chetty: | morning | [06:05] |
jurov: | morn | [06:40] |
jurov: | looks like bezzlebag did not pay out yet | [06:44] |
jurov: | and i'm logged in 10 minutes and stats still won't show | [06:59] |
chetty: | oo thats bad, open info window? | [07:05] |
chetty: | hehe figure when the bag pays is half the fun | [07:06] |
chetty: | a good bezzler knows when to bezzle | [07:07] |
jurov: | you remember mpex interest? | [07:10] |
jurov: | fuuu.... so in order to manufacture quality goods, one has to amass magical stones crazily. guess that's why the locaions are so close | [07:16] |
chetty: | well up to a point :) | [07:17] |
jurov: | death is temporary, pain is forever | [07:22] |
chetty: | http://www.eulorum.org/Gameplay - at least you didnt give locations :) | [08:04] |
jurov: | i tried to minimize spoilers | [08:11] |
jurov: | but at least something must be explained. not many ppl can endure such level of frustration as me | [08:12] |
punkman: | where does /screenshot save files? | [08:34] |
diana_coman: | in home/.eulora | [08:37] |
diana_coman: | at least on linux, that is | [08:37] |
punkman: | so is a Gathering something I find if I walk around long enough? | [09:06] |
chetty: | yes | [09:07] |
diana_coman: | chetty, there are two identical recipes at the merchant, but priced very differently - is that something ok? | [09:07] |
diana_coman: | coarse frangible thread | [09:07] |
diana_coman: | I could not see any difference between them, perhaps except one pile has 1 recipe and the other much more | [09:08] |
chetty: | merchant pricing, and piling is being worked on, it still has some issues, buy the cheap on :) | [09:08] |
diana_coman: | yes, I just thought initially there was some quality diff between them | [09:09] |
chetty: | well its supposed to be supply and demand pricing, but the stupid merchant cant seem to stck stuff properly | [09:10] |
jurov: | yes, merchant has neat exploit. | [09:11] |
diana_coman: | ahahah, yes, I think I just discovered the exploit | [09:12] |
diana_coman: | lol | [09:12] |
chetty: | uhoh time for me to take the server down and install a patch :P | [09:13] |
chetty: | (j/k) not really ready to do that yet | [09:13] |
diana_coman: | ahahaha, what a pig the merchant is | [09:16] |
diana_coman: | he bought a piece of thread from me at 19 coppers | [09:16] |
diana_coman: | and he's selling it now at 399 | [09:17] |
diana_coman: | :))) | [09:17] |
chetty: | :P | [09:22] |
diana_coman: | I've got some strange "you have no target selected" from the trainer/storage | [09:25] |
diana_coman: | when trying to withdraw, the window was not showing anything (no categories) and I got this message | [09:26] |
diana_coman: | it went away and back to normal when I just closed the window and accessed the store again, but I don't know what it was | [09:26] |
chetty: | yes, you lost focus on the merchant so it lost track of who you were talking to, need to target him again | [09:27] |
chetty: | happens usually when you tab out of screen | [09:27] |
chetty: | oo who is Hodor? | [09:28] |
diana_coman: | I don't know | [09:28] |
diana_coman: | the name sounds quite mpoe-pr-esque though, lol | [09:28] |
chetty: | ah | [09:29] |
diana_coman: | now all the claims are tiny, lol | [09:32] |
diana_coman: | it's one extreme or the other | [09:32] |
chetty: | ahh sounds like the right pointers finally kicked in :) | [09:32] |
punkman: | well now I have 3 smelly murkies but I haven't seen any Tinkering/Gathering/Building | [09:44] |
diana_coman: | drink them | [09:44] |
diana_coman: | and then look at skills | [09:44] |
diana_coman: | they are for gathering I think | [09:44] |
diana_coman: | have you seen the wiki? http://www.eulorum.org/Gameplay | [09:45] |
jurov: | ratio of tiny to small might be 1:30 .. if that goes on, i can't imagine how many days of intensive exploring will be needed for remarkable or more | [09:47] |
diana_coman: | another floating marker at 126.16 50.94 166.62 | [09:47] |
diana_coman: | well, I almost got 30 tiny and nothing else | [09:47] |
diana_coman: | given that one literally gets 1 branch/flotsam/etc out of a tiny claim, it really seems at the other extreme now | [09:49] |
chetty: | <<< saves comments for MP | [09:55] |
chetty: | at least you can complete a tiny :) | [09:57] |
diana_coman: | lol, yes, it's already learnt sequence | [09:58] |
diana_coman: | I'll soon time it, too :)) | [09:58] |
jurov: | i wanted to write something for qntra, but don't know how not to be bashful | [09:58] |
chetty: | hihi I think cazalla has an account, dont know if he was on to get a bag tho | [09:59] |
diana_coman: | yes, he is anne | [09:59] |
diana_coman: | he got a bag | [09:59] |
jurov: | it's not entirely unplayable, but there are only two possibilities, either you spend bitcoins and buy all cool stuff stuff outright, or spend somewhat fewer bitcoins and do repetitive drudgery | [10:00] |
diana_coman: | uhm, isn't that quite usually (if not always) the choice, really? | [10:00] |
diana_coman: | the thing is also to know first on what to spend... | [10:00] |
jurov: | and the crafting is completely disconnected from the health | [10:01] |
jurov: | i'd expected to be able to craft a clay pot and make myself tubers tea to help myself, for example | [10:01] |
jurov: | not this stupid dying | [10:01] |
diana_coman: | you can craft some things | [10:01] |
diana_coman: | almost straight away | [10:02] |
diana_coman: | for instance the thread | [10:02] |
diana_coman: | it's out of 3 rickety reeds | [10:02] |
diana_coman: | nothing else | [10:02] |
diana_coman: | tinkering | [10:02] |
diana_coman: | so go ahead | [10:02] |
jurov: | yes, it even helpfully hints it's not for hanging oneself | [10:02] |
diana_coman: | I guess it would help to add to the wiki maybe | [10:02] |
jurov: | why spend the thread, when you can /die | [10:02] |
chetty: | you can craft health stuff | [10:03] |
diana_coman: | well, explore/die until you get three rickety reeds, then buy the recipe, craft | [10:03] |
diana_coman: | not sure what good is that until you get better at it | [10:03] |
chetty: | and you get better by doing it, just like life :) | [10:04] |
jurov: | chetty and i'm expected either to spend thousends or wait till someone else tries every item and publishes the recipes | [10:04] |
jurov: | i suspect it would be much more than thousands | [10:05] |
diana_coman: | there is a possibility that it packs a bit too much of life's unpleasant parts, while missing (because of medium) some of the inherent rewards :p | [10:05] |
chetty: | well isnt that the way most games go? the wiki grows as people figure stuff out and pass it along | [10:05] |
diana_coman: | good point jurov, maybe we should co-ordinate and publish? | [10:05] |
diana_coman: | I have quite a big stack of recipes | [10:05] |
jurov: | it feels like waste of time | [10:06] |
chetty: | well if I ever get caught up with patches here next up is combat, maybe you are more into fighting, jurov | [10:07] |
jurov: | what i'm weakly inclined to, is to patch the client so that one can get parsable text output out of it, instead of retyping stuff to wiki by hand | [10:08] |
chetty: | thats a pretty cool idea actuall | [10:13] |
chetty: | MP has no inclination to disallow any sort of bot | [10:13] |
diana_coman: | a bot that plays the explore/use/die part for you, lol | [10:14] |
jurov: | down | [10:15] |
jurov: | haha, yes thought about it. but guess getting all the text diispalyed also dumped to console will be easier for a start | [10:18] |
jurov: | unless server sends prerendered text :D | [10:18] |
chetty: | I hadnt thought about doing anything like this but it sounds pretty doable to me | [10:23] |
mircea_popescu: | http://trilema.com/2015/eulora/#comment-114466 << it's decided then | [10:46] |
mod6: | Yeah cool, 2nd option sounded good to me... But I couldn't decid because at this point, a tool might be very useful. And we might just have fun trying to discover such 6 places anyway. | [10:56] |
mircea_popescu: | ayep | [10:57] |
mircea_popescu: | Official copper monger is one Grundin "ain't cut me throat fer ya" Goldskull | [11:09] |
mircea_popescu: | bwghahaah | [11:09] |
mod6: | Are there going to be say monthly auctions for coppers? | [11:11] |
mircea_popescu: | auction wasn't for copper tho, auction was for "who is going to be the copper trader". jurov won it because he offered to buy the most. | [11:12] |
mod6: | Ahh. I see. ok :] | [11:12] |
mircea_popescu: | he can buy as much as he wants, and if either tyhe game gets too big or he goes awol i can have another one. | [11:12] |
jurov: | lol neither mod nor daniel understood what's happening | [11:12] |
mircea_popescu: | was i being abstruse ? | [11:13] |
jurov: | i think not | [11:13] |
mod6: | no. i just somehow missed that whole part. i didn't even know an aution was taking place. | [11:13] |
mod6: | or what it was for. | [11:13] |
mircea_popescu: | ah that's right i think you were off at the time. | [11:13] |
mod6: | now it makes sense :) | [11:13] |
mircea_popescu: | iu just went, well, who wants the most can be the trader | [11:14] |
mod6: | yup. that's fine. | [11:14] |
mod6: | i'll just spam him as needed :> | [11:15] |
jurov: | btw on account of some derpiness, your 0.1BTC payment was split into 3 transactions | [11:15] |
mircea_popescu: | o.O | [11:15] |
mircea_popescu: | ANNNND wasn't it supposed to be 10000014 ? | [11:16] |
jurov: | here 0.07619857 + 0.01437451 + 0.00942692 = 0.1 | [11:18] |
mircea_popescu: | but in game i said!!1 and gave you 10000014! for to identify! | [11:19] |
jurov: | i can't remember | [11:19] |
jurov: | was too psyched or what | [11:20] |
mircea_popescu: | lol. aanyway. | [11:21] |
mircea_popescu: | jurov dun worry about it. | [11:25] |
jurov: | lol after restart quality of my mined stuff went from 54 to 79 :D | [11:53] |
punkman: | my character and the sky are black now | [12:00] |
chetty: | I think the economy is tarting to stabilize a bit | [12:00] |
chetty: | its prolly night time | [12:00] |
punkman: | also my bezzlebag disappeared | [12:02] |
chetty: | uh, now thats bad, did you drop it? | [12:02] |
punkman: | I don't think so | [12:02] |
jurov: | punkman the blackness is night | [12:04] |
jurov: | punkman you had it equipped ? | [12:05] |
punkman: | I think so, I figured out how to use it | [12:07] |
jurov: | if yoou explored with it, it went damaged | [12:17] |
punkman: | so I destroyed it by exploring? | [12:17] |
jurov: | it needs much exploring but it's possible | [12:18] |
mircea_popescu: | o.O | [12:21] |
mircea_popescu: | punkman who're you in game ? i can check in teh db. | [12:22] |
punkman: | Hodor | [12:23] |
punkman: | also just bought a recipe but my inventory was full | [12:24] |
punkman: | what do I do with all the keys anyway? | [12:24] |
mircea_popescu: | tis gone. | [12:24] |
punkman: | ah the recipe went to my hand | [12:25] |
mircea_popescu: | the keys you can just leave in the claim once you're done with it. | [12:26] |
punkman: | well I can't go back and put the keys in now, too many | [12:28] |
chetty: | you can just drop them | [12:31] |
punkman: | I've made the great wall of exploration markers | [12:33] |
jurov: | you can put the keys to storage | [12:33] |
punkman: | where is storage? | [12:34] |
jurov: | use storage to access any itmes that are in your inventory but hdid not fit into the window | [12:34] |
jurov: | NPCs do it | [12:34] |
jurov: | it's in theri menu | [12:34] |
jurov: | found 60 tiny claims, nothing else (the small one is from yesterday) | [12:35] |
jurov: | as diana said, it went to other extreme | [12:36] |
punkman: | so I'm trying to move the recipe from my hand to inventory, and every time I click on inventory slot it creates a key | [12:44] |
jurov: | heh hodor dumped all keys, what a pile | [12:56] |
chetty: | lol, did he work all those claims? or leave them unlocked? | [13:04] |
punkman: | well I can no longer explore, did I max it out or something | [13:07] |
jurov: | punkman what message? | [13:11] |
punkman: | I mean it no longer succeeds | [13:11] |
jurov: | make sure you don't have equipped anything | [13:12] |
jurov: | if it isn't mining implement, it will still wear but give you no results | [13:13] |
mircea_popescu: | dude i just saw his wall... nuts lol | [13:25] |
mircea_popescu: | <jurov> as diana said, it went to other extreme << not actually. mining is still drastically +ev : you are pretty much guaranteed a find, costs you nothing to explore. once you find something, the materials are 11, the find is usually 50_ | [13:28] |
mircea_popescu: | 50+ | [13:28] |
mircea_popescu: | it'll get worse, but later. | [13:28] |
jurov: | costs you nothing to explore << just because death is cheap | [13:29] |
mircea_popescu: | ayup. | [13:29] |
mircea_popescu: | and also, an important announcement : the fix to limit claims to one single use is going in later today. at some point after that, extant claims & their keys are getting wiped. | [13:31] |
mircea_popescu: | so if you were gonna get to any particular claim, do it asap. | [13:32] |
jurov: | i'd prefer to increase mining cost by having to eat instead of making markers harder | [13:32] |
jurov: | even using tools can make one tired | [13:33] |
mircea_popescu: | jurov what's gonna happen is that finds will become less common, rather than the 100\% now, and longer tail. | [13:34] |
mircea_popescu: | also you gotta apreciate skill levels are very low yet. | [13:34] |
mircea_popescu: | game starts after skill 1k sort of thing. | [13:34] |
jurov: | i have no idea | [13:36] |
mircea_popescu: | yeah. skills are uncapped (also not all have yet been discovered). basically the only limit on skill will be how far you can get before you die | [13:37] |
chetty: | I expect things to flop around a bit here at first, the economy needs to sort of settle it | [13:46] |
jurov: | hehe if it can't be started without injections of millions of copper, then dunno when it settles | [13:51] |
chetty: | lmao, well its more of a balance issue, not sure millions of copper would be a good thing | [13:52] |
mircea_popescu: | every economy starts from a feeding point. if it weren't for the sun, what economy | [13:54] |
jurov: | is it jarring for me that on such verdant landscape grows nothing useful | [13:56] |
jurov: | except the three skills | [13:57] |
jurov: | if we stretch the "grow" definition | [13:58] |
jurov: | it would be better situated on space station were really all the stuff must come from outside | [13:58] |
mircea_popescu: | well not yet! | [14:00] |
chetty: | after you invent space travel :) | [14:06] |
chetty: | server restart coming in 5 | [14:06] |
chetty: | and its back, go crash at you leisure | [14:15] |
mircea_popescu: | lol | [14:15] |
mircea_popescu: | http://trilema.com/2015/eulora-client-freenode-patch/ btw. | [14:27] |
thestringpuller: | what happened to the [OPEN/STATUS] tag before the job name? | [14:29] |
jurov: | in the haste to plug horrendous misfeature of using a claim multiple times, was the UI implemented? i mean, am i able to check if the claim was used? | [14:31] |
mircea_popescu: | well yes, it'll tell you it's spent. | [14:41] |
jurov: | yes only after i try to use it | [14:42] |
jurov: | you obviously never mined, went stright to crafting | [14:42] |
mircea_popescu: | you know you can stop the craft at any point | [14:43] |
mircea_popescu: | haha i probably have more gathering skill than you | [14:43] |
jurov: | ofc there were only big claim, that did not need so much clicking | [14:46] |
jurov: | *claims | [14:46] |
chetty: | use a claim multiple wasnt so bad, still have to get the instructions would have been preety hard to exploit at this time | [14:55] |
jurov: | that's why i wonder why the fix had so big priority | [15:02] |
diana_coman: | the craft table ate my thread... | [15:05] |
diana_coman: | uhm, it might be that it just did not show it, as it did appear afterwards in the inventory (after stack all) although it did not appear on the table | [15:06] |
chetty: | well there were a lot of little fixes stacked up from last few days so that one got tossed in | [15:06] |
diana_coman: | yes, it did it again | [15:07] |
diana_coman: | sometimes it just disappears/becomes invisible | [15:07] |
chetty: | oh thats odd | [15:07] |
diana_coman: | one can still get it by clicking on "take and stack all" | [15:07] |
diana_coman: | it's just invisible otherwise | [15:08] |
chetty: | I cant think of a single thing that would do that, even if it cant find the image is should show the number | [15:09] |
diana_coman: | it's just black | [15:10] |
diana_coman: | I'll try to reproduce it next time and get a screenshot | [15:10] |
diana_coman: | but prob later or tomorrow as I need to go now | [15:10] |
chetty: | ty | [15:10] |
diana_coman: | np | [15:10] |
diana_coman: | thank you for all the work on this :) | [15:11] |
chetty: | :) | [15:11] |
thestringpuller: | chetty: I didn't get on my workstation this weekend. I'm starting to loathe being on the computer. | [15:41] |
chetty: | oh well I can relate to that | [16:33] |
diana_coman: | I didn't manage to reproduce exactly the previous behaviour, but something similar: I start making something and switch window away from eulora | [17:48] |
zinodaur: | yo, how's it going ? | [17:49] |
diana_coman: | when I get back, the thing is done, but the graphics are funny: this time I had made some disgusting goop and there was the finished goop, but there were still the fruit and rock showing | [17:49] |
zinodaur: | heard you guys were looking for art ? | [17:49] |
diana_coman: | hello zinodaur, you'll want to talk to chetty and mircea_popescu | [17:50] |
mircea_popescu: | yes. | [17:50] |
mircea_popescu: | what can you do ? | [17:50] |
zinodaur: | http://zinodaur.com | [17:50] |
zinodaur: | from illustrations to UI/UX and everything in between. | [17:51] |
ben_vulpes: | jurov: dpaste.com/2VQ22HZ << what I get after running through your guide on 14.04 | [17:55] |
jurov: | you copied June12015/cs-data properly? | [17:56] |
jurov: | it should overwrite the files, not create new subdirectory | [17:56] |
chetty: | zinodaur, you do any 3d models? | [17:59] |
ben_vulpes: | jurov: well i thought that i'd copied it correctly... | [17:59] |
ben_vulpes: | derp | [17:59] |
chetty: | looks around for anyone that hasnt made that mistake so far | [18:00] |
mircea_popescu: | zinodaur as chetty says, 3d models most desperately needed. alternatively, load up the game, give a look around and you tell me ? | [18:28] |
jurov: | http://www.explo.yt/eulora/qntra.txt chetty, mircea_popescu any remarks to my qntra submission? | [18:49] |
jurov: | i was not able to review, so wrote just this announcement | [18:50] |
mircea_popescu: | jurov not ba | [19:35] |
mircea_popescu: | d | [19:35] |
mircea_popescu: | why were you aggressing that jeff dude anyway | [19:35] |
jurov: | did not mean to aggress | [19:36] |
mircea_popescu: | anyway, so in eulorian news : there's a known issue with crafting output quality which is getting fixed, as well as further refinements to the loot system. | [19:38] |
mircea_popescu: | the first noob window (easy to get large claims) went away, and the current noob window (all attempts succeed) will similarly go away | [19:39] |
mircea_popescu: | so enjoy it while you can! | [19:39] |
mircea_popescu: | mining will probably stay +ev, although not as drastically +ev as today, for as long as death is free. | [19:41] |
mircea_popescu: | revival will start costing money, later, but not before health potions are discovered and crafted in some quantity. | [19:42] |
jurov: | it's going on now? | [20:10] |
jurov: | http://qntra.net/2015/06/ministry-of-games-eulora-enters-public-beta/ | [20:26] |
mircea_popescu: | nice. | [20:38] |
jurov: | are you removing claims now? i have stuff stored in them and was just getting to move it to storage | [20:40] |
mircea_popescu: | not by hand. | [20:58] |
mircea_popescu: | there's sweeper that removes empty used claims atm. | [20:58] |
mircea_popescu: | but yours were locked right ? | [20:59] |
jurov: | yes | [20:59] |
jurov: | i was referrring to "at some point after that, extant claims & their keys are getting wiped." | [21:01] |
mircea_popescu: | ah, you got a while yet. | [21:06] |
mod6: | Server down? | [21:21] |
mircea_popescu: | myeah. | [21:23] |
mod6: | ah. ok. | [21:23] |
ben_vulpes: | config-plugins/ and shader-old/ should be copied over into ~/cs/data/ right jurov? | [23:55] |
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