danielpbarron: | crashed | [03:27] |
mircea_popescu: | darn | [03:28] |
mircea_popescu: | up | [03:30] |
jurov: | boom | [05:24] |
chetty: | up | [05:34] |
jurov: | thx! | [05:35] |
jurov: | chetty, it still says server not avail | [05:53] |
chetty: | lo crashed again, tell mp to fix his crafting bot | [05:56] |
jurov: | crashing bot | [05:57] |
chetty: | hahaha yeah | [05:58] |
mircea_popescu: | crashfting ! | [05:59] |
jurov: | server is visibly lagging now | [06:02] |
mircea_popescu: | gotta renice apache this is bs | [06:10] |
mircea_popescu: | dja know right off how that's done ? | [06:10] |
jurov: | me? | [06:13] |
jurov: | or which name the process runs under | [06:14] |
jurov: | eulora server is behind apache? interesting | [06:15] |
chetty: | no, but its on the same box, and the box is having issues | [06:16] |
jurov: | oh that, then positive renice obv | [06:16] |
mircea_popescu: | mothefucker. | [06:19] |
mircea_popescu: | look in /etc/init.d/httpd notice it pulls demon() from /etc/rc.d/init.d/functions | [06:20] |
mircea_popescu: | set env variable NICELEVEL=19, restart httpd, notice that | [06:20] |
mircea_popescu: | IT DOESNT GIVE A SHIT | [06:20] |
mircea_popescu: | im so fucking sick of linux. | [06:20] |
mircea_popescu: | jurov it spawns children, that wouldn't do anything. | [06:20] |
jurov: | children should inherit nicelevel, unless apache goes out of its way to restore it | [06:21] |
mircea_popescu: | eh wth, worth a shot. | [06:21] |
mircea_popescu: | seems it took. how's the lag ? | [06:22] |
jurov: | i'm going afk, logged off | [06:23] |
jurov: | btw if apache maxes out any spinning rust you may have there, then also set ionice. but that one's fickle, depends on exact io patterns | [06:24] |
jurov: | laters! | [06:27] |
chetty: | server reset in 5 | [08:39] |
chetty: | done | [08:48] |
chetty: | server reset in 5 | [10:34] |
danielpbarron: | k | [10:34] |
chetty: | done | [10:40] |
chetty: | oops srry gotta bring it down for a few | [10:56] |
diana_coman: | hello | [11:09] |
chetty: | hey my first experiment in the exp problem didnt go so well :( server back up and me back to drawing board | [11:39] |
danielpbarron: | i hope it's not a glitch, but I woke up to my character having a new skill this morning that I don't recall earning | [11:40] |
danielpbarron: | didn't /use an item to get it | [11:40] |
danielpbarron: | not only that but I've been able to rank up in it! | [11:41] |
danielpbarron: | not sure what it does yet | [11:41] |
diana_coman: | wow danielpbarron, what skill is that? | [11:53] |
diana_coman: | maybe you just won a prize, lol | [11:53] |
danielpbarron: | am i supposed to disclose that kind of info? | [11:54] |
diana_coman: | lol, you don't have to disclose anything, of course | [11:55] |
danielpbarron: | it's called "sortage" | [11:55] |
danielpbarron: | and i'm at rank 9 in it | [11:55] |
diana_coman: | never heard of that skill although it sounds like it might be related to being able to stack items separately | [11:56] |
diana_coman: | there was some discussion about that long time ago I think | [11:56] |
danielpbarron: | if that's the case then i guess i know what i did last night(this morning really) that may have caused me to get this skill | [11:57] |
diana_coman: | but I don't have it now at least, so congrats, it certainly is something new | [11:57] |
diana_coman: | so congrats :) | [11:57] |
danielpbarron: | does that mean i can't auction? :> | [11:58] |
danielpbarron: | :<* | [11:58] |
diana_coman: | uhm, no, no | [11:58] |
danielpbarron: | will have to re-read that trilema post | [11:58] |
diana_coman: | even if you get a prize, you can still auction | [11:58] |
diana_coman: | I've asked that question, have a look on trilema | [11:58] |
chetty: | brief server reset in 5 if no one objects | [12:33] |
danielpbarron: | k | [12:33] |
diana_coman: | ok | [12:33] |
danielpbarron: | i was just about to quit for the restart and my client crashed; i guess that works | [12:37] |
chetty: | lol restart is posponed a few ... | [12:38] |
jurov: | danielpbarron: so you won't disclose your guess what you did? | [12:42] |
danielpbarron: | i took some tools in and out of storage that had different qualities and stack different | [12:44] |
danielpbarron: | probably not it | [12:44] |
danielpbarron: | in one case i accidentally merged two that i meant to keep separate | [12:45] |
danielpbarron: | i also spoke to a bunch of NPCs | [12:45] |
danielpbarron: | just trying out different words | [12:45] |
danielpbarron: | unfortunately I didn't notice the new skill until after sleeping | [12:46] |
danielpbarron: | so I do not know which thing I did that may have caused it | [12:46] |
danielpbarron: | perhaps it was trigged just by me moving lots of stacks around | [12:47] |
danielpbarron: | and grouping stuff in piles ready for crafting | [12:47] |
danielpbarron: | like making piles of 3 CFT and 12 IBS | [12:47] |
jurov: | some dream fairy gave it to you | [12:50] |
danielpbarron: | funny you say that... | [12:50] |
danielpbarron: | (i have another skill some of you may not have, one that I know exactly how I got it, and "dream fairy" isn't so far off from how..) | [12:51] |
danielpbarron: | I mostly gather, build, and tinker though | [12:53] |
danielpbarron: | i don't know how to use anything else yet | [12:53] |
danielpbarron: | and i'd like to add to the list of desired resources: branches | [12:54] |
diana_coman: | danielpbarron, you can find branches | [12:54] |
danielpbarron: | i know | [12:54] |
diana_coman: | oh, ok | [12:54] |
danielpbarron: | i have found them too | [12:54] |
danielpbarron: | but i lost the coords | [12:54] |
danielpbarron: | and it's not an easy to remember spot | [12:54] |
danielpbarron: | (underwater and near teleport edge) | [12:55] |
danielpbarron: | the map has no corners | [12:55] |
jurov: | solid branch? i was thinking that's not a problem | [12:55] |
diana_coman: | oh, there are some on land too | [12:56] |
danielpbarron: | they are needed to make chairs for head and bandar toolkits, and in large quantities too | [12:56] |
diana_coman: | yes | [12:56] |
danielpbarron: | at least 6 for each toolkit and nearly 60 for each chair | [12:56] |
jurov: | on the peninsula at -380,-120 | [12:56] |
danielpbarron: | is it back up yet? | [12:56] |
diana_coman: | yes | [12:57] |
jurov: | server is up | [12:57] |
diana_coman: | and btw, for anyone who might find it useful: I've pushed on github a small change to the client for a kind of compass/autopilot cmd | [12:57] |
diana_coman: | it just turns your character around in the precise direction of the coords you give | [12:58] |
diana_coman: | i'm hopeless with the coords in eulora otherwise, lol | [12:58] |
danielpbarron: | nice | [12:58] |
jurov: | hehe | [12:58] |
diana_coman: | and I found that wonderful | [12:59] |
jurov: | diana_coman: which github? i see nothing here https://github.com/Chettie/Eulora-client/commits/master | [12:59] |
chetty: | oh that change sounds great diana_coman | [12:59] |
diana_coman: | uhm, I think I need to make a pull request for it to go there | [12:59] |
diana_coman: | it's in my repo | [13:00] |
diana_coman: | let me make the pull request | [13:00] |
jurov: | you're welcome | [13:00] |
jurov: | O.o firefox blocked flash on github.com ? it was even there? | [13:01] |
chetty: | flash is everrrrrywhere | [13:01] |
diana_coman: | uhm, does it appear now on github, jurov? | [13:02] |
diana_coman: | I haven't used github much, so not sure I did the right thing | [13:03] |
jurov: | https://github.com/Chettie/Eulora-client/pulls << should be here, isn't | [13:03] |
diana_coman: | it is now | [13:04] |
diana_coman: | thanks chetty | [13:05] |
jurov: | merged ;) | [13:05] |
diana_coman: | cool, hope it helps :) | [13:06] |
diana_coman: | I found it's best to use it on the way too if it is somewhere far away | [13:06] |
diana_coman: | for small adjustments | [13:06] |
diana_coman: | but in any case, so far it worked wonders every time :) | [13:06] |
chetty: | getting pointed in the right gerneral direction has always been a challenge for me | [13:07] |
jurov: | do tell me if i'm insufferable.. just that it would deserve a help entry, too | [13:07] |
diana_coman: | lol, ok | [13:08] |
diana_coman: | will add it later today | [13:08] |
diana_coman: | then again, that xml thing is for anyone to change | [13:08] |
diana_coman: | but will add it there and to the wiki later today | [13:08] |
chetty: | ok time to try this again, server reset in 5 if no objects | [13:59] |
chetty: | done | [14:05] |
chetty: | someone left 5 flotsam in the craft table | [14:14] |
danielpbarron: | oho I think i know what this "sortage" thing is although it is still just an untested hypothesis: it may have to do with how I had attempted to "cheat" the server by placing a single item of poor quality into a stack of high quality | [14:32] |
danielpbarron: | and vice versa | [14:33] |
danielpbarron: | trying to find a way to get "free" quality upgrades by creative stacking | [14:33] |
danielpbarron: | because from my client's point of view the quality is only ever an integer | [14:33] |
danielpbarron: | and rounding appears to occur | [14:33] |
danielpbarron: | so it should be possible to scrape up extra quality points by stacking things in the perfect order | [14:33] |
jurov: | so...tried to cheat, got a new skill? | [14:33] |
danielpbarron: | lol | [14:34] |
danielpbarron: | maybe ranking up "sortage" makes the rounding happen in my favor more often | [14:34] |
danielpbarron: | usually it never works in my favor | [14:34] |
danielpbarron: | if i have a big stack of lesser quality stuff, and i'm crafting at a higher quality, the big stack of poor overwhelms the single high | [14:35] |
danielpbarron: | for example when i click the "move to inventory and stack" button on the crafting container | [14:35] |
danielpbarron: | at a certain point it will just increment the quantity of the stack and not the quality | [14:35] |
danielpbarron: | meaning that i just lost the difference on that one item | [14:36] |
diana_coman: | as far as I know it averages them every time, danielpbarron, not sure about the rounding though | [14:37] |
danielpbarron: | yes if the averaging leads to a new integer then it changes, but otherwise it stays the same | [14:37] |
danielpbarron: | if the difference wasn't great enough | [14:37] |
danielpbarron: | and so quality on the newly crafted item is degraded | [14:38] |
diana_coman: | yes | [14:38] |
danielpbarron: | in that case it is preferable to keep the stacks separate | [14:38] |
danielpbarron: | until such a time that the averaging can be used in your favor | [14:39] |
danielpbarron: | but this means putting the different stack in storage while you are crafting, because otherwise they will be mixed | [14:39] |
danielpbarron: | unless that other "move to inventory" button doesn't merge them | [14:39] |
danielpbarron: | to be honest i had never tried clicking it | [14:39] |
danielpbarron: | that's probably what it is | [14:40] |
diana_coman: | I think it used to merge them due to some issues observed otherwise in the merchant | [14:40] |
danielpbarron: | ok the 2nd "move to inventory" button will merge the newly crafted item with the stack if they are equal in quality | [14:41] |
danielpbarron: | i just tried | [14:41] |
danielpbarron: | i suspect this button will keep it separate if the quality is different | [14:41] |
danielpbarron: | ah wait a sec, they weren't the same quality | [14:44] |
danielpbarron: | the big stack in my inventory is quality 65 and the newly crafted item is quality 73 | [14:45] |
danielpbarron: | and the 2nd button merged them anyway | [14:45] |
danielpbarron: | so yeah, use storage when crafting | [14:45] |
diana_coman: | jurov I've added the help entry for /pilot | [15:01] |
diana_coman: | there should be the pull request | [15:01] |
diana_coman: | chetty, fwiw re no-exp issue: when I get a claim, I get also that overweight message and that seems to trigger afterwards the no-exp stage; if I do a sit+stand after the overweight (hence, it resets the state), then I get again exp until the next claim... | [15:14] |
diana_coman: | I tested the above about 10 times a bit earlier and the behaviour was consistent so far | [15:14] |
chetty: | ok, I think I have a fix for that one, but need mp | [15:18] |
chetty: | still working on the general exp issue, in fact got another patch need to install here shortly | [15:20] |
danielpbarron: | i've been getting exp all day so far | [15:21] |
danielpbarron: | i also sometimes get stuck and have to sit/stand to fix | [15:21] |
danielpbarron: | press 'z' twice | [15:22] |
chetty: | well I have amde a couple changes on the exp issue but I dont think its all fixed yet. | [15:23] |
diana_coman: | it's still patchy for me | [15:23] |
chetty: | server reset in 5 if no one objects | [15:36] |
diana_coman: | just a min to finish some crafting please | [15:36] |
diana_coman: | it shouldn't take long | [15:36] |
chetty: | ok | [15:37] |
diana_coman: | done, thanks | [15:37] |
danielpbarron: | ready | [15:39] |
chetty: | done | [15:40] |
jurov: | soo i made myself a crude resource calculator, put "Multifunctional Samovar" in, and it spat out... | [15:55] |
jurov: | {'Boulder': 21, 'Chair for the Head': 120, 'Clump of Dry Grass': 3, 'Rotten Fruit': 30, 'Flotsam': 490, 'Wooly Mushroom': 10, 'Solid Branch': 3, 'Shiny Rock': 270, 'Coarse Frangible Thread': 30, 'Spicy Moss': 40, 'Bandar Toolkit': 120, 'Craft-Table': 91} | [15:55] |
jurov: | ignore the tools.. but when do i mine this all? | [15:55] |
jurov: | um actually the tool numbers are useful, too if i multiply them by wear | [15:58] |
jurov: | maybe next month :( i should have done it while electron was stocked | [16:01] |
chetty: | ha well I am still lucky if I can make a bit of thread | [16:10] |
diana_coman: | lol at 91 craft table :))) | [16:11] |
diana_coman: | I guess you can buy some of the items though, jurov? | [16:12] |
jurov: | esp. flotsams are outrageously expensive | [16:12] |
diana_coman: | I mean: like bandar toolkits | [16:12] |
jurov: | and you know the shrooms situation | [16:12] |
diana_coman: | esp as MP is bound to make them much higher quality, hence you would not need 120 | [16:12] |
jurov: | it's number of *uses* | [16:13] |
diana_coman: | oh | [16:13] |
diana_coman: | still, that assumes you do everything yourself as it were | [16:13] |
diana_coman: | and yes, the samovar is a monster | [16:13] |
jurov: | if the kit wears in 60 uses, i need only two | [16:13] |
diana_coman: | I remember it took me about 2 hours even back then when it did not take that long to make stuff | [16:13] |
jurov: | of course it needs not to be taken at face value.. but the flotsams and stones are best mined | [16:14] |
diana_coman: | btw, now that my craft bot actually *reads* recipes | [16:14] |
diana_coman: | it should be quite straightforward to compile a proper recipe book | [16:15] |
diana_coman: | and then a resource calculator maybe | [16:15] |
diana_coman: | but atm I am still tinkering with the craft bot so it will be a while still until I get to that :( | [16:15] |
jurov: | i'll put the scripts + intermediate data to github but they are very smelly | [16:16] |
diana_coman: | well, even my bot is still quite smelly at this point... :( | [16:16] |
jurov: | http://www.explo.yt/eulora/stuff.json << so far this for the curious | [16:16] |
diana_coman: | looks cool | [16:17] |
diana_coman: | quite useful | [16:17] |
jurov: | and it's got bugs.. Slithy Tove is missing. | [16:18] |
diana_coman: | I wanted to ask whether you have slithy toves, lol | [16:20] |
jurov: | unresolved: {'Slithy Tove': 1, 'Crumbly Rock': 10} | [16:21] |
jurov: | (for the samovar) | [16:21] |
diana_coman: | chetty I found the "bad words filter" shit in the client, mp was asking about it yesterday; not sure whether you want it taken out entirely or just disabled | [16:42] |
jurov: | https://github.com/jurov/eulogy | [16:42] |
diana_coman: | thanks jurov, will have a look | [16:42] |
jurov: | maybe i hid rm -rf somewhere in the hairy regexes ;) | [16:43] |
chetty: | I disabled mine, thought I sent the delivery out that way, but perhpas I goofed | [17:02] |
chetty: | word filters are dumb,imo | [17:03] |
diana_coman: | yeah, they are | [17:04] |
diana_coman: | I just set the default as false, but otherwise one can also create the config xml file and set it | [17:05] |
diana_coman: | mp certainly had the filter on yesterday, lol | [17:06] |
diana_coman: | but I see in the client so much code to basically change "fuck" with "@!@!" lol | [17:09] |
diana_coman: | ha ha, from client code: // Hardcoded Resource considered as FIXME | [17:11] |
diana_coman: | ha ha chetty, it might be that it's only mircea_popescu with the filter still on, lol | [17:28] |
danielpbarron: | does anyone know where i might find deserted crab shell? | [17:35] |
mod6: | yeah | [17:36] |
jurov: | where? | [17:37] |
mod6: | You'll have to buy the Eulora Power! magazine with the maps :P | [17:37] |
jurov: | i gave my places for free | [17:38] |
mod6: | im probably gonna post the maps up tonight. | [17:38] |
mod6: | if i can get it wrapped up. | [17:38] |
mod6: | they're pretty close. | [17:38] |
mod6: | I shouldn't give these away though. | [17:38] |
mod6: | I've spent... | [17:38] |
danielpbarron: | what's it worth to ya? the deserted crab shell intel? | [17:39] |
danielpbarron: | i had previously found them but i didn't write down coords | [17:39] |
mod6: | probably close to 1M ecu creating the map + >1 week of time | [17:39] |
danielpbarron: | what is on map? | [17:40] |
diana_coman: | danielpbarron around the tent | [17:40] |
diana_coman: | right next to it | [17:40] |
danielpbarron: | lol | [17:40] |
mod6: | everything that i know how to find, which is probably everything that you know how to find minus the DCS | [17:40] |
diana_coman: | lady voyna's leanto I mean | [17:40] |
mod6: | nevermind then lol. | [17:41] |
diana_coman: | awww sorry mod6 | [17:41] |
danielpbarron: | i'll still pay for a map though | [17:41] |
mod6: | its not a big deal. i'll donate the map to the players of the game. | [17:42] |
mod6: | requirement is: if you find something new, please tell me so I can make an update. | [17:42] |
diana_coman: | certainly mod6, but let me know also if you need any resources or tools as I think you should get something for all the work on the map | [17:43] |
jurov: | yes the place is right | [17:44] |
mod6: | no worries diana_coman. thanks! | [17:44] |
danielpbarron: | my take on that kind of intel at the moment is that i'd rather more people know and harvest the stuff because I want more of it, don't care if i get it myself or buy it from someone else | [17:44] |
mod6: | i was thinking about charging 1M ecu per tarball of images. | [17:44] |
mod6: | but, i'll just donate it. w/e | [17:46] |
mod6: | http://www.mod6.net/eulora/map/ | [20:12] |
mod6: | there are some holes in there -- some are dead spots, some are not. I'll be filling in the spots that I can as I can. Salud! | [20:12] |
mircea_popescu: | that's some nice work mod6 | [21:21] |
mircea_popescu: | and jurov o.O | [21:21] |
mircea_popescu: | tell you what, tomorrow after the auction ima give the miner a 100k durability pickaxe an' the crafter a q1000 improbable oil flask. | [21:22] |
mircea_popescu: | summer xmas! | [21:22] |
mod6: | < mircea_popescu> that's some nice work mod6 << thx mp, hope they help out a bit. | [21:31] |
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