Hic Sunt Flotsams on Eulora (Or the Brand New Foxymaps)

October 13th, 2015 by Diana Coman

Eulora is this island where all sorts of weird things grow. Or rather grew once, died probably at least twice and now just wait for their lucky chance to be... found. And made into something such as disgusting goop or offensive eggnog or -if they are truly lucky- a drunken wedding cake. You see, it's not that they have a choice anyway or that they have something to say in the matter anymore. All they have is what they are and so they just lie down and simply wait there, more or less hidden, more or less somewhere, anywhere.

While these things wait (and wait, and wait and...) trees grow and waves bite into the island's sides like hungry tiny wolves with toothpick teeth but all the time and narrow-mindedness in the world. And so the island changes all the time, ever so slightly, ever so dangerously. Trees and houses and even a cemetery and a ghost appear. Claims disappear. And in all this changing landscape, how do you even begin to know whether what was hidden -even as poorly as under a leaf or under the bushes- has changed as well? Or how do you even know where and how to find it in the first place?

More important yet: where are those bloody lotus harlots already?? I don't have all day to just wonder around: there is crafting to do (50 samovars were certainly NOT made in 1 day, I tell you) and there are bots to let loose. So I've made a map, as simple as that. Not just a map really, but a kind of Foxymap, since it relies on Foxy's own exploration logs, which in turn rely on Foxy's bots which in turn rely on ...Foxy.

Talk of carrying the world on your shoulders or something. Anyway, here is the map (click on it for a more reasonable size):


Updated: check out the *very little* difference a few days make in terms of map coverage:


And if you want your very own Foxymap showing where you've been and what you found there, here's how to do it:

1. get yourself gnuplot (and awk for that matter, but hopefully you have at least that)

2. go and grab your explorer log file generated by Foxybot (it's with all other logs, which usually means in $HOME/.Eulora on Linux systems as far as I know). Make a copy and call it testall.csv . Yes, I was lazy and I didn't bother with a filename parameter for the script. You are very welcome to be so very very not lazy and add such a parameter to the script yourself.

3. download my map script in the same place where you have the testall.csv and check its checksum (updated to correct some rickety mess with reeds and three-pointed thorns):



As you can see directly, it's really a very complex script with a grand total of 1 line per resource. I couldn't figure out a way for gnuplot to use a third column as color, so I just hacked the log file with awk to get each resource in turn and then plot it as a new series. Rather inefficient I suppose - kindly improve on it if you can.

4. type in a terminal:

gnuplot -persist map1.script

(If you get a very small window, just make it bigger and hit replot button in its menu bar.)

5. enjoy your map!

6. tell me about it.

7. read Foxy's Diary.

8. do you still need something to do? Go play Eulora already.

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5 Responses to “Hic Sunt Flotsams on Eulora (Or the Brand New Foxymaps)”

  1. […] a very nifty "resource map" as per Foxy's own explorations. She published the required scripts, and while I'm pretty sure I don't do nearly as much mining as heriii I'll use it to publish my own […]

  2. […] places of less precision, predictability and general non-artistry (we actually have them right here […]

  3. […] to Diana's very useful awkatron, we now have maps of my own efforts, as found in a 10 Mb file worth of exploration logs. Behold […]

  4. […] more than anything else (is there anything else?). As a result, I have made and even published maps and location of resources, but lo and behold, people want more! More of what? Well, more […]

  5. [...] links in the reading on Eulora, commands, claims, mining, crafting, index of resources, tidbits, maps, bots and more you'll have to track down for [...]

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