#eulora Logs for 11 Feb 2016



February 11th, 2016 by Diana Coman
danielpbarron: mircea_popescu, server is down? [09:02]
fghj: down here too [09:03]
diana_coman: yeah, it is down [09:03]
danielpbarron: sucks, i need to go out soon [09:04]
mircea_popescu: damn [09:46]
mircea_popescu: looking into this. [09:47]
diana_coman: fghj, are you there? [10:09]
fghj: where? [10:11]
mircea_popescu: lol [10:11]
diana_coman: heh, log in fghj [10:11]
fghj: did I crash server with my slag? [10:33]
mircea_popescu: ayup. [10:33]
mircea_popescu: apparently we've managed to expose a bug, with the update. or i dunno. [10:34]
fghj: damn why I can't get any cool superpowers [10:34]
mircea_popescu: being worked upon, if you could be more or less around to try again that'll be very helpful. [10:34]
diana_coman: fghj, I hope you did log out and back in again before starting the craft, right? [10:34]
fghj: yes [10:34]
mircea_popescu: good. [10:34]
fghj: also I think that I didn't loose blueprint in proces [10:35]
mircea_popescu: good. [10:35]
fghj: I'm not absolutely certain but one craft probably finished without adventures [10:37]
fghj: didn't loot any feelings or anything at all, so at least I have nothing that can be hurt [10:39]
mircea_popescu: lol [10:40]
diana_coman: fghj, try making more of that slag please [10:53]
jurov: mircea_popescu: i do sell crafttable bps, last time it was 200 coppers per [10:55]
mircea_popescu: o.O [10:55]
fghj: this time moving slag into my inventory crased server [10:56]
mircea_popescu: nah you prolly just saw delay. [10:56]
mircea_popescu: client doesn't know server is crashed until after a timeout [10:57]
fghj: is it possible that previously I put new flotsam and rocks and start new craft before time out [10:57]
fghj: this time I noticed because amount of slag didn't go up and I waited for it to go to 3 [10:59]
diana_coman: did you see any loot this time fghj ? [11:04]
fghj: no [11:05]
mircea_popescu: it's confirmed ; the changes have exposed a prior bug. it will be fixed presently, game server back up soon. [11:43]
diana_coman: fghj, try making that slag [12:06]
fghj: I have 21 slag now cool [12:08]
mircea_popescu: ah so it works ? [12:08]
fghj: and 1000 feelings [12:09]
diana_coman: good feelings :) [12:09]
mircea_popescu: splendid. [12:09]
fghj: blueprints decrement as they should [12:11]
mircea_popescu: for the record, the problem here is this : in calculating the q-adjusted base value of your itemized loot, the server had to multiply the bv (10) with your q (under 10) coming to... 0. which it couldn't take, because obviously no such thing can exist. [12:12]
mircea_popescu: the root cause was that in the opinion of whoever the fuck wrote cpp, it is acceptable for a double calculated as double * float / float to be rounded to 0. [12:12]
fghj: yey shit I make is so worthless that it can crash server [12:13]
mircea_popescu: we never ran into it before because no low bv items were ever lootable by noobs before. [12:13]
mircea_popescu: fghj for my curiosity, check what merchant offers on your feelings ? [12:14]
fghj: probably 0, 1min [12:14]
fghj: yep looks like 0 [12:16]
mircea_popescu: "these feelings ain't worth shit!" [12:16]
fghj: stuff that I was selling everybody was also worth 0 [12:17]
mircea_popescu: there's going to be a new profession in eulora : feelings mixer. [12:17]
mircea_popescu: mix stacks of feelings so that the quality ends up divisible by 10 [12:17]
jurov: waitwut, eulora runs on fp math? [13:09]
diana_coman: fghj, you in town? [14:35]
fghj: no, on my way [14:35]
diana_coman: kk, I'm coming to town too [14:36]
diana_coman: so I got from fghj's slag run a huge load of feelings and a few sentiments, lol [14:48]
diana_coman: note that there are no aspirations whatsoever [14:50]
jurov: grudges would be more befiting [15:08]
diana_coman: ha, I think the approach is to allow some hope to have what to crush more resoundingly [15:09]
diana_coman: but yes, grudges are left to the players or something [15:09]
jurov: grudges should not be left to petrify, praps. [15:11]
fghj: did anyone else had ufo sightings in here? [15:19]
jurov: ingame? [15:20]
jurov: none [15:20]
fghj: yes, eulorianoid beeings floating in air near floating exploration markers [15:20]
jurov: oh, they are very well identified objects [15:27]
jurov: people that transcended all limitations like gravity or map edges [15:28]
jurov: btw on that note, it would be fun if server computed all positions modulo map size..instead of teleportation that does not always work you'd end up at some other place [15:34]
Birdman: lol [17:00]
Birdman: seeing foxy explore waist deep in earth [17:00]
mircea_popescu: jurov nevermind! [17:04]
mircea_popescu: <\x08diana_coman\x08>\x08\x0F ha, I think the approach is to allow some hope to have what to crush more resoundingly << she understands! [17:05]
mircea_popescu: jurov actually that's a very good idea. [17:05]
mircea_popescu: and yes the teleport barriers will be going away. [17:05]
mircea_popescu: incidentally jurov : problem of coinage being too valuable! [18:10]
mircea_popescu: and in 7 hours 33 TM. so it's 760 seconds each. [18:10]
DicePower: heya [20:51]
DicePower: Do the Advanced Settings when making a PGP key matter at all? RSA VS DSA, +RSA, +Elgamal, Signing, Certification, Encryption, Authentication, Validity Expiration? [21:17]
mircea_popescu: DicePower yes, you want a 4kb rsa/rsa key [21:39]
mircea_popescu: and set it to not expire [21:39]
DicePower: okie [21:47]
DicePower: So 4kb RSA, and 4kb +RSA [21:47]
mircea_popescu: works. [21:48]
DicePower: That leaves Signing and Authentication as active options, which are checked and unchecked respectively by default. [21:48]
mircea_popescu: what package are you using ? [21:50]
DicePower: The one you recommended [21:50]
DicePower: gpg4win with kleopatra [21:50]
mircea_popescu: aha. [21:50]
mircea_popescu: doubt you'll ever need the auth thing (iirc it's a ssh implementation) [21:51]
DicePower: okay, so leave at defaults? [21:51]
mircea_popescu: should work [21:51]
DicePower: So when someone starts the game, are the creating a new account, or do the accounts already exist? [21:52]
DicePower: i.e., does the player get to do their own character creation? [21:52]
DicePower: Just a little unsure what this registration system entails :P [21:53]
mircea_popescu: you get to create your own character, which mostly consists of naming and picking a gender [21:55]
DicePower: Ahh lol, not much customization yet :) [21:55]
mircea_popescu: nah, the game economy is complex, the graphics simple. [21:57]
mircea_popescu: planning to do a larger gfx release etc, but prolly by summer or something [21:57]
DicePower: Are you a developer for the game? [21:58]
mircea_popescu: i own the publisher. [21:58]
mircea_popescu: well... controlling stock, anyway. [21:58]
DicePower: Oh nice [21:59]
DicePower: Didn't know it had stock [21:59]
mircea_popescu: http://trilema.com/category/smg/ << see there for "ipo succeeded" [22:00]
mircea_popescu: also monthly reports published since forever. [22:00]
DicePower: sweet [22:01]
mircea_popescu: s.mg is worth ~8.8k btc, which comes to 3.5 mn or so at current rates. [22:01]
DicePower: And this is its first game? [22:02]
mircea_popescu: yea [22:04]
DicePower: Okay so [22:12]
DicePower: Are the Passphrase and the Fingerprint the only things I need to save? [22:13]
DicePower: The Fingerprint seeming to be a concatenation of the two RSA IDs. [22:17]
DicePower: Perhaps the Fingerprint is the public key, and the Passphrase is the private key? [22:17]
DicePower: (more or less) [22:18]
mircea_popescu: no, your fingerprint is just a short mark of the pubkey. [22:24]
mircea_popescu: you need to upload the pubkey to public sks servers, and yes keep your passphrase and your gpg directory safe. [22:24]
DicePower: As a .gpg or .asc? [22:26]
mircea_popescu: there's two largish blocks of text, looking something like in http://trilema.com/contact-pgp/ [22:26]
Birdman: Are pops based on rng or are they inevitable? [22:26]
mircea_popescu: one says -----BEGIN PGP PUBLIC KEY BLOCK----- and that is the public key, which you share with people [22:26]
mircea_popescu: the other says -----BEGIN PGP PRIVATE KEY BLOCK----- and if anyone else sees that your key is fucked. [22:27]
mircea_popescu: Birdman what do you mean inevitable ? [22:27]
Birdman: As in there's some sort of set amount of value you use then you get a pop or something [22:28]
mircea_popescu: well, results do sort of follow the inputs, so i guess the more you overcraft the more likely it would be [22:28]
Birdman: alright [22:30]
Birdman: Are you in the dark with all of that sort of stuff? [22:31]
mircea_popescu: hm ? [22:31]
Birdman: A pop constitutes as .01 but i've seen .25 before, so i was wondering if there's some tier thing to it, or if its just totally random [22:32]
mircea_popescu: hard to say so far. [22:32]
mircea_popescu: i think something like .2 - .3 was the largest to date tho. [22:32]
mircea_popescu: im curious who manages a btc. [22:32]
Birdman: that would be pretty crazy [22:32]
mircea_popescu: yeah but i mean... take something like the us [22:34]
mircea_popescu: it's 290k base value. if you do a 50 points of overcraft say, that's a cool 150k your'e starting with. if you hit a 1k x multiplier, that's 1.5btc right there. [22:34]
mircea_popescu: tho i don't think more than 3 or 4 of them have been built in the entire history of the game so far. [22:35]
Birdman: right, will there still be loot in the form of extra products after the update? [22:35]
mircea_popescu: which update ? [22:35]
Birdman: When the new bps crafting is put into place [22:36]
mircea_popescu: that happened 2 days ago [22:36]
Birdman: Oh [22:37]
Birdman: Alright then, i guess i mean to ask is it still a thing [22:38]
mircea_popescu: is what a thing ?! [22:38]
Birdman: looting extra crafts, like getting extra cft from an over craft on cft [22:39]
mircea_popescu: yep. [22:39]
Birdman: Thanks [22:39]
Birdman: Are the bouq crafts available yet to make the bps etc? [22:39]
mircea_popescu: well they're available, but nobody can do it yet till someone loots a bp to start the whole cascade. [22:40]
mircea_popescu: which is why there's an auction sunday [22:40]
Birdman: Sweet [22:40]
mircea_popescu: kinda curious how that'll go. [22:41]
Birdman: its probably out of my price range entirely given the competition and bv of the things, but i may have a trick up my sleeve to get some of it [22:42]
mircea_popescu: yeah the last one closed what, like 100mn ? or maybe more [22:42]
mircea_popescu: lol what are you gonna do, put our for danielpbarron ? [22:42]
Birdman: heh [22:42]
Birdman: i guess we'll see what happens [22:43]
mircea_popescu: only a coupla days left. [22:43]
mircea_popescu: man i fucking suck at mcguyver. no question about it, same skill as cooking, 6 q points less. [22:45]
Birdman: more comp in mcguyver is my guess [22:45]
mircea_popescu: howdo you mean ? [22:46]
DicePower: Upload the public key here? https://sks-keyservers.net/i/ [22:47]
mircea_popescu: in other news - i just realised i wanna throw a major party when the total seconds played > timestamp. [22:47]
mircea_popescu: it's like 4\% so far, curious when it happens [22:47]
mircea_popescu: hopefully in 2016 :D [22:47]
mircea_popescu: exactly DicePower [22:47]
DicePower: sweet [22:47]
Birdman: more people with levels invested in mcguyver, which i suspect drops q [22:47]
mircea_popescu: then give it ~hour, and then join #bitcoin-assets and say !register <fingerprint> [22:48]
mircea_popescu: Birdman a that's a theory huh [22:48]
Birdman: just some stuff i've noticed, my enum q on gathering is much higher than tinkering q, being about the same level and nearly 70\% more [22:49]
Birdman: then bouq is half of tinkering producing 125\% q, and i suspect thats because there are not many bouqers [22:49]
mircea_popescu: yep, last auction, bv 4mn, went for 110mn [22:51]
mircea_popescu: oct 25th [22:51]
mircea_popescu: and before that, aug 30th, 11mn bv went for 100mn [22:51]
mircea_popescu: Birdman im just as high bouq as mcguyver and cooking ftr [22:52]
Birdman: which is the highest, bouq i presume? [22:52]
Birdman: highest q output i mean [22:53]
mircea_popescu: all 410ish [22:53]
mircea_popescu: mmm i don't even know, haven't done anything in ages. will say. [22:53]
Birdman: is it even safe to assume tinkering plays equal parts in all of them lol [22:53]
Birdman: who the hell knows [22:53]
DicePower: Soooo [23:30]
DicePower: I added the key block successfully. [23:30]
DicePower: to sks [23:30]
danielpbarron: DicePower, http://wiki.bitcoin-assets.com/first_steps_in_bitcoin-assets#register-your-key [23:35]
DicePower: Just post my fingerprint in the channel in plain text [23:36]
DicePower: ? [23:36]
danielpbarron: like the example yes [23:38]
DicePower: !register 9AF0C08E3C97CF0CCDC2F6E3201E1D0C00EDF5AB [23:38]
danielpbarron: now do that in #bitcoin-assets [23:39]
DicePower: aye [23:39]

Comments feed: RSS 2.0

Leave a Reply