#eulora Logs for 12 Jun 2015



June 12th, 2015 by Diana Coman
ben_vulpes: server down? [02:37]
HeySteve: it did crash earlier... [02:55]
diana_coman: hello [03:58]
diana_coman: is the eulora server down? [03:58]
chetty: mornig, not now :) [04:03]
diana_coman: yay, thanks chetty :) [04:06]
chetty: should be a large patch coming latr today [04:06]
chetty: my irc seems to have some issues today :/ [04:56]
chetty: thats a very cool eulora map :) [06:13]
chetty: server restart coming in 2 [09:31]
chetty: restarted [09:40]
chetty: and server restarted again, srry folks should be stable for a while now [10:11]
thestringpuller: chetty: makes me think of those times when playing WoW way back when, and the server would get down and you'd get all antsy up until they took it down for maintenance cause it was like a drug. [11:21]
jurov: thestringpuller: and why aren't you online? [11:44]
thestringpuller: i don't like being on the computer cause I'm on it all day at work (aka right now) [11:45]
jurov: when exploring underwater, found a marker but it won't show [19:20]
jurov: I'd really like the keys to be named, please - instead of "Key" set it to "Key to XXX Claim".. would save you server bandwidth of people requesting the key properties all the time, too. [20:01]
mircea_popescu: like "key to small claim" ? [20:12]
HeySteve: +1 keys would benefit from a name or tooltip to save examining them [20:14]
jurov: Full claim name like "key to small rickety reeds claim" would be best. [20:18]
HeySteve: I don't fully understand the purpose of claims. do they yield specific resources when combined with bits of nothing? [20:19]
jurov: yes, today's trilema article touched on that [20:20]
jurov: and there are larger claims that require other materials [20:21]
chetty: but why do you look at keys so much? if its in your inventory you just unlock and it finds the right one [20:45]
mircea_popescu: prolly wants to know what to throw out ? [20:47]
HeySteve: is there a possibility of fast travel between markers or having a map which shows them? cuz then markers would become a valuable utility / resource [22:07]
mike_c: so.. i put a little bit o nothing in a claim, try to combine, it tells me to fuck off. [22:31]
mike_c: i'm so confused. [22:32]
mod6: did you unlock it first? [22:32]
mike_c: yeah [22:32]
mod6: then after you put in "little bit of nothing" and hit "use" what did it say? [22:32]
mike_c: ah, no, i hit combine. lemme try use [22:32]
mike_c: 'what do you have in mind to build' perhpas i am too unskilled for this [22:33]
mod6: na, you need to put the recipe (that came with the claim) in your "mind" [22:33]
mike_c: oh. well then maybe that's the problem. i took a key from the pile, didn't explore this claim. [22:34]
mod6: equip this item either by dropping it on the avatar of your character in the inventory screen, or drag/drop it right on to the brain icon at the top next to the hat. [22:34]
mod6: oh yah, then your fuuked [22:34]
mod6: you need a recipe. [22:34]
mike_c: i haven't been able to find any of the 'random' items.. so don't have no smelly murky stuff. [22:35]
mod6: all the discarded keys laying around are probably just toast. these claims are one time use, and before that there was bug that nuked all of the claims. [22:35]
mod6: you can tell if you examine the key and it says "Opens: (null)" [22:35]
mike_c: no, this opens a claim [22:36]
mike_c: just then i can't do anything with it [22:36]
mike_c: opens: tiny crubmly rock exploration marker [22:36]
danielpbarron: equip the recipe in your mind and put tiny bit of nothing in the claim and hit the topmost button on the claim inventory box [22:37]
mod6: ok well maybe the key is good, but if you don' thvae the recipe you wont know how to use the claim. [22:37]
danielpbarron: but i think you need to have found one of the items (the rock?) to do that [22:37]
mike_c: I don't *have* a recipe [22:37]
HeySteve: mike_c I can show you where to find some murky smell stuff, one moment [22:37]
danielpbarron: a tiny claim is pretty much only good for practice [22:38]
mod6: what type of claim is it? i might have one you can use [22:38]
danielpbarron: so just do anyother one and forget about that one [22:38]
mike_c: HeySteve: that would be awesome [22:38]
danielpbarron: i found some bigger claims that produced over 100 items in one cycle [22:38]
HeySteve: ok mike_c, I'm at the crafting tables [22:39]
HeySteve: http://www.eulorum.org/Map [22:39]
mike_c: yeah, i made that :) [22:39]
danielpbarron: lol you made the map and you didn't find the murky stuff? [22:39]
danielpbarron: that's like.. hard to do [22:39]
mod6: i think he just walked the edges. [22:40]
danielpbarron: right.. [22:40]
mike_c: i walked all over [22:40]
mod6: ah [22:40]
danielpbarron: (hint hint) [22:40]
mod6: *shrug* shit happens [22:40]
mike_c: HeySteve: yeah, that pos is out in the water [22:46]
HeySteve: ah, I see the problem [22:46]
HeySteve: ahem [22:46]
HeySteve: forgot the minus [22:46]
mike_c: oh hell, tab allows free-look? [23:05]
mircea_popescu: http://log.bitcoin-assets.com/?date=13-06-2015#1163040 << i thought it did that. [23:05]
HeySteve: this thing reminds me of Boxy http://www.680news.com/wp-content/blogs.dir/sites/2/2015/06/05/CAAG111-65_2015_105351_hd-640x1024.jpg [23:06]
mircea_popescu: haha [23:07]
mod6: i kinda miss bobby boxhead. in like 5 years im gonna request that I can have it back. so when all these newbs are in there looking cool with their hats, i can be bobby boxhead again. [23:07]
danielpbarron: clicking a stack that's greater than 1 will open up a new menu box that makes me choose how many to pick up [23:08]
mircea_popescu: danielpbarron on the ground you mean ? [23:09]
danielpbarron: oh i see, i can ctrl+click to pick up whole stack [23:11]
danielpbarron: and shift+click to pick up just 1 [23:12]
danielpbarron: neato [23:12]
mircea_popescu: ;) [23:12]
mircea_popescu: the interface is actually very well done, just, needs some getting used to [23:12]
mircea_popescu: at least imo [23:12]
mircea_popescu: btw, this shou;d prolly go in wiki [23:13]
mike_c: thanks to HeySteve i got some murky and found some tubers. ur all screwed now [23:13]
mod6: haha [23:14]
mircea_popescu: wd :) [23:14]
mike_c: map updated for the other n00bs [23:18]
mike_c: so.. i have a vague memory of this - you can't use somebody else's claim recipe, right? [23:23]
mircea_popescu: sure yo ucan. [23:24]
cazalla: anyone want to sell me some copper? [23:51]
cazalla: and what is the going rate [23:51]
danielpbarron: jurov does [23:52]
danielpbarron: i should get some more too; I kinda wanna get one of those expensive limited blueprints [23:53]
cazalla: i just wanna make my pick axe without waiting another week, i didn't get the chance to use my bezzle bag each day past week :\ [23:54]
danielpbarron: i don't think it can be made yet [23:58]
danielpbarron: one of the ingredients' blueprints is blank [23:58]

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