sounds like a prize for the …really faithful :[↩] No Comments »
No comments yet.
RSS feed for comments on this post. TrackBack URL
Leave a comment
Work on what matters, so you matter too.