#eulora Logs for 12 Sep 2018



September 12th, 2018 by Diana Coman
lobbesbot: AUCTION # 365 has ENDED: 87 AW q310 SOLD to danielpbarron for 32mn coppers. Attn: mircea_popescu [01:04]
mircea_popescu: danielpbarron you about ? [01:07]
danielpbarron: ya [01:10]
mircea_popescu: danielpbarron damn. how about nao ? [01:32]
danielpbarron: yep [01:32]
mircea_popescu: cool trade in ~5 mins plox [01:33]
danielpbarron: k [01:33]
danielpbarron: ty [01:34]
mircea_popescu: all there yes ? [01:35]
danielpbarron: yep [01:35]
mircea_popescu: aite. ty & sorry for earlier! [01:35]
danielpbarron: np [01:35]
diana_coman: mircea_popescu, in fairness the drop to ground part was iirc later addition so it didn't make it into any public release [06:43]
mircea_popescu: oh. [06:43]
diana_coman: it should also similarly drop to the ground the end product when it reaches some threshold as otherwise you get ow with end product [06:44]
mircea_popescu: i'm speccing it to put it in storage [06:45]
diana_coman: even better, yes [06:45]
diana_coman: oh and Mocky, please, put in the /bot bundle too at next release! [06:46]
mircea_popescu: fucking impossible to fucking craft, piece of shit useless client guaranteed to get ghost bag in <100 clicks [06:51]
Mocky: diana_coman, that sounds interesting. how will that work? [08:52]
diana_coman: Mocky, what exactly? [08:52]
Mocky: so it's like crafting but with enum and makes bundles [08:54]
diana_coman: Mocky, http://ossasepia.com/2017/04/13/bundling-with-foxybot/ [08:54]
diana_coman: yes, it should do same as crafting but simply take the bundle as soon as it's made - and user should better choose a "wrong" container, of course [08:55]
diana_coman: the code is there in the post anyway but ideally you'd want to add the drop ingredients part just like in the updated crafting [08:56]
diana_coman: since the problem is same (also for output as some bundles can be heavy indeed) [08:56]
Mocky: ok [08:57]
diana_coman: <Mocky> so it's like crafting but with enum and makes bundle -> not only enums, no [08:58]
diana_coman: any bp, there's no difference really [08:58]
Mocky: oh, alright [08:58]
diana_coman: whatever the user equips and whatever container they target [08:58]
diana_coman: 1. make the crafting to work well, dropping ingredients and storing outputs 2. check for bundle rather than finished product [08:59]
diana_coman: and ignore "wrong" container or even fail IF it is the right container since you'll prolly run into trouble (craft will either finish or your takeall will fail) [09:00]
Mocky: makes sense [09:01]
Mocky: diana_coman, mircea_popescu I just finished 'precision step size while exploring' which was a prereq for multi-table. this took me a lot longer than I thought it would. Now I can either press on with multi-table or switch back to the craft side. If I do multi-table my estimate is saturday evening for a build that will probably mostly work because I can't easily test it. If I do crafting friday evening is eta for /bot mix, /bot store, /bot [12:07]
Mocky: unstore, /bot bundle, drop mats to ground (or separate table), dropped product to table (or storage) [12:07]
Mocky: eta will be longer if hurricane knocks out power [12:08]
diana_coman: I think mircea_popescu is waiting on the fixed crafting part so I'd say go for the crafting [12:24]
Mocky: ok, will do [12:37]
mircea_popescu: Mocky i got ~250k clicks i can't do because crafting as is dun work. that's 400 hours or some shit, so if you get the bot crafting i'll be happy for atleast three weeks. [15:49]
Mocky: roger that [15:50]

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