#eulora Logs for 25 Dec 2015



December 25th, 2015 by Diana Coman
jurov: wyrdmantis: edit euclient.cfg, in same directory as the binary [03:42]
diana_coman: mircea_popescu q152! victory! <- congrats! does it increase faster (as in : fewer skill levels per q point) now? [05:26]
jurov: wyrdmantis: for window size/fullscreen setting see euclient.cfg in same dir as the binary [07:12]
diana_coman: Birdman, do you want any cs? [08:17]
danielpbarron: diana_coman, i do [08:28]
diana_coman: how many? I have 30 for sale [08:30]
danielpbarron: i'll take em [08:31]
diana_coman: ok [08:32]
diana_coman: 30k each, so 900k [08:32]
diana_coman: enjoy [08:33]
danielpbarron: thanks [08:33]
Birdman: damn i woulda bid those up [08:40]
Birdman: dan you gonna buy these md or what [08:46]
diana_coman: Birdman, get me some ae and pss ords and I'll make more in no time [08:49]
Birdman: what're you paying per? [08:49]
diana_coman: both ae and pss need to be high q so I have to build them basically [08:49]
diana_coman: well, either I'll give you the stick and you give me the ord or otherwise you wait until I get the ae/pss myself one way or another; your choice [08:50]
diana_coman: basically I pay 30k for the ae/pss ord [08:50]
Birdman: do i get exclusive buying rights for the cs? [08:51]
Birdman: or first right of refusal or w/e [08:51]
diana_coman: yes, we can do that, at whatever price the cs go [08:51]
Birdman: why would the price change? [08:51]
diana_coman: I don't know [08:52]
diana_coman: but it might, right? [08:52]
jurov: are cs actully cost effective? [08:52]
Birdman: true [08:52]
Birdman: at 100\% ords yeah [08:52]
diana_coman: jurov, depends on how/who uses them [08:52]
diana_coman: they can be VERY cost effective [08:52]
diana_coman: basically if noobs use them apparently [08:52]
diana_coman: btw, have you tried to use them jurov ? [08:52]
Birdman: soon as i get a noob miner im gonna make upwards of 10mil [08:52]
diana_coman: I think you might get 100\% ordinaries too [08:52]
Birdman: jurov got only ords from the 3 i gave him [08:52]
diana_coman: so did pghf [08:53]
Birdman: we are nearly same gathering level too [08:53]
diana_coman: and he has very low gathering level I think [08:53]
diana_coman: so it seems to be a matter of low gathering skill -> 100\% ordinaries with cs [08:53]
Birdman: yeah, sort of disheartening though i get better results than them with basics and imps [08:53]
diana_coman: or 99\% ordinaries and 1\% misses [08:53]
diana_coman: well Birdman what can I say: I don't even get 100\% ords, lol [08:54]
diana_coman: but tbh I don't get it why noobs would build for you arelly [08:54]
Birdman: yeah but you've always been near the highest gathering [08:54]
diana_coman: they are by far better off using the cs themselves, building it and then selling it [08:54]
diana_coman: well, so what? it does VERY little for me now [08:55]
Birdman: yeah [08:55]
diana_coman: AND I don't get it why, lol [08:55]
diana_coman: (which is the most annoying part of it by far) [08:55]
Birdman: im not sure why they would either, no access to the resources? [08:55]
diana_coman: I think it's just that they don't really get it yet [08:55]
Birdman: mm, well im not complaining [08:55]
diana_coman: they would be able to buy the needed resources no problem [08:56]
jurov: and where do you get high q sources if noobs mine? [08:56]
Birdman: you dont [08:56]
diana_coman: it's basically me mostly, lol [08:56]
Birdman: eventually you run out [08:56]
jurov: i sent you the list, you did not reply [08:56]
Birdman: which is why producing the highest q is the best place to be [08:56]
diana_coman: jurov, there are resources and resources [08:56]
diana_coman: uhm, highest q != highest gathering [08:57]
diana_coman: trouble with your list jurov is that it contains resources that are either a). not found b). a huge pain (read: would need to charge 6k each to break even) to get [08:57]
diana_coman: but you have the full list of ordinaries and what they take [08:58]
diana_coman: look through it and go for those that are easier to build basically, especially in the beginning [08:58]
diana_coman: pretty much ALL resources are needed/there is a market for them [08:58]
diana_coman: really [08:58]
jurov: i do not have the full list [08:58]
diana_coman: uhm [08:58]
diana_coman: http://www.dianacoman.com/Eulora/MiningRecipes.txt [08:58]
diana_coman: as full as it can be atm [08:58]
Birdman: danielpbarron are you renegging or wut [08:59]
jurov: aha thanks [08:59]
diana_coman: + jurov if you need some specific resources, basically the fastest way to get them is to get some ordinaries for me to build; I'll buy the ordinaries, build them and sell the output, no problem [09:00]
jurov: ok [09:00]
diana_coman: I guess I should update the shop again; brb [09:00]
Birdman: what is needed in low q? [09:15]
Birdman: gonna do basic runs to boost building until its worth it for me to build ords [09:15]
danielpbarron: i want shiny rock [09:21]
Birdman: you might be black listed for renegging [09:26]
Birdman: has a bunch of low q md that are nearly useless [09:26]
diana_coman: updated shop esp re ord claims http://www.dianacoman.com/eulora/foxystore/ [09:32]
diana_coman: Birdman: flotsam, shiny rock, boulders [09:33]
diana_coman: those are MOST needed [09:33]
diana_coman: also useful for cs so I'll really need them when my current stocks get low, but anyway I'll buy now as much as you have [09:33]
Birdman: cool cool [09:33]
jurov: should have told earlier.. went to mine wwb and now am out of grass [09:40]
jurov: er..cft [09:40]
jurov: high gft anyone? [09:40]
Birdman: cft? [09:40]
jurov: cft [09:40]
Birdman: what're you trying to pay per thread at q141 [09:40]
diana_coman: I can sell you some, jurov [09:41]
jurov: i'd prefer > 150 [09:41]
jurov: quality [09:42]
diana_coman: but why are you mining wwb specifically? [09:42]
Birdman: does that even exist? [09:42]
diana_coman: uhm, jurov I think mp barely makes it 152 nowadays [09:42]
jurov: oh. [09:42]
diana_coman: I have 2nd tinkering rank and I make it 112 or there [09:42]
jurov: Birdman: i have auctioned q 202 from mp last time [09:43]
Birdman: well if it does exist im interested too [09:43]
jurov: i have last 50 pieces, if you offer high enough price :D [09:44]
diana_coman: so jurov, why wwb? [09:45]
jurov: and why i did wwb. combination of nobody siad anything, good output per claim, explore density (I know of a vein) [09:45]
diana_coman: the ordinaries for that need canines and otherwise I get highest q on that as it's grocery [09:46]
jurov: at least you remember to tell me next time when i ask what to mine [09:46]
diana_coman: did you ask? mine shiny rock, flotsam, boulders [09:47]
jurov: yes, i asked right after i was lucky with sm [09:47]
diana_coman: I missed that [09:48]
jurov: anyway Birdman2: would you sell the cft for 260 per? [09:52]
Birdman2: itd be over 450 if i was going to sell it [09:52]
jurov: how many? [09:52]
Birdman2: 9999 [09:52]
jurov: i was prepared to get up to ~350.. but at 450 it's prolly better if I spin my own, even at q 101 [09:54]
Birdman2: probably not [09:54]
Birdman2: plus i paid close to that when they weren't the best on the block [09:55]
Birdman2: the amount of output you'd get extra from 141 compared to 101 is > 700ecu [09:55]
jurov: how so? [09:56]
jurov: from ONE cft? [09:56]
diana_coman: do you still make 101q jurov ? [09:56]
Birdman2: from seven cft [09:57]
diana_coman: (curious re tinkering non-linearity) [09:57]
Birdman2: even from one though probably gives you more than 700 in harvest [09:57]
jurov: um. hafta check that. [09:57]
diana_coman: I am selling cft 111q at 125\% [09:57]
jurov: right, my cft is only 88 [10:01]
jurov: so i'll buy from diana_coman [10:01]
diana_coman: kk, on my way to town then [10:02]
diana_coman: I'll add grass to the list of thing to mine btw [10:03]
diana_coman: not keen on ordinaries for it due to st requirement [10:03]
jurov: Birdman2: where the 700 comes from? generally the sum of output is equal to quality of the bundle [10:03]
diana_coman: how much cft, jurov ? [10:05]
jurov: 9999 [10:05]
diana_coman: uhm, I have 3k for now; bring me more grass and I'll make more [10:05]
diana_coman: trade [10:05]
diana_coman: jurov, trade... [10:06]
jurov: (* 1800 1.11 1.25) is ~ 250 [10:07]
diana_coman: yes [10:07]
diana_coman: total: 3000Ã\u0097180Ã\u00971.11Ã\u00971.25 [10:07]
jurov: says you're busy [10:08]
jurov: 750k [10:08]
diana_coman: yes [10:08]
diana_coman: 749250 more precisely, lol [10:09]
diana_coman: uhm? [10:09]
jurov: yes 750, if you have change from 1m [10:09]
jurov: got disconnected [10:09]
diana_coman: should have, it's ok [10:09]
jurov: can't reconnect?! [10:10]
diana_coman: I'm in and it seems ok [10:11]
jurov: ok, back [10:12]
jurov: you stillbusy [10:13]
jurov: thanks! [10:14]
diana_coman: so: more grass maybe first priority so that we don't end up without cft [10:14]
diana_coman: enjoy [10:14]
Birdman2: <jurov>i was prepared to get up to ~350.. but at 450 it's prolly better if I spin my own, even at q 101 << thats where the 100 per thread came from, 700 a bundle that uses 7 cft [10:15]
jurov: but quality difference of 40 will not make +100 in output [10:16]
Birdman2: no, it will make more [10:16]
Birdman2: depending on what you are mining [10:17]
Birdman2: im assuming you are mining things that are bought qi? [10:17]
jurov: how so? i thought it's eulora invariant that input = output [10:17]
jurov: (excl. the long tail luck) [10:17]
Birdman2: how much does grass go for? [10:22]
jurov: with cft q 100 i get bundle 700, with 141 bundle 987 [10:22]
Birdman2: yeah [10:23]
Birdman2: you need the amount of output extra to value more than the extra price you're paying for the threads [10:23]
jurov: and if i use it to mine something with intrinsic value 100, quality 100, first case i get 7, second case i get 9-10 [10:23]
jurov: that's far from the price difference you suggest [10:24]
Birdman2: jurov here, take these 21 threads on me [10:24]
Birdman2: see for yourself the output difference, if you're right you're right [10:24]
Birdman2: are you noob mining? [10:25]
jurov: basically yes, but the result would be 30\% regardless [10:26]
Birdman2: where you at? [10:26]
jurov: what at? [10:26]
Birdman2: in the case of noob mining you are going to want to get the best q threads, and whatever price increase there may be is dwarfed in comparison to increase in profits [10:27]
Birdman2: where *you* at [10:27]
Birdman2: i want to give you some threads [10:27]
jurov: at what ???? [10:27]
Birdman2: heh where are you [10:27]
jurov: in the town [10:27]
Birdman2: trade me [10:28]
Birdman2: town by the graveyard? [10:29]
jurov: no, where the npcs are [10:30]
Birdman: i was just there, didnt see you [10:30]
jurov: yes dropped out a bit sry [10:30]
Birdman: np [10:30]
Birdman: accept [10:32]
Birdman: gave you 3 bundles worth of cft q140, compare the profits and see whats up [10:32]
danielpbarron: jurov> high gft anyone? << i have some threads [10:32]
jurov: i can report, but sry i refuse to do statistics on 3 samples [10:33]
jurov: lemme try to patch the results with these 202 cfts [10:34]
jurov: i have put in around 1000 cft (* 180 2.02 1000) = 364k [10:44]
jurov: and have got 4200 wwb q 57 (* 141 0.57 4200) = 338k [10:45]
jurov: so it roughly matches [10:45]
jurov: while you say with q 202 cft I should have got much more [10:46]
diana_coman: jurov, I think what Birdman says is that your profit (i.e. coppers) would be much more due to the qi prices [10:47]
mircea_popescu: diana_coman nope. [10:47]
diana_coman: basically he says you'd get much more *items* (as number) at very low q (he said noob mining so possibly he means you employ someone else) and since you get some fixed coppers per item, you are much better off [10:48]
diana_coman: mircea_popescu, oh well; unrelated: you had some ae ordinaries? I'll buy them [10:49]
diana_coman: also any pss ordinaries [10:49]
jurov: i don't understad. if input difference is +30\%, number of items in output is +30\% too [10:49]
diana_coman: uhm, input difference is 30\% in value, right? [10:49]
diana_coman: while difference of number of items in output would depend on quality (as more value in q110 than in q30) [10:50]
diana_coman: so diff in output is +30\% value [10:51]
jurov: oh but my quality is fixed! or is there some s3cr3t item to tune that??? [10:51]
diana_coman: it is fixed, but Birdman considered you mined with some noob [10:51]
jurov: ok but pls don't mix that [10:51]
diana_coman: which means that yes, he would get 30\% more than he would get with lower q threads, but that 30\% of his is worth more than your 30\% [10:52]
jurov: and do i get to pocket that, either? [10:52]
jurov: usually not. [10:53]
diana_coman: I guess it depends on your agreed terms , I don't know [10:53]
jurov: do you? [10:53]
diana_coman: anyway, I was just trying to clarify what I think was said; not as much arguing for it or anything [10:53]
diana_coman: I think it doesn't make sense in that the noobs are clearly better off mining by themselves [10:53]
mircea_popescu: diana_coman had but sold, dun recall who got it [10:53]
mircea_popescu: was only 1 [10:54]
diana_coman: but I suppose Birdman is still taking advantage of them not knowing their way around or something [10:54]
diana_coman: oh, no worries mircea_popescu [10:54]
mircea_popescu: it's not readily obvious how this noob thing works. [10:54]
diana_coman: well, so far basically I saw all the noobs getting only ordinaries with cs [10:55]
mircea_popescu: for instance : that new guy, i sold him 4 ordinaries of mine, he got what looked like 100k worth of value from one, 50k from another etc. [10:55]
jurov: diana_coman: i get it, but birdman said nothing about noobs. They have poor gathering, thus I'd expect them to waste the tools. [10:55]
diana_coman: so why the hell would they agree to some crazy 10\% on building other people's ordinaries when they can build their own? [10:55]
mircea_popescu: IF it is in fact true that the variance noobs get is smaller than the variance more advanced players get (based on the cs and other mining tool results) [10:55]
mircea_popescu: THEN the veteran is pretty much needed for the noob to get good results [10:55]
diana_coman: jurov, I think he said "noob mining" [10:55]
mircea_popescu: ie, won't likely ever get the same stuff on his own claims [10:55]
mircea_popescu: ie, jurov's right : they'd waste the tool, but are good at building claims you made. [10:56]
diana_coman: we don't have data on that, but so far I haven't seen that clear difference [10:56]
jurov: oh damn i misunderstood "noob mining" [10:56]
diana_coman: I was trying to get some data with pghf but he wasn't in for long enough [10:56]
mircea_popescu: aha. [10:56]
diana_coman: that would make sense really, but as I said: not yet the data to back that up [10:56]
mircea_popescu: anyway, THIS would be why take 10\% instead of building their own : cuz their own suck [10:56]
mircea_popescu: and their own contribution is technically negligible [10:57]
diana_coman: they haven't yet seen it really at all [10:57]
mircea_popescu: but as you say, we dun know this theory's tru. [10:57]
diana_coman: and moreover, the thing is that they might *still* get more than that 10\% in fact on their own claims [10:57]
diana_coman: that's the trouble [10:57]
mircea_popescu: 10\% you have to understand, is not 10\% [10:57]
mircea_popescu: it is 110\% [10:57]
mircea_popescu: what if they actually get 10\% on their own claims ? hm ? [10:57]
mircea_popescu: not like i've never seen it. [10:57]
danielpbarron: diana_coman, because they don't know how? [10:58]
diana_coman: well, once again: you'd need some reasonable data set first to be able to say anything [10:58]
jurov: and if it's so truly great, then i'm hereby offering 20\% share for noobs who mine my claims. [10:59]
diana_coman: yes danielpbarron , atm it seems that it is more a matter of noobs not getting it, as I said earlier [10:59]
mircea_popescu: yeah, this should be mapped better. [10:59]
diana_coman: jurov, you'll have to run after the noobs, lol [10:59]
jurov: maybe they'll do the maths and come [11:00]
danielpbarron: i don't see what the problem is [11:00]
diana_coman: danielpbarron, what problem? [11:00]
danielpbarron: noobs log in and i give them money to do things [11:00]
danielpbarron: everybody wins [11:00]
diana_coman: did I say problem anywhere? [11:00]
danielpbarron: if they knew better they'd be the one offering money for things [11:00]
jurov: danielpbarron: the whole problem is they threw in noob vs. non-noob mining and used that to convince me to pay insane markup on cft [11:01]
danielpbarron: i don't think it's insane [11:01]
mircea_popescu: <danielpbarron> if they knew better they'd be the one offering money for things << somehow i suspect this'll eventually come hegh [11:01]
diana_coman: "they" being Birdman, lol jurov [11:01]
jurov: not "they" but Birdman [11:01]
mircea_popescu: jurov what makrup didja pay ? [11:01]
diana_coman: that's my point too mircea_popescu ; not as much a "problem" as something that won't last [11:02]
jurov: i paid 25\% to foxy [11:02]
mircea_popescu: hey wait, didnt you buy cft in open outcry at 180\% from me, jurov ? [11:02]
jurov: i did [11:02]
diana_coman: different q alltogether mircea_popescu [11:02]
jurov: that does not mean i have to do it every time [11:02]
mircea_popescu: how is 25\% insane, it's been historically the low end of markups in game [11:02]
jurov: and certainly not with such arguments [11:02]
danielpbarron: i don't see how it would ever stop lasting unless you think there will never be a new player ever again [11:02]
mircea_popescu: i'd be surprised if 5\% of goods ever sold for less [11:03]
danielpbarron: yeah 25\% up is nothing [11:03]
jurov: mircea_popescu: that is not insane [11:03]
mircea_popescu: im confused [11:03]
jurov: Birdman asked much more [11:03]
mircea_popescu: ah. well so he asked. the asker's not the fool :D [11:03]
diana_coman: danielpbarron, sure, it will last in the sense that there will always be suckers as it were, lol [11:03]
danielpbarron: they aren't suckers though [11:03]
mircea_popescu: danielpbarron what's this fellow do irl btw, aluminum siding salesman ? :D [11:03]
danielpbarron: that's, i guess, what i'm objecting to [11:03]
danielpbarron: mircea_popescu, heh something like that [11:04]
mircea_popescu: lol [11:04]
mircea_popescu: anyway. i got a decent chunk of ibs here, anyone wanna make the bottles for me ? [11:04]
jurov: guess i had better to try to re-auction the cft. just to see what'd birdies say [11:05]
mircea_popescu: describe it an' ill tell you what i'd pay for it. [11:05]
diana_coman: mircea_popescu, I was looking at the graveyard map thing and tbh not sure whether to play around with it - wouldn't that risk another crash or something? [11:07]
mircea_popescu: best wait till i got engineering shored up [11:08]
diana_coman: danielpbarron, in my books if info is there for them to do better but they don't read it/don't use it, then they are suckers; sure, arguably noob = sucker by definition, no trouble there [11:08]
diana_coman: aha, will check maybe I can play around with the walktest thingie instead [11:09]
diana_coman: I don't quite get some stuff about the map as on one hand it seems one can generate the map itself either in the xml or directly in code as it were for one thing [11:10]
mircea_popescu: oh you mean, map on your own client ? [11:10]
mircea_popescu: nah, that wouldn't do anything. it's specifically crossing particular boundries in the cemetery, it's a server thing. [11:11]
diana_coman: well, what else can I change? [11:11]
diana_coman: yes, but not sure what happens if I redefine my cemetery basically and it doesn't even match what's on the server; I don't really get yet how this map stuff works [11:11]
diana_coman: I mean: I read the cs manual [11:12]
diana_coman: figured out the main ideas (I think) [11:12]
diana_coman: but then apparently I can define whatever sectors I want on the client and then within those sectors whatever objects (including walls, portals etc) - what'd this do when it clashes with server expectation? [11:13]
diana_coman: or did I get that entirely wrong? [11:13]
mircea_popescu: nah, you didn't get it wrong - it'd do nothing on server (just disconnects you, i expect - if you show up in impossible coords for it). [11:14]
mircea_popescu: however, the idea here is this : if you redefine the overland map as a tunnel - the server doesn't care that your client THINKS you can't go in places you can go just fine. [11:14]
diana_coman: mhm, ftr as a weirdness: some time ago I ended up (due to running the bot stupidly) in some 10000 coordinates or such [11:14]
diana_coman: it mined fine, lol [11:14]
diana_coman: somewhere outside the world basically [11:14]
mircea_popescu: find anything ? [11:14]
diana_coman: yes, usual stuff [11:14]
mircea_popescu: lol! [11:14]
mircea_popescu: howdja do that ? [11:15]
diana_coman: I guess there just is some small crack in the world, lol [11:15]
diana_coman: I was small-step teleporting (3 units for mapping purpose) [11:15]
mircea_popescu: lmao. [11:16]
mircea_popescu: map needs moar work, clearly. [11:16]
diana_coman: for example: 80254 Tue Dec 8 00:04:01 2015 Cruddy Hoe -399 9 1203 Tiny Crumbly Rock Exploration Marker 1 [11:20]
diana_coman: notice the 1203 for z, lol [11:20]
diana_coman: I messed up the parameters and instead of going in a wide range for x, I went up on a line , lol [11:20]
mircea_popescu: heh [11:23]
diana_coman: hopefully the st is not in some such area out of bounds, lol [11:23]
jurov: diana_coman: sadly both my shiny rock, flotsam, boulders are affected by sortage and come out q 101 [11:59]
jurov: so it needs to be something other [11:59]
diana_coman: what q did you get on the wwb? [12:00]
jurov: 57 [12:03]
jurov: and sm, too [12:03]
diana_coman: then you might be better off with sm - or check out mp's shop as he buys more stuff than I do [12:03]
diana_coman: alternatively you can do some tinkering to increase your sortage until you get to sell stuff based on q I suppose [12:04]
jurov: heh "some tinkering" [12:05]
jurov: i made 10k or so slag and only ended up at this level [12:05]
diana_coman: well, it matters where you started from, doesn't it? [12:06]
diana_coman: I think for increasing sortage best are cc and ltf [12:06]
jurov: i'd have to eat plenty of books or how are these level up items called [12:06]
diana_coman: either books or tinkering, yes [12:06]
diana_coman: what rank are you in sortage? [12:07]
diana_coman: if you got to 100, there is no book iirc [12:07]
jurov: 74 [12:07]
diana_coman: aha, so you can still increase a bit with books [12:07]
diana_coman: grrrr is there something to drop players on using too many cs in a row? lolz [15:22]
diana_coman: the third cs on which the connection to eulora server (and only that) seems to drop precisely when the cs would have finished [15:22]
mircea_popescu: very strange [15:23]
mircea_popescu: but no. [15:23]
jurov: odd. today i got dropped out just as explore was to end, several times [15:58]
jurov: with my imp ho [15:58]
diana_coman: hmm, that sounds like my trouble jurov just that I was unlucky enough to get it on cs (hence the cs worn-out for nothing, not even xp out of it) [16:05]
diana_coman: mircea_popescu, what q do you get on mcguyver? [16:06]
mircea_popescu: ~142 [16:06]
diana_coman: I just realised I got to 119 on mcguyver despite 112 on tinkering [16:07]
diana_coman: hmm [16:07]
diana_coman: so you still get *more* on tinkering than on mcguyver, weird [16:08]
mircea_popescu: ... [16:08]
mircea_popescu: seems the other way around ? 119 > 112 ? [16:08]
diana_coman: yes, for me; while for you it's the other way around, isn't it? [16:09]
mircea_popescu: yeah. i get 142 and 152 [16:09]
diana_coman: curious; I don't get those extra skills [16:10]
diana_coman: I mean: there's something I totally don't grok there [16:10]
mircea_popescu: what extra ? [16:12]
diana_coman: I mean those that seem to be impacted by a main skill (such as tinkering) but have their own specific area of impact (mcguyver in this case, but also then gung-ho or on the other branch farming, lj etc) [16:13]
diana_coman: so secondary skills, don't know how to call them [16:13]
diana_coman: I suppose it could be that the effect of the main skill decays significantly on the branch stuff in the higher qs, while the branch one possibly increases or at least still makes some difference [16:15]
mircea_popescu: ah [16:15]
mircea_popescu: well... moar datas needed [16:15]
diana_coman: that for sure, but then again, the data can't really tell you what IS there - rather it can at most provide you with some proof that some theory is wrong, not really proof that one theory is truly right :p [16:16]
mircea_popescu: >D [16:17]
mircea_popescu: you're telling me hehehe [16:17]
diana_coman: more for the record than for you, lol [16:17]
diana_coman: did you get the 200 mcguyver book already? [16:19]
mircea_popescu: mnop [16:20]
mircea_popescu: i need people to make me shaped slag [16:20]
diana_coman: I need people to get already some tons of low q resources of all sorts + a ton of ordinaries at least for data and xp if nothing else [16:20]
Birdman: diana_coman [18:59]
Birdman: basically he says you'd get much more *items* (as number) at very low q (he said noob mining so possibly he means you employ someone else) and since you get some fixed coppers per item, you are much better off << He said he was noob mining, and it has been my experience to try to get the highest q threads indefinitely, as the profit increase outweighs any extra price you'll realistically pay for threads. If i [18:59]
Birdman: was paying 100 extra copper per thread for 40 extra q points into noob mining i'd hop all over it, sallm sayen. [18:59]
Birdman: mircea_popescu ie, won't likely ever get the same stuff on his own claims << thought we came to find out that the gathering level didnt effect claim output [19:01]
mircea_popescu: im not so sure. mebbe [19:02]
Birdman: jurov [19:03]
Birdman: and if it's so truly great, then i'm hereby offering 20\% share for noobs who mine my claims. << im always offering competitive rates for noob labor [19:03]
Birdman: danielpbarron [19:04]
Birdman: i don't think it's insane << if anything i'd be shooting myself in the foot, but since i already have so many ords for noobs to build, waste of time to do the smalls. I thought jurov was himself noob mining [19:04]
Birdman: the reason whhy being a noob is so profitable right now is because there aren't alot of them. I think there's just the right amount for the markets not to flood and make their really shitty stuff worthless [19:06]
mircea_popescu: possibru [19:07]
mircea_popescu: also lots of pent up demand [19:07]
Birdman: hey, ill do any higher level crafting that needs to be done mircea_popescu [19:12]
Birdman: or rather, if the over craft is large enough for me [19:13]
Birdman: i tinker ~45q [19:13]
mircea_popescu: o hey, not bad. so you want to make me say 400 shaped slags ? [19:15]
Birdman: danielpbarron: read http://logs.minigame.bz/2015-12-23.log.html [19:15]
Birdman: We need a new skill line [21:14]
Birdman: since im not a gathering savvant [21:14]
Birdman: feels lost in eulora [21:22]
mircea_popescu: ;p [21:23]

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