A ton of tubers a day keeps hunger at bay - or at least at a small cove, perhaps
Adventurous explorers in Eulora 2 reportedly found that there is at least some benefit to eating the tubers one digs. Even if not all around nutritious as it might be desired, they are at least not poisonous either and can even give a much needed (if at times rather small towards negligible) boost to one's hitpoints (hp) and bloodpoints (bp). Imagine then if one could one day perhaps cook them into something even more useful than this...
Crafting supplies are in but who has the money for it?
The long-awaited crafting supplies are indeed fully and freely1available at the one and only official merchant, Rainer Tracksnarl. He duly advertised them in chat, players duly checked them out and barely managed to buy anything at all from all the piles:
One-legged craft-table reportedly crafts just fine
Active eulorans have recently spotted a one-legged craft-table in the wild, apparently crafting nevertheless just fine. As precarious as the whole thing looked at first sight, its contents proceeded to transform as expected and the output came in quite good looking too, so all is fine and in good euloran tradition - after all, if the table had two (or more!) legs to start with, what leg would there be left (or even right) for further improvement?
How many clumps of grass does it take to make one coarse, frangible thread?
This is the question on eulorans' lips, as crafting gets a slow but quite determined start. Opinions on the matter are diverse but also changing quite often, it would seem. From a reported starting 1 to anything between 4 and 5 currently, there seems to be no limit to it. And it all seems quite similar to an earlier public discussion on the little bits of nothing required to build a single tiny claim:
Merchant gets a grip on his runaway inventory
The prominent merchant of all things euloran, Rainer Tracksnarl, recently got a large shipment of crafting items of all sorts, neatly packed and carefully stacked by type and quality. The shipment is holding well but the stacking reportedly went quickly wild with all the players' attention going through it, so that the merchant found himself with thousands of items scattered around in his inventory. While nothing was lost, lots was thus misplaced and even more was just taking up space, pushing desired items so far away that some said they could not even find them at all anymore.
Confronted with this unexpected issue of his runaway inventory, Tracksnarl finally took matters in his own methods and invested in a reliable re-stacking after each attempted exchange. Results so far look tidy, compact and utterly worth it, especially as players get to use the neat compact packing for their own inventories, too:
NPCs2 wonder out loud
As NPCs are increasingly active providing their services and answering questions in chat, it emerged that they may on occasion engage in conversations of their own. On one such occasion, they seem to be quite curious as to what humans might even be:
Possibly "Free as in free speech, not free beer" or more plainly and aptly put: publicly traded, not gratuitously given. ↩
Non-playing characters. Because they work in the game, they dont' just play it like PCs do, obviously. ↩
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