#eulora Logs for 07 Mar 2017



March 7th, 2017 by Diana Coman
diana_coman: !~calc 22*0.03*60 [08:56]
jhvh1: diana_coman: 22*0.03*60 = 39.599999999999994 [08:56]
diana_coman: !~calc 22*0.03*60+18*2.01 [08:56]
jhvh1: diana_coman: 22*0.03*60+18*2.01 = 75.77999999999999 [08:56]
diana_coman: !~calc 6*180*0.31 [08:56]
jhvh1: diana_coman: 6*180*0.31 = 334.8 [08:56]
diana_coman: the above being for a cft run: input 22 cdg q3 + bp 201q -> 6 cft 31q [08:58]
diana_coman: which means that low q grass is for me waaay more profitable made into cft than sold at anything less than some ...700\% [08:59]
diana_coman: !~calc 22*0.03*60*7+18*2.01 [09:00]
jhvh1: diana_coman: 22*0.03*60*7+18*2.01 = 313.37999999999994 [09:00]
diana_coman: !~calc 22*0.03*60*8+18*2.01 [09:00]
jhvh1: diana_coman: 22*0.03*60*8+18*2.01 = 352.97999999999996 [09:00]
diana_coman: more like 800\% for good measure, lol [09:00]
diana_coman: !~calc 22*0.03*60*7.5+18*2.01 [09:00]
jhvh1: diana_coman: 22*0.03*60*7.5+18*2.01 = 333.17999999999995 [09:00]
mircea_popescu: danielpbarron can i take delivery of your sentiments ?\ [09:18]
mircea_popescu: diana_coman hey, cft's not bad to make anyway. [09:19]
diana_coman: certainly not bad; I was just a bit surprised though at the implied price I should charge if I were to sell any grass; on the other hand it quite makes sense given the very expensive things (high markup) I need to build a grass ord (which gives me that q3 grass but at least in large quantities) [09:20]
diana_coman: I think minerals really will jump in price; I suspect atm prices are not really picking up mainly because of existing stocks rather than anything else [09:22]
mircea_popescu: prolly. [09:23]
diana_coman: in other pleasant observations foxy made already 2.3k of those cft q31 so that's 2.3k in half an hour; must be industrialisation! [09:32]
mircea_popescu: so actually faster than used to ? [09:34]
diana_coman: for sure; I don't have the actual numbers, but as far as I remember it would take Foxy about 7 seconds to make 1 single cft so that means about 250 cft /half an hour, quite the jump there [09:35]
diana_coman: granted, it did not matter what q cft they were - as far as I noticed this is now VERY quick, but higher q cft is slower to make [09:35]
mircea_popescu: i recall doing cft in 6 seconds, so 550-600 an hour myself. [09:42]
mircea_popescu: but yeah, bundle q didn't matter [09:42]
mircea_popescu: thinking about it, pretty logical, if you're working with shitty materials to make shitty products you'll hurry it up. [09:42]
danielpbarron: mircea_popescu, ya [09:48]
mircea_popescu: here danielpbarron [09:49]
danielpbarron: ty [09:49]
mircea_popescu: ty [09:49]
danielpbarron: !~calc (22*0.03*60)/180 [09:53]
jhvh1: danielpbarron: (22*0.03*60)/180 = 0.21999999999999997 [09:53]
danielpbarron: !~calc 0.31*6*180 - 0.22*180 - 2.01*18 [09:54]
jhvh1: danielpbarron: 0.31*6*180 - 0.22*180 - 2.01*18 = 259.0199999999999 [09:54]
danielpbarron: !~calc ((2300/6)*2)*259*24*30 [09:56]
jhvh1: danielpbarron: ((2300/6)*2)*259*24*30 = 142968000 [09:56]
danielpbarron: !~calc ((2300/6)*2)*259*24*30*0.00000001 [09:56]
jhvh1: danielpbarron: ((2300/6)*2)*259*24*30*0.00000001 = 1.42968 [09:56]
danielpbarron: crazy [09:57]
mircea_popescu: hm ? [09:58]
danielpbarron: foxy's monthly profit making cft [09:58]
mircea_popescu: how do you figure that lol ? with 700\% cft ? [09:59]
mircea_popescu: cdg i man [09:59]
mircea_popescu: mean* [09:59]
danielpbarron: asuming all base values [09:59]
mircea_popescu: !~calc (2300 * .31 * 180 - 6900 * .3 * 60 - 100 * 18) * 2 * 24 * 30 [10:07]
jhvh1: mircea_popescu: (2300 * .31 * 180 - 6900 * .3 * 60 - 100 * 18) * 2 * 24 * 30 = 3369600 [10:07]
mircea_popescu: oh [10:07]
mircea_popescu: !~calc (2300 * .31 * 180 - 6900 * .03 * 60 - 100 * 18) * 2 * 24 * 30 [10:07]
jhvh1: mircea_popescu: (2300 * .31 * 180 - 6900 * .03 * 60 - 100 * 18) * 2 * 24 * 30 = 164332800 [10:07]
mircea_popescu: danielpbarron maybe even 164mn. [10:08]
mircea_popescu: of course getting bps and grass at bv is an impossible dream, but still [10:08]
mircea_popescu: !~calc (2300 * .31 * 180 * 2 - 6900 * .03 * 60 * 5- 100 * 18 * 10) * 2 * 24 * 30 [10:09]
jhvh1: mircea_popescu: (2300 * .31 * 180 * 2 - 6900 * .03 * 60 * 5- 100 * 18 * 10) * 2 * 24 * 30 = 254275200 [10:09]
mircea_popescu: !~calc (2300 * .31 * 180 * 1.5 - 6900 * .03 * 60 * 8 - 100 * 18 * 12) * 2 * 24 * 30 [10:09]
jhvh1: mircea_popescu: (2300 * .31 * 180 * 1.5 - 6900 * .03 * 60 * 8 - 100 * 18 * 12) * 2 * 24 * 30 = 103032000 [10:09]
mircea_popescu: !~calc (2300 * .31 * 180 * 1.15 - 6900 * .03 * 60 * 7 - 100 * 18 * 10) * 2 * 24 * 30 [10:09]
jhvh1: mircea_popescu: (2300 * .31 * 180 * 1.15 - 6900 * .03 * 60 * 7 - 100 * 18 * 10) * 2 * 24 * 30 = 61417440 [10:10]
mircea_popescu: basically cft can go for 115\%, and even paying 1k\% for cft bps and 700\% for grass she'd still clear 60mn / month. [10:10]
mircea_popescu: !~calc (2300 * .31 * 180 * 1.15 - 6900 * .03 * 60 * 7 - 100 * 18 * 20) * 2 * 24 * 30 [10:11]
jhvh1: mircea_popescu: (2300 * .31 * 180 * 1.15 - 6900 * .03 * 60 * 7 - 100 * 18 * 20) * 2 * 24 * 30 = 35497440 [10:11]
diana_coman: if only there was a steady supply of grass basically; the funny thing being that it certainly takes foxy longer to get the grass than to process it basically; so in this sense miners are again in even higher demand than they were, I would say [10:22]
mircea_popescu: yeah eulora suddenly looks like miner's paradise [10:22]
mircea_popescu: btw is foxy still broken ? [10:22]
diana_coman: broken? [10:22]
mircea_popescu: i recall some issue with mining [10:23]
diana_coman: ah, you mean foxybot, lolz [10:23]
mircea_popescu: lol yeah [10:23]
diana_coman: well, it's perhaps even more broken depending on your point of view, lol [10:23]
danielpbarron: yes it is ~broken [10:23]
mircea_popescu: you hear that mod6 ? it's miner time! [10:23]
danielpbarron: explore bot needs to have some craft-bot functionality -- like reading a blueprint [10:24]
diana_coman: but myeah, I'd say it needs an update to 1. use bundles if available 2. mix q automagically 3. actually READ enums and use cft/lbn accordingly [10:24]
diana_coman: at the very least [10:24]
mircea_popescu: of course technically it is there already [10:24]
diana_coman: it is [10:24]
mircea_popescu: basically needs code transplant to mine like it crafts [10:25]
mircea_popescu: what are you doing this week danielpbarron ? [10:25]
diana_coman: aha [10:25]
danielpbarron: lol [10:25]
mircea_popescu: lol [10:25]
danielpbarron: i'll see what i can do [10:26]
mircea_popescu: fix the bot all nice, ima give you a 1mn durability chetty stick. [10:26]
danielpbarron: !~calc 3.55*78*1000 - 7.00*21005 - 6.01*2100 - 2351 [16:00]
jhvh1: danielpbarron: 3.55*78*1000 - 7.00*21005 - 6.01*2100 - 2351 = 114893 [16:00]
Birdman: !~calc 454*.01-.01*(79*2+59) [17:59]
jhvh1: Birdman: 454*.01-.01*(79*2+59) = 2.37 [17:59]
Birdman: !~calc 454*.01-.01*(79+59) [17:59]
jhvh1: Birdman: 454*.01-.01*(79+59) = 3.16 [17:59]
danielpbarron: what does that mean? you get 454 srs per click? [18:01]
Birdman: profit per bundle [18:01]
danielpbarron: oh just in rounding [18:01]
Birdman: !~calc .01*250-.01*(88+79) [18:01]
jhvh1: Birdman: .01*250-.01*(88+79) = 0.8300000000000001 [18:01]
danielpbarron: shouldn't it be 2*88? [18:02]
Birdman: profit is best when using min ingreds if q1 is being made [18:02]
danielpbarron: your ibs blueprint says 1 of each? [18:03]
Birdman: ya [18:03]
danielpbarron: isn't it 255? [18:04]
Birdman: !~calc 4466*.01-.01*(44*58) [18:04]
jhvh1: Birdman: 4466*.01-.01*(44*58) = 19.140000000000004 [18:04]
Birdman: im going by the eulorum bvs [18:05]
danielpbarron: where is that? [18:05]
danielpbarron: http://www.eulorum.org/User_talk:Danielpbarron [18:05]
Birdman: yeah [18:05]
danielpbarron: ibs is 255 [18:05]
Birdman: ah, so it is [18:06]
Birdman: !~calc .01*255-.01*(88+79) [18:06]
jhvh1: Birdman: .01*255-.01*(88+79) = 0.8800000000000003 [18:06]
Birdman: so ppb is probably the best to make [18:06]
danielpbarron: !~calc 9999*0.88 [18:06]
jhvh1: danielpbarron: 9999*0.88 = 8799.12 [18:06]
danielpbarron: !~calc 19.14*9999 [18:07]
Birdman: probs shouldnt have sold you all those q1 sb [18:07]
jhvh1: danielpbarron: 19.14*9999 = 191380.86000000002 [18:07]
Birdman: cant gather right now either [18:07]
Birdman: seems the combination of terrible tinkering and great gathering and building is pretty profitable [18:09]
Birdman: i wonder how little sb someone unskilled entirely uses [18:09]
danielpbarron: i'll have one of the noobs process those branches next i see one [18:10]
Birdman: plus with a macro set up properly i could make a bundle every 1.5 sec [18:10]
Birdman: i suspect the real money is in the tinkering of the q1 bundles [18:11]
danielpbarron: nah [18:11]
Birdman: assuming you can get a matching cheap bp [18:11]
danielpbarron: well yeah [18:11]
Birdman: how many ppb do you make, over 4? [18:11]
danielpbarron: idk [18:11]
danielpbarron: it was 4 last i tinkered [18:11]
danielpbarron: and i have low q ppb blueprints [18:12]
Birdman: 4466*4*.01-4460*.01*2 [18:12]
Birdman: !~calc 4466*4*.01-4460*.02 [18:13]
jhvh1: Birdman: 4466*4*.01-4460*.02 = 89.44000000000001 [18:13]
Birdman: profit per click in bv with 10x on bp cost [18:13]
danielpbarron: my output wouldn't be 1 q [18:13]
Birdman: even better [18:13]
Birdman: !~calc (4466*4*.01-4460*.02)/4460*.02 [18:20]
jhvh1: Birdman: (4466*4*.01-4460*.02)/4460*.02 = 4.0107623318385655E-4 [18:20]
Birdman: 400 [18:20]
Birdman: ah, 400\% on q1 output [18:20]
Birdman: so say you make q5 [18:21]
Birdman: 2000\% [18:21]
Birdman: !~calc 4466*.01-.01*(44*58)/4466*.01 [18:46]
jhvh1: Birdman: 4466*.01-.01*(44*58)/4466*.01 = 44.65994285714286 [18:46]
Birdman: !~calc 4466*.01-.01*(44*58) [18:46]
jhvh1: Birdman: 4466*.01-.01*(44*58) = 19.140000000000004 [18:46]
Birdman: 19/.01*58*44 [18:47]
Birdman: !~calc 19/.01*58*44 [18:47]
jhvh1: Birdman: 19/.01*58*44 = 4848800 [18:47]
Birdman: !~calc 19/(.01*58*44) [18:47]
jhvh1: Birdman: 19/(.01*58*44) = 0.7445141065830722 [18:47]
Birdman: !~calc (.01*58*44)/19 [18:47]
jhvh1: Birdman: (.01*58*44)/19 = 1.343157894736842 [18:47]
Birdman: probably cant get sb that cheap in reality [18:48]
Birdman: but close, and with auctioning the bundles im sure there's good money [18:48]
mircea_popescu: trying a q250 ord bundle. [19:06]
mircea_popescu: very curious nao [19:06]
Birdman: ive seen q1 and q3 come from electron bundles so far [19:15]
mircea_popescu: q5, like 2.7k [19:43]
mircea_popescu: !~calc 2723 * 141 * .05 [19:43]
jhvh1: mircea_popescu: 2723 * 141 * .05 = 19197.15 [19:43]
mircea_popescu: not terrible i guess [19:43]

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