diana_coman: | nice work hanbot, thank you | [07:55] |
diana_coman: | mircea_popescu do you have my gin? or does that go into what is needed for SO? | [07:56] |
diana_coman: | also: do you have any ppb? | [07:57] |
danielpbarron: | can't attend event today | [08:11] |
mircea_popescu: | Nov 06 23:13:51 <mircea_popescu> diana_coman your gin's ready. want it ? <<< | [08:33] |
diana_coman: | yes mircea_popescu, coming for it | [08:34] |
mircea_popescu: | danielpbarron & everyone : should i delay it for next week ? | [08:34] |
diana_coman: | I'm fine either way, tbh I don't think I have much interest in the event itself | [08:34] |
mircea_popescu: | aww! | [08:34] |
diana_coman: | ftr: magical dungbeetles are consistently 3/chetty stick, do the Maths | [08:35] |
diana_coman: | same for lh, 2 for tlc | [08:35] |
mircea_popescu: | diana_coman so i got 49 q207, 49 q208 | [08:36] |
mircea_popescu: | you want them mixed or separate ? | [08:36] |
diana_coman: | the above on a data set of 20 sticks for tlc, though only 10 for lh | [08:36] |
diana_coman: | mix them, one point will not make a huge diff | [08:36] |
mircea_popescu: | i think i'm willing to pay 20\% of what a dataset of 10 points says the cost is. | [08:37] |
diana_coman: | lol | [08:37] |
diana_coman: | how was it that the mollusc is not economically feasible? | [08:37] |
mircea_popescu: | 22k one ? | [08:37] |
mircea_popescu: | (not even counting altar decay) | [08:38] |
diana_coman: | yeah, this gives tlc at 10k one min | [08:38] |
diana_coman: | btw re events: the hour now is *perfect* for me, love it, thank you | [08:39] |
mircea_popescu: | so if i pay 22k/dm that's 110k EXTRA per cheese | [08:39] |
mircea_popescu: | ie, 500\% | [08:39] |
diana_coman: | sucks | [08:39] |
diana_coman: | iirc the gin was made with my tlc at 25\% price etc; don't recall: was there anything specific we agreed I should make with it afterwards or is it mine to do whatever I want with it? | [08:40] |
mircea_popescu: | same 20\% applies there, you know, i guess i'd be willing to do 4 maybe even 5k for a mollusc | [08:40] |
mircea_popescu: | 98 * 2.07 * 7524 * 1.25 = 1907898.3 | [08:40] |
mircea_popescu: | iirc we're even from the past. | [08:41] |
diana_coman: | got change? | [08:41] |
mircea_popescu: | aye | [08:41] |
diana_coman: | thank you | [08:41] |
diana_coman: | any ppb? | [08:41] |
mircea_popescu: | thanks for using the Boiling Bumpot services! | [08:41] |
mircea_popescu: | i got the ppb you sold me ? | [08:42] |
diana_coman: | ha ha | [08:42] |
mircea_popescu: | or what ? | [08:42] |
diana_coman: | uhm, no, meant high q | [08:42] |
diana_coman: | I'd basically buy any high q ppb + toothpaste packages you make | [08:42] |
mircea_popescu: | alrighty... but nobody's sold me any sb | [08:42] |
diana_coman: | sigh | [08:42] |
diana_coman: | kk | [08:42] |
mircea_popescu: | i can make a ton of ft, obviously. | [08:42] |
diana_coman: | well, not much good without the ppb | [08:42] |
mircea_popescu: | speaking of, do you have low ft for me ? | [08:43] |
diana_coman: | geez, didn't jurov make it yest? | [08:43] |
diana_coman: | I've set him up with everything he needed for the 34 | [08:43] |
diana_coman: | you were there! | [08:43] |
diana_coman: | lolz | [08:43] |
diana_coman: | what happened? | [08:43] |
mircea_popescu: | i dunno, maybe he had some stuff to do irl | [08:44] |
diana_coman: | well, it's in his hands now as my toothpaste is too high q | [08:45] |
diana_coman: | and not enough high q at the same time | [08:45] |
diana_coman: | in other words it sucks | [08:45] |
diana_coman: | ah, do you have 10 high q shaped slag (10 of each)? | [08:46] |
diana_coman: | mircea_popescu ^ | [08:51] |
mircea_popescu: | lol. | [08:53] |
mircea_popescu: | i will require : 150 slag ; 30 oil (or 30 lft / 30 mushroom / 60 boulder / 90 moss) | [08:54] |
diana_coman: | I have the slag, not the oil | [08:54] |
mircea_popescu: | aha. | [08:54] |
diana_coman: | mhm, could do the lft though, mmhm | [08:55] |
diana_coman: | so basically: is there now a lack of pretty much *every* resource?? | [08:57] |
diana_coman: | because from what I see so far: no wm, no tlc, no md, no lh, no moss, no grass, no boulders even from above | [08:57] |
diana_coman: | is that true? | [08:57] |
mircea_popescu: | apparently, deflation seized up the market. | [09:00] |
mircea_popescu: | hm. actually, it seems to be driven more by price increases... it's an odd thing. | [09:01] |
diana_coman: | from a farmer's perspective otherwise I'd note that it is basically "winter" - or moonass phase possibly - in any case, the phase of the moon when resources are very hard to find | [09:03] |
mircea_popescu: | moonass lol | [09:04] |
diana_coman: | mhm, on wm front: 4 sticks giving consistently 4 shrooms each, then 5th stick gives 11 | [09:27] |
mircea_popescu: | pretty bad huh. | [11:40] |
mircea_popescu: | holy shit i got 33k grass. | [11:41] |
mircea_popescu: | we're down to q 252 | [11:41] |
mircea_popescu: | 0.05 BTC. | [12:06] |
diana_coman: | wow, that should at least sort the grass trouble, congratulations | [12:55] |
mircea_popescu: | except i don't wanna process it ;/ | [12:57] |
mircea_popescu: | but getting q246 now | [12:57] |
diana_coman: | 6 points down, ouch | [13:16] |
mircea_popescu: | i think what i'll do this auction is, offer grass. | [13:19] |
mircea_popescu: | breathe new life into the "not high enough not low enough" crafter. | [13:20] |
diana_coman: | I seem to craft at 158 now, so guess that should be kind of ok | [13:22] |
mircea_popescu: | o hey another 6k from a small | [16:13] |
mod6: | oh crap. did i miss the auction? | [16:18] |
mircea_popescu: | mod6 well, nobody was really interested in the event so it was kinda... quiet. | [16:19] |
mircea_popescu: | mebbe next week i guess. | [16:19] |
jurov: | i told you will be afk | [16:21] |
mircea_popescu: | yeh. | [16:21] |
mod6: | ah. ok sorry, have been working on getting the new version of V out today... | [16:21] |
mod6: | about to post actually. | [16:21] |
mircea_popescu: | tis just a game, dun sweat it, no end of sundays in sight. | [16:21] |
mod6: | haha. | [16:21] |
mod6: | didn't the French actually change the calandar completely after the revolution? | [16:22] |
mod6: | like getting rid of sundays and all kinds of traditional holidays? | [16:22] |
mod6: | went to like a different numbered work-week and everything iirc. | [16:22] |
mod6: | but yeah, i look foward to the sunday auctions! | [16:23] |
jurov: | anyway, i got no idea for an useful wish without very dangerous negation | [16:23] |
jurov: | and someone'd have to sell me the token | [16:23] |
mircea_popescu: | sort-of, yeah | [16:23] |
mircea_popescu: | fructidor sounds kinda cool i always thought | [16:23] |
jurov: | i can confirm, bot does not train cooling at all | [16:44] |
jurov: | cooking | [16:44] |
mircea_popescu: | aha! | [16:59] |
danielpbarron: | jurov> and someone'd have to sell me the token << i have tokens for sale : 1 million a pop | [21:08] |
Perefim_: | Hello | [21:23] |
danielpbarron: | hello | [21:23] |
Perefim_: | A friend of mine from entropia said the dev's here are looking for a professional 3D modeler? | [21:24] |
danielpbarron: | Perefim_, do you know how to gpg? | [21:24] |
Perefim_: | I needthe full name of that, not familiar with the acronym gpg | [21:25] |
danielpbarron: | http://wiki.bitcoin-assets.com/gpg | [21:25] |
lobbesbot: | Title: gpg [bitcoin assets wiki] (at wiki.bitcoin-assets.com) | [21:26] |
Perefim_: | No sorry I am not a programmer I do 3D models | [21:26] |
Perefim_: | I handle the visual side of games. | [21:26] |
danielpbarron: | i don't know if a 3d modeler is needed ( mircea_popescu can answer that one ) but i'm sure he'd prefer if you were first registered in the WoT before proceeding | [21:26] |
Perefim_: | What is the WoT? | [21:27] |
danielpbarron: | the "Web of Trust" | [21:27] |
danielpbarron: | http://wiki.bitcoin-assets.com/wot_and_reputation | [21:28] |
lobbesbot: | Title: wot_and_reputation [bitcoin assets wiki] (at wiki.bitcoin-assets.com) | [21:28] |
Perefim_: | kk I will check it out, can you have mircea email me @ cody.rauh@gmail.com | [21:28] |
danielpbarron: | no | [21:28] |
danielpbarron: | you can idle here or in #bitcoin-assets, or check back later or something | [21:29] |
Perefim_: | Well when is he generally available? | [21:29] |
danielpbarron: | daily usually | [21:29] |
danielpbarron: | i think it's not uncommon for him to be active around this time | [21:30] |
Perefim_: | kk I will just idle till available again then. | [21:30] |
Perefim_: | Mircea you back yet? | [22:38] |
mircea_popescu: | Perefim_ here i am | [23:06] |
mircea_popescu: | danielpbarron btw you wanna buy some q250+ grass ? | [23:07] |
Perefim_: | Hello mircea, Creator of Ped told me you are looking for a 3D modeler | [23:07] |
mircea_popescu: | yeah, lotta work to do if your prices are reasonable. | [23:07] |
Perefim_: | Absolutely here is my gallery http://boxofpolygons.com/stuff/ | [23:08] |
mircea_popescu: | you familiar with the game at all ? | [23:09] |
Perefim_: | only what little I read. | [23:09] |
mircea_popescu: | ah. easiest way would be to get it running, then much easier for me to explain / for you to understandf what's wanted. | [23:09] |
mircea_popescu: | there's a bunch of install guides on the wiki for pretty much all platforms | [23:10] |
Perefim_: | All I know is that you need some 3D models. | [23:10] |
mircea_popescu: | Original item ads for SL << what's sl ? | [23:10] |
Perefim_: | second life | [23:10] |
Perefim_: | done some work in there and for indie titles | [23:10] |
mircea_popescu: | ah | [23:10] |
Perefim_: | you needing props, weapons, what specifically? | [23:13] |
mircea_popescu: | rigfht off i'd like to start with PC | [23:13] |
mircea_popescu: | prolly make me a girl first to try the whole thing out | [23:13] |
mircea_popescu: | eulora is built on crystal space, and depends on blender files. you ever worked with either ? | [23:14] |
Perefim_: | Honestly I try to not do character work if I can, it would be expensive for you if I did cause time involved. | [23:14] |
Perefim_: | yes I can work in blender and make files dependable to that software | [23:14] |
mircea_popescu: | hm. truth is, pcs and npcs prolly most needed, in that order. | [23:14] |
Perefim_: | Well can you tell me what quality you are looking for | [23:16] |
Perefim_: | some ref images | [23:16] |
mircea_popescu: | kinda why i suggested loading the game, it'd give you a pretty good idea of what's there already. | [23:16] |
Perefim_: | seen screenshots | [23:17] |
mircea_popescu: | but in general, elegant fantasy, i don't really like the wow cartoonish look | [23:17] |
Perefim_: | kk well whatever i provide will definitely be a bump up from your current. | [23:18] |
mircea_popescu: | i would expect so :) | [23:18] |
mircea_popescu: | these were actually made by a coder. | [23:18] |
Perefim_: | what is the price range you want per character? | [23:18] |
mircea_popescu: | is this gonna be a fully rigged / animated thing, with the sections specified for clothing etc ? | [23:20] |
Perefim_: | I just do modeling, so you would have to hire an animator for that. | [23:20] |
mircea_popescu: | oh. | [23:20] |
Perefim_: | That is why I do primarily weapons, UI element art, Buildings, etc. | [23:21] |
mircea_popescu: | i see. | [23:21] |
Perefim_: | I can do characters, but I don't rig/animate | [23:21] |
mircea_popescu: | nah, listen, if i'm going to pay for creation de novo, i want someone who is actulaly dedicated to the game and does the whole thing through. if i have to hire an animator for that etc it's cheaper to just buy a library, and i mean cheaper by a massive factor. | [23:22] |
Perefim_: | you realize that characters in AAA industry are made by specialist in each section right? | [23:22] |
Perefim_: | it takes generally a team of people to make a character like "last of us". | [23:22] |
mircea_popescu: | miserable roi. i have no intention to compete with the "aaa" on their terms in their field. | [23:23] |
Perefim_: | can you give me some images of what you are looking to have done.. level of quality? | [23:23] |
mircea_popescu: | honestly, not really, because i don't start from that and move down, i go the other way around. make something that'd make you proud, basically. | [23:24] |
Perefim_: | So you have no art style picked out? | [23:24] |
mircea_popescu: | not much more than "don't make it look cartoonish-dumb". lot of leeway for artist. | [23:24] |
Perefim_: | I can make it look good but don't like taking random shots in the dark as to what you may or may not like. | [23:25] |
Perefim_: | what is your character budget for something fully complete and animated? | [23:26] |
Perefim_: | cause I know animators and the such but they charge their fees | [23:26] |
mircea_popescu: | yeah, listen, this is not really a good fit at all. i get what you do, good for you, but it's not really what i need. | [23:27] |
Perefim_: | So basically you don't know shit about how the game industry works and now you have passed judgement without even giving me one detail. | [23:28] |
Perefim_: | cool, bye | [23:28] |
mircea_popescu: | why the heck is it that marginal/hanger ons of "industry" spend their time/effort trying to make indies wasteful and stupid like "the aaa" ? | [23:29] |
mircea_popescu: | wake up people. fuck ea/vivendi/whoever, that's why games suck. | [23:29] |
mircea_popescu: | "oh i'm an artist that aspires to one day be an office drone for a large faceless corporation" | [23:30] |
mircea_popescu: | da fuck is this dumb shit. | [23:30] |
danielpbarron: | mircea_popescu> danielpbarron btw you wanna buy some q250+ grass ? << still got a sizeable pile of electron grass to chew on | [23:44] |
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