#eulora Logs for 08 Nov 2015



November 8th, 2015 by Diana Coman
diana_coman: nice work hanbot, thank you [07:55]
diana_coman: mircea_popescu do you have my gin? or does that go into what is needed for SO? [07:56]
diana_coman: also: do you have any ppb? [07:57]
danielpbarron: can't attend event today [08:11]
mircea_popescu: Nov 06 23:13:51 <mircea_popescu> diana_coman your gin's ready. want it ? <<< [08:33]
diana_coman: yes mircea_popescu, coming for it [08:34]
mircea_popescu: danielpbarron & everyone : should i delay it for next week ? [08:34]
diana_coman: I'm fine either way, tbh I don't think I have much interest in the event itself [08:34]
mircea_popescu: aww! [08:34]
diana_coman: ftr: magical dungbeetles are consistently 3/chetty stick, do the Maths [08:35]
diana_coman: same for lh, 2 for tlc [08:35]
mircea_popescu: diana_coman so i got 49 q207, 49 q208 [08:36]
mircea_popescu: you want them mixed or separate ? [08:36]
diana_coman: the above on a data set of 20 sticks for tlc, though only 10 for lh [08:36]
diana_coman: mix them, one point will not make a huge diff [08:36]
mircea_popescu: i think i'm willing to pay 20\% of what a dataset of 10 points says the cost is. [08:37]
diana_coman: lol [08:37]
diana_coman: how was it that the mollusc is not economically feasible? [08:37]
mircea_popescu: 22k one ? [08:37]
mircea_popescu: (not even counting altar decay) [08:38]
diana_coman: yeah, this gives tlc at 10k one min [08:38]
diana_coman: btw re events: the hour now is *perfect* for me, love it, thank you [08:39]
mircea_popescu: so if i pay 22k/dm that's 110k EXTRA per cheese [08:39]
mircea_popescu: ie, 500\% [08:39]
diana_coman: sucks [08:39]
diana_coman: iirc the gin was made with my tlc at 25\% price etc; don't recall: was there anything specific we agreed I should make with it afterwards or is it mine to do whatever I want with it? [08:40]
mircea_popescu: same 20\% applies there, you know, i guess i'd be willing to do 4 maybe even 5k for a mollusc [08:40]
mircea_popescu: 98 * 2.07 * 7524 * 1.25 = 1907898.3 [08:40]
mircea_popescu: iirc we're even from the past. [08:41]
diana_coman: got change? [08:41]
mircea_popescu: aye [08:41]
diana_coman: thank you [08:41]
diana_coman: any ppb? [08:41]
mircea_popescu: thanks for using the Boiling Bumpot services! [08:41]
mircea_popescu: i got the ppb you sold me ? [08:42]
diana_coman: ha ha [08:42]
mircea_popescu: or what ? [08:42]
diana_coman: uhm, no, meant high q [08:42]
diana_coman: I'd basically buy any high q ppb + toothpaste packages you make [08:42]
mircea_popescu: alrighty... but nobody's sold me any sb [08:42]
diana_coman: sigh [08:42]
diana_coman: kk [08:42]
mircea_popescu: i can make a ton of ft, obviously. [08:42]
diana_coman: well, not much good without the ppb [08:42]
mircea_popescu: speaking of, do you have low ft for me ? [08:43]
diana_coman: geez, didn't jurov make it yest? [08:43]
diana_coman: I've set him up with everything he needed for the 34 [08:43]
diana_coman: you were there! [08:43]
diana_coman: lolz [08:43]
diana_coman: what happened? [08:43]
mircea_popescu: i dunno, maybe he had some stuff to do irl [08:44]
diana_coman: well, it's in his hands now as my toothpaste is too high q [08:45]
diana_coman: and not enough high q at the same time [08:45]
diana_coman: in other words it sucks [08:45]
diana_coman: ah, do you have 10 high q shaped slag (10 of each)? [08:46]
diana_coman: mircea_popescu ^ [08:51]
mircea_popescu: lol. [08:53]
mircea_popescu: i will require : 150 slag ; 30 oil (or 30 lft / 30 mushroom / 60 boulder / 90 moss) [08:54]
diana_coman: I have the slag, not the oil [08:54]
mircea_popescu: aha. [08:54]
diana_coman: mhm, could do the lft though, mmhm [08:55]
diana_coman: so basically: is there now a lack of pretty much *every* resource?? [08:57]
diana_coman: because from what I see so far: no wm, no tlc, no md, no lh, no moss, no grass, no boulders even from above [08:57]
diana_coman: is that true? [08:57]
mircea_popescu: apparently, deflation seized up the market. [09:00]
mircea_popescu: hm. actually, it seems to be driven more by price increases... it's an odd thing. [09:01]
diana_coman: from a farmer's perspective otherwise I'd note that it is basically "winter" - or moonass phase possibly - in any case, the phase of the moon when resources are very hard to find [09:03]
mircea_popescu: moonass lol [09:04]
diana_coman: mhm, on wm front: 4 sticks giving consistently 4 shrooms each, then 5th stick gives 11 [09:27]
mircea_popescu: pretty bad huh. [11:40]
mircea_popescu: holy shit i got 33k grass. [11:41]
mircea_popescu: we're down to q 252 [11:41]
mircea_popescu: 0.05 BTC. [12:06]
diana_coman: wow, that should at least sort the grass trouble, congratulations [12:55]
mircea_popescu: except i don't wanna process it ;/ [12:57]
mircea_popescu: but getting q246 now [12:57]
diana_coman: 6 points down, ouch [13:16]
mircea_popescu: i think what i'll do this auction is, offer grass. [13:19]
mircea_popescu: breathe new life into the "not high enough not low enough" crafter. [13:20]
diana_coman: I seem to craft at 158 now, so guess that should be kind of ok [13:22]
mircea_popescu: o hey another 6k from a small [16:13]
mod6: oh crap. did i miss the auction? [16:18]
mircea_popescu: mod6 well, nobody was really interested in the event so it was kinda... quiet. [16:19]
mircea_popescu: mebbe next week i guess. [16:19]
jurov: i told you will be afk [16:21]
mircea_popescu: yeh. [16:21]
mod6: ah. ok sorry, have been working on getting the new version of V out today... [16:21]
mod6: about to post actually. [16:21]
mircea_popescu: tis just a game, dun sweat it, no end of sundays in sight. [16:21]
mod6: haha. [16:21]
mod6: didn't the French actually change the calandar completely after the revolution? [16:22]
mod6: like getting rid of sundays and all kinds of traditional holidays? [16:22]
mod6: went to like a different numbered work-week and everything iirc. [16:22]
mod6: but yeah, i look foward to the sunday auctions! [16:23]
jurov: anyway, i got no idea for an useful wish without very dangerous negation [16:23]
jurov: and someone'd have to sell me the token [16:23]
mircea_popescu: sort-of, yeah [16:23]
mircea_popescu: fructidor sounds kinda cool i always thought [16:23]
jurov: i can confirm, bot does not train cooling at all [16:44]
jurov: cooking [16:44]
mircea_popescu: aha! [16:59]
danielpbarron: jurov> and someone'd have to sell me the token << i have tokens for sale : 1 million a pop [21:08]
Perefim_: Hello [21:23]
danielpbarron: hello [21:23]
Perefim_: A friend of mine from entropia said the dev's here are looking for a professional 3D modeler? [21:24]
danielpbarron: Perefim_, do you know how to gpg? [21:24]
Perefim_: I needthe full name of that, not familiar with the acronym gpg [21:25]
danielpbarron: http://wiki.bitcoin-assets.com/gpg [21:25]
lobbesbot: Title: gpg [bitcoin assets wiki] (at wiki.bitcoin-assets.com) [21:26]
Perefim_: No sorry I am not a programmer I do 3D models [21:26]
Perefim_: I handle the visual side of games. [21:26]
danielpbarron: i don't know if a 3d modeler is needed ( mircea_popescu can answer that one ) but i'm sure he'd prefer if you were first registered in the WoT before proceeding [21:26]
Perefim_: What is the WoT? [21:27]
danielpbarron: the "Web of Trust" [21:27]
danielpbarron: http://wiki.bitcoin-assets.com/wot_and_reputation [21:28]
lobbesbot: Title: wot_and_reputation [bitcoin assets wiki] (at wiki.bitcoin-assets.com) [21:28]
Perefim_: kk I will check it out, can you have mircea email me @ cody.rauh@gmail.com [21:28]
danielpbarron: no [21:28]
danielpbarron: you can idle here or in #bitcoin-assets, or check back later or something [21:29]
Perefim_: Well when is he generally available? [21:29]
danielpbarron: daily usually [21:29]
danielpbarron: i think it's not uncommon for him to be active around this time [21:30]
Perefim_: kk I will just idle till available again then. [21:30]
Perefim_: Mircea you back yet? [22:38]
mircea_popescu: Perefim_ here i am [23:06]
mircea_popescu: danielpbarron btw you wanna buy some q250+ grass ? [23:07]
Perefim_: Hello mircea, Creator of Ped told me you are looking for a 3D modeler [23:07]
mircea_popescu: yeah, lotta work to do if your prices are reasonable. [23:07]
Perefim_: Absolutely here is my gallery http://boxofpolygons.com/stuff/ [23:08]
mircea_popescu: you familiar with the game at all ? [23:09]
Perefim_: only what little I read. [23:09]
mircea_popescu: ah. easiest way would be to get it running, then much easier for me to explain / for you to understandf what's wanted. [23:09]
mircea_popescu: there's a bunch of install guides on the wiki for pretty much all platforms [23:10]
Perefim_: All I know is that you need some 3D models. [23:10]
mircea_popescu: Original item ads for SL << what's sl ? [23:10]
Perefim_: second life [23:10]
Perefim_: done some work in there and for indie titles [23:10]
mircea_popescu: ah [23:10]
Perefim_: you needing props, weapons, what specifically? [23:13]
mircea_popescu: rigfht off i'd like to start with PC [23:13]
mircea_popescu: prolly make me a girl first to try the whole thing out [23:13]
mircea_popescu: eulora is built on crystal space, and depends on blender files. you ever worked with either ? [23:14]
Perefim_: Honestly I try to not do character work if I can, it would be expensive for you if I did cause time involved. [23:14]
Perefim_: yes I can work in blender and make files dependable to that software [23:14]
mircea_popescu: hm. truth is, pcs and npcs prolly most needed, in that order. [23:14]
Perefim_: Well can you tell me what quality you are looking for [23:16]
Perefim_: some ref images [23:16]
mircea_popescu: kinda why i suggested loading the game, it'd give you a pretty good idea of what's there already. [23:16]
Perefim_: seen screenshots [23:17]
mircea_popescu: but in general, elegant fantasy, i don't really like the wow cartoonish look [23:17]
Perefim_: kk well whatever i provide will definitely be a bump up from your current. [23:18]
mircea_popescu: i would expect so :) [23:18]
mircea_popescu: these were actually made by a coder. [23:18]
Perefim_: what is the price range you want per character? [23:18]
mircea_popescu: is this gonna be a fully rigged / animated thing, with the sections specified for clothing etc ? [23:20]
Perefim_: I just do modeling, so you would have to hire an animator for that. [23:20]
mircea_popescu: oh. [23:20]
Perefim_: That is why I do primarily weapons, UI element art, Buildings, etc. [23:21]
mircea_popescu: i see. [23:21]
Perefim_: I can do characters, but I don't rig/animate [23:21]
mircea_popescu: nah, listen, if i'm going to pay for creation de novo, i want someone who is actulaly dedicated to the game and does the whole thing through. if i have to hire an animator for that etc it's cheaper to just buy a library, and i mean cheaper by a massive factor. [23:22]
Perefim_: you realize that characters in AAA industry are made by specialist in each section right? [23:22]
Perefim_: it takes generally a team of people to make a character like "last of us". [23:22]
mircea_popescu: miserable roi. i have no intention to compete with the "aaa" on their terms in their field. [23:23]
Perefim_: can you give me some images of what you are looking to have done.. level of quality? [23:23]
mircea_popescu: honestly, not really, because i don't start from that and move down, i go the other way around. make something that'd make you proud, basically. [23:24]
Perefim_: So you have no art style picked out? [23:24]
mircea_popescu: not much more than "don't make it look cartoonish-dumb". lot of leeway for artist. [23:24]
Perefim_: I can make it look good but don't like taking random shots in the dark as to what you may or may not like. [23:25]
Perefim_: what is your character budget for something fully complete and animated? [23:26]
Perefim_: cause I know animators and the such but they charge their fees [23:26]
mircea_popescu: yeah, listen, this is not really a good fit at all. i get what you do, good for you, but it's not really what i need. [23:27]
Perefim_: So basically you don't know shit about how the game industry works and now you have passed judgement without even giving me one detail. [23:28]
Perefim_: cool, bye [23:28]
mircea_popescu: why the heck is it that marginal/hanger ons of "industry" spend their time/effort trying to make indies wasteful and stupid like "the aaa" ? [23:29]
mircea_popescu: wake up people. fuck ea/vivendi/whoever, that's why games suck. [23:29]
mircea_popescu: "oh i'm an artist that aspires to one day be an office drone for a large faceless corporation" [23:30]
mircea_popescu: da fuck is this dumb shit. [23:30]
danielpbarron: mircea_popescu> danielpbarron btw you wanna buy some q250+ grass ? << still got a sizeable pile of electron grass to chew on [23:44]

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