#eulora Logs for 06 Jun 2015



June 6th, 2015 by Diana Coman
chetty: good morning diana_coman [08:33]
diana_coman: good morning chetty [08:35]
diana_coman: how are you? [08:35]
chetty: better now, I found a whole new way for this to fail, and finally figured out how to fix it [08:36]
chetty: how are you? [08:36]
diana_coman: ha, that sounds really good actually [08:39]
diana_coman: I'm quite enjoying eulora :) [08:39]
diana_coman: so thank you :) [08:39]
chetty: thats good to hear, I really am enjoying seeing people play it :) [08:39]
chetty: Makes it a lot more enjoyable to keep working on [08:40]
diana_coman: is there any plan to make a kind of player-market? like to be able to offer things for sale and buy things offered by other players? [08:42]
diana_coman: or is it meant to be just through direct trade player to player? [08:42]
chetty: yes, but for now its direct trades [08:42]
diana_coman: I mean character to character, meeting and setting up the trade on the spot [08:43]
chetty: I am actually still wrestling the merchant a bit, MP has some nutty requirements but eventually there will be a way to make a market [08:44]
chetty: for now meet up and trade [08:44]
diana_coman: sure :) [08:44]
diana_coman: ugh, I gotta go right now, but I'll be back a few hours later :) [08:45]
chetty: cya [08:45]
diana_coman: bye [08:45]
diana_coman: ugh, guess I am done in eulora for about 5 days now [11:37]
chetty: oh? dont want to miss sunday event if you can help it [11:38]
diana_coman: no, no, precisely [11:38]
diana_coman: I don't think there is much more I can do right now [11:39]
diana_coman: or at least until I get around 5000 coppers more [11:39]
diana_coman: I did not realise that getting the materials was so poor with low tinkering skills, I thought it relied more on gathering [11:39]
chetty: ahhh well tomorrow is sunday so I guess it will catch up, did you have a chance to try any crafting? [11:40]
diana_coman: that's the thing: I did some crafting (I guess making the bundles count for that) but the results's quality was so abysmal that they are totally worthless, lol [11:41]
mircea_popescu: diana_coman im pretty sure mining is +ev [11:41]
mircea_popescu: a tiny costs ~11 to exploit, a small ~77. [11:41]
chetty: ahh yes, quality is indeed an issue with a lot of things :) [11:42]
mircea_popescu: larger ones are more expensive, so perhaps not accessible, but you should be able to scrounge 11 together. [11:42]
diana_coman: hmmmm, I did not look into that, I must have missed something [11:42]
diana_coman: thanks [11:42]
chetty: people do seem to be getting a lot of the larger claims they cant really do much with [11:42]
diana_coman: that's the thing [11:43]
diana_coman: I have tons of remarkable this and that [11:43]
mircea_popescu: diana_coman well those will have to wait. also crafting higher level stuff. [11:43]
diana_coman: yes, all I wanted was to exploit some of those claims I had [11:44]
diana_coman: I chose an "ordinary" one, but still the cost of ingredients for the thing is quite high [11:44]
mircea_popescu: i guess it's not directly obvious that those are in fact rare/valuable, on account of how common they are atm. [11:44]
mircea_popescu: wont last. [11:44]
diana_coman: lol, there seem to be some types that are rare in fact [11:45]
mircea_popescu: i meant sizes. [11:45]
diana_coman: I mean: bird's nest for instance is rare as far as I can see [11:45]
diana_coman: while flotsam is all over the place [11:45]
mircea_popescu: fact that one gets 4 remarkable out of 5 tries makes them think remarkable's not that remarkable lol [11:45]
mircea_popescu: but yes types have their rarities. [11:45]
mircea_popescu: also zones matter. [11:45]
diana_coman: yes, somehow remarkable appeared a lot lately - I thought it had to do with my skill level at gathering rather [11:46]
diana_coman: (having improved it quite significantly :P ) [11:46]
mircea_popescu: i just fed the pool a little to start it off is all :) [11:46]
mircea_popescu: and no, anything under 1k is scarcely worth the mention :D [11:46]
diana_coman: lol [11:46]
diana_coman: the thing is: atm I did not see anything below 18 to exploit (adding the costs of items for the "bundle" from the merchant) [11:47]
diana_coman: either I just don't have something small enough [11:47]
diana_coman: or I missed something [11:47]
chetty: you have any claims that say tiny, or small? [11:48]
diana_coman: where does it say tiny/small/smth else? [11:48]
diana_coman: it says 1000 as size [11:48]
diana_coman: mainly [11:48]
diana_coman: most of them [11:48]
chetty: well the recipe name, or the description of the key [11:49]
diana_coman: yep, the key description says size: 1000 [11:49]
diana_coman: not tiny/small [11:49]
chetty: hmm [11:49]
chetty: meet me by merchant? [11:50]
diana_coman: on my way [11:50]
diana_coman: gt there [11:51]
diana_coman: indeed, small seems to be actually truly... remarkable for now :))) [12:08]
chetty: sigh [12:09]
chetty: I am pretty sure either danielpbarron or mod6 has one [12:10]
diana_coman: yaaaay [12:11]
diana_coman: :)))) [12:11]
diana_coman: I got one now, too [12:11]
diana_coman: ahahahah [12:11]
diana_coman: lol, so many bits o' nothings [12:12]
chetty: coolness, grats [12:13]
mircea_popescu: lol [12:17]
diana_coman: yes, only in eulora :p [12:18]
mircea_popescu: haha [12:18]
diana_coman: are those bits of nothings purposefully confusing? [12:20]
diana_coman: I mean: some are bigger and some are smaller (as far as I can tell) [12:20]
diana_coman: ahh, nevermind [12:23]
mircea_popescu: o.O [12:29]
diana_coman: bah, need a mule now [12:36]
diana_coman: yaaaay made and sold some flotsam, lol [12:42]
danielpbarron: i haven't found the murky thing yet [12:47]
diana_coman: btw chetty, the small visual issue with the merchant interface is fixed at the merchant, but not at the trainer (storing) [12:52]
chetty: ah okies ty [12:53]
chetty: did anyone other than jurov get on with windows yet? [13:21]
jurov: hi chetty, idk [13:22]
thestringpuller: i'll try later today [13:22]
jurov: and i forgot to ask - where are the VS files from? [13:22]
thestringpuller: i'll grab binaries from jurov blog. [13:22]
jurov: thestringpuller: they have a problem - compiled with debug dlls that are not readily available [13:23]
chetty: leftovers from the base I started develpment with, enitely possible they have problems since I have no way to debug or keep them up with out a win system [13:24]
jurov: but there are added references to ../../cs , who did that? [13:25]
jurov: the core of the issue is that without these references compile obv blows up and they are only in one debug configuration [13:26]
jurov: and as said yest to mp, configurations are hairy mess [13:27]
jurov: generally in msvc [13:27]
chetty: yeah I bet they are, interesting the added references.. wasnt me,only stuff I have messed with is the jamfiles, touching the windows stuff without a win system si counterproductive, imo, wouldnt have a clue what needed to be done [13:30]
chetty: frnakly I am a bit astounded you managed a compile that works at all [13:31]
chetty: been 5-6 years since I had a win system and compiled anythig, what a bitch it was too [13:32]
jurov: well.. this time i'm retrying with "ReleaseWithDLLs" and will try to add missing references as they'll come up [13:33]
chetty: cool, I dont know if I can be any help but I will try :) [13:34]
danielpbarron: aha! i found the murky thing! [13:40]
chetty: woohoo grats danielpbarron [13:43]
chetty: hello Birdman [13:46]
Birdman: Hello [13:47]
danielpbarron: he's gonna attempt the windows binary [13:47]
chetty: oh nice :) [13:47]
Birdman: Now when it says to replace the files, i should be deleting everything it says to replace then add the others right? [14:13]
jurov: what "it"? [14:14]
Birdman: http://explo.yt/post/2015/06/05/Eulora-for-Windows [14:14]
jurov: oh just copy new files over the old ones, don't remove anything [14:15]
Birdman: kk [14:15]
jurov: but hold on, ive made a progress and will publish updated package in few minutes [14:15]
jurov: it seems to no longer load the debug dll [14:15]
Birdman: i think i got that same message [14:17]
Birdman: or it says it is missing [14:17]
jurov: well, few other things changed as well, so i reuploaded complete bundle (only cs-winlibs are needed, nothing else): http://www.explo.yt/eulora/Eulora-Jun12015-win32-r2.7z [14:24]
jurov: sha256sum: 1bc602c0a0dbc794b4cdce056256deebf8f3937397d54aa33611d2937ff2af2d [14:25]
thestringpuller: ick those cs-winlibs [14:29]
thestringpuller: i'll install those first [14:29]
jurov: http://explo.yt/post/2015/06/05/Eulora-for-Windows updated [14:30]
chetty: :D [14:34]
Birdman: should i uninstall cs-winlibs and redownload [14:35]
chetty: I should think that depends on version you have? [14:35]
Birdman: The one not just updated [14:36]
jurov: which version you had before? [14:36]
jurov: if you had _003 installed, it's fine [14:37]
thestringpuller: wait i need to install msys and cygwin too? [14:37]
thestringpuller: >:( [14:37]
Birdman: i do, so what do ineed to do now? [14:38]
Birdman: I replaced files and installed winlibs [14:38]
jurov: run the .bat? [14:38]
Birdman: thestringpuller: it says they're not needed [14:38]
Birdman: a command box shows up for a second and closes itself [14:39]
jurov: weird, there is "pause" in the end of eulora.bat so that you can see what heppened [14:41]
jurov: if you don't have it there you have wrong version, better create from scratch [14:41]
Birdman: what do you mean pause [14:41]
jurov: you don't have to reinstall cs-winlibs, only wipe c:\eulora and extract -r2 there [14:41]
Birdman: gotcha [14:42]
jurov: fuck yeah, remembered i have win7 image tucked away and... IT RUNS THERE [14:46]
chetty: oh wow, neat [14:47]
mircea_popescu: wd! [14:47]
jurov: but you need additionally if you don't have installed already: http://www.microsoft.com/en-us/download/details.aspx?id=8328 [14:48]
jurov: what a silence [14:58]
chetty: people busy making it work? [14:58]
jurov: yes i hope so [14:59]
chetty: someone is online dieing [14:59]
Birdman: Im waiting for it to re download [14:59]
Birdman: will keep you posted [14:59]
danielpbarron: heh that was me [15:02]
Birdman: Ok, it says libcal3d-csvc10.dll is missing [15:04]
jurov: are you on 32bit system? [15:04]
danielpbarron: lost connection to server [15:05]
danielpbarron: gtg eat anyway lol [15:05]
Birdman: 64 bit [15:05]
jurov: Birdman check that all the diretories that eulora.bat adds to PATH exist and do contain dlls? [15:08]
jurov: libcal3d-csvc10.dll should be in c:\program files(x86)\CS [15:10]
Birdman: it is not [15:11]
Birdman: but the rest seem to be ok [15:11]
jurov: hm.. perhaps i'm mistaken and cs-winlibs should be installed *with* MSVC support [15:12]
jurov: you don't have to reinstall them, there's utility in their start sumbemu to do it [15:12]
jurov: *start submenu [15:12]
jurov: "Set up VC support" [15:13]
jurov: (just my educated guess why the dll is not there) [15:14]
Birdman: i dont see that in the submenu [15:15]
jurov: weird. it's there both in win 7 and win8 [15:17]
jurov: did you really install it with default settings? [15:17]
Birdman: yeah completely [15:18]
jurov: try running C:\CrystalSpaceLibs\VCsupport.exe ? [15:20]
Birdman: im just going to re install it [15:21]
Birdman: because i dont even see that [15:21]
jurov: kk [15:21]
jurov: install the msvc redistributable first, maybe it's a precondition [15:25]
jurov: anyone else thying? thestringpuller? [15:26]
jurov: *trying [15:26]
jurov: brb [15:27]
Birdman: it doesnt say it is missing anymore, but it says psclient.exe has stopped working [15:51]
Birdman: oh there it goes [15:56]
Birdman: and it stopped working again [15:56]
Birdman: its running no [15:58]
Birdman: now [15:58]
jurov: no details? [15:58]
jurov: oh [15:58]
Birdman: i think it was just freezing up for some reason [15:58]
jurov: yes, it does some processing that causes win to think it is "not responding" [15:58]
Birdman: right [15:59]
jurov: do you have account? [16:00]
Birdman: no, i asked mp for one [16:00]
mircea_popescu: Birdman ya 1 sec [16:04]
Birdman: thanks [16:04]
jurov: so... gotta make signed manifest and upload the thing ... once mp's paranoid ftp server lets me in [16:06]
mircea_popescu: jurov you still can't get in ? [16:06]
jurov: not even connect anymore [16:06]
mircea_popescu: on looking into this [16:07]
mircea_popescu: i tried it yest and it was working o.O [16:07]
mircea_popescu: Birdman http://dpaste.com/2SX5P25 [16:08]
mircea_popescu: jurov, check it out, it's banned us! [16:11]
mircea_popescu: lfd: (sshd) Failed SSH login from * (SK/Slovakia/*): 5 in the last 300 secs - Fri Jun 5 16:42:05 2015 [16:12]
mircea_popescu: lfd: * (AR/Argentina/*), 5 distributed sshd attacks on account [jurov] in the last 300 secs - Fri Jun 5 16:42:15 2015 [16:12]
jurov: haha [16:12]
mircea_popescu: anyway : use normal ftp, port 21. should werk nao. [16:12]
Birdman: are there supposed to be more than one option for the race? and also i can't change the way the character looks [16:13]
mircea_popescu: well yes, not that many models in yet. [16:14]
mircea_popescu: jurov lemme know if you manage [16:18]
Birdman: right [16:18]
chetty: only one male and one female model so far [16:19]
Birdman: I like the message of the day [16:19]
mircea_popescu: hehe [16:20]
chetty: hahahaha you guys messin with mu server :P [16:22]
jurov: mircea_popescu: i'm in, i realized i tried minigame.biz instead of minigame.bz [16:25]
mircea_popescu: ah. cool then. [16:26]
mircea_popescu: so yeah, make manifests like the http://minigame.bz/eulora/binaries/ stuff. and do include anything that may need mirroring [16:26]
mircea_popescu: like whatever people complained was slow yest. [16:26]
diana_coman: is there any way to carry more stuff? [16:39]
diana_coman: any backpack or anything [16:39]
chetty: not yet diana_coman [16:52]
chetty: there are a lot of inventory slots ... [16:52]
diana_coman: yes [16:54]
diana_coman: and still more to carry [16:54]
diana_coman: if anyone wants to help, there is money to be made, lol [16:54]
diana_coman: chetty, are things safe in a locked claim (after having mined them)? [17:01]
jurov: i'd say yes [17:13]
diana_coman: well, the game keeps warning it seems, so I am not sure [17:13]
jurov: what warnings? [17:13]
diana_coman: something like you should not leave 10 flotsam here [17:14]
jurov: heh, the landscape is funny with all the markers... and we're only 3 [17:17]
chetty: server restart coming up [18:07]
mod6: ok [18:08]
cazalla: i take it that number near servers on login client is ping [18:12]
chetty: ya [18:12]
cazalla: 210-230ms ping from down under so not that bad considering [18:15]
chetty: nice, and welcome aboard [18:15]
cazalla: so how does /explore work? i get a notificaton that "ouch that hurts!" when i use it [19:13]
mod6: yeah that's what happens if you use your hands, and you hvae no tools. [19:15]
mod6: did the server change make it so you can't see who's markers are whos? [19:22]
mod6: oh nevermind, i guess if it's mine it'll say so. [19:23]
mod6: O Eulora Server, wherefore art tho Eulora Server. [19:46]
mod6: s/tho/thou/ [19:47]
mircea_popescu: aaand i killed it o.O [20:29]
mod6: ah, did you do anything specific? [20:31]
mircea_popescu: i have no idea, but chet's offlinbe for the day so... we're stuck lol [20:33]
mod6: ah, heheh. np. [20:33]
mod6: we're still on for tomorrow right? [20:33]
mircea_popescu: yep [20:43]
mod6: sweet [20:43]

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