Birdman: | i get the same error, nbd | [00:37] |
diana_coman: | danielpbarron, you around? | [03:54] |
danielpbarron: | ya | [03:54] |
diana_coman: | kk, 1 min to take out the st | [03:54] |
diana_coman: | where are you? | [03:55] |
danielpbarron: | you want to come to me? | [03:56] |
diana_coman: | I can do that, yes | [03:56] |
danielpbarron: | -31 -71 | [03:56] |
diana_coman: | hm, I'll put the table down better or they will mix | [03:57] |
diana_coman: | you can give the table back next time I'm in town | [03:57] |
danielpbarron: | ty | [03:57] |
danielpbarron: | oh i left it | [03:58] |
danielpbarron: | can't believe none of that messed up the bot | [03:58] |
diana_coman: | heh | [03:58] |
diana_coman: | it's cool, I got it | [03:58] |
diana_coman: | thanks | [03:59] |
danielpbarron: | got two piles of different quality toves in my inventory.. while the bot was running | [04:00] |
danielpbarron: | once you get the piles in the inventory, you can move them around and mix as you please | [04:01] |
diana_coman: | the bot is dumb for a reason: it makes it resilient | [04:01] |
danielpbarron: | it feels weird to do after using a container for so long, like i was training in high altitude or something | [04:01] |
diana_coman: | heh, glad to hear it feels better on user side too | [04:02] |
danielpbarron: | no craft mark on these :( | [04:02] |
diana_coman: | on the st? they are from some time ago, yes; nothing to do about it | [04:03] |
danielpbarron: | now unmarked stuffs are collectables | [04:03] |
diana_coman: | they are, huh | [04:17] |
diana_coman: | mircea_popescu, I'll buy another 400 cs | [05:54] |
mircea_popescu: | AUCTION : 5 stacks lbn, q 237, 4mn heard diana_coman . ETA 17:00 ART. | [09:22] |
mircea_popescu: | bout 5.5 hours | [09:22] |
mircea_popescu: | diana_coman im in town | [09:22] |
diana_coman: | omw | [09:22] |
mircea_popescu: | danielpbarron but you were :) | [09:23] |
mircea_popescu: | all i got. | [09:23] |
diana_coman: | aww | [09:24] |
mircea_popescu: | ill make more, especially if anyone sells me 70+ stacks of sb you know. | [09:24] |
diana_coman: | that right? | [09:25] |
mircea_popescu: | i think so. | [09:25] |
diana_coman: | re sb, somehow it doesn't seem to work like that or at least it did not quite work like that with cdg/cft | [09:25] |
mircea_popescu: | !~calc 24 / 400 * 336 | [09:26] |
jhvh1: | mircea_popescu: 24 / 400 * 336 = 20.16 | [09:26] |
mircea_popescu: | diana_coman how do you mean ? | [09:26] |
diana_coman: | iirc I sold grass but then there wasn't more cft to get and I ended up having to make my own anyway | [09:26] |
mircea_popescu: | im pretty sure you got significantly more cft than you sold grass didn't you ? | [09:27] |
diana_coman: | really? | [09:27] |
mircea_popescu: | well at least that's the aim, i guess we do a count lessee. | [09:27] |
diana_coman: | kind of hard to follow given that it's unclear when to start/end as a period | [09:28] |
diana_coman: | aside, there is also the fact that this price kind of makes sense for cs mainly for high value stuff rather than sb | [09:29] |
mircea_popescu: | 1346 cft for 500k ; 300k cdg apparently free ; dude we trade A LOT! ; 2177 cdg vs 2882 cft (complex deal) ; this starts jan 9th | [09:29] |
diana_coman: | at least for me, maybe it's different for someone with lower skill | [09:29] |
mircea_popescu: | you got a lot more cft than cdg even by count. | [09:29] |
mircea_popescu: | !~calc 2177 + 1346 | [09:30] |
jhvh1: | mircea_popescu: 2177 + 1346 = 3523 | [09:30] |
mircea_popescu: | oops im sorry | [09:30] |
mircea_popescu: | !~calc 2882 + 1346 | [09:30] |
jhvh1: | mircea_popescu: 2882 + 1346 = 4228 | [09:30] |
mircea_popescu: | !~calc (2177 + 3000) / 3 | [09:31] |
jhvh1: | mircea_popescu: (2177 + 3000) / 3 = 1725.6666666666665 | [09:31] |
mircea_popescu: | diana_coman i think what happens is that the cft goes real fast so it doesn't ~feel~ as much. | [09:31] |
diana_coman: | is going through the logs now too | [09:31] |
diana_coman: | my chat log runs from Dec and I got from it ~117k cdg foxy gave mircea and ~62k cft mircea gave foxy; seems you are right; possibly the 3xcdg going into 1 cft combined with 7 cft per small makes it hard to evaluate properly without actual counting | [09:43] |
diana_coman: | anyways, I could sell at least 1 stack of sb, but when I get some time to actually get it out, eurgh | [09:45] |
mircea_popescu: | for the record, there's only | [09:51] |
mircea_popescu: | !~calc 9999 / 77 / 3 | [09:51] |
jhvh1: | mircea_popescu: 9999 / 77 / 3 = 43.285714285714285 | [09:51] |
mircea_popescu: | 43 sticks in a stack. you bought what, 400 + 200 + 300 = 900, ie the equivalent of 22 stacks of sb. and this is JUST the sb. | [09:51] |
mircea_popescu: | and i'm not even fucking around or saying this tongue in cheek or anything. the game is very strict in this sense, either i get the sb or i don't make the sticks there isn't a third way. | [09:52] |
diana_coman: | hey, I wasn't disputing the "need inputs to get outputs" part; simply the fact that I get inputs for x then I get x - trouble with this being that at some point if I have to get the inputs for x exactly then I might as well make x directly | [09:56] |
diana_coman: | I suppose this is more to do with small player base rather than anything else | [09:57] |
diana_coman: | one would think that I can buy cs and use them for high q stuff at the same time basically creating demand for sb that someone with lower skill/less knowledge of the map can easily get with a basic tool etc | [09:58] |
diana_coman: | apparently we are not there yet | [09:58] |
mircea_popescu: | diana_coman im pretty sure in all the "restricted" fields so to speak i always push out more than what people push in. point of policy with me. | [09:59] |
diana_coman: | AUCTION: 1500 cft 146q, 1mn heard from Birdman ; ETA 2 Feb 8pm gmt | [10:10] |
diana_coman: | I think it looks like there are ~only restricted fields basically | [10:12] |
diana_coman: | restricted and soon-to-be-restricted perhaps | [10:14] |
diana_coman: | AUCTION: 1500 cft 146q, 1mn heard from Birdman <- sold. | [15:29] |
DicePower: | Heya | [17:09] |
diana_coman: | hi DicePower | [17:09] |
DicePower: | Is it possible for errors building apppsclient to be problems in libgui, even if libgui builds successfully? | [17:15] |
diana_coman: | that question doesn't quite make sense, DicePower ; on what platform are you building this time? | [17:17] |
DicePower: | Windows 7 | [17:17] |
diana_coman: | why not take jurov's exec if you are on windows? | [17:17] |
DicePower: | Want to alter the code. | [17:18] |
DicePower: | I had to working, then I left for months, and Eulora got an update :P | [17:18] |
DicePower: | And the old version didn't work anymore. | [17:18] |
DicePower: | *had it working | [17:18] |
diana_coman: | so then maybe check what you are missing/doing differently this time? | [17:20] |
diana_coman: | anyways: what errors in apppsclient are those? | [17:20] |
DicePower: | The one I'm suspicious of being an issue in libgui is C2371 int8_t : redefinition; different basic types. | [17:23] |
DicePower: | Above that error though are some SCNd64 related errors. | [17:23] |
diana_coman: | that suggests that you still haven't properly sorted the issue with the data types really | [17:23] |
diana_coman: | probably 2 of your headers define there int6_t | [17:25] |
DicePower: | Well, those issues were in libgui, which I solved by including psstdint.h in two different files. | [17:25] |
diana_coman: | check what headers you include and where and basically eliminate one | [17:25] |
diana_coman: | from what you say it sounds along the lines: libgui includes psstdint.h that defines int6_t but then something else in the project somewhere else includes another header that also defines int8_t | [17:26] |
diana_coman: | I don't know if you'd call this "an error in libgui" - it's basically a clashing error | [17:27] |
diana_coman: | since you say libgui compiled fine, the clashing happens *between* libgui and something else rather than inside libgui or so it would seem | [17:27] |
DicePower: | Okay, that's a useful insight. | [17:28] |
diana_coman: | do a search for that int8_t and see where it is defined and in what manne | [17:28] |
diana_coman: | it can either be that there are slightly different definitions ( as in unsigned specified/not specified) or simply different definitions | [17:29] |
diana_coman: | so include everywhere the same thing or change the defs accordingly I suppose | [17:29] |
diana_coman: | btw DicePower the "SCNd64" errors that you mentioned mean you lack some defines for c99/64 bit stuff | [17:31] |
diana_coman: | I think it's inttypes.h you need iirc ; and this one certainly defines int8_t so possibly that's where your trouble comes from | [17:32] |
diana_coman: | jurov knows about this best, most likely | [17:33] |
DicePower: | Okie, I already tried adding an #include <inttypes.h> to the file, but it wasn't having it. | [17:33] |
DicePower: | jurov: Let me know if you have any info on this if and when you're available. | [17:36] |
DicePower: | I'll try to get a fix for that error first then since there only seems to be a single typedef for the int8_t. | [17:37] |
danielpbarron: | http://danielpbarron.com/eulora-shop/ << temporary shop till blog is back up | [19:34] |
mircea_popescu: | diana_coman 5 stacks of lbn 4mn are yours. | [22:17] |
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