jurov: | hi diana_coman | [08:45] |
diana_coman: | hi jurov | [08:45] |
diana_coman: | how is it going? | [08:45] |
jurov: | obv i did not survive, it's certainly possible to hack the y velocity and avoid death, not done that | [08:46] |
jurov: | which "it"? | [08:46] |
diana_coman: | lol, the gameplay? | [08:47] |
diana_coman: | and yeah, I was thinking of hacking the y velocity to avoid death | [08:47] |
diana_coman: | possibly flying might be better for having a kind of map at the same time, lol | [08:47] |
diana_coman: | I was just looking into creating new windows with paws and it seems doable | [08:48] |
diana_coman: | maybe a new window to show useful things in the game might be a good place to start | [08:48] |
diana_coman: | lol, there is actually a command "/unguard" that could have been useful when passing tools/containers to someone else | [08:51] |
diana_coman: | quite interesting actually going through the client code | [08:53] |
chetty: | some new/different windows seems like a really good idea | [09:01] |
jurov: | and gameplay is ok, since the change in mining fortune. now it seems to get somewhere | [09:05] |
diana_coman: | sounds good then, jurov | [09:12] |
diana_coman: | thanks chetty :) | [09:12] |
mircea_popescu: | jurov not complaining means it's time to go break it moar chetty | [09:22] |
mircea_popescu: | what shall we do this time ? | [09:22] |
thestringpuller: | diana_coman: hacking the game through the client? | [10:30] |
diana_coman: | thestringpuller kind of, I guess, lol | [10:30] |
diana_coman: | for the moment more like trying to figure out the code with the hope to improve a bit the game experience afterwards | [10:31] |
diana_coman: | as in: automate repetitive tasks | [10:31] |
thestringpuller: | reminds me of Eve | [10:31] |
diana_coman: | wasn't Eve anti-bots? | [10:32] |
thestringpuller: | so is WoW but it didn't stop people from using them | [10:35] |
diana_coman: | well of course, but as far as I understood Eulora is actually pro-bots | [10:36] |
thestringpuller: | tis like dinosaur island without the geneticism. (dumb facebook puzzle thing) | [10:37] |
mircea_popescu: | diana_coman eulora is actually pro. and ima write an article detailing it. | [10:39] |
thestringpuller: | depending on cost to keep an account "alive" corporation could have bots mining | [10:39] |
thestringpuller: | rather than people | [10:39] |
thestringpuller: | kills the time sink of repetitive tasks tho. | [10:39] |
thestringpuller: | while minimizing true grinding | [10:40] |
diana_coman: | thestringpuller are you playing Eulora too? | [10:41] |
diana_coman: | mircea_popescu great, waiting for it | [10:42] |
thestringpuller: | diana_coman: after I finish The Longest Journey, and Dreamfall. | [10:42] |
thestringpuller: | my to play game list is a mile long now tho... | [10:43] |
diana_coman: | "The game features expansive recorded dialogue most of which is non-essential to completing the game but contributes to the setting." lol | [10:44] |
diana_coman: | (that's for the longest journey) | [10:44] |
thestringpuller: | LOL. I just really like the concept of the story. I grew up with the series. Call me a sucker for adventure games. | [10:44] |
diana_coman: | isn't that the fate of all lists? | [10:44] |
thestringpuller: | ^-that's some good wisdom there. | [10:46] |
thestringpuller: | dark souls is top of the list but my patience is limited to playing it for a few hours per season. | [10:47] |
diana_coman: | ahahahah, I made a window that says "Doll" | [11:04] |
diana_coman: | lol | [11:04] |
thestringpuller: | it's like .hack//sign all over again | [11:16] |
mircea_popescu: | diana_coman http://trilema.com/2015/ok-so-what-is-eulora-disrupting/ | [11:35] |
diana_coman: | ahaha seriously, someone had a problem with the player models for not wearing anything under the skirt? | [11:43] |
mircea_popescu: | im not even sure if it was that far, but in any case, preemptively. | [11:43] |
lobbesbot: | New post: http://trilema.com/category/smg/feed/: Ok, so what is Eulora disrupting ? | [11:52] |
chetty: | ooo our cool bot :) | [11:53] |
lobbes: | :P | [11:53] |
mircea_popescu: | o wow forgot about that | [11:53] |
lobbes: | a little late, but I'll take it | [11:53] |
mircea_popescu: | feeds the lobbesbot | [11:53] |
mircea_popescu: | lobbes take what ? | [11:53] |
lobbes: | take the delay O_o | [11:54] |
mircea_popescu: | it's delayed deliberately. trilema rss feed is ~15 minutes delayed | [11:54] |
lobbes: | ahh okay | [11:54] |
lobbes: | even better! | [11:54] |
diana_coman: | I crashed the client just by looking through the settings window, lol | [12:15] |
diana_coman: | (original, unchanged client) | [12:15] |
chetty: | hmm I never managed to crash it that way, but I sure havent tried all the options | [13:22] |
diana_coman: | chetty, is the server down? | [15:50] |
chetty: | no server is up | [16:03] |
chetty: | nope its up fine | [16:03] |
diana_coman: | thanks for checking chetty, it must have been some connection problem on my side as it connected fine a few minutes ago | [16:08] |
chetty: | np, I might take it down in a little for a small patch, but not just yet. | [16:09] |
jurov: | diana_coman: server detected unauthorized client modifications and rejected you | [16:30] |
diana_coman: | lol jurov | [16:30] |
mircea_popescu: | wow for once! | [16:40] |
mod6: | haha | [16:40] |
mod6: | no moar batman 4 u | [16:40] |
thestringpuller: | ' | [16:53] |
thestringpuller: | ... | [16:53] |
thestringpuller: | oops sorry about that. wonky internet | [16:54] |
mod6: | awe jeeze, crashed the server | [18:23] |
mod6: | sorry | [18:23] |
mircea_popescu: | lmao | [18:30] |
mod6: | its up! | [18:33] |
mircea_popescu: | mod6 restarted. | [18:33] |
mod6: | nice :] | [18:34] |
mod6: | just was doing some mining while this gentoo kern compiles. | [18:35] |
mod6: | im doing pretty good, getting some decent amount of items ~20 / 7 coarse cordages | [18:35] |
mod6: | (only small claims) but i suspect it has more to do with mining lvl. | [18:35] |
mod6: | (currently 26) | [18:36] |
mircea_popescu: | coolness. | [19:21] |
mircea_popescu: | hey waylow | [22:00] |
mircea_popescu: | you type in the bottom box to speak | [22:00] |
waylow: | hi mircea_popescu, was just making a cup of tea | [22:03] |
waylow: | yeah was wondering what you were after - it's seems like you need someone to create the characters? | [22:04] |
mircea_popescu: | ok so, the game needs a ton of work, artwise. ideally i'd want someone to make the whole character, if possible. | [22:04] |
mircea_popescu: | if not possible, i guess i'm going to have someone to make part and someone else to rig and animate it. | [22:04] |
waylow: | yeah I'm not good a "making" characters | [22:05] |
waylow: | but I rig and animate | [22:05] |
mircea_popescu: | so basically as long as there's a static to work with, you're happy and will rig/animate it ? | [22:05] |
waylow: | by "static" do you mean the model? | [22:06] |
waylow: | is so, then yes | [22:06] |
waylow: | rigging and animation is what I do :) | [22:06] |
mircea_popescu: | yeah. | [22:06] |
mircea_popescu: | ok well, suppose you pm me your email and i shoot you one once i got someone who only wants to do the model and no rigging ? | [22:06] |
waylow: | sure, do you have any video or images of what you have so far? | [22:07] |
mircea_popescu: | i think there's some video players made but not sure of a link right now. easiest just run the game ? | [22:07] |
waylow: | I'm on mac so I couldn't figure out how to install the game | [22:07] |
mircea_popescu: | oh macs. yeah that's been a pain. | [22:07] |
mircea_popescu: | a binary for it is still being worked on, but it's slow going. | [22:08] |
mircea_popescu: | if you have an ubuntu anywhere, from what i hear it's pretty smooth. | [22:08] |
mircea_popescu: | also windows binaries work. | [22:08] |
waylow: | I do - but it's been a while since I've run linux | [22:08] |
waylow: | no windows for me | [22:09] |
mircea_popescu: | http://www.eulorum.org/Installing_Eulora#Ubuntu < follow that if you have a moment. | [22:09] |
mircea_popescu: | i'd really like to hear about it if it doesn't work out for you. | [22:09] |
waylow: | if you find a video link send it my way, but I will have to try to insall on the weekend | [22:10] |
mircea_popescu: | alrighty. | [22:10] |
waylow: | you only released it a couple weeks ago yeah? | [22:11] |
mircea_popescu: | yeah. | [22:11] |
mircea_popescu: | its playable, but not yet very visually appealing. | [22:12] |
mircea_popescu: | working to address that. | [22:12] |
waylow: | gatcha | [22:12] |
mircea_popescu: | anyway, if you're in a reading mood, http://trilema.com/category/smg/ recounts the story of the publisher, minigame. | [22:12] |
waylow: | right - well I will have a look at that later too (bookmarked) | [22:13] |
mircea_popescu: | cool. | [22:13] |
waylow: | ok nice to talk to you - I will check it all out on the weekend and see if I'm the right person to help you out | [22:17] |
mircea_popescu: | cheers! | [22:17] |
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